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vidarn

Overall Medals

YearLDThemeGameDivisionOverall
🥈 2024 55 Summoning Cosmic Misadventures compo 4.58

Category Medals

YearLDThemeGameDivisionCategoryScore
🥇 2026 59 Signal Blipp compo Graphics 4.64
🥇 2026 59 Signal Blipp compo Mood 4.69
🥈 2025 58 Collector Puzzle Pieces compo Graphics 4.55
🥇 2025 57 Depths Mirror City compo Innovation 4.71
🥈 2024 56 Tiny Creatures A very small seed compo Mood 4.46
🥇 2024 55 Summoning Cosmic Misadventures compo Graphics 4.86
🥇 2024 55 Summoning Cosmic Misadventures compo Mood 4.58
🥉 2023 52 Harvest The grand harvest championship (I must win) compo Graphics 4.62

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalBlippcompo94.253.693.943.734.644.113.044.69
202558CollectorPuzzle Piecescompo353.883.543.603.524.554.044.334.31
202557DepthsMirror Citycompo64.214.014.713.204.434.002.544.15
202456Tiny CreaturesA very small seedcompo484.003.563.333.554.634.032.804.46
202455SummoningCosmic Misadventurescompo24.584.414.034.534.864.234.154.58
202354Limited SpacePower signaturecompo1003.843.423.343.864.364.002.743.76
202353DeliveryMail owlcompo1223.753.593.443.923.903.633.693.80
202352HarvestThe grand harvest championship (I must win)compo84.304.194.264.444.623.673.463.96
202251Every 10 secondsPower Surge 51compo274.093.763.823.984.123.962.504.03
202250Delay the inevitableBubblescompo3183.423.133.272.484.242.463.38
202046Keep it aliveTiny heartjam2763.943.773.693.723.832.503.50

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by vidarn

LD46 — Keep it alive

Egg Mama by Enver Arco 2020-04-21T07:36:28Z

**Nice game!** Really good art, I love the main character :chicken: The gameplay was well thought out and it was fun to try and protect your eggs.

It felt a bit harsh to die as soon as you touched the foxes though, protecting the eggs was difficult enough, at least for me :sweat_smile: Overall, great job!

Herblore by Rustywolf 2020-04-21T07:53:51Z

This was a great game! I never knew gardening could be so hectic, haha! 🤣 The music was very fitting and kept you on your toes, the graphics were great and the gameplay was solid. Once you got into the rhythm of tending the plants the game had a nice flow.

Overall, a really solid game which I definitely enjoyed playing! :four_leaf_clover:

My BFF! Glorpol! by xel 2020-04-24T17:36:26Z

It looked great, the sound design was spot on and I loved the humour in the dialogue. I think the length was perfect and I liked the fact that the goal of the game was clear from the start.

Robotanic Mayhem by Rodrysson 2020-04-21T18:59:04Z

The first thing that stood out to me with this game was the art, it looks gorgeous! The gameplay was fun and I love the fact that the plants turn into zombies when you fail to water them, a really cool mechanic. Overall a very nice (but stressfull :wink: ) game

Toy Wars by skico 2020-04-24T17:19:31Z

I love the idea behind this, it was really fun to dig out some old action figures and imagine who were the heroes and who were the villains (and the boss)! However, when I started playing I got really confused by the line "Villains will have the same stats as you". Does that mean that if I increase my strength then the villains strength will increase as well? In that case its always just a matter of who rolls the highest, right? I mean, if we have the same stats, only the dice roll matters. I might have misunderstood something?

Anyway, this was a really inspiring entry and I like how it encourages imagination.

Toy Wars by skico 2020-05-03T17:06:41Z

@skico ah, ok! I get it, thanks for the clarification 😁

Keep it Olive by Nicso 2020-04-23T10:11:08Z

Really cute and well designed game, it kept me smiling while playing it :grin: The physics took some getting used to, aside from that the gameplay was nice. I loved the expressions that the little face on the top bun made!

The backgound art had a really nice feel. Flat and chunky, it reminded me of cartoons like the powerpuff girls.

Dorfromantik by yazara 2020-04-21T09:56:54Z

What a sweet and relaxing game! I loved building these gorgeous landscapes. I think the quests gave you just enough direction while still letting you build the way you wanted. This is definitely a game I will be coming back to, great job!

By the way, I played the Mac version and it worked fine :)

Keep The Runner Alive by Life_Lich 2020-04-21T18:48:46Z

I liked this game a lot, it reminded me of the increadible machine, with so many different ways to finish each level. The puzzles were well designed and it felt like a fun sandbox to play around in :)

Keep The Runner Alive by Life_Lich 2020-04-21T20:01:46Z

@life-lich that sounds like a great idea, I think it would be really fun to play around with 😁 By the way, I liked the monster design, it was original and kind of mysterious

LD59 — Signal

Exegenesis by CataclysmicKnight 2026-05-02T14:23:13Z

This was a lot of fun! I hadn't played a journaling game before so the whole concept was new to me. I really liked it though. I liked how it's writing for your own enjoyment, and how the game encourages your imagination.

Apparently we don't own a regular deck of cards, haha. I searched the whole house. So I had to revert to using an online deck. It worked well but it meant I couldn't sort the cards as instructed. So I had to play the "full chaos" version :laughing:

In the end, my character (a reporter) didn't fulfill their goal. But it turned into a good story nonetheless. And all the more mysterious when the signal wasn't fully decoded.

The production is top notch, with nice looking layout and well written rules. It felt very professional and approachable. I'm happy to have had such a nice introduction to the world of journaling games!

Bird Man Signal by Kobato Games 2026-04-25T10:48:32Z

I've not played many games like this before but I really enjoyed it. It was fun and engaging seeing the story unfold. I liked the colorful descriptions and the conversations between the clones.

Really cool with a story that was not from the superhero's point of view, but from a regular person (that still did something heroic). Great take on the theme.

Cadence of Glob by Orjan 2026-05-03T06:38:47Z

This was super nice! Very nice mix between story and gameplay. The characters were sweet and funny, with witty and well written dialogue.

Who knew that bouncing a ball would be such a fun minigame? Haha, I really enjoyed it.

And the decoding part was just fantastic! I would have loved a mode where I could retry only that part, to try and improve my score. The last signal was so much fun! Awesome music as well.

Mixed Messages by Ben Morledge-Hampton 2026-05-03T06:27:24Z

Really fun and interesting. I was very intrigued by the story, I had no idea where it was heading. I wasn't sure if I was communicating with someone sinister, or with someone I would need to help, or if there was a mystery of some kind. The ending surprised me and was very sweet. I think game jams are perfect for telling little stories like this and I really enjoyed the experience.

I found the game mechanics intuitive and fun. It was nice how you could start picking out the words you were most sure about first, and then work out what the other words must be. I really appreciated how there were no penalty for getting letters wrong either, that made the game very relaxed and enjoyable to me.

Trailwork by sudocoffee 2026-05-08T17:06:55Z

You always make very interesting games and I'm happy I managed to play this one before the deadline. It felt like a unique experience.

It was very effective at provoking an eerie and mysterious, otherworldly feeling. I found it really beautiful. The sounds of the orbs added a lot to the mood.

The game could have turned out very disorienting, but somehow it didn't. Instead it was quite relaxing to play and I enjoyed watching the shapes rearrange themselves as I flew around.

I think I found four different stable configurations. It was great finding the ramps and throwing yourself off them with speed :laughing:

Piggybacker by Rinevard 2026-04-25T10:37:33Z

This was great! Such a fun experience. The pacing was perfect and the game kept entertaining and surprising me. Really enjoyed it!

...And to address your remark in the description, I'm not trying to "be nice" ;) You did a great job with this one!

I guess if I'm really trying to think of something, the only space for improvement I can come up with would be to make the background music a bit more varied. It sounds good but it feels like it should build up a bit more, with some more elements coming in after a while perhaps? That's nitpicking though, and only because you explicitly asked for feedback.

Loved the game and I'm looking forward to your future entries.

Blipp by vidarn 2026-04-20T14:55:46Z

@kanity Thank you! I'm flattered by the kind words! It's nice to hear that the moment with the lighthouse was effective :)

It was fun to draw the poses and "animations" of the characters without having to make all the inbetween frames. It made it easier to manage getting everything done on time.

You're right about the exchanged objects not quite being logical. I don't have a good explanation other than I thought it would be cool :laughing:

@jpat Thank you so much! It was really fun to make a game that was so art heavy. It meant spending a lot of time drawing but it's such a relaxing and immersive activity for me so I had a great weekend, sleep deprived as I might be now. :sweat_smile:

Blipp by vidarn 2026-04-20T15:15:21Z

@kanity Haha I see! I really like that explanation, and the idea of a mirror as a portal for transporting objects is very nice! :)

Blipp by vidarn 2026-04-24T19:12:26Z

Thank you so much for the comments, and sorry I've been bad at replying. I really appreciate the feedback!

@beareye Haha, what a story :D Thank you for taking the time to find the game, and for the nice comment. I'm glad you liked it!

@kobato-games I'm sorry about the performance. It's good that you let me know, thanks! I will make sure to keep an eye on the graphics performance in the future, I want people to be able to play the games I make without issues.

@gamebuilder Thank you for the suggestions! The story in this game was quite improvised. I started by drawing the first screens and then went from there, letting the inspiration guide me. Had I planned it out beforehand I might have ended up with something more traditional.

@aune thank you! That's very kind, I'm flattered and happy that you like the game!

@mahalis Thank you! It makes me happy that you enjoyed the music. I picked up music making only a couple of years ago, so it's very encouraging to know that it landed well.

Blipp by vidarn 2026-04-25T10:06:48Z

@abiral Thank you so much!

Blipp by vidarn 2026-04-28T06:30:12Z

@100th-coin Thank you! I really appreciate the recording, it was great to see you play the game. Very helpful to get an impression of how it plays. Thank you for the comments and feedback in the video as well.

@bobap Thank you! Yeah there's something special about lighthouses :D But I remember checking the ld page just after drawing it and seeing three different posts of lighthouse-themed games, haha. So it's good you went in a different direction I guess. :laughing:

Moon Moth by kanity 2026-04-20T15:10:05Z

I really liked the concept of your game! I love the moon moth character and you captured a dreamlike atmosphere very well.

The art and audio were great, it had this playful but mysterious tone. The animated intro screen was a nice way to set the mood. Did I understand correctly that the different wave types are "stars", "horror", "water" and "romance"? I think that's super cool and I liked exploring the different combinations.

A very nice game and it's impressive that you made it in an engine you hadn't worked in before!

Twilight Beacon by graebor 2026-04-25T10:06:18Z

Really awesome! What a cool and novel idea, and great take on the theme. Everything was super well executed, the visuals, the audio and the overall feeling of the game. Very slick, well polished and just nice feeling.

I Really enjoyed the music, it fit the pace of the game perfectly.

Great animations on the interactions. Correctly catching the beams felt awesome.

Prospects by Bobap 2026-04-28T06:37:31Z

This was very well made! Polished and well designed. I appreciated the clean visual style, the intuitive menus and the fluid controls.

Driving the speeder was so satisfying! It had just the right feel to the motion. I was proud when I even managed to steer it inside when I was going back to sell materials. Didn't feel as smug when I struggled to get it outside again though :laughing:

The gameplay of scanning for minerals was fun and quite engaging. Good choice of mechanic for the theme, I think it worked really well. It was fun to keep upgrading your equipment. I can confess that I kept it running overnight to farm minerals, hehe. It still worked great to continue playing this morning. Good job on making it stable! Most of my games will freak out if left running for to long... :P

Good game!

Dr. Cool Whale Against The Electronicles by Yorsh 2026-04-23T06:37:17Z

Loved it! Great concept and very well executed. It was super polished and both graphics and audio were great!

It was well scoped, well paced and had fun upgrades. Incredibly well made!

Lock by mahalis 2026-04-26T15:12:29Z

Very cool! Super polished and clean. It had a real "demoscene" vibe to me, which I really enjoyed.

I can understand getting knee deep in in quaternions making this, haha :laughing: But the end result was great. Tumbling the camera around and twisting the objects to solve the puzzles was very satisfying.

I'm color blind so I had difficulty with differentiating some of the colors. To my delight, it was still very playable and I enjoyed it a lot!

Screenshot 2026-04-26 171042.png

ROV-R by Abiral 2026-04-25T10:39:05Z

A fun, tight and well executed experience! I like your take on the theme, very interesting. The game looked great and was easy to understand.

I would have enjoyed some additional challenge after a while, but I also think that what you have already is very well made and fun to play.

Tiny Signal Lost by Strega 2026-04-26T14:45:45Z

Amazing! A spectacular game. The graphics and audio were so well polished and nice. And the level/puzzle design was just top notch. The last level was just the right level of frustrating XD It was so satisfying to beat it. It took me many tries but finally having that run where everything went right felt great :smile:

Very good take on the theme and a smart, cool and fun game mechanic. Very well done!!

Screenshot 2026-04-25 132451.png

While You Were Here by jpat 2026-04-20T18:55:58Z

Wow, this is great! The animations are just fantastic! Both the boy and the golem have so much character and the way they move is very expressive. I love the scene where you wake the golem up in the beginning.

The atmosphere, with the sound and the lighting really feels like an old dense forest.

The game mechanic was a very good take on the theme I think, and I liked the puzzles. I got stuck on level three unfortunately. I couldn't figure out how to solve it, even after many attempts. But I was sad to not be able to get further. I would be interested in knowing the solution and seeing the rest of the game.

I Contact by gamebuilder 2026-04-25T11:03:26Z

This was a very unique and engaging experience. Eerie and otherworldly, and very compelling. I enjoyed figuring out the puzzle. At first, everything seemed so alien. But after a while it all made sense.

