Power signature by vidarn 2023-10-03T12:47:25Z
Wow, so great quality. It is a bit difficult to understand how to play, but still the style and idea is fantastic.
Foon → Ludum Dare Explorer → Users → Surune
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Give Me BBQ | jam | 179 | 3.98 | 3.87 | 3.58 | 4.14 | 4.11 | 3.38 | 3.98 |
Wow, so great quality. It is a bit difficult to understand how to play, but still the style and idea is fantastic.
Simple and Cool game. This fits the theme very well, and the overall level design is great. It would be nice if there was an undo button, but anyway, thanks for the good game!
Super polished, and the graphic is what I love the most in this game!
Great Game! Overall game system as well as graphic is my style, I really like this game
Good idea, great graphic, and perfect game! I think you can sell this on somewhere, so cool!
yes, this is still fun to play, but it would be much better if you made more independent game, not following some "BROTATO" stuffs ; I read what you wrote on your post, but to be honest to what I felt.
Polished and cool game! Nice to play, can I get some explanation about connection between the theme and this game?
Nice graphic and sound, but I cannot play the game ; when I press D key, the camera moves, but I cannot find any other way to play the game. Can you write down how to play - or give some guides to play.
Thanks everyone for nice and kind comments!
@jrevel @stormharrier @bauke-regnerus I agree with your feedbacks, because we struggled with finding a proper point between time and space constraints. At first, we made with hard space constraints, and that was too difficult so that I could not serve a dish(with no practice). So the version embedded currently is much easier version to make even a newbie can serve some - the difficulty increases as you serve more orders. Anyway, thanks again for critical feedbacks. I hope you enjoyed our game!
Thanks a lot for comments and feedbacks! We noticed that there needs more kind instructions, especially for "flip system" of our game, and we will update these for later patch - yes, we are thinking about making this game more polished and upload it at mobile market (or somewhere our game fits).
Nice concept and good to chill. To be honest, I struggled with the second puzzle, and this made me interested in this puzzle game. If you showed the bar below the screen more accurately(i.e. how much the memory would be consumed for a block), it would be more comfortable to play.
@peach-tree-pixels To say clearly, what I said is 1. The memory starts at non-zero point, so it is difficult to calculate the limit of block. 2. There are no number or lines at bar which shows how much the memory would be consumed when I place a block. (I don't know exact term - gridline, drawing scale, graduation) 3. I thought I can place a block more, but the system shut down. The bar right before the shut down was shown as it has enough memory. (Now I know what you intended but it was confused to me while playing)
Sorry for not clear saying, I hope you understand what I wanted to say.
What is the final aim for this game? I reached the right side of the screen, but I cannot play more because there is no button I can click. Also, if the player is attacked by a monster, are there any HP system that ends the game? I think it can be excellent game with some more improvements.
Most of the games are using grid to show limited space, but this game wisely avoid using a grid. Good job, I expect for further games with cool ideas.