IceCream Van by notnasiul 2023-05-01T08:55:10Z
10/5 graphics and mood - no cap - Loved how runned over kids will still buy you ice-cream afterwards :heart:
Foon → Ludum Dare Explorer → Users → aznoqmous
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥈 | 2023 | 54 | Limited Space | Out of Space | compo | Fun | 4.48 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Flip the Playground | jam | 21 | 4.27 | 4.00 | 4.05 | 4.62 | 4.75 | 4.28 | 4.10 | 4.45 |
| 2024 | 55 | Summoning | Molag Brawl | compo | 79 | 3.83 | 3.47 | 3.66 | 4.14 | 4.30 | 4.38 | 2.69 | 4.00 | |
| 2023 | 54 | Limited Space | Out of Space | compo | 4 | 4.42 | 4.48 | 3.75 | 4.09 | 4.51 | 4.22 | 4.04 | 4.31 | |
| 2023 | 53 | Delivery | DeliverHood | compo | 78 | 3.90 | 3.90 | 3.87 | 4.42 | 4.20 | 3.37 | 3.52 |
10/5 graphics and mood - no cap - Loved how runned over kids will still buy you ice-cream afterwards :heart:
Those prehistoric voices add me :smile: Nice job !
Ok maybe ludum should have a "pro" format too :smirk: Really cool stuff ! :heart:
I do not agree that it is an easy game, the inverted mouse controls made it as if my character was drunk (which adds to the fun imo). Nice :)
Well done guys, really fun game ! :smiley: Controls are smooth yet harder when carrying packages, loved the ragdoll physics :100:
As a huge fan of STS, i loved this one ! Very nice polish for a 48h
Good work ! Apart from the beautiful graphics, i loved the tiping mecanic and the "delivered" sfx :)
Really fun game, loved the color palette !
The team striked again, well done guys ! Very interesting mecanics, the only downside is that I suck at it and cant get past the first pissa level :sob: Adding controller support would be awesome (w/o antimacro) :heart_eyes:
I had way too much fun ! Loved the sound and graphics, I wish there was more upgrades and customization tho
So awesome, loved the style and concept ! I had also issue with the duck stuttering when moving
Controls are too harsh and could be improved but graphics are cool tho :)
Loved the audio theme and graphics, but hated that jumping sound lul
Awesome stuff ! Graphics and scores match so well :)
Dropshipping at it finest :athletic_shoe: :dollar: Should be fun to have little more items in the market, and why not multiple of the same type sometimes to simulate trends to fasten the theorycraf part and/or promo stickers to help identify good deals ?
@sharploaded the tired/inns mecanic is a really great idea ! Thanks a lot :smile:
@asieke the game definitely needs some improvements and diversification in terms of gameplay, and I wasnt aiming for a idle gameplay even though that's how I play-tested it I hope I will get to this point soon ! :)
@rradu Thanks a lot ! :) Im actually back at it with fresh ideas :v:
Liked the idea, but stuck at level 2 aswell :cry:
The environment setting really helped keeping the game interesting ! Having some numbers popup from rooms for example could push the need for grind a little more :smiley: Overall, really well laid ! :clap:
That intro was on point, so sad its so short ! :cry: Love your work anyway compo friend :smiley: EDIT: I didnt realized you commented on my entry earlier hehe
Yo a quite fun little game here ! I kept the rope tho :cry: Btw the music volume is really really low
The UI is epic, graphics are really cool, but after multiple attempts still dont know how make a sandwich :cry: Nice polished game anyway :smiley:
Yoo super cool and polished entry, +1 for your own top-notch voiceover ! Made it to the top 10 >:)
@arzi @frogman Thanks ! Ive implemented numbers on planet to show current/capacity, slowing the game speed when you drag is a really nice idea ! :smiley:
@rasboy Yeah you can still play after the win screen, and emptying a plant will close the win panel :stuck_out_tongue: @surune The space on each planet is limited, also you play on a limited number of planets in space I guess ? The original idea was Limited space -> "Out" of space
Beautiful game, loved the different environments :heart_eyes: I found the breakble tile mecanic quite frustrating tho For html game to work on the ld page : you need to select all files in your build folder and right click "export to archive" rather than zipping the build folder directly (which work well on itch io) :wink:
What an amazing entry ! :heart_eyes: Im blown away by the mecanics of the game, really creative and so well laid ! The progression is well done, although the furniture level as been a little frustrating Nice graphics and the music is fitting great, I would love to play some more :smiley:
Really nice, solid and cohesive artstyle ! Some puzzles didnt really clicked with me unfortunately so thanks for the walkthrough ! :)
Super artwork and the idea is well executed ! Nice job team !
Everyone feel free to share your goblin pics
capture.jpg *Goblins go brrrr !*
@leozero @jcmonkey thanks for playing the game ! :smiley: Yeah its quite frustrating but I didnt had enough time to build a proper lore/tutorial as I planned to :sob: The idea is that you have to beat monsters to collect their souls, then use said souls to complete rituals to beat the final boss ! (spoiler alert, there is no final boss, yet)
@widerhold Thanks for playing the game :smiley: If the letter in the center isnt fully filled at the end of the ritual, the ritual fail and breaks glyphs, summoning monsters I wish I had time to make it more obvious why the ritual failed !
@goodwincek Thats no starfield thats some harsh snow from the badly north steps ! :snowflake:
@frogman It is in fact just the beginning, you can now place 4 glyphs, and must complete a 4 glyphs ritual to unlock the next letter ! But there is near to no point to do so for now
@buloz u so petty :wink:
Super cool concept ! Good luck for the release ! :)
La pichenette :ok_hand: :heart: AHAHA.. ZEUS NEEDS YOU