Really enjoyed the beautiful art and the mixed media approach. Screenshot 2026-04-25 130115.png

Synesthezoo by TheLastSlowpoke 2026-05-03T06:16:00Z

I really enjoyed this! It's a very cool and novel idea. The aesthetics are wonderful, the game has so much character. The animals are awesome, and the way they change pose when making a sound is hilarious XD

It was good to have both the audio and the fractal animation to go by when trying to match the signals. The fractals were very well made. Really nice how many different degrees of control you had over how they looked. And the sound seemed like it was synthesized in real time? That's very cool!

Nice selection of levels and a good progression. Overall a very fun, and different, game. Well done!

Mixed Signals (using DOD) by GideonGriebenow 2026-05-03T06:47:17Z

A cool and novel idea! I liked the progression in difficulty by adding more colors and more compilers. The game had a nice feel to it and let you get into a sort of "flow state" of rotating pieces and decoding signals. I liked the smooth and subtle animations, like the compilers rotating with a nice easing and the signals speeding up when being captured.

The stress test level looked insane, haha XD It was fun just to stare at that one.

Dragonia Siege by Euler Moises 2026-04-25T05:29:41Z

I loved it, great game! It's a real masterclass in making the most out of a limited set of interactions. All you could do was walk around, but there was still such a rich set of puzzles. Very well done!

G-VAUDAN by Furano 2026-04-21T20:33:25Z

This was great! The art is fantastic (not that I expected anything else from you guys ;) and the whole game feels very nice to interact with. It is super polished and there is so much attention to detail, like how everything is animated, even the clouds in the background :smile:

You always seem to come up with new cool ideas. This was really fun and I love how intuitive it was to pick up and play. The upgrade mechanic was very interesting. It was flexible but still easy to understand.

I really enjoyed upgrading the towers and trying out the different combinations. Nice that you included the endless mode so you could keep playing and experimenting. I like it when games allow you to upgrade things to ridiculous levels and it was so fun to try stacking the upgrades and making insane combos. I played until there was no space left in the inventory :laughing:

The dog creeps me out (but in a good way) and the whole presentation is very mysterious. I would love to know more about the backstory!

Winnerman Scams a Game Show by 100th_Coin 2026-04-27T16:29:25Z

This is so good! The concept is brilliant and so much fun to play around with. It felt great having the power to edit the timeline and get all the tasks perfect.

But it's so much more than just a nice game mechanic, it's the whole package. A compelling world with fun characters, nice voice acting; a quirky, engaging story with twists and surprises. Really amazing work. Your experience shows, being able to make a game this complex look effortless to pull off.

Loved all the little details and polish, like Winnerman's hair waving and the awesome pause menu music.

I made a little piece of fan art of Winnerman :)

winnerman_fan_art

Edit: Hmmm. Image upload seems broken for me :( Here's a [link instead](https://www.vidarnel.se/images/ld59/winnerman.png)

nervous climb by daniel 2026-04-26T15:33:43Z

I love the intro and the premise of the game. A great take on the theme! The art is super cute and stylish. The character is so adorable and I love the texturea on the environment.

I enjoyed the gameplay but it was a tad too difficult for me. I fell down to the bottom so many times, haha! I would have appreciated if there were some checkpoints along the way, or big platforms you could aim for when falling down.

The level design was great and once you got a bit higher it was very exiting. Falling down was always inevitable for me though :laughing:. I think you did a great job with the game and the hard core platforming was exiting! I'm just not that good at it, I'm afraid.

The visual design of everything was splendid, and your color choices are great.

LD50 — Delay the inevitable

Snowmageddon by PurpledArtFrog 2022-04-08T17:49:55Z

Nice graphics and cool touch with the options screen and tutorial - made it feel like a complete game. I also liked the movement of the group of snowmen. The way they tended to stick together but not overlap felt very natural (if one can say that about walking snowmen).

The Eyes Upon The Earth by N.O. Games 2022-04-07T15:01:31Z

Fun and well executed game. It definitely falls into the category of "just one more run" games for me :smile: as I always felt I could do a bit better. The controls were very intuitive and felt good, and the weapon upgrades were varied and fun. I like the mechanics of needing to fly around to collect money, but then return to the center of the stage to access the shop. I also like how you integrated a reminder of the controls on the stage, that was a nice touch.

THE LAST HOPE by ROBOWARRIOR1982 2022-04-04T11:17:18Z

This was a nice game. I liked the progression from being slow and relaxing at the start, to completely overwhelming at the end. Figuring out how to play was fairly straight forward, but some instructions on what the different stats do wouldn't hurt. I guess the crown icon above some characters means that they have "leveled up" and are more powerful?

The character art was really nice, but the environment could have been a bit more fleshed out. Keeping with the solid shapes that you have (which I like, by the way). I think the feeling of perspective would be better if you made the shapes less round, and more aligned with the horizontal direction. Kind of like this:

blaj.png

Kudos on making a game with android support by the way. I could see myself enjoying something like this on my phone.

DeckHex by Iluvatar 2022-04-05T17:31:43Z

The graphics were spectacular, and the game was very enjoyable. The amount of effort spent on every detail really shows. Amazing work!

teleBOTation by Phoenix Fireflower 2022-04-08T19:25:58Z

Great puzzle game, well designed in every regard. I like how much you got out of the teleportation mechanic. I also liked the graphics and presentation of the game, it was very well polished. The ending was quite funny as well

Losing Your Sheet by rickylee 2022-04-05T17:43:17Z

What a funny game! I love all the details like the angry man getting hit by the boat. The animations are fluid and the game mechanics worked fine. You have a really cool style going, and I enjoyed playing.

Large Number Collider by Shigor 2022-04-08T22:42:50Z

Fun and addictive puzzle game, really easy to get lost playing. The physics of the balls were great and gave the strategy another dimension.

Mia's Bear Service by Lumous 2022-04-11T17:23:20Z

Lovely game. The graphics was colorful and fun, and the bears were very cute in their outfits. Good job finding a cool spin on the theme and making a game that's somehow both relaxing and intense at the same time :laughing:

The cutscene at the beginning of the game was a nice touch, and I loved the little details like the fact that Mia was wearing some of the hats and mustaches when you picked them up.

Cat Fragmentator by Recher 2022-04-08T21:33:26Z

Really fun concept and good execution. The cat images were hilarious and the game idea was very novel. I like how satisfying it was to cut the images with the laser

Baking Simulator 2022 by Sarah 2022-04-05T20:26:05Z

Such a cool game! I love the attention to detail in the art and interactions. The humour was spot on as well. I really enjoyed trying to follow the recipies and figuring out the weird measurements.

Icebreak by tylerstraub 2022-04-05T20:05:30Z

Great graphics and fun puzzle-like game play. I enjoyed trying to find strategies for pushing the enemies into the water. Felt like a good self contained and finished game that was a lot of fun to play.

Ripple by Dandala88 2022-04-08T23:11:14Z

An interesting and relaxing game. I did as you suggested, put on my headphones and played full screen. It was definitely a cool experience

Between My Shadows by jordwest 2022-04-05T18:02:21Z

Good job balancing the gameplay with the narrative. The graphics and audio worked very well to convey feelings. I liked the cutscenes and the way the game ended. Good job on making a memorable game

Different Strokes by Scott Steffes 2022-04-08T19:09:01Z

I hope you realize what an absolute gem you've created. This was such a creative and innovative experience, what a wonderful game!

LOOP by jyumonji 2022-04-05T18:31:18Z

Great presentation. I loved the idea of a casette tape with A and B sides. I'm impressed with the idea of the game. The concept was really original, and quite interesting once I got the hang of it.

Do It Later by BauBau 2022-04-08T18:27:07Z

What an delightful game/experience! I really loved it. I actually really like that it's not too long. There was still plenty to play around with.

The graphics was awesome, I played around for far too long with that light switch :grin: I also liked all the funny little details in the os, like the computer specs.

MacBooler by kromeboy 2022-04-05T18:22:26Z

Haha, I loved this game. The audio was relly funny, and the game was very fun to play. I love how much panic I felt as the characters kept reminding me of the time ticking down. I will admit that I switched srtrategy to "educated guessing" when I got stressed. Great idea, and a well made game!

Hydra by bentglasstube 2022-04-08T22:08:07Z

I like how the game started being just like asteroids and then became... Something else :grin:

Cool game with really neat graphics. You managed to get an impressive amount of stuff on screen! The particle effects in particular were quite nice.

fireme.club by velvetlobster 2022-04-08T10:52:28Z

Cool game! The art and sound was super nice and it felt like a solid experience! The online competitive nature of the game and the collection aspect made it really addictive.

Numerus Maximus by SimplePotential 2022-04-08T21:49:04Z

Nice and minimalistic game. The ui is very clean and the animations are satisfying. The instructions were good and made the game very easy to get into.

Sacrificium (Sacrifice) by Xeke-Death 2022-04-08T19:40:46Z

Nice and suspensful with great 3D art. The writing was quite funny as well.

Planet Saver by PashaLoban 2022-04-05T17:21:33Z

Good graphics and nice color choices. I liked the effect of the rotating planet.

Bubbles by vidarn 2022-04-04T13:07:27Z

Thanks a lot for the comments and the kind words, I really appreciate it.

You're right about the dark fish looking very much like it's not scanned. Sorry! I think your suggestion makes a lot of sense @robowarrior1982. Thank you for taking the time to make the mockup!

I like your comment about the background too. Perhaps some background elements on another parallax level would give a better sense of depth, and let you know which direction you are moving when there are no obstacles around.

The suggestion of adding a map also makes perfect sense, thank you! That would have been a good way of making sure the player is not lost.

Bubbles by vidarn 2022-04-05T19:44:16Z

Thanks a lot for the kind comments!

@jupiter-hadley Thank you for playing the game on your channel. I always look forward to your Ludum Dare videos. I'm sorry the instructions were unclear. Thanks for pointing that out. I've updated the instructions to try and make it more understandable for future players.

@ian-kettlewell I'm glad to see you enjoyed the game enough to go hunting for all the fish :blush: . Regarding the level, I drew a few pieces (walls, floor etc.) and combined them to form the environment. Here's a screenshot from my editor showing me placing one of the rock pieces (also featuring that last fish :wink:) bubbles_editor.png

@n-o-games , @cogcomp Thank you both! Yes, you are perfectly right about the audio. I will definitely make sure to find time for adding some sound next game jam. Thanks for playing the game!

Bubbles by vidarn 2022-04-07T20:09:28Z

@blurdeblah you’re right, I think the controls were adding a bit of unnecessary friction to the game. I’ve made an update so that you can use the spacebar or right mouse button to scan. I think it plays better that way, thanks for the feedback!

@velvetlobster i love how fitting your username is to your comment 😆 Thanks a lot for the kind words!

Bubbles by vidarn 2022-04-09T10:16:46Z

@tigerfinch I'm glad you liked it, thanks for the comment!

@janku Thank you! I think you're right. I've added a fish of that type to a more easy to find location. I hope that's allowed by the rules as a minor fix. I also changed the color of the fish that @mook and @robowarrior1982 mentioned.

@pev Thanks for playing! Good job finding all the species! I really wanted to add some screen to show when you found them all, but I ran out of time :sweat_smile: I'm a bit hesitant to add features during the voting period, but if I make a post-compo version, that's definitely something I will add!

@flying-dog-fish Thank you! I agree with you regarding the sounds, and that's something I really need to focus on in future game projects.

Bubbles by vidarn 2022-04-11T17:10:19Z

@simplepotential Thank you for the comment. I'm sorry if the instructions were unclear. I find it difficult to make games be intuitive to pick up. As the developer you already know how you things to work, and it's hard to imagine yourself in the shoes of a player who's new to the game. That's why it's so great to have people point out when things don't make sense!

@sarah I'm glad you liked the game, thank you for the kind feedback! Here's a map of the whole level [[SPOILERS]](https://www.vidarnel.se/games/ld50/map.png).

@kerdelos Yeah, I would really have liked to add sound. I'll make sure I'm set up to do that next jam. Good job on finding all the species! I'm happy you enjoyed the game.

@charq I wasn't able you make the stream, but I watched the video with a big smile on my face, it was really fun to see you play the game! Thank you for doing that. Also thanks for the good feedback, like the flashing screen. I want the game to be accessible and I totally see how the flashes could be something that makes people uncomfortable. I'll make sure to do something about that. I also like the idea you had of a minimap, which would help players avoid getting lost. By the way, I think the music you played fit the game very well. Good job having that prepared :grin:

Bubbles by vidarn 2022-04-15T19:54:59Z

@sarah you're welcome! I agree, building levels for other people to explore is so much fun. I used to draw maps on paper when I was young, so I guess it's something I've always enjoyed.

@dalep Thank you! Yeah, using the same colors for the log book as the environment wasn't great for readability. I love your idea though. Showing something characteristic of the fish as a clue would be more mysterious, and would add another level to the exploration.

I used my own little library for making games. The code is hosted on my web site (I call the "engine" satin and it can be found [here](https://www.vidarnel.se/code/dir?ci=tip&name=satin)). It's quite limited and completely undocumented. Honestly it's probably only useful for me, but I find myself quite productive when using it since I know how it works and what is or isn't possible to do with it. The graphics system is something I've experimented with lately and for this game the art is drawn using flat shaded triangles rather than bitmaps. It seems the browser is doing antialiasing on them automatically, which was a nice bonus. Here's the wireframe of a fish, showing how it's built with a triangle mesh, only in 2D. bubbles_wireframe_fish.png

I have a tool (which is, again, very simple) built into my engine that allows me to draw these images while the game is running. I built it out of frustration with having to spend time exporting and importing sprites over and over again.

