randompickle13 2023-05-01 08:58
Fun puzzles, not to difficult. Simple but good looking art.
Foon → Ludum Dare Explorer → LD53 → Postal puzzle
By thinkofname
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 227 | 3.45 | 23 | |
| Fun | 157 | 3.54 | 23 | |
| Innovation | 138 | 3.54 | 23 | |
| Theme | 64 | 4.23 | 23 | |
| Graphics | 231 | 3.42 | 23 | |
| Audio | 338 | 1.30 | 15 | |
| Humor | 325 | 2.10 | 21 | |
| Mood | 368 | 2.45 | 23 |
Fun puzzles, not to difficult. Simple but good looking art.
Really great work! Intuitive but fun puzzle design, looks good - pretty satisfying. My only issue would be that the character controller feels a little too locked in with the animations, either speeding them up or detaching the character from the grid and adding some leeway on the throwing/pushing would have improved the experience on that front. Otherwise, I had fun!
Nice game! The puzzles are fun, but could be a little harder. But then again, making puzzles is really hard, so you did a good job at creating an entertaining game! I'm missing a little background music and some sounds for clicky buttons and swooshes for flying letters though.
I think I found a bug that forces you to restart the level. If you stack letters, there doesn't seem to be a way to de-stack them -- you'll always pick up all of them at once. Despite this small issue, I had a great time playing the game!
Neat puzzler! Could use some audio though. I have in the past, written games from scratch including the engine for some submissions, and it really does take a significant chunk of the time. The only "bug" I could find is that if you stack envelopes on top of each other, and pick it up, all but one disappear. Good work!
I feel like the character moves a bit slow, once you figure out what you have to do you have to wait quite a while for it to move to where he needs to go. There was one stage where there were 3 letters and I stacked them up on each other and turned them into one letter, so possibly have them collide or bounce back to an empty square. I enjoyed throwing the letters over infinite distances.
I felt like one of the very early levels was unsolvable, but it turned out I was assuming I had to mail all the letters even if there's just one mailbox, but luckily only one mail need to be put into the box! I like the throwing as well, very nice minimal puzzler design!
For me, I would want undo, or at least checkpoints each time a door is opened. now I spend to much time on repeating things, then forgetting or just messing up the input...
I like the throwing letters mechanic and the art, but that's the only praises I going to give here.
There is no sound, so it makes the game really awkward. So I used Soundodger 2 soundtrack.
Huge respect for using non-engine C++, I should really do that again one day! The larger levels were a bit intimidating, but overall a nice experience!
Very basic puzzle game and it gets it job done. Cool mechanic with the letters, would have loved more mechanics introduced later on.
Nice puzzle game! Good work!
The basic puzzle mechanics are solid enough. But it takes too long to do anything due to the large, open level layouts and slow grid-aligned movement. The puzzles themselves are incredibly easy to figure out (probably too easy), but it feels bad to screw something up, like pushing a box into a corner, and have to go through the level again. This was my most tragic mistake: firefox_dTpjNB8VAM.png
Sweet, fun and pretty well made little puzzle game. Some music and sound effects would have been great, but it is a small issue. Overall a pretty good jam game. Well done.
This was very fun! Great puzzle design, I found the difficulty perfect! Throwing the letters were very satisfying :laughing:
Great job ! It's a nice idea having those letters act as blocks !
solid puzzle game :)
Pretty impressive considering you built everything from scratch. You may not have that many levels, but the ones you do have are well designed. Quality over quantity always wins me over.
My main critique would be that the movement - especially on WASD - feels a bit sluggish and inflexible, because you intuitively want to be moving diagonally, which the game doesn't allow (most likely for technical reasons, I assume). This lead me to at one time accidentally pushing a box into a corner and forcing me to reset.
Like others have said, the sluggish controls make it tedious to execute attempts, especially if you make a mistake and have to restart. It's probably a good thing that this game is easy because otherwise it would just be too frustrating.
That level with the four switches gave me a lot of pause because I thought I had to mail all three letters. I figured it was solvable if I only mailed one, but I was afraid to try it in case I was wrong and would have to restart.
Congrats on building the game with no engine. That sounds very time-consuming!
The game has some fun mechanics that can create interesting puzzles. Nice work!