@projectaroid Thank you so much! I'm glad you liked the game :blush:.

JUGGERNAUT by cogcomp 2022-04-07T15:41:39Z

First of all: I love the music! :smile: . Such a cool energetic track! What you managed to do in 48 hours on this game is really impressive. I did not expect so many levels and such a finished game. Also, the way you incorporated the theme was quite inspired and unique.

DATA OVERLOAD by PROJECTaroid 2022-04-08T22:26:06Z

The way you show the stats in the background of the game is brilliant. I also liked the flow of the game. It starts quite challenging, you slowly grow overpowered and then the game speeds up to complete madness! :laughing: Fun and well made!

Last of the Sky Folk by Ian Kettlewell 2022-04-07T10:51:04Z

I liked the grappling hook mechanic once I got the hang of it, though I will admit that it took me a while to figure out how the game worked. Perhaps you could add some instructions to the game description?

I think you managed to incorporate the theme well, especially considering the ending. Also, the environments were nice and definitely felt like an alien planet.

Dont Sleep by PhoenixofForce 2022-04-05T18:12:43Z

Great idea, well executed. Felt like a nice polished experience and everything was well made. I liked reading the funny comments on every interaction and how my panic started growing once the bar filled up.

Serious Royal Business by Pitxardo 2022-04-08T18:15:13Z

This was a fun game to play! As others have said, I really liked playing it several times to try and figure out a working strategy. I do think that the welcome question worked quite well for figuring out the personality of the characters, and I quite liked how opaque the mechanics were. It made the guessing game of which option to pick more exiting.

A minor note, but I found the animation when choosing to kill a character a bit graphic. I realise that its a humorous addition, but perhaps an option to disable it would be nice if you chose to work further on the game. I do agree the game has potential, by the way! :)

LD51 — Every 10 seconds

minigames! by thyoi 2022-10-10T18:00:44Z

This is adorable and I love it. I'm very impressed with the games you made and I was genuinely surprised by the twists in some of them. The art style was great and the whole experience was wonderful. I think it was just the right length too, there was plenty to play. Really good stuff!

The First Fire by scottgoldsmith 2022-10-07T09:04:44Z

Nice and minimal game. It’s very cute and I liked the little story

Sweet Seconds by Jag 2022-10-05T18:58:09Z

Very cute! A great take on the theme, and satisfying to play. I loved the animations on all the items and unlocking new recipes was really fun. Great job on the difficulty by the way. Making a game that ramps up well is a balancing act, and I think you did really well.

10 Second Mixtape by Scott Steffes 2022-10-08T11:49:16Z

Amazing! I had a lot of fun playing around with this, such a cool concept. My only complaint is that it was very hard to make something actually sound nice :laughing:. It would have been great with an option to quantize the notes so the timing was a bit easier. Other than that however, it's all spot on!

BORDERLINE by Perrin 2022-10-07T18:55:25Z

Really cool! The graphics are amazing and I really wanted to see where the story went, but it crashed at this screen for me Screenshot 2022-10-07 205147.png I might give it another try later, but for now let me just say great work on making such an advanced game for the snes!

My only complaint was that the time switching often interrupted dialogues, so I or either had to try and read very quickly or quickly skip the messages I had already read the next time it switched back.

Oh, and was there any audio? I didn't get any sound when playing it in snes9x

*edit: looks like image uploading is broken?* anyway, the crash happened at the same time I got the message "The door will open in 9 seconds"

Pincolour by Haydads 2022-10-03T10:05:15Z

I really liked this game! It was very fun to play and felt polished and complete. The graphics were clean but very stylish and the sound design was great. It took a while for me to memorize what the different modifiers did but once I did I had a lot of fun with the mechanics. Overall a very fun and well made game.

Crazy Ball by Lawrence 2022-10-07T05:58:58Z

Really well made! Juicy and fun.I really liked the addition of obstacles. Having to avoid things while trying to catch the ball was very fun. I also liked the fact that if you lost your ball while you had an upgrade on its way down, you got to keep playing. That saved me a lot of times.

🌋 FlareScape by MikoziQ 2022-10-04T20:47:41Z

I really appreciated your spin on the theme. The vehicle was fun to drive and the game was very enjoyable to play, although it was quite difficult at times. The visuals were superb, I like how blow out the whole screen gets when the solar flare is active.

Lucky Lefty Lost In A Labyrinth by TheBookSnail 2022-10-07T09:28:43Z

I really liked this puzzle! It reminded me of picross, and I'm on board with that! The levels were well designed with a nice difficulty ramp. I liked the 10 second mechanic adding a sense of urgency to the game, but I also think it was a great idea to have the option to disable it.

I liked the audio, the music was groovy and the sound effects were very charming

Attuned by Erkberg 2022-10-14T18:28:03Z

A very inventive and fun game. I've never played a music game like this. The music was very enjoyable and I liked the way it evolved. I also liked the different difficulty options and the game not making me feel bad for using them.

Groceries, Please! by Togis 2022-10-05T13:12:06Z

Very well made, lots of funny little detail. I love how chill the music is while the groceries are piling up and I'm freaking out completely :cold_sweat:

I played the web version on firefox and it seemed to run fine.

Witch in a hurry by hotaloca 2022-10-17T19:18:01Z

The graphics were very cute, I liked all the little details. I also liked that the house expanded between the levels. Changing input keys was an interesting mechanic to build the game around. I found it quite hard to parse the prompt in time when the input changed, but I still had fun. Some of the input variations were pretty mind bending.

Swapply by chevre 2022-10-05T07:05:44Z

What a great little game! I really enjoyed playing it. It was very cute, very fun, and very challenging! :laughing: The camera sometimes felt a bit unfair, since you couldn't see where you were going, I guess that was in order to keep what was coming ahead in the level more of a mystery? It worked, I was really surprised when the slimes showed up!

Triangles and more triangles and more.. by INCD021 2022-10-17T19:29:45Z

Nice graphics and colors. I found the game to be a good length and the difficulty ramp to be nice. I gave up on the last level though :sweat_smile: The game was very polished and had a nice atmosphere.

MAGIC-281: Intro to Alchemy by ninjacreeper47 2022-10-07T14:06:23Z

I love this, what a great idea. I had fun learning about alchemy (and I was surprised with how well I did on the test). Naturally, I cheated. Just like I would have done if this was a real test :laughing:

Great job on a very different and surprising game! It was fun playing a magic student cheating my way through alchemy

PipeNightmare by Sarah 2022-10-05T13:46:12Z

Fun, well made, good looking but _very_ difficult, hehe :laughing: I love these kinds of pipe games, and I really enjoyed this one, even though I had trouble getting anywhere. I think the graphics and music are great and complement each other really well. As other have said, with a more gradual difficulty curve this would be fantastic.

Resource: Remixed by Phillip Scott 2022-10-08T08:59:28Z

Feels like a complete game! The graphics were nice. Bright, colorful and chunky. I liked the shader on the resources when you gathered them, very cool. I think the size of the level was just right. There was plenty to explore, but I didn't get too lost (even though the teleporters were a bit disorienting)

Even though I finished the game, there were a few things I didn't fully understand. What was the purpose of energy? I tried to keep it topped up but I didn't notice any particular downside to having it at 0. Did it make the robot slower?

Also, what was the purpose of the bubbles with arrows going up or down? Were they also tied to movement speed? At first I thought they would charge/discharge my energy, but that did not seem the case.

Despite those minor things, I really liked the game. It was fun and relaxing and I liked building stuff :) I think your idea of making it procedural sounds very good by the way!

Resource: Remixed by Phillip Scott 2022-10-08T09:09:40Z

@phillip-scott Awesome, thanks! I guess I did figure it out after all then :laughing:

Time To Live: 10 by Lancival 2022-10-05T09:55:02Z

You made a really cool game. The concept was mind bending (in a good way) and the puzzles were really smart. I can imagine this game being very complex to implement :sweat_smile: I wish there was a button to quickly restart though. I messed up a lot and it would have been nice to be able to retry right away instead of having to wait for the timer.

Acid Rain by osh.studio 2022-10-03T10:32:12Z

Wow, I loved pretty much everything about this game; the quirky character, the gorgeous animation, the sound design and the smart puzzle platforming. The double jump mechanic was really clever and the game overall was very entertaining.

KindergARTen by benskca 2022-10-21T06:15:46Z

What a fun idea. Your take on the theme was great, and I love how you've embraced the awkwardness of painting with a mouse by turning it into finger painting. I really liked the humor and style and overall the game felt polished and fun to play. On a technical level, I'm impressed you pulled this off, the judging of the paintings worked really well.

Space Lord X by CrociDB 2022-10-07T12:17:28Z

Good looking and juicy. I liked the steering of the spaceship and the idea of short and fast boss levels.

Michael Finnegan Begins Again by madeofst 2022-10-07T12:54:40Z

A very well made and fun game. The level design was great. Even though the level is basically a maze I was never frustrated. The music was very fitting, and I love the little melody that plays when you're being teleported. I also liked the writing which was short but funny.

Homerun for your life! by ChevalBancal 2022-10-07T12:24:46Z

This is wonderful! Great job on taking a simple mechanic and making so much out of it. I love the graphics and all the details. The headlines were hilarious!

Microgame Mayhem by Hawke Games 2022-10-17T19:40:59Z

I'm impressed with the number and quality of the minigames. The aesthetics were nice and cohesive, I liked that the ball you controlled would stay the same between the games, while the controls and surroundings changed. There was also a nice amount of polish to everything, and the animations were very satisfying.

Machine! by KITmani 2022-10-05T13:56:08Z

This is really cool. It took me a while to figure out, especially since it's so fast paced right from the start. But once I got into it I hade a lot of fun. I liked figuring out how the different machines worked and how stressful it got at times. Great job of taking a simple idea and giving it depth. By the way, I couldn't get the embedded version to work either, but the web build on your website worked fine.

Lighthouse by rickylee 2022-10-08T09:08:41Z

Great idea! Super moody and nice. The game was the perfect length as well. I was so happy to see that little bright light as I got close to the end. My only nitpick is that the controls were a bit fiddly. I think since the light mechanic was the main focus, perhaps steering the boat should have been a bit easier? That might just be personal preference though, and I did find the game very enjoyable regardless.

Power Surge 51 by vidarn 2022-10-03T08:07:58Z

@mikesalyh @lancival @mikoziq thanks a lot for the kind comments! I'm glad you liked the game.

Being less sleep deprived, I see what you mean about the font! For the sake of accessibility I've made a post compo update to improve it. I hope it should be less unreadable now.

Thanks a lot for reporting the bug with the infinite platforms! ~~I think I'm opting to keep it unfixed, as to not make to many changes after the fact. Plus, it might serve as a help if you get stuck. Consider it my gift to you ;)~~ *I changed my mind, I've fixed the bug. I think it was making people confused.*

For reference, here's a comparison between the old and new font. I've added a link to the original version but for the sake of your eyes, I would not recommend it.

ps_fontold.png ps_fontnew.png

Power Surge 51 by vidarn 2022-10-05T15:02:53Z

Thanks a lot for the nice feedback! :two_hearts:

@sarah-alexa thanks for letting me know that it was a bit hard to understand at first. I feel like the intro/tutorial is a bit to wordy, and that it's easy to miss the important info. To paraphrase Mark Twain, I didn't have time to write a short tutorial, so I wrote a long, rambly and hard to understand one instead :laughing:. I might try adding a summary of the main mechanics to the description to make it a easier to understand.

@ben-parisi those are very kind words, thank you :blush:. Also, thanks for the quality feedback! I think your suggestions are really good, both regarding the sound and the scoring mechanic. That's a brilliant idea.

In other news, I've made another post compo update. It's a small tweak, and it's in the spirit of accessibility/porting so I hope it's all right. The full screen web build on itch.io is now playable in portrait mode, and should run on phones.

ezgif-3-92198f24d8.gif

Power Surge 51 by vidarn 2022-10-06T20:53:56Z

Thank you all for the very kind comments! :heart:

@jag good point about the contrast! I've mostly viewed the game on a monitor indoors, but I took a look at my phone on my way to work today and you're right, the readability could definitely be better. The blue did not show up well.

@furano Thank you, that's a good question! I'm quite happy with my setup, so I don't mind sharing some info :)

I don't use any "game engine", but I have my own set of tools that I've slowly been building over the years. I work in C, since I'm very comfortable with the language, and I have a collection of libraries that I've built for my own personal use. They're mostly undocumented and they lack a lot of features, but I feel very productive using them since I know them inside out. Apart from a base framework for graphics and file system tasks, I guess the main things I use are:

* A system for hot reloading code. Whenever I change a source file, the game code is recompiled into a dll that replaces the update function of the running game. This means that I can tweak stuff very easily, compared to having to restart the game constantly.

* A simple ui system with immediate mode functionality that I can use to quickly build debug interfaces. Here's a view of the "level editor" I set up for this game. The ui system is used for the gray panel to the right: ps_level_editor.png

* A built in "sprite editor" that lets me paint directly on any sprite while the game is running. It's a very limited system with a palette of just 32 flat colors, but I've found a style which I like and the immediate feedback is worth a lot in my opinion. Here's a crappy sped up gif of me scribbling on the rock sprite, then playing around with the colors. ezgif-1-dde23252f5.gif

* I've been trying to learn a bit more about audio so I spent some time this summer writing a weird realtime synth engine. This was the first time I got to actually use it, and there are some things I want to fix, but it worked quite all right. It's also embedded in the game, so I can easily switch to it with a hotkey while the game is running. ps_synth.png

I started the game with a template file that has all the intialization for the different libraries, serialization/deserialization of data and stuff like that. But all the game code was (of course) written during the weekend. I wrote it all in a [single c file](https://www.vidarnel.se/code/file?name=apps/ld51/game.c&ci=1c91d713b70c0c13) and most of the code for the game was in a long (1100 lines) update function. It's kind of a mess, but I only had to keep in all in my head for 48 hours :laughing:

Wow, sorry for the long post! I like writing tools and I guess I got exited when you asked me about them :blush:

Anyway, thanks for playing the game and taking the time to comment, I really appreciate it!

Power Surge 51 by vidarn 2022-10-07T19:18:31Z

@amolker Thank you! You're right about the factories. I guess if there was a score based on how fast you completed a level, building more factories might be useful. But at the moment, there's really no need to build more than one. :sweat_smile:

I fixed the bug with the platforms by the way, thanks to everyone who reported it!

Power Surge 51 by vidarn 2022-10-10T06:40:52Z

Thanks a lot for the comments!

@confusedsoph I hadn't noticed that, thanks for pointing it out! It's so easy to overlook things like that when playtesting your own game, so I'm happy you brought it up. I'm glad you enjoyed the game nonetheless. You're very kind, thank you!

@alpacalypse Haha, wow :rofl: That's amazing! I love the screenshot. I never thought to test that many buildings at once :grin: It looks like pure chaos. Thanks a lot for letting me know about the problem.

@ruruie Thanks for the comment, that's very good to know! I can imagine it being a bit confusing, there could definitely have been better communication about this in the game. The way it works, though, is that you have a maximum cap on the energy. So if you build 8 generators, each producing 4 energy per surge, but the max cap is on 10 energy, then most of what you produce will be wasted. After that, the buildings will consume energy. So even if your generators are theoretically enough, the energy cap will get in the way. On later levels, there's a building that lets you increase the cap, the "battery". So in order to sustain a large colony, you will need both generators and batteries.

Again, this is not explained very well in the game and it's very helpful to know that it was confusing. I will think more about how to communicate it if I decide to do a post jam build of the game once the voting is over. Thanks for playing and taking the time to comment, I appreciate it.

Power Surge 51 by vidarn 2022-10-14T20:01:39Z

@erkberg Thank you so much for playing my game on the stream! I had a lot of fun watching and I glad for the feedback you gave, it's very helpful.

10s To Decide by Rob6566 2022-10-07T06:34:33Z

I liked the choice of upgrades. There were a lot of different ones and it was often an interesting choice between choosing something immediately useful or upgrading for the future. Knowing the next three actions of the mobs was really cool as well. I also liked the fact that you added a button for speeding up the turns.

Life is Fleeting by Sarah Alexa 2022-10-05T10:58:06Z

This was wild! I love how the game is very chill and extremely hectic at the same time :laughing: I liked the colorful graphics and all the little details, like how the plants animate when you walk across them, or the screenshake when you forget to bring the watering can :sweat_smile:

Also, I think the music fit very well. It was groovy but energetic.

I didn't mind the lack of collisions. For some reason, I found myself avoiding the buildings and fences even though I guess you could technically walk through them.

Sprint10 by Ben Parisi 2022-10-05T18:26:41Z

I _love_ the aesthetics of this game. It's super juicy, but in a charming and quirky way that I really enjoyed. The graphics, sound and especially the animation really gave it it a unique character.

The gameplay was tight and fun. The 10 second levels were a great idea, and keeping it as one consecutive world worked really well. Removing the lives was a good idea, by the way. I found the platforming quite challenging (but enjoyable)! And I think having to restart would have been frustrating.

Oh, It might be worth mentioning that I couldn't get the game to run on firefox. It was just stuck on the unity loading screen forever. It worked well on chrome though :thumbsup:

What's Under The Teapot? by thegamearchitect 2022-10-05T12:52:03Z

I liked the detail in the room, like the paintings and chalk board on the walls!

Another LAST 10 seconds by Serxiolas 2022-10-05T12:23:58Z

Nice and funny little game! I would also like to know how you did the bird sounds! :laughing:

Black Zen White by BoOdbarbak 2022-10-07T13:33:39Z

Great game! It felt very polished and well made. Your take on the theme was very smart and the puzzles were fun to solve. The level design was great, with a nice ramp in difficulty and even a bonus level. I enjoyed this and would happily have played more!

10 Second Painter by sebastianscaini 2022-10-12T13:24:37Z

Great idea, really fun. I couldn't stop playing "just one more round" to see what the next prompt would be.

It's a Sliding Puzzle by acdimalev 2022-10-03T11:17:25Z

I love that you made a game boy rom. It ran great on visual boy advance. I liked the mechanics but I must admit I have a hard type solving these kinds of puzzles. Out of curiosity, what tools did you use to develop this?

It's a Sliding Puzzle by acdimalev 2022-10-03T18:34:13Z

@acdimalev wow, that's really cool! I've used RGBDS a bit in the past, so appreciate the amount of work you put into this. Your simulator looks really handy, I'll be sure to keep an eye on it. I took a look at your source code. Great job man, there's a lot of work behind this entry.

Satellite commander by Henrik Ganard 2022-10-05T11:12:54Z

The game was fun and a really interesting concept. The graphics were clean and easy to understand. I liked the trails left by the satelites, they made some pretty cool patterns. Also, I know you opted out of audio, but I just have to say I found the radio gibberish hilarious :laughing:

10 seconds Delirium by Furano 2022-10-05T19:17:35Z

Haha, this was... weird..?!

:laughing:

But well made and really fun! Great job on making a unique and memorable experience. I loved the art, especially the animation of the floating heads. The way they looked 3d and 2d at the same time was very cool to me. Also, I kind of want that synth now!

Alpaka madness - Every 10 seconds... by RobbzenOne 2022-10-07T05:39:42Z

A very enjoyable game! The graphics were adorable, especially the animation of the alpaka sticking its tounge out. I got 123 points fairly early on but was unable to even get close to that again, so it must have been pure luck! The controls were good and the AI was well tuned to make things as chaotic as possible. Those alpakas sure were mad :laughing:

Carton Carrier by dimlight 2022-10-08T17:59:14Z

I’m amazed at the quality of this. It really feels like a complete game. The graphics are beautiful and the music fits very well.

10-Second Magic Artist by vivyhasadream 2022-10-05T11:20:55Z

This was amazing. What a fun concept! Very well implemented and polished. AIGalleryPainting-2022-10-05_13-17-17.png

B.R.B by sash-a 2022-10-07T13:15:03Z

Great concept! This was a lot of fun, trying to figure out different strategies for avoiding your ghosts, or using them to your advantage. I found the level very well designed, as there were never any safe spots for hiding. The presentation was super nice as well, the graphics and sound fit perfectly.

Rockatoo by AdamCYounis 2022-10-05T07:16:36Z

Very cool, very polished! The music was great and the graphics spot on. The mechanic is brilliant, but it took me until the third song to figure out how it worked. I was to focused on actually hitting the poses that apeared. Also, it felt like the top of the screen was clipped? At least when playing the embedded version. Anyway, great game. A very impressive compo entry!

Six Shots Per Minuteman by MikeSalyh 2022-10-05T09:38:36Z

Very polished and nice. The presentation was solid and the gameplay was dificult but fun. I liked your take on the theme and how you managed to keep the game mechanics simple but still allow for a lot of skill and strategy. I found taking it slow and sticking to cover to work best for me, but it was still very challenging :laughing:

Machine Yearning by Daniel Username 2022-10-06T15:21:51Z

Very fun, very funny! A great and original idea, well executed. I like how confusing it felt at first, but after a while, you can pick out “croogh wraagi” in a second and feel like a true machine 😆

Demons, bullets and new rules by Bugord 2022-10-08T08:31:32Z

This is awesome! The sound, the graphics and the gameplay all fit together really well. I love the color scheme, with the blue background contrasting with the tiles. :ok_hand:

The modifiers were really fun and added a lot of variation to the gameplay. I liked that some were helpful, some were dangerous and some were just weird (like zoom/zoom) :laughing:

LD52 — Harvest

Root Boy with Legs by shreemp 2023-01-14T10:58:44Z

Haha, I loved this! Great music and atmosphere. A very nice little experience. I like how much character there is in a game as short as this. Good stuff!

Plot Luck by Ani 2023-01-15T10:28:06Z

What a fun and addicting little game. The art is super cute and the gameplay really hooked you. I found it quite hard to start with, but once I figured out the importance of using the stars, I think the difficulty level was just right.

The grand harvest championship (I must win) by vidarn 2023-01-09T10:27:20Z

@verttixpertti Thank you :blush:

@gamebuilder I'm glad you liked the game. Thanks a lot for the feedback, it's very helpful to know which things you found confusing. I've added some instructions to this page to hopefully make it easier for future players to understand.

I see what you mean regarding the water. Balancing a game with random elements was a bit difficult. I had hoped that players would like some redundant cards for swapping with new cards after winning but in hind sight the starting deck could have been much better put together.

The grand harvest championship (I must win) by vidarn 2023-01-11T07:18:04Z

Wow, thanks a lot for the kind comments folks! :blush: I'm really glad you liked the game, though I agree with what many of you have said about the AI and the watering mechanics needing a bit more work. I feel like I should have allocated more time to playtesting and balancing, especially in a game with so much randomness.

Also, I see what you mean with the explosion sound effect being hard on the ears. This was the first time I tried doing sound effects and I had no idea how to make the "poof" sound I wanted. I was using the little speakers in my screen and I thought the sound I came up with was a bit weak. I should have listened in headphones - ouch! I'm so sorry for any discomfort!

@pickydogfish I love the idea of coloring the gold corner differently for the opponent, that's a great idea! I think it could look really cool and also make it easier to distinguish the cards.

@jason-wilson @galvanized-toadstool Oh, you're right! I should definitely have allowed you to rearrange the deck when retrying. I think it would have been a really easy change as well, I just didn't think of it :grimacing: . Thanks for pointing it out!

Edit: I've updated the game to make the explosion sound effect less nasty!

The grand harvest championship (I must win) by vidarn 2023-01-19T09:58:44Z

@echo-gameworks @grid96 Thank you for playing, and for the nice comments! I'm glad you liked the game @samuli Thanks for the feedback regarding the pacing. I think I agree that the difficulty could have scaled a bit faster, and perhaps the game could have been shorter as a result. Making those judgements during the jam is something I'd like to get better at, so it's good to get feedback.

light.on() by mayst 2023-01-14T09:39:30Z

What a cool twist on a tetris-like puzzle. It was fun to build paths to the roses, and trying to recover when I messed up :laughing:. The story kept me engaged and made me want to play more just to see what happened. The art was very fitting with the theme and I liked the colors.

Wandering Crops by FionaSprinkles 2023-01-10T16:25:53Z

A very clever idea, I liked it a lot. Having to manage the health of the different tiles and the evolution of the plants was quite complex, but really fun.

I also liked the graphics, the plants were super cute and I love the little animations. At first I had a bit of trouble following what was going on, since the plants moved instantly when pressing the end turn button. I think it would have been a bit easier to follow if the movement was animated so you could see them moving, or if they moved one by one with a slight pause in between. That's a nitpick though, I'm really impressed with your first game, and I hope to see you around!

Dang Crows! by Jason Wilson 2023-01-14T21:57:44Z

Fun and solid gameplay! There was a lot more strategy to this than I realised at first glance, and I had fun playing around with which weapons to choose and where to move to pick up xp or rescue damaged plants.

Cake Sweeper by johnnysix 2023-01-16T18:29:40Z

Very cute art and concept! I really like all the pieces of cake, the look delicious! It was fun to try and figure out a strategy to get past the cat. Nice little game :)

Harvest Battle Adventure by Falkreon 2023-01-14T22:29:59Z

Nice and detailed game with a lot of content. I liked the dual battle/farming mechanics, and the upgrades were fun. Good job on the balance, there was always something just out of reach urging you to keep playing.

Flavors of Victory by Kyrio 2023-01-14T22:39:45Z

Fantastic art and presentation, the game felt super polished and professional. I especially liked the cartoon presentation of the battle results, and the fact that there were characters for so many of the combinations of ingredients.

CardVest by RealTanHen 2023-01-14T10:42:03Z

Nice and relaxing game with a really cool mechanic. I love the different choices and I'm impressed with the amount of cards. I found the game quite difficult but having also made a card game for the compo I know how difficult it is to have time for balancing :sweat_smile:. Once I had some money I found it more manageable. Perhaps giving the player some money to start with could make it easer to get going, since it would allow you to buy the cards you need?

Money grows on trees by Fluburbio 2023-01-14T10:53:02Z

Super cute and well made art, lovely! The gameplay was fun and I liked how generous the game was with resources.

The Crystallographer by pianoman373 2023-01-10T12:07:03Z

Very well made and fun to play. The presentation was great, with the graphics being both pretty and easy to read. The only thing was that I had a bit of trouble differentiating the red, green and orange (?) crystals since I’m color blind. It would have been easier if they had slightly different shapes. Anyway, I really liked the strategy aspect, trying to find a good method for when to plant, harvest and break the crystals.

Crops on fire by Richard Jedlicka 2023-01-14T20:46:58Z

Cool idea, well executed. It was a lot of fun and the way the fire spread felt quite realistic.

Starship Harvester by Galvanized Toadstool 2023-01-14T21:42:16Z

I'm glad to see you finished the game! The art looks great, both the effects and the sprites, and the music is very fitting. I think the controls worked well and the booster was fun to use. Overall it felt like a cohesive and well put together game.

Forked Up by Paroxysmal 2023-01-15T10:14:16Z

Nice colors and sound, and the game was easy to understand. I enjoyed unlocking new areas of the level by getting upgrades.

Eternal Harvest by Papaya 2023-01-14T09:09:49Z

Great game! I liked the puzzle mechanics, and I thought they were introduced at a nice pace. I got stuck on level 5 for a bit before reading the comments, but other than that I found all levels to be at a good difficult level (challenging, sure, but in a fun way). I didn't expect the game to get gradually weirder (going from people and cars, to snipers and wizards :laughing: ) but I liked it.

Total Extinction by Samuli 2023-01-15T09:55:52Z

I loved this game! The art and the music are fantastic. The level design was good as well, with interesting connections between parts of the map, and different challenges in the segments surrounding each dinosars.

Very cool stuff, great job!

Screenshot 2023-01-15 at 10.52.25.png

Life is Fleeting: New Harvest by Sarah Alexa 2023-01-14T22:19:11Z

There's a lot of stuff in here. Having played your last game, I can definitely see the progress on many of the elements. I liked being able to enter the shop to browse and buy items. I also liked the slightly slower pace. I think last time, the days were only 10 seconds, right? This was a more peaceful experience :laughing: . I think the art and sound work well together to create a nice atmosphere and I enjoyed my time with the game. Good job with such an ambitious project!

Hector the Apothecary by Daxic 2023-01-14T20:36:56Z

This was a great entry, I liked it a lot. I would have gladly played more. Wonderful graphics, the colors are just gorgeous! And the music fit perfectly. The mechanics were at a good complexity level while still being quite deep. Great job!

Mad Moons by GenericPirate 2023-01-14T10:15:40Z

Great job on the graphics, I like how the style is detailed but still easy to read. The buildings were really nice, with good perspective and a lot of little details.

Your Harvest by OadT 2023-01-22T13:36:06Z

What a fun and innovative idea. I was surprised when I realized what you were doing :laughing: I think the implementation is really well done, leaning into the minimalistic style but with cool effects on the text. Definitely an entry I will remember!

Hex Crops by armlubos 2023-01-15T09:39:10Z

Very nice game with fantastic art. I think my monitor is a bit to small, because I couldn't see the whole game at first. Once I had that figured out, however, I had a lot of fun with the game. The game is well balanced and I like the variety of cards. It was easy to understand how to play the game and there was quite a bit of depth and strategy to it.

Click to harvest by noskro 2023-01-14T20:21:28Z

This was an engaging game. I loved the booster packs, they made buying seeds exiting. There was a lot of content in the game, and it was fun to fill research tasks and discover new plants.

Grave Harvest by Nartyna 2023-01-11T19:09:43Z

Really cool art and nice atmosphere. I liked the details in the environment, like the tombstones and the dialogue from the ghosts. Exploring the graveyard was fun, so it might have been nice if there was a bigger incentive for doing so.

Otherwise, good job all around. I like that the fertilizer was both a resource and your health. I also liked the little intro animation.

LD53 — Delivery

SMTP by InitialPosition 2023-05-08T18:48:37Z

Fantastic! I loved how it was both very relaxing and very stressful at the same time :laughing: The art, music and sounds were super nice and the animations made it feel super polished. Great game!

Mouth Feel by ColeSlaughter 2023-05-03T11:12:54Z

Very fun and novel! The graphics were really pretty and I love the blend between 2D and 3D. Good job with the voice acting and writing, the game felt very well produced. Also, thanks for not making it too hard! I had trouble making the correct sounds at times, but I was still allowed to keep playing

Sunshine Trial by ardorugus 2023-05-07T19:14:30Z

I like the idea of a haiku game! This was a really nice experience, good job on doing something unexpected and thought provoking. I think the idea of spacebar moving you upwards while having to wait to go back down was really cool. The art and music were great and worked together well to make something unique.

Bundle Dumper: Florida Edition by cheesepencil 2023-05-07T19:29:30Z

Haha, this was a crazy game! Super hard and fast paced, but quite fun! I also felt the need to try "just one more time"

It was a bit bloody for my taste, which is something I never thought I'd say about a game where I played a baby delivery stork :laughing: But it's a solid and well put together game. Props for making it in PICO8, I really like that retro vibe.

Mail owl by vidarn 2023-05-03T11:46:17Z

Thank you for the kind feedback!

@mkraw Thanks for letting me know. I've added links to the solutions to the description page. Did you find the other puzzles all right?

@equalenergy Thank you! Which puzzles did you find particularly difficult? Perhaps I could update the description to make it clearer for other players.

Mail owl by vidarn 2023-05-03T12:11:22Z

@mkraw All right :) Thanks for the feedback and for the quick reply! @snesgaard Thank you! I'm glad you liked it

Mail owl by vidarn 2023-05-05T18:44:54Z

Thanks for the comments! :blush:

@lorenzocgt haha, that's a good question. I guess whenever you play the game, it's not that day :grin:

Mail owl by vidarn 2023-05-08T14:11:13Z

Thank you all for playing the game!

@remco it's really interesting how different people experience the difficult of the puzzles. Thank you for giving me another data point! I tend to agree, I'm a fan of puzzle games and I felt the urge to make them a bit more difficult. But as you say, this game turned out to focus more on the "story" and characters, so I wanted to find a good balance. I also didn't want to make the game too long (for once :laughing: ). Oh, and thanks for the nice comment about the art style, I'm happy with the comparison to children's books, that's kind of the vibe I was going for.

@hitchh1k3r Thank you! I agree with you on the music. I'm fairly new to making music and I pushed it until far too late this jam. I'm glad it wasn't too distracting at least! I wanted the different rooms to feature different parts of the song, but I think I got to involved with the techinical aspect of making that, instead of actually making something that sounded good :sweat_smile:. It was a good learning experience though, and I'll give it another shot next jam!

Ancient DeliveROARier by Kontroman 2023-05-17T07:30:38Z

This was really fun! I loved the sounds and the writing. You managed to create a very interesting world, very cool for a compo game. The graphics are great too, the characters are interesting and I like the color choices.

Scooter Mania by daandruff 2023-05-01T17:14:10Z

Great arcade game! My high score was 2200 scooter_mania.png

Morse Deliverer by SurWeaver 2023-05-07T18:58:57Z

I love the presentation! The character is both cool and funny at the same time, and the sounds are very entertaining. Running, sliding and jumping felt very nice and kept me playing. I liked being able to create my own levels too, that's a very nice feature!

Flap, Flap, Drop! By Equal Energy And Lachlan5150 (Purplishlilac) by EqualEnergy 2023-05-04T05:42:13Z

Haha, funny game! Cool to see a scratch project! I think the sound and graphics fit together nicely and I liked the difficulty being fairly forgiving.

Packing Panic! by joaosilva22 2023-05-08T19:16:22Z

Super cool! The controls took a while to get used to, but everything else about the game is awesome. I love the minimalistic graphics, and the idea is easy to understand but has a high skill ceiling.

Fast Cat by Terry_Crow 2023-05-03T11:18:34Z

Super cute game, and the sounds are amazing! I couldn't stop giggling! :laughing: The input system was fun and interesting, but I felt the game was a bit punishing. Perhaps you could have made the platforming a bit easier, I was pretty bad at making the cat land where I wanted. Overall a very cute and funny game though. :smile_cat:

Rogue, fluff & nuts by Meta-link 2023-05-08T18:27:40Z

Very cute! The trees were brilliant, and fit well with the squirrel theme. I really liked the large open procedural world, although I didn't feel like I got to explore it fully before the game was over. Overall though, I really liked the style and theme of the game.

Postal puzzle by Thinkofname 2023-05-08T18:58:03Z

This was very fun! Great puzzle design, I found the difficulty perfect! Throwing the letters were very satisfying :laughing:

Gold Deliveries by Wave Propagation 2023-05-08T19:06:44Z

I like how you did all the graphics with spheres, it has a very nice style! The motion of the character is smooth and the gameplay is weirdly addictive :laughing:

Pizza Xpress by PerfectSquare 2023-05-04T05:55:29Z

Once I had played for a bit, I liked the movement of the car, the skidding was very fun. I also liked learning the layout of the map. At first I had to search for each house but it was easier (and more fun) once I learned the street names. Also, I found it funny that only the car had to be in the target square, it didn't matter which direction the pizza went flying :laughing: . I think that was the right call from a difficulty perspective, but it was hilarious at times.

I think a cool variation could be knowing the next two deliveries, instead of just the next one. That would allow for more strategic gameplay since you could plan your movement more.

Jitto by osullivp 2023-05-03T14:39:06Z

Fun and cute little game! I liked the sound effects and the game & watch feel.

Goods With the Wind by Juutis 2023-05-08T12:49:46Z

This was super cute! I loved flying the plane and listening to the tune :smile: It was very difficult for me to get the packages and drop them at the right locations, but I think that's mostly up to me not being used to the control scheme. Don't get me wrong, it felt great to control the plane, I just wasn't very good at it :laughing:

I loved the on-screen controls by the way!

Long Tail by HitchH1k3r 2023-05-08T15:24:09Z

This was great! A really good puzzle game with nice art and mood. I love the idea of asking questions from your comments, so here are my answers:

Difficulty

I found the game easy to get into, and for the most part I managed to solve the puzzles. The two last rooms, however, (at 1:50 and forward in your video) I could not figure out. Thanks for posting the solution so I could still get to the end. I think I hadn't fully grasped the mechanics of overlapping yourself. Watching your solution, I'm not sure I would ever have figured that out, so I'm glad I looked it up :laughing:

Visual Quality

I think it looks great! The style is consitent and the colors are well chosen. Most things are easy to read but if I was to nitpick on anything I would say that the walls could have been another shade, to differentiate them more from the ground. As it were, I did not read the "pillars" or interior walls as such, but rather as dark pits. Looking at the screenshots now I get it, but I had to many puzzles to think about when playing the game ;)

Audio Quality

The background music is great, and the sound effects are nice. Again, if I'm trying to find something to critique I would say that the movement sound is a bit "harsh" perhaps. But that's again nitpicking, and I think it works fine as is. It's definitely better than no sound!

By the way, your description page is the best one I've seen this Ludum Dare. It shows a lot of care for the game and for your players. I'll be sure to take inspiration from it next time!

Professor Package by Remco 2023-05-08T12:34:08Z

Loved this! Feels like a classic action puzzle, kind of like bubble bobble. It was a lot of fun, and felt really polished and nice. Impressive work for 15 hours! :grin:

Perceptive Perilous Package Piloting by kuggenhoffen 2023-05-08T18:06:30Z

Really cool game! Nice art and colors, and very fun gameplay. Level 2 was way too difficult for me, but I had fun trying. I really liked the motion of the drone, it felt good to narrowly avoid obstacles

Mission: Intercept by Stephen Kyranakis 2023-05-08T10:54:33Z

Great idea and a very well executed game! I've never played a game quite like this, but it was easy to understand how it worked, and quite engaging. You've nailed the mood with the graphics and sound, and I really enjoyed the game.

WORD DROP by MKRaw 2023-05-03T14:46:19Z

Relaxing and quite addictive! The music and the graphics worked very well and I liked that most words were positive, which gave it an even more calming feel.

Duke Burger by x16 2023-05-08T18:43:09Z

Wow! This is fantastic! I love the art and the music, and the game is super smooth and fun to play. Awesome job!

Firestarter by barce 2023-05-08T06:19:56Z

Super polished game, with great graphics and sound. It all fit together really well and the combat was satisfying. I like how the game felt like a modern take on the old school beat 'em up.

Good job with the intro as well. It set the stage nicely without being to long.

LD54 — Limited Space

Pallet Panic by Henrik Ganard 2023-10-03T20:11:31Z

It's settled... I would not make a good forklift driver :laughing: I did my best but I sure felt some Pallet Panic as the time got close to 16!

I appreciate the attention to detail in the game, like the different lines the truck driver says when you take too long.

Indcosmus by milq 2023-10-07T21:09:12Z

I had a lot of fun playing this! The controls were really satisfying and precise. I enjoyed the varied enemies, they were all very different and inventive. The bouncing enemies were my favorites, I liked the puzzle element of trying to get them stuck somewhere. I think the game was a bit too difficult for me, I got stuck on level 2. But that might be a personal preference and I'm a bit torn about that feedback, since the difficulty was also part of why it was so fun to play.

Hope Falters by Jeremy Ryan 2023-10-07T20:01:34Z

Wow, absolutely fantastic! That last level ("Theseus") was so satisfying to solve! :grin: The idea behind the game is so novel and works so well. I'm impressed with how easy it was to understand what to do, even though I've never played a game like it. I'm sure it's down to how well implemented everything was. For instance, the fade to a muted version of the music when the word "hope" breaks was great, both for mood and as a signal to the player.

The music and art was beautiful and really elevated what was already a great game.

Power signature by vidarn 2023-10-03T06:47:36Z

@amarokczukay thank you! I'm glad to hear you liked the art :)

Yeah, I fell into the old trap of balancing the game after what I though felt fun when making it, forgetting that as a developer you are always way better at your game than you realize, seeing as you know how the levels are supposed to be solved :laughing:. The only change I did in the easier difficulties was increasing the number of turns until the asteroid collapses, which I felt was a fair thing to tweak post compo.

I see what you mean about the pathfinding being a bit unintuitive! I dont *think* it's wrong per se, but it does not always seem to take the most obvious route. I chose to only allow movement in cardinal directions (no diagonals), which might make it even more confusing. I also realize now that it would have been good to see the tiles you are able to move to more clearly.

Anyway, thanks a lot for the feedback!

Power signature by vidarn 2023-10-03T12:29:11Z

@zundou Thank you for the kind words! I'm very glad you liked the game :two_hearts:

Power signature by vidarn 2023-10-03T13:44:54Z

Thank you all for the nice comments! I think I made the game a bit complicated :laughing: but I'm very happy you liked the style! I'll see if I can improve the instructions to make it a bit easier to understand how it works.

@babaorhum Wow thank you, that's probably the nicest comment I've ever received :heart: I'm very glad you liked the game! Sorry for making it so long. It's so easy to misjudge the length of a game while making it, but in hindsight I can definitely see that I went too far. Thanks a lot for having the patience to play it all the way through! You made my day :blush:

Power signature by vidarn 2023-10-08T17:02:15Z

Wow, thank you all for the kind comments! I'm humbled by all the nice feedback :blush:

I do agree with the comments regarding the lack of a tutorial and instructions on what to do, it is very good to hear the things that confused you. I hope to be able to do better with communication in future games, so I'm very grateful for the feedback!

Power signature by vidarn 2023-10-11T16:28:06Z

@vyndilis thank you, that's very kind! I'm flattered by the comparison with a pacifist Into the breach, haha :laughing:

Sorry for making the game so long! I find it easy to fall into that trap when making a game in a hurry. It's hard to judge the length until you have someone try it. I'm glad you found it fun to play through, thanks for the patience and for the nice comment! :heart:

Power signature by vidarn 2023-10-14T20:15:03Z

@jimbly Thanks a lot for the feedback! I'm glad you liked the game, thank you for having the patience to play it all the way through :blush:

I see what you mean regarding the path visualization, that's a good point! It made sense to me when I implemented it but looking at it now I definitely understand how confusing it is. :laughing: I feel like I need to get better at looking at things from the players perspective when making games. Comments like this really help, thanks for pointing it out.

The Limited - club by jukepoks1 2023-10-07T18:54:30Z

I really liked the music! It was catchy and set the mood right away. The gameplay was really fluid and I enjoyed both the dialogue and the minigames. Fun (and funny) game!

Calamari Odyssey by Samuli 2023-10-03T16:49:07Z

Haha, this was great! I can tell you had a lot of fun making this, it really shows through in the final game. I liked the chaotic nature of the plot and the art, it really fit together in a really fun way. It was a good feeling playing once you picked up some speed and the music really kicked in.

Give Me BBQ by Surune 2023-10-06T11:46:47Z

This was a very fun and well made game! I liked the depth of the gameplay and how well implemented every feature was. I was surprised the first time the grill changed, but in a good way. It was a fun twist :laughing:

Very good blend of different mechanics and a well balanced difficulty curve. Also, I really liked the amount of ingredients and the way you depicted them in icons vs on the grill. It all looked very nice and had a cool style.

Calves of the Braves by Furano 2023-10-03T19:30:49Z

I really liked the game, extremely well executed in all regards. The graphics were super fun and he whole game looked and sounded great. The little details were really charming, like the bystanders moving in with the ring and being knocked over by the wrestlers.

Good job on the AI! I found it quite challenging, but beatable with the right moves, just as it should be!

Harvest Saturn by Taldius 2023-10-03T13:29:56Z

I loved this game! The graphics were so good, super cute and nice looking, with cool animation!

Good job on the game mechanics. They were easy to understand and I liked the blend of puzzles involving movement and inventory management. The levels were fun and clever too, with a nice progression in difficulty.

Overall an awesome game!

Running Low, In Space by Enad96 2023-10-04T11:08:01Z

Cool game! I'm impressed with how many systems you got into the game and how well they worked together. It was fun to explore the map and I thought the ships looked cool, especially the one with the skull :grin:

I liked the mechanic of stepping out of the ship to break block when the path was blocked. Smart use of the theme!d

The boss was a cool and worthy finale to the game!

QPCA-77B by Jimbly 2023-10-14T20:02:08Z

This was super fun!

I haven't played any games like this before so it took me a while to get used to the puzzle aspect of the limited instruction set. That's on me being inexperienced though, I think you did a great job explaining the game and it's really cool how quickly it went from being overwhelming to addictive once I read the manual and started with the tutorial.

Solving the levels was satisfying and I think the editor was very well implemented. It really shows that you put a lot of thought and effort into this!

Modular Mechanism by watson 2023-10-07T19:06:20Z

There's a lot of cool stuff going on here! I really like your take on the theme. It's quite an ambitious game and I'm impressed with everything you got together. As others have mentioned, I would have enjoyed playing a version with a bit more energy regeneration, but perhaps that's down to me not being skilled enough :laughing:

I love the art and the sound. The main melody was catchy!

2048 - Space Corp Limited by Heremeus 2023-10-07T19:25:43Z

Super fun game, I really enjoyed it. It was well balanced and I loved the progression of the systems getting more and more complex as the upgrades went on. The voice over was great and really added to the atmosphere of the game. Together with the audio and the art you created a very nice mood, relaxing yet exiting.

Good take on the theme and great job explaining the mechanics of the game, I had no problem jumping right in and understanding how to play.

HEXAK by Phillip Scott 2023-10-06T18:07:48Z

Nice and relaxing game, I enjoyed playing it and trying out a few different cities. I like the art style and the soothing music. I also enjoyed how it's a challenge to get a nice city but there's no fail state, which makes it such a calming experience. Overall I'm very impressed with the level of polish and your ability to make the game easy to understand and start playing.

DeskStop-30 by Turner Austin 2023-10-07T20:50:15Z

I had a lot of fun playing this! I'm impressed with how much content there was in the game and how many twists there were! You really nailed the feeling of an operating system bugging out. Very well made and really inovative!

Gap Dango Shooter by zundou 2023-10-03T19:51:59Z

Amazing! The concept was very fun and I really liked playing this little game. The music was extremely catchy, I kept the tab open just to keep listening to it :laughing:.

Brainspace by loveapplegames 2023-10-08T17:37:07Z

This was really interesting and fun! I'm glad I got to play it. It felt very well made and professional. I feel like I might have needed a bit more guidance as I got stuck on level 4 and couldn't quite figure out what I was doing wrong. The easier levels were really fun to solve, however!

Here's my attempt at level 4. It didn't work at all, but I don't know how to tweak it. I must have missed something in how I should set these up Screenshot 2023-10-08 193252.png

Brainspace by loveapplegames 2023-10-09T06:32:58Z

@loveapplegames awesome, that makes a lot of sense! I solved it now :v: Thanks a lot for the help! I'm having a lot of fun with this :grin:

Behind The Darkness by Squeele 2023-10-06T17:52:49Z

Awesome! Both cute and scary at the same time, somehow :grin: I really like the art and the mix of 2D with the 3D trees and shadows, it worked really well together. I also like that you never showed the monsters, which made it more scary to me. The ending was really sweet and put a smile on my face :)

I thought the music was super nice by the way, it set the mood perfectly.

Voyd by amarokczukay 2023-10-03T19:12:14Z

Really cool! I loved the blackness of the voyd closing in, it was a very striking visual. The ramp up in difficulty was fun, it got very hectic after a while :laughing: I really liked the music and sound design, the Voydlings sounded very unique and cool.

Smart use of the theme and well excuted game!

I wish I could zoom out by reivilibre 2023-10-15T08:16:14Z

What a great concept! :laughing: This was super fun, and I love seeing everyone's attempts! The game was well implemented and I like how you kept a limited palette and the tools simple

Here are my attempts. I realized as soon as I started that I don't really know what horses look like :sweat_smile: i_wish_i_could_zoom_out.png

Ribbon 2 by 100th_Coin 2023-10-17T11:05:22Z

This was fantastic! There's so much work put into everything. The graphics, the music, the unique game mechanics...

I love the colors you used! The graphics has a nostalgic retro feel but still they're not quite lite anything I've seen before.

The variations of the music were really cool (including the a cappella version) and the switch of track when you enter the ribbon was awesome.

Great game, and very impressive work!

Grid Bots by Ayced 2023-10-06T12:54:04Z

I had a lot of fun playing this game! It was well balanced and had very fun action. I found it easy to understand what to do and the controls were responsive. I loved the progression to different levels and the end boss was really fun. Cool how you foreshadowed Big Bob with the smaller cubes throughout the game!

Good use of colors by the way, I liked the changing color palettes between the levels, they all looked good and it was fun to see the progression.

Less Space by Vyndilis 2023-10-11T16:51:51Z

Impressively addictive game :laughing:. It was a really nice and focused experience, and easy to get into. I liked the responsive controls, especially the dash. The squash animation made it really satisfying.

The music fit well and had a lot of energy! I think it heightened the sense of quick gameplay. I liked the feeling of getting into a groove after a while.

Here's my highscore :star:

Screenshot 2023-10-11 185013.png

LD55 — Summoning

Idea Catcher——Summoning Tools by DrgCandle 2024-04-27T17:54:39Z

This is great! The art was awesome, and the puzzles were very well made. I had a lot of fun playing through the game, and I especially liked the last level of the third puzzle piece. You really nailed the level design. It was easy to understand how to play and very fun to figure out the solutions to the levels. Well done!

Summoning Thing by JCMonkey 2024-04-16T12:16:52Z

This was a fun toy! I like the concept of drawing something and then seeing your drawings get disintegrated bit by bit.

It would be cool if you could pause the simulation and keep drawing. I think that would make for a pretty interesting tool!

Here's a bird I did summoning_thing01.gif By the way, I would love it if there was a toggle to disable the grid and overlays, and only see the pixels

Summon' Right Up by Chauwizaud 2024-04-16T18:53:25Z

Super nice and well polished game. I really love the art and the gameplay concept was very fun, the difficulty in drawing the diagrams was just right.

There was a nice level of understated humor to the conversations that I enjoyed a lot.

Eulerian Demons by ghettobastler 2024-04-22T18:20:31Z

This is super cool! I really liked how inventive this interpretation of the theme was, and the game was fun to play! There's a lot of strategy in figuring out how to chain the patterns in the best way. Awesome work! Oh, and the portraits of the summoned demons were adorable :laughing:

Cosmic Misadventures by vidarn 2024-04-16T06:19:19Z

Thank you so much for the wonderful and encouraging comments! I'm still exhausted from the compo, but was so uplifted by the kind words.

@mrwarranty I'm glad you liked the game! I love Picross, so I'm happy you made that comparison. Thank you for the encouragement

@andrewkennedy Thank you for the feedback! You're right that the game needs some kind of help system. For now, I've uploaded puzzle solutions to the description. I hope that will help players that get stuck.

@inidal-dev That's a good idea, thank you! It's great getting suggestions on how to improve the readability of the puzzles. It's the kind of things that I find so hard to come up with myself, so I really appreciate it.

@bloodyaugust You're very kind! Sorry if I made the puzzles a bit to hard, and thanks for the patience! I'm very glad you liked the game and that you got through all the puzzles in the end :heart:

I've added solutions to the description of the game to help future players.

Cosmic Misadventures by vidarn 2024-04-18T11:39:46Z

@tamara188 I find writing dialogue really difficult so I see what you mean. I guess it's not surprising, since it's something I don't really practice outside of the occasional game jam. I think it would be a thing for me to try and improve on for the future, thanks for bringing it up. And thank you for playing and leaving a nice comment!

@srslie @ghettobastler Haha, I felt a bit silly recording the sound effects, but I'm glad they landed right with you :smile:

@domenixius Thank you for the kind words, I really appreciate it. I was very flattered and encouraged by your comment. I'm glad you enjoyed the game!

@drgcandle Thanks a lot! I get what you mean, it's very easy to get carried away and write too much :laughing: . I think that I get especially rambly when I'm short on time for some reason. Writing shorter takes longer for me I guess :P I hope you will be able to find a nice balance with your team mates, where you get to tell the stories you want :) Oh, and I'll have a look at the game you linked! It's very nice of you to promote the game your friends made.

Cosmic Misadventures by vidarn 2024-04-20T19:25:45Z

Wow, thank you all so much for the nice comments!

@kanity Thank you! Nice to hear you caught the game on stream. I had a great time watching Bu and Togis play it :smile: I see what you mean regarding the overlapping squares, thanks for pointing it out! I wasn't sure what to do but I decided to allow them, since I think it helps make it easier to move pieced around. I don't think it can be used to cheat ny of the puzzles, so I figured it was good to allow it as a temporary state. I see now that it might be a bit confusing and perhaps there should have been a better visual indication. Thanks for the feedback!

@pierre-cilluffo haha, that's amazing, thank you! :laughing:

Cosmic Misadventures by vidarn 2024-05-02T10:15:15Z

Thank you @aune! That's very kind! Haha, I'm glad you liked the super clumsy way I got rid of the demon :P I didn't want too many characters in the puzzles at once. :laughing:

Regarding the art, I made my own little drawing tool a few years ago. I think it was for LD 50. I built the tool quick and dirty just as a proof of concept, but I liked working with it so much that I have kept using it since.

It's very simple and it works by generating polygon meshes. So each stroke I make when painting gets triangulated and rendered using opengl. There are hardly any features in the tool, but that means I don't spend too much time worrying about details. I'm restricted to using a small palette and only flat shaded shapes.

Also, the tool is built so that I can draw stuff directly in the game while it is running. Being able to see things in context is great, and I don't have to fuzz around with exporting files between different applications.

polypaint.png

Recently, I've added the option to use a texture on the sprites. So the first thing I did this jam was paint a full sheet of granulating watercolor, photographed it and used that as the texture. I think it helps make the flat shapes a bit softer, and ties everything together a bit. But again, it's super limited. I can only have a single texture, and it's applied to everything.

I love the textures and dithering you use for your drawings by the way! It's such a cool (and inspiring) style.

HEXX by andrewkennedy 2024-04-20T16:00:10Z

Very cool! I really like how the rules are so simple to learn, but lead to very complex gameplay. One move could make a huge change to the balance, which was quite interesting. I found the AI well balanced. It was very smart, but made enough mistakes that you could beat it. I also liked the fact that you added a 2 player mode, this game would be perfect to play with a friend

Wand's Way by Inidal Dev 2024-04-20T16:12:57Z

This was a very interesting game, it felt pretty unique. I like how it's relaxing and stressful at the same time :laughing: The movement mechanic was novel, and I really liked it. It was cool having to either "feel" in which ways the wand would go, or spend your sparkles on a guide sphere. Great job on making so much out of a small set of components, the game is elegant in its minimalistic design.

Squiggle Sorcery by LoongYi 2024-04-25T19:26:29Z

Cool! There's a lot of potential here. The presentation and the mechanics are well made, I love the concept of building a monster and swapping parts as the game progresses. The enemies are super cool as well. It's a bit short (After turn 6, I don't get any more enemies, and I've tried playing several times), but what's there is good, and fun to play with.

Wannabe Warlock by MrWarranty 2024-04-20T14:45:40Z

The tutorial is very well done, it's funny and teaches the mechanics in a way that is easy to understand. I like getting to try the interactions one by one. I also really like the art style and animations, it's funny and very charming. The demons are adorable :laughing:

I found the game to be quite difficult though, I had a lot of trouble getting the sigils onto the summoning circles in time. If I was a bit to slow, the rats would kill the demon and get through to me before I could get a new one up. Eventually I did figure out that you could move the sigils to more strategic positions, and that helped a bit.

Sum Monsters by eonarheim 2024-04-30T11:38:30Z

Oh, this was great! I really enjoyed the puzzles. Great level design, it was very fun to play and felt like a smooth progression of difficulty. The presentation was good, the music and art were cozy and fitting. I like the colors you used! And I love that the ranger and knight gave negative numbers, it fit well with summoning monsters.

TechnoMonk RITUAL by Furano 2024-04-29T19:40:02Z

I always look forward to playing your games, and this one did not disappoint! :grin: The art and music are fantastic. And the setting is wonderfully weird and cool at the same time.

I really liked the game mechanics and it was great just goofing around in the levels. The difficulty curve was just right I think. Great job on making something that felt so feature complete, and just plain fun to play.

Infernal Conquest by bloodyaugust 2024-04-16T13:35:20Z

I have fond memories of the fort condor minigame from FF7, so I really enjoyed your game. This was a lot more fast paced though, which I think is a good thing once you get a hang of it.

The graphics are very well made. I especially like the towers.

By the way, I was able to run the game in Firefox. I tried it in Chrome as well so I didn't miss anything, but as far as I could tell it worked great in either browser.

Farmer Survivor by Pupirka 2024-04-16T11:07:42Z

The art style is great! I love the colors and the characters are very cute. Good job on making them all stand out in their own way.

The game was a lot of fun. I haven't played vampire survivor much but I really enjoyed your variation on it, the summoning mechanic made for interesting strategic choices on when to risk your hearts to get more minions.

Endless Engagement by OobOob 2024-04-20T14:16:55Z

It took me a little while to understand how to interact with the game, but once I got the rules I had a lot of fun with the mechanics. There was a lot of opportunity for strategy and managing your troops. It would be cool with more levels once you learn how to play the game successfully, perhaps with different terrain.

I think the one thing to improve would be the user interface and providing some more feedback to the player, e.g. about what type of character will spawn from each summoning circle.

Oh, and I love the title screen :laughing:

Devotion - A fairytale by daandruff 2024-04-15T09:01:50Z

This is a fantastic game! I love the art style and the mood. It's creepy and mysterious, but somehow very cute at the same time. It feels like it would fit perfectly for a game boy advance.

I really like the puzzles and the style of interaction, the game expects you think and examine things closely. And it keeps surprising you.

Awesome work! <3

Summone 2 Luv by anotheryeti2 2024-04-22T17:31:49Z

Well made and fun game! The difficulty balance was just right, it was difficult but not impossible. And it was always very clear what was going on and how the different modifiers interacted, thanks to the nice animations. I also really liked the theme and mood of the setting, there were hints of a fun world of witchcraft.

The Klent by sirJupitron 2024-04-20T19:14:05Z

This was fun! The level design really stood out. There was a nice progression to the challenges, and fun variations on the different combination of obstacles. I found the difficulty to be just right. Oh, and the giants were awesome!

Siela by Gnum_ 2024-04-22T18:30:40Z

Cool and very atmospheric art! Good job on directing the player and making the game understandable. The sound was very atmospheric and helped create an unsettling feeling when exploring the environment. I also liked the storytelling aspect of finding pieces of buildings on the island.

Chicken Slayground by Zettelkasten 2024-04-22T17:50:20Z

The art direction is awesome, I love how cute everything is! Great characters. The controls are responsive and tight, and it was fun playing a shooter while trying to draw runes with your movement. I like the number of upgrades as well, it made me want to keep playing to unlock everything. The pentagram was awesome!

Oh, one small problem I had was that it was difficult for me to see which part of the runes I had filled it. I'm color blind (deutan), so that might be the issue.

LD56 — Tiny Creatures

TINY CREATURE MEMORY WAR by royur 2024-10-10T19:49:47Z

A very nice concept! It was hectic, fun and quite addictive. I know it's way out of scope, but I couldn't help thinking that playing this against a friend would be amazing. This is already very fun, and I think you balanced the game well.

Let's eat Grandma. by Yoav Kagan 2024-10-09T18:39:11Z

Loved this! Such a great idea, and very well implemented! I'm impressed with how funny and varied each of the lines were. Great stuff!

Personality test by kanity 2024-10-10T11:42:26Z

This game is a gem! I don't think I've played anything like it before. I found it very inspiring and fun. The concept was great, and it's amazing how much content you made. The work you put into the game really shows. It really elevates the experience to see everyone post their different creatures. I got the "Shellfident", and I'm happy with the result. Screenshot 2024-10-09 212832.png

Waggle! by TROGDOR 20X6 2024-10-21T10:36:46Z

This was a really cool game. It's unlike any other game I've played, but it still was easy to get into (using your guide). The work you've put into building and balancing the different systems shows, and I enjoyed commanding my bees.

I found the gameplay interesting, there are many nice ideas here. Waggling to send the bees in different direction fit very well thematically, and I liked having to scout the direction and distance beforehand. The actual task of doing the dance was a bit tricky for me though, it was hard to get the parameters right while simultaneously tapping left/right. I think having a separate "dance mode" toggle would have made it easier for be, but I understand that it would not have fit the bee theme as well.

Another small feedback is that it would have been nice to have an easier level to start with, before being thrown into the big map with lots of enemies. Just to let the player learn how to play.

Anyway, great game! It was fun and novel, and it had a nice level of strategic thinking.

Fry Quest by Togis 2024-10-21T12:39:35Z

This was a very charming game! I liked the way you toldl the story, it was very engaging. There's a good amount of humor and nice variety in the minigames.

The art is pretty, you've found a really nice style. The animation bring the characters to life, and they were all very fun to get to know. I love the little voices :smile:

Look by sudocoffee 2024-10-21T11:03:20Z

Wow, this was really mind bending. I had no idea what was going on at first, but it's such a cool idea and once I understood the concept it was really fun. I like that you didn't explain how the game works, figuring it out was very fun.

Also, nice to see a Löve game! It's awesome that you wrote your own renderer for this, great job. It has a very unique look and a nice mood.

Goldfish Husbandry by gnats 2024-10-09T18:21:01Z

Awesome, I really enjoyed your game. It was so relaxing and fun. The art style was great and I love that the graphics of the fish reflects the stats. The music was really nice as well. Well done!

A very small seed by vidarn 2024-10-08T19:58:57Z

Thank you all for the kind words! I really appreciate it.

@velvetlobster Thank you for the nice comment! I'm sorry that the puzzle was confusing. I've added a hint and the solution to the itch.io description. I hope it helps. Thanks a lot for playing

A very small seed by vidarn 2024-10-10T18:45:58Z

@schadocalex @royur with the risk of repeating myself, THANKS FOR PLAYING! :laughing: Thank you for the nice comments, I appreciate it!

It's nice to hear that liked the time juxtaposition in the game @schadocalex. I wanted to play around with telling a (simple) story where the player could jump around it in any order. Kind of like if you're leafing though a book. I didn't manage to fully explore the idea I think, but I'm happy you picked up on it.

@recursor Thank you! I'm glad you enjoyed the game.

Tiny Survival Tactics(Puzzle) by Sphinx 2024-10-10T15:09:43Z

I had a lot of fun playing this! I got stuck on a puzzle last night but got back to it today and solved it. Now I'm stuck again, on the puzzle in the image below. But I'm sure I'll figure it out.

It's a difficult game (at least for me), but it's a lot of fun! There's a lot of depth to the rules, with the critters blocking each other and having to move them in the right order. I think you did a great job introducing the complexities as the game progressed.

The art is great and I love the expression on the creatures when they attack. The crab is especially cute :blush:

This is the level I'm currently bashing my head against. I guess a small feedback is that I would love to be able to easily continue from here when I restart my computer, without having to replay all the puzzles up to this point. I understand the complexity of doing that, but it might be worth considering having a level select screen if you decide to do a post jam version.

Screenshot 2024-10-10 170728.png

About Crayons and my garden by velvetlobster 2024-10-10T12:17:52Z

I really liked this experience! The art was beautiful. The blurred foreground layer gave it a nice depth and I like that the paper texture changed as you moved vertically. And the music was just fantastic, I really liked it. I kept the tab open just to listen to it on repeat after I had finished playing :sweat_smile: Great job, thanks for making such an unique game.

G-news by Aune 2024-10-12T07:22:35Z

This is amazing. You've consistently made great games, and you've outdone yourselves with this one. Every aspect of the experience is so well made. Even the main menu looked great and it set the mood perfectly.

The music is just fantastic, It's well produced, catchy and very funny.

The art is extremely well drawn and animated. I love all the subtle little details, and the animations of the ███████ are wonderful.

You're all very talented and creative people, and it really shows. It's fun just to be along for the ride. The posts during the jam were hillarious and really added to the experience. Great job, as always!

Oh, and I don't think this needs saying but I can confirm that Sweden is completely gnome free.

Gnorberium by Fenderbate 2024-10-09T06:53:24Z

I love how minimal and polished this is. The dogs (?) are very cute, I love the pattern textures and the subtle animations. It was easy to understand how to play the game, and it was captivating to watch the little creatures. The upgrade system felt well designed. With just a few options, there was still room for plenty of different strategies. Very enjoyable game, well done!

Cheeese Watch by Yorsh 2024-10-09T18:47:10Z

The animations, the sounds, the style! Super well made! And it was very fun to play. I really enjoyed bouncing the critters into each other, it was so satisfying.

a pixie perfect fairytale by WeeFairyFabi 2024-10-21T12:00:17Z

Adorable and cute! I liked being able to play through it multiple times and take different paths. The world you've created is very enjoyable and cozy. The art and the writing are super nice, and I love how there are slight animations to everything, it really makes the pictures come alive.

Mini Beaker by LePeridot 2024-10-21T12:16:53Z

This was hilarious! Such a great job. I really enjoyed it. Everything is so polished and the game flows great between scenes. Amazing, what a fun experience!

Chanterune by Kerdelos 2024-10-10T19:14:53Z

Wow! This is so good! The concept was just beautiful. It's such a great idea, and you've executed it so well. I'm amazed at how quickly the abilities became second nature. After just a few tries the brain internalized da-da-di and the fingers could recall it when needed.

The art, the music and the overall mood was spot on. It was such a serene and peaceful experience...

UNTIL! The boss, which I completely didn't expect, and it was so weird, and hilarious, and awesome! It was a great ending, and it really took me by surprise.

Great job, you've made a very good game!

A Moving Service by Irene02 2024-10-21T08:55:16Z

The presentation was very nice. I like the colors in the environment and the variety in furniture. The music fit well and was nice and relaxing.

I think the difficulty is well tweaked. I found it very difficult when I first played the game a few days ago, but now that I came back to it I found it much more manageable. It's probably a matter of me being more focused when playing now, and having a bit more practice.

It's a fun and cute little game, well done!

Who's Behind the Fix? by 1337life 2024-10-21T09:05:41Z

The concept of the game was funny and unexpected, and the intro presented it well. I enjoyed the the detailed environment. The animated fans were a nice touch.

And I really like the puzzles! They were a lot of fun, and fit the theme of the game very well. It felt like I was routing wires on a circuit board.

The game wasn't that long, but I don't think it's a drawback. On the contrary, it was a fun experience that was engaging the whole way through.

I could play more of those puzzles, they were great ;)

Fluto by pataya 2024-10-21T08:42:59Z

Cute and groovy! I really liked the visuals, with the simple shapes and the harmonious colors.

The music was super cool and very relaxing to listen to. The generative melodies were beautiful and you've done a great job making the parts that the different creatures play fit together.

Springtail by KeithSwanger 2024-10-21T11:27:07Z

Well crafted game. It's minimalist in all the right ways. You've made a lot of good choices in the game design.

The comment section here really elevates the experience, I had a lot of fun watching the speedruns, especially knowing how difficult the game was. I'm very impressed! Thank you all for the entertainment

LD57 — Depths

Depthshift by Snotax 2025-04-12T12:12:08Z

This was really fun. I loved the solution to puzzle 5 :laughing:

Overall very well designed puzzles that required thought but without being frustrating. I found my eyes got less tired if I kept the window relatively small on the screen and I was able to enjoy the whole game without having to take a pause. It was a cool and unusual experience and a very well designed game. Great job!

DEVLIC`S ABSORPTION by Tugaryn 2025-04-08T19:36:18Z

I liked the presentation a lot! The graphics and music were cohesive and satisfying. The gameplay was nice and relaxing, and it was easy to understand the rules.

I had a bit of trouble placing this guy for some reason:

Screenshot 2025-04-08 213113.jpg

It should only require 25 hearts, right? But often I couldn't place it even though I had enough.

That was the only issue I encountered, though. The rest of the mechanics felt solid.

It was fun to play through to the end but I'm sure how I should feel about the fact that I converted all of the world to void... :smile:

Pandora's Return by googlypoo 2025-04-13T07:20:18Z

Had a lot of fun playing this! The graphics were very cute and the game balance was perfect for a jam game I think. It was fun going from being challenged by the mobs to completely overpowered :laughing: Loved the ending, and how Pandora was the antagonist in the game rather than the main character. It makes me think she must have been a great hunter.

Stars In The Deep by angry_fridge 2025-04-10T16:07:56Z

I'm impressed with how much of a story and atmosphere you managed to create in such a short game. It was well crafted and very enjoyable to play. I found the difficulty perfectly tuned to give an exiting challenge but not feel to overwhelming.

The surprise at the bottom of the sea was great, I had no idea what was coming.

Ribux - Spelunker delux by daandruff 2025-04-08T11:18:14Z

I loved everyting about it!

There are a lot of little strategies that you learn when getting into it, like how you sometimes can spot tufts of grass and know that a square is safe to stand on, even if you cannot see the tile itself.

I'm also really impressed by the fact that the layout of the cave is randomly generated and you get a new set of levels if you reload the page.

What a great game you made :heart:

Dyamid by leorean 2025-04-10T16:03:24Z

Wow, this was amazing. Everything about it is so well made, from the graphics and sound to the level design. Fantastic stuff!

Face Your Fears by CodeRaurus 2025-04-08T11:08:38Z

I really liked this! It definitely grew more and more compelling the further you progressed. It was great how the game changed once you found the toy. Both music tracks were great, especially the second one.

I had to read the comments here to learn how to use the buckets, but that was my only issue.

The graphics were super nice and I like the particles when you move!

27°59′17″N 86°55′30″E by Akinat0 2025-04-13T08:09:45Z

A very good spin on the theme! The UI looks fantastic and it's very satisfying just to do the basic actions of placing points and moving around. I think the level you have is a great introduction to the concept and I would gladly have played a few more (and more challenging) levels.

Voidwood by Tobius 2025-04-10T18:45:09Z

This was a very enjoyable experience! The controls, the music and the visuals worked so well together and it was just so nice to play. Loved the switchup into the second phase.

Cool, polished and well made!

Super Deep Breath by NoodleMaster 2025-04-12T11:48:00Z

Very interesting game! The visuals elevated it for me, I really enjoyed the animations. It had a fun and unique mechanic that was easy to understand but hard to master. Definitely one of those games where you keep having to try "just one more time" to beat your high score.

Captain Death by Sarah 2025-04-13T09:14:30Z

Loved the vibe in this! The graphics are so cute and pleasing. Also really liked discovering the many nice little details, like the sword fish and the fact that death wears the crown when you've fished it up. The game mechanics were innovative and the hookshot system got more and more crazy as you upgraded (in a good way).

Mirror City by vidarn 2025-04-08T10:52:56Z

@coderaurus Thank you for letting me know about the audio levels of the outro music, and good point about the volume slider not being available during the outro.

@tugaryn Thank you! You're right, that would have been a great feature and would have made it more convenient to play. I guess I just didn't think about it, so it's good that you brought it up.

@angry-fridge I'm glad you liked it! I'll try improving the instructions a bit so it's easier to get started.

Mirror City by vidarn 2025-04-10T11:49:26Z

@mayrakissa thank you! Sorry if the puzzles were a bit unclear in the beginning. I had a bit of difficulty figuring out how to explain the mechanics in a way that people could understand. Looking back I could probably have designed the puzzles a bit differently to lead the player in to the game in a better way.

@aune Thank you! I wanted to challenge myself with making a game without text this time, so I'm glad you liked that aspect. Also thank you for the nice comment on the art, it means a lot coming from someone as skilled as yourself.

Topography by sudocoffee 2025-04-12T11:27:41Z

Wow! I love the minimalist presentation in the art and music, it fit together so well. The puzzle design was just fantastic, it was an amazing moment figuring out how the mechanics worked. Very innovative, and probably the best interpretation of the theme I've seen. I loved the game, great work!

TRENCH by toilari 2025-04-10T16:48:48Z

Wow, that was a real voyage! What an intense game. I found the intro very funny, the way Frank fell overboard was hilarious.

When the game started, I was immediately impressed by the beautiful and peaceful underwater scenery. And the game went: KILL

EVERY

FISH!

:laughing:

The gameplay was fun and well balanced. I struggled a bit on levels 40 and onwards, but I made it in the end. I hope Frank is grateful for the effort!

Super well made game, with beautiful art and very nice music.

Bagatelle by Aune 2025-04-08T18:37:16Z

Wow, this came together so well! Great job on the level design! There was a nice progression in difficulty and some really satisfying moments. I was pleasantly surprised when I saw the moving enemies, such a cool idea.

The music and sound effects were bouncy and fun and fit the game perfectly.

I'm impressed with how fluid it was to play and I understand that tweaking it to that level must have taken a lot of work. You did a great job.

My best run was just under four minutes.

Screenshot 2025-04-08 203534.jpg

When it Sinks by jeremyfa 2025-04-12T11:09:53Z

This was a great game. You're brave for sharing such a personal experience. Playing the game was very moving, especially knowing that it came from personal experience. You did a great job conveying emotion and desperation. It was easy to imagine oneself in the same situation, and how terrifying it must have felt. Glad to know that you're feeling better.

Congratulations on a very meaningful game and managing to tackle the topic of mental health in such a tasteful and dignified manner.

Into The Mousehole by Baldurs 2025-04-13T07:13:51Z

The music was great and gave the game a very cool and fast paced feeling. It felt awesome when you got that speed going! At first I thought the strategy was to just go fast, but there was a lot more to it, and playing slow was usually a better idea I found. My high score was 1290.

Really liked that there was no health bar, so that there was a chance to recover from your mistakes. The whole game was very polished and well balanced. I enjoyed the level generation, the way it seemed to combine pre-made pieces. It meant that you could learn a bit how to handle the different situations, but not know exactly what was up ahead.

Down by Skyeward 2025-04-13T07:58:40Z

Very fun to play! I liked the variety of rooms and how you learned more and more about the interactions as you played. There's a lot of content int the game and I found the writing very funny.

The graphics were cute and stylish and really set the mood for the game

Didn't expect that horror at the bottom though :scream:

LD58 — Collector

Puzzle Pieces by vidarn 2025-10-06T13:37:55Z

@zzzyt Thank you for playing and for the comment! I'm happy you liked the art. You've played the game correctly, I guess it's a "screwdriver simulator" ;)

Puzzle Pieces by vidarn 2025-10-08T15:07:05Z

@jesus-gonzalez haha, I'm glad the misdirection landed right with you!

@smvynt Thank you, that's very kind!

@yorsh Thank you for the nice comment :blush:

Puzzle Pieces by vidarn 2025-10-10T11:42:22Z

Thank you for the nice comments!

@pincushion Ah, a fellow clicky-button enthusiast! :smile: I'm glad you liked the game, thank you!

@aune Haha, you're very kind, thanks! It's nice to hear the game managed to surprise you :laughing:

Puzzle Pieces by vidarn 2025-10-24T17:32:04Z

@sudocoffee Thank you for the nice and detailed comment, I really appreciate it!

I see what you mean about games (and other media) losing some of their magic one you take them apart and analyze them. Puzzles are a strange thing I guess, because you can only fully experience them once. The enjoyment is in figuring out how they work, but once you do (or if you break them ;), you cannot have that experience again.

Bug Bequest by Bea 2025-10-10T20:30:39Z

The art is great, the little room felt very cosy and I love all the little interactive objects! It was nice just to move around and discover things, like the super cool floating lamps. Also, I find the idea of having arcane abilities that allows you to pick up bugs very funny/

The gameplay was nice, and a very smart way to make inspecting the room into a core component of the game. It was really cool how the spellcasting worked, even if the browser had some issues with it at times.

Overall a charming and cute experience!

Curious Collectors by Tobius 2025-10-10T21:28:36Z

The characters are great! The drawings, the animation, the voices! They're all unique, interesting and funny! I really liked them.

The game was fun and interesting. Sometimes it was difficult to guess the common theme of the items, so it's good that you provided the answer after selecting the wrong item. It's cool that the items could fit into several categories at once.

Clean Line by Jesús González 2025-10-09T06:04:07Z

Very fun and satisfying! The music when running the train was perfect and gave the whole experience such a great vibe.

I really enjoyed the puzzles, they were well designed and I felt they were on a good difficulty curve.

This is a great compo entry, congratulations!

GNOWER by Aune 2025-10-07T08:42:54Z

Hahaha, wow! This was really great! I loved the humour and the direction of the story. The animations and drawings are really top notch!

Audio was super tight as well. Especially the intro, but also the background music and sfx.

The gameplay felt like something out of an arcade game, fun and easy to grasp.

Very well done!

Tiles Collector by dhim 2025-10-10T19:58:58Z

I found this super interesting! It's very impressive to build something like this for the compo, congratulations! It looks very clean and the interface is slick and easy to use.

Very cool taking a mathematical concept like this and making a game out of it! The tutorials were educational and very well made in the way the introduced the rules.

Crowlector by ZeeBee 2025-10-10T20:12:43Z

The art is gorgeous! The title screen is fantastic and the in game sprites look so good! Your colors are spot on.

I like the music too, it's calm but not sleepy, and has nice sounding instruments.

You're clearly a talented artist and this being your third game is very impressive!

Golden Starfruit by Kamizenki 2025-10-09T11:16:20Z

Great job making the game. It looks good and feels good to play. Above all, I really like the concept, it's a really cool mechanic having to pick exactly the right amount of coins.

Gamedud by Prunus Padis 2025-10-10T20:50:15Z

Hahaha! I did not see that "ending" comming! Amazing!

Very cool to have all these different games in one. I can imagine it being a lot of work to implement! I really like the fact that the sprites are the same inbetween them. Topshot was really difficult but I'm glad I beat it and got to see the end.

Lepidopterology Extreme by mahalis 2025-10-10T20:35:19Z

Fun and addictive game! It was heartbreaking to see your hard work fly away some times, but that added to the tension!

Nice to see another Houdini user! That butterfly looked amazing. If you don't mind me asking, how did you find the experience of using Houdini together with Godot? I've been wanting to try that combo as well. Is GLTF the best way to exchange data?

Lepidopterology Extreme by mahalis 2025-10-11T19:09:57Z

@mahalis Awesome, that's great! I will have a look at the hip-file for sure! So you did the flapping animation in the vertex shader? That's super cool! I have even more respect for your beautiful butterflies now :smile:

Veggies Clash by Yorsh 2025-10-09T10:53:13Z

Wow, really great! You've really managed to make a nice and complete game. It was just the right length and I was super engaged the whole play-through.

I love the concept of the vegetable-based cards and the kids trading them on the schoolyard. Super cool that there was both a collection aspect and a battle system. The battles were well designed too. It was easy to understand but difficult to master. The fact that the sequence of cards mattered so much was interesting I think.

Awesome job, great game!

Trade Up! by Pincushion 2025-10-09T11:08:11Z

Very interesting and well made! I really liked the trading mechanic, the multiplication of the values was a smart idea and and a great foundation for the gameplay. I found it easy to understand once I had read the "How to Play?" text. Nice touch on integrating it into the game! The UI was very well made and I think that helped make it satisfying and easy to play.

Bug Driver 3D by Reaktori 2025-10-10T22:01:58Z

Amazing! It's all so good! The intro was incredible :laughing: The graphics are beautiful, the music is great.

But the voice acting it what really does it! There are so many lines and they are all so good!

You should be very proud of this game.

Duckollector by ghettobastler 2025-10-10T11:33:22Z

Awesome! Super cool look to everything and just great feeling to play. It was easy to understand how it worked but it took a few tries to beat, which is perfect. Great job fitting such a great game into a very small and neat package.

1 of 8,031,810,176 by torte478 2025-10-10T11:10:24Z

Really funny and inventive! It's a great concept and the story was told extremely well. I really like how everything was implemented, and the aesthetics fit the tone perfectly.

Fractal Collector by Tesseract 2025-10-10T20:38:48Z

Super cool and interesting! I'm impressed both by coming up with the idea and then with actually implementing it! It was very cool and enlightening to be able to play around with fractals like this.

Echoes of Vorrune by bentglasstube 2025-10-10T21:31:11Z

A really neat puzzle! I liked the aesthetics, both sound and graphics. I don't know of many puzzle games that has this cool of a mood. And you accomplished it with very few elements.

The Glasses Shop by sudocoffee 2025-10-10T21:45:09Z

I enjoyed your game last jam so much, I had to check out this one! I'm glad I did. It was strange and unsettling, but in a fascinating way. I was captivated by the mood and the feeling it evoked. It very much felt like a dream, with the extreme perspective and the unique logic that started to make sense after a while.

I managed to get to the ending! The game was a really cool experience, well done!

One Man's Treasure by Ein 2025-10-09T06:43:33Z

Your game had such a great style! The music, graphics and writing were all hilarious, and very well made! It's fun seeing all these objects, and getting a glimpse into a strange, fun medieval world.

Great job on all aspects of the game. It was a fun puzzle trying to figure out what to buy and how to fit the objects in the bag. I have some weird pages in my notebook from this playing this now :laughing: