Petty Puny Planet 38 by JorgeGameDev 2017-05-17T18:15:17Z
This is by far best game I played in LD 38. Great job! I really liked the choices and consequences. I want this game on mobile :D I'm gonna play some more :D
Foon → Ludum Dare Explorer → Users → wolderado
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥈 | 2023 | 54 | Limited Space | Rush Station | compo | Humor | 4.53 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | Slot of Death | compo | 33 | 3.89 | 3.60 | 3.47 | 3.60 | 4.33 | 3.81 | 3.57 | 4.08 | |
| 2024 | 55 | Summoning | 👥 | Sumo-ning | jam | 98 | 4.11 | 3.98 | 3.92 | 4.00 | 4.53 | 3.69 | 4.06 | 4.05 |
| 2023 | 54 | Limited Space | Rush Station | compo | 35 | 4.10 | 4.13 | 4.01 | 4.35 | 4.38 | 3.86 | 4.53 | 4.00 | |
| 2023 | 53 | Delivery | 👥 | DeliverMe | jam | 10 | 4.41 | 4.37 | 4.26 | 4.19 | 4.65 | 4.34 | 3.97 | 4.13 |
| 2022 | 51 | Every 10 seconds | The Forgotten Crawler | jam | 40 | 4.22 | 3.81 | 4.45 | 4.46 | 4.47 | 4.26 | 4.10 | ||
| 2022 | 50 | Delay the inevitable | 👥 | Heat Flow | jam | 98 | 4.08 | 3.65 | 3.97 | 3.84 | 4.34 | 3.97 | 4.02 | |
| 2021 | 49 | Unstable | Deviant | compo | 76 | 3.92 | 4.07 | 3.77 | 4.14 | 3.72 | 3.71 | |||
| 2021 | 48 | Deeper and deeper | FlickWest | compo | 347 | 3.58 | 3.95 | 3.64 | 1.58 | 3.20 | 3.04 | 3.27 | ||
| 2019 | 44 | Your life is currency | 👥 | Ancestry | jam | 370 | 3.61 | 3.75 | 3.34 | 3.56 | 3.18 | 3.26 | ||
| 2018 | 42 | Running out of space | Big Crunch | compo | 81 | 3.87 | 4.13 | 3.37 | 3.65 | 3.89 | 3.45 | 3.47 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Loopout! | jam | |||||||||
| 2017 | 39 | Running out of Power | The Unhuman | compo | 22 | 4.08 | 3.43 | 3.58 | 4.33 | 4.04 | 3.58 | 4.04 | ||
| 2017 | 38 | A Small World | Minor Alternative Destroyer | compo | 250 | 3.37 | 3.88 | 2.74 | 2.51 | 3.02 | 3.22 | 2.96 | 2.78 |
This is by far best game I played in LD 38. Great job! I really liked the choices and consequences. I want this game on mobile :D I'm gonna play some more :D
I liked the graphics. I was expecting more levels but I know it's a compo game so great job! What engine did you use?
Gameplay is simple but design is awesome! You always have to choice between two humans. Eventually you have to decide if you're above a person whom you thought was better than the all other characters. Great idea!
Ahahaha :D I really loved the humor aspect of the game :D Great job!
This is super cool! How did you do that in 48 hours :smile:
It was really nice to help people. Sound and graphics are awesome.
Great job! How did you manage to make all that music and models in just 72 hours? It's very cool and neat I liked it. Controls are a little weird though
I didn't met the minimum requirements. When I was thinking about to gave up, a brilliant idea came to me that I got two hands! So I played by myself and I'm so glad I didn't gave up because I loved it! Especially the sound effects :smile:
Great story! I really like the style of the game
Great combination of 3D and 2d. Gameplay was great ( despite a few bugs (pun intended) ) but goal isn't that clear. I didn't figure out what I'm supposed to do to gain coins. Should I destroy everything on the screen? I feel like mushrooms are quite useful so I didn't destroyed them. Anyway great game!
Great game but I kinda lost in the world. Maybe there is but I think there should be a road or something to follow.
It's a good for a jam game but there is no tutorial or guide. There is some speech at the beginning but it's not enough. There isn't a indicator that shows you what objects you can move and what object you cannot. I stuck after placing 3 electric sign box.
Great game! I really liked the particle effects!
Haha great head throwing mecanic :D It was really funny. Sounds are amazing too. Graphics are nice but it could've been better
Awesome game! Both audio and art is great. But it's kinda annoying to restart the game everytime you die
Haha :D Great game! It's hilarious :D Every asset of the game fits just right :D
Mechanics are simple and fun once you get the hang of it. That clicking sound is lovely :D Great job!
I really love space so concept is awesome! But there are some gameplay issues. I didn't know what should I do or where should I go. More instructions could be nice. And sometimes I stuck at terrain because I couldn't jump
Great concept! I really liked those cute fluffy things :D Kinda disgusted by their plort though:D Graphics were awesome but cinema effects is a bit overused. I carefully read all papers and my favorite is manual. I don't know what I can do without it :D:D I didn't able to plug those fluffy things in other end of the charger. They just kept eating everything :D
Good job the concept is very good. Kinda confused about switching system. As far as I understand you can only use one mod at the same time. It's a cool mechanic I liked it. Though I didn't found any batteries in my playthroughs :D
Great game! I liked the cute graphic style. But i wish the game has a something like endless mode.
Graphics were really nice. The use of theme is a little cliche but it works with the game just fine. I got frustated at level 5 too. And background music is a little short. It gets annoying after a while but even the existence of a music is great considering it's a compo game.
Great game! I really liked the creative use of theme. Puzzles were also great
Simple and fun! The rules were easy to understand and obey. There could be more challenge though. Because it kinda gets easier with time. And your success kinda depends on luck. I just shoot everything that blocks me:D Sometimes that was advantageous because you hit 1 red one but 3 or more blue ones. If I just jumped over it, I would have missed those blues. Maybe top down gameplay would have been better. But overall good game!
Cool game! I really liked the pixel art graphics. The game idea is there but it lacks challenge
Looks awesome! I would love to play this game if you can port it to mac
Cool game! But I think blocks shouldn't collapse at the center. Maybe it should collapse towards placing point(like 2048 game). Cause right now player can't move blocks and needs to plan ahead. But I'm not sure. Maybe it is better your way
I love ksp. I would love to play this game but I don't have a windows pc with me right now. If you can make a mac build I will gladly check it out!
Yeah, that worked. It's minmus mission all over again:D It's freaking hard :D I think a SAS like mechanic is needed but adding it kinda destroys the challenge. But overall great game!
@lensflare Thanks! Those planets are intentionally big. Originally they were big meteoroids but I decided that planets are way cooler :smile:
@call-me-nutty Thanks! Let's admit that controls aren't that great :smile: It's playable at best :smile: I'm not really a musician. I just scrambled some notes at the last day until I hear something :smile: I wanted to make a lot more content but you know, I run out of time. I was planning to make wrecked spaceships and stations, some ships that escape alongside you and some more
@truc-e That's exactly the reason I made that mechanic! That planet bug is left there for optimization issues. If I make a post jam version I'll fix that for sure
@fryderider @guardhei @bar0net Thanks!
@shaggyfox @mrjorts @psjuk0 Thanks! Initially, I thought the same inverted vertical control! But I think not every player likes that. I maybe make an option in the future
@mrjorts It's the first time I used 2D animation blend tree. I should've made a lerp the animation variable though
@somuch @agecaf Thanks! I was going to limit the player movement area but then I quickly realized it was too boring :smile: It kinda destroyed the whole 3D perspective.
@mrjoshuamclean @samuel-kriman @vincent-knauss Thanks! I'm glad you liked it!
Screen Shot 2018-08-14 at 11.45.46.png
I liked it! It feels satisfying to stacking up those boxes even though being left out by jerks upstairs :D Last ones were the hardest though. A bug kinda annoying though. Sometimes the player jumps little, sometimes jumps higher
Cool game! Good job. I'm stuck at the blue key level
1900 points on the first try. Good game! Difficulty curve kinda off though. The Game starts by being easy to pure chaos instantly. Music was nice though!
Good game! You used the theme to the max. I literary run out of space to put and move. I even trapped myself while trying to unload all boxes from supply area:D I kinda get it later what do you supposed to do with green and yellow boxes but I didn't read the description so that's on me :D
Good game! Reminds me of Paper Please. But I believe days should be shorter. Its kinda lowers the playing experience
Can't believe we used the same big crunch theme:D We even used the same name :D I found this game while I was just thinking why there is a 1 at the end of my game page url :D Your game is much better than mine even though I wasn't able to play that much because of low fps on WebGL. Maybe you could make a version without particles?
We used the same big crunch theme :D I can't try your game because I own a mac but I wish I can play it though.
Hey, we used the same big crunch theme :D If you can to make a mac build I will gladly check it out.
@psjuk0 Yeah that build worked. It a great game I really liked it. When I run out of time there were 1 black hole and 3 neutron stars that can't collide :D I didn't realize that the universe is closing in :D But sometimes a red warning sign appears on stars whats that about?
Pretty good graphics
Nice game. Great graphics. I think voice volumes a bit low
Graphics are super pretty and gameplay is relaxing. Those generated islands are pretty good too. I wasn't able to change my weapon to anything other than trusty cannon.
(Minor bug: your ammunition text renders behind islands)
@arcus We thought about space-like background but run out of time
@katamary Yeah it could be done. Thanks!
@entirelybees We tried to make a very simple game then try to polish as much as possible. Thank you! I'm glad you liked it!
@turbosocks @gao-ming Thanks!
I liked how you implemented the theme. Gameplay could be more fun though
I guess I subtly Rickrolled at the end of the game but except that I liked the game. It's a bit short but that expectable in a jam game.
In it's core gameplay is good. It would be nice to have more feedback from hitting enemies. (Like enemies reacting to being damaged). WebGL build took so much time to load. If you used .wav for musics, it might incrase the game's size dramatically. You could try converting it into mp3
Graphics are awesome. Controls are a bit wonky though. I played with mouse and it looks like you didn't locked the mouse position. Crosshair position changes a lot according to where mouse position is. I had a hard time aiming espicially those small enemies (chickens?). Other than I had fun.
Good game! I had fun. Effects were really nice. Maybe those particles surrounding the screen should change from red to blue while in your fire form
Nice graphics but didn't understand what to do. There should be tutorial or goal somewhere (Ingame or site description). (Minor Bug: Moving diagonally is faster)
It's great! Graphics and sounds fits just right. Reminded of me of Spore. I loved every second of farting arround the universe, looking for some fatty meatball to eat :D But enemies weren't really that challenging. I didn't really escaped from anyone. And I mostly used my mouth to damage them.
Really impressive atmosphere! Graphics are really nice but gameplay-wise I think it needs a little bit more mechanics other than just spamming hit. I kinda had a hard time seeing if I killed the monster I fought or not. A little light during the hit animation could help. The particle effects are really nice too!
Everything is super smooth. Having the character be effected by the sword is a really nice touch!
Really good! I first had fnaf vibes but as I play it, it becomes it's own thing! The low-res texture style is really well done. The diverse sealife is interesting too. Heartbeats are nice but maybe they give away too much? I run out of oxygen before the battery.
The creature sometimes clipped through my cage but those kinds of things is completely normal in a jam game anyway
Really fun game! The upgrading and progression feels really good! Monsters are kinda hard to deal with once you're much deep in the mine but there are upgrades for that I suppose. But maybe it could be nice to have a timer or something to telegraph the monsters attack
@taximan981 Thanks! I barely made in time :smile: I didn't have enough time to implement the theme. This project is also a school project for me.
@ty Thanks! I'll work on it a bit more. Bots are last hour idea so I didn't have enough time to test them. Sorry! At least it's better than not being able to play because of low player count. Yeah I should include a tutorial but I'm glad you picked up pretty quickly
@lisyarus Thanks for the feedback! I'll fix those bugs. And I'll reconsider the aim visuals after the jam
@habibirb @blackopsben Thanks! I'll work on the juice a bit more
@frogman Thanks! Actually I was inspired by the worms while designing the characters :smile: Photon PUN 2 really makes it easier to do room based multiplayer. You can check that out if you're using unity engine
A short little game! Really well made! At first as was a little bit confused on the directions but it got clear after a shortwhile. Having a shaman sidekick is both badass and funny :smile:
CAN'T STOP PLAYING! Really hard to believe this is done in two days! My only complaint is that pressing keys can get tiresome after a while. Maybe we can mine with holding down the key as well. Also I really would like to play it at high fps in pc build. WebGL is kinda takes away the experience
Wind turbines everywhere! I had fun. Though most of the time I was waiting for uranium to go up
Really awesome work! Maybe moving the blocks can be a bit smoother and juicy but other than that really impressive game!
Impressive atmosphere! Really good use of the pixel art style in 3D. Though, I wish we could have more combat mechanics like dodge
Really fun game! I loved the juicy animations and fx. At first I thought the game was easy but once more than one enemy combines, you have to think which tile is safe or which tile is not. I think game is kinda lacking in content but it has really good potential. Simple but really good mechanics. You can build a lot on that!
Really fun experience! The voice acting is top notch :smile: Since the growth is exponential, it feels like a clicker game. I think defense turrets are kinda over powered. Having one or two seems to be enough
Nice! Blackthornprod style is really working. Boss was kinda hard for me since it was above me and I can only shoot sideways
Abstract and spooky! Couldn't pass the second level though
That twist on the theme is really hilarious
Despite it's simplistic graphics I had so much fun! The fact that you've made an engine in two days is even more awesome. That ending crystal maps are kinda hard. Maybe It would be nice to have some defense (other than absorbing the damage) against the turrets. Also it kinda reminded me of battle city arcade game for some reason :smile:
I don't know if you've done it intentionally but you can opt out of humor category if you want. So it doesn't drag down your overall rating since your game doesn't have humor elements.
Really interesting use of the theme! I guess it's common but I never played something like this! It's against the spirit of the game but you can cheat with find command in browsers. Maybe you can do something about that?
It's fun! It took my quite a while to figure out that I don't need to use 3 ingredients all the time :smile:
It's really funny! I was genuinely surprised
Such an original idea! I had good time. Especially love the voice acting. Here's my score: asdzx.png
Who knew QA is actually hard :smile:
@barrier Hey that's really cool! I never imagined one of my post could lead to here. And yeah.. game is short because I spent one and a half day working on the tentacles instead of making a game :smile: I think making character unstable all the time kinda goes outside of the theme. When player see contrast, I believe they can appreciate the concept of unstability more. But yeah unstable phase is way more fun :smile:
It's really good! I loved the aesthetic of it.
Nice game! I liked the concept but it was too hard for me. Enemies attacking instantly kinda makes it unfair. Like I open a door and bam, I lost a life. They can still attack one frame but some telegraphing could help. For example, enemy raising their gun or an icon filling above their head when they see you.
I loved this one. Each reality is different with weird monster and even weirder guns. Really good job!
Nice! Really good aesthetics. Figuring out the controls is really fun too
Nice game! I encountered the same stucking in the upper left bug but alt+tab worked for me. Map limits and box size we're in are not the same so it kinda makes me confused. Like I thought I can go past under the pipe thing since there was a opening there but when I tried it I couldn't go under that because of the map limit. Maybe you could resize the environment to fit the map limit or resize the map limit (movement limit)
Fun game! Good controls and the voice is top-notch. Maybe if we could see the guy's face, it could support the idea of a crazy person more. But solid entry!
Fun game! I got stuck in Tutorial. It says reactor need fuel but I added like 10 fuel rods to reactor but it doesn't progress.
https://imgur.com/a/7RfPtae
After that I jumped directly into new game and it was quite fun. Maybe you can player give more information about the task they doing. Like a hammer icon can appear on player's head while repairing a broken reactor
Gameplay is really fun! Pixel art is really good too. Maybe a sound can be played if you forget a task too long
Nice blend between rogue-like and visual sim! Graphics are super nice. Only feedback I can give is the bullets seem to spawn at the foot of the character. Maybe character can be moved down or the spawn position can be moved up a little to make it look like the projectiles are spawning from the gun instead of the foot. I've also can't seem to buy any upgrades. Maybe it's a bug?
https://imgur.com/a/blKzQkH
Really nice gameplay! It's like Dusk on steroids. I love games that have fun in it's core mechanics. Really nice aesthetic as well! Only issue I saw was that it took me a while to understand how to kill enemies. Maybe you can start the game off with a easier enemy or a non moving one so players can learn to where to aim and how to kill them. But other than that it's a great entry!
Amazing game! Really interesting take on the theme. The game's state is kinda out of your control since sometimes there are cards that are all bad but not instantly getting game over after reaching the red gives us ability to recover from our mistakes. The game has really nice graphics & audio too!
Really funny game! It's kinda short but that great ending makes up for it :smile: The environment is really nice and stylized as well
Solid level design and solid entry! Do levels shuffle randomly or is there a predetermined order?
Really nice and original game mechanics. A great take on the theme. Audio felt a bit too sharp (is that a word?) for me but other than that it's great
Nice litle game. I wish there were some more variation in the asteroid explosion sound. Even a randomized pitch change could do wonders. But I liked the speaker pan of the sound depending on where the explosion is
Wow this is such a interesting exibition (or a game I suppose?). At first I thought the artworks are just hand made by developers but then I saw my own piece! Wow what an awesome idea. Really hard to believe this was done in 3 days with all the back-end stuff you guys had to deal with.
Graphics are super cute and nice too. This game definitely gets 5 out of 5 stars for me!
This game is awesome! You got a real talent in voice acting
Really cool game. I wish the map was more randomized but it's still fine as is. I loved the atmosphere and the robot's controls. It's nice that it's not rotating instantly but has to draw a circle to go where you it needs to go
Nice and simple game. I loved the asteroid impact on the planet surface effect. Really looks 3D even though its probably all 2D
An awesome entry! It was very fun. The dialogues and the general humor of it is really good. Though camera is a bit clunky. I think character is also connected to camera so controls gets a bit weird also. But once I get the wings, controls got a lot easier.
Also I loved that you let me ate that all junk food at the end. A nice touch of satisfaction :D
This game is great! Graphics & Audio are top notch. I love warioware type games and you guys nailed it. Even though I used mouse pad to play it, it was quite fun!
Btw combining itch page background with the game's background was a nice touch
Love the use of theme. It's so funny! I wish it was longer. Like it can minimize the application instead of closing hoping that you wouldn't notice :smile:. But still a solid jam entry. Great job
Gameplay is like build your own toy but you build a game. And someone kindly judging your choices :smile:
Oh my heart can't take it!
Game looks super interesting but I can't find a way to buy more chicks or hens. I always get stuck with one hen. I really want to enjoy this game. How do you buy more?
This was really creative and fun! Great entry!
So funny and unique! I didn't notice the background until the end but nice touch. Voice narration is top notch :smile: I was able to beat it in 12 min. I guess I'm not much of a speedrunner :smile:
Nice game! It was quite diffucult in some parts and I kept accidentaly switching the lever after I just switched it. But overall a really good compo entry! Custom music is very nice too!
What a fun game! I really enjoyed talking every blob (or other inanimate objects) I can find. I follow your stuff on twitter but seeing the shaders work in action is really something! Super nice aesthetic! I just loved it!
@jirrev @save-sloth-studios @henrik-ganard Sorry! Looks like the build files got corrupted. I'm having trouble rebuilding the game but I had a backup build. I've uploaded that to itch io. Can you try downloading the game from itch or from this page? I hope it works now
@save-sloth-studios Thanks a lot for the detailed feedback! I'm glad you enjoyed it!
@brainloaf-studio Thanks! Yeah I can imagine the game would be a lot more frustrating if dialogue wouldn't pause the delete thingy
@johnnysix How did you clip into the void :smile: That shouldn't be possible :smile: I mean game deletes the level but game shouldn't be that buggy :smile:
@paul-avallone Thanks! I'm glad you liked it! I've done some improvements to help with the navigation in the post-jam version.
@mateu Thanks a lot for the detailed comment! Backtracking definitely should be improved. And I couldn't make the audio in time for the jam sadly. But there are sounds and music in the post-jam version. I understand why you think the UI is annoying and I agree too! But it's part of the aesthetic. Old games (especially RPG games) have this huge unnessary panels with small game screens :smile: So I wanted to copy that aesthetic
@harry-alissavakis Thanks a lot! Yeah that accidentaly returning to the previous world was kind of annoying. I did a temporary fix on that in the post-jam version
@chase-of-bass Thanks! I'm glad you liked the game!
@sipfindel Thanks! Post-jam version (1.1.0) should include sounds and music (Though sometimes music gets corrupted due to the nature of the game)
@someone Oh you reached all four endings?! Congrats! Did you download the post-jam version (1.1.0)? It should include sound fx and music
@jag Thanks! I should check that lava level
@allie-vera Thanks!
@nick-shooter Actually all npcs gets deleted. Even important ones. But they get deleted on high corruption levels. Ideally you shouldn't have to wait for an NPC to disappear :smile: There is a purse on that same level that you can give it to the troll.
I wanted to affect gameplay a much more too but then the player experience suffers too much. I do join a lot of game jams. So the secret is game jam practice and cruching really hard :smile: Also I wrote some of game systems for my other games too many times so I don't need to test them too much. Like dialogue system or player movement.
Thanks a lot for the feedback!
A nice and simple game! It definitely kept me playing. Only minor thing I've noticed is that the game restarts too quickly before I can read my score. Maybe it's because I was pressing wasd keys
I really like these type of roguelike-deckbuilders (I mean, it's more like a spell builder). I enjoyed every moment of it! The mechanics and enemy attacks are very interesting. The heal was way powerful and health costs are too little to no use them but I rather play an easy-medium game than a super hard game. Music is fits really well too! Really good job!
Nice little game. It reminded my of The Impossible Quiz too but with a time limit. I had difficulty passing the baseball level so I'm definitely not in %1 :smile:
Really nice to see a autobattler in ludum dare. Minimalistic but fun!
Impressive game! Authetic vtuber experience :smile: Really liked the aesthetic! And that ending suprised me for sure :smile:
Really unique use of the theme! Superb gamedesign and art!
Very silly and very funny game! Especially being able to punch the manager is a really nice touch :smile:
I play a lot of kerbal space program but I never thought controlling the ship in real-time would be this hard :smile: Really nice game! I wonder if we can enter into a stable orbit and transmit data continuously? I never managed to do it
What a fun game. Hooked me up until the stage 10. Somehow the game feels really relaxing for me :smile:
Really interesting game! I played a few of your games before and this one is really good too! Congrats for making all of it in 72 hours! My only gripe is that character can only move at full speed or zero so playing it feels a bit stiff
Man what a wholesome and cute game. I love it! How did you managed to draw so much in such a limited time? Awesome work man. Art and music was superb.
I love that you can't lose cause that prison level was too hard for me :smile: Maybe something about the rtyhm about that song idk.
Only thing that bothered me was the lack of indication on the beat. It kinda hard to explain but the press mechanics felt a bit flat? Maybe there could be a spark or something at the moment game wants me to press a key. But after key press indications are great
But overall awesome entry!
This was really funny :smile: I love it :smile: The graphics at the end of the game are really satisfying :smile:
Nice game! The way you used the theme is very interesting! Music was very good too. I blends really well with every world. Gameplay felt a bit simple but given this is a jam game, its more than okay. Great work!
Haha what a great game! I loved it. Definitely in one of my top 3. Really unique take on the theme! You really have to rush in order to get those prompts. You can't dwell on mistakes but thats the fun part of it :smile: Here are my drawings. I think AI needs to train a lot more to catch up to me :smile:
ai1.png
ai2.png
AIGalleryPainting-2022-10-08_10-53-17.png
Boss was a bit hard but overall really nice game! I had fun. I like the fact that puzzles are not too hard cause I usually struggle with those :smile:
A nice puzzle game! I feel like ghost/time travel games are kinda overdone but 10 second concept makes up for that. Also maybe character controls could be a bit more fun. Like our characters can slide around since it has wheels for legs. But still a solid game! Congrats!
What a great game! I kept coming back for more. I love the way you used the theme! I can't get pass the level with 3 guard back to back though.
Super fun :smile: I really like how the game plays when you get wanted upgrade so I always take that one :smile:
Very fun game! Unique take on the theme. Switcheroo absolutely destroys my sense of direction but was able to beat the first level easily :smile:
Cool puzzle game. The web build in this ludum dare page wasn't working for me but itch io was fine. Here's the error:
err.png
Short little fun game. I wish it had some random generation or some other stuff to explore except fighting slimes. But very fun game overall!
Nice aesthetic! Suprisingly heavy for a jam game
Simple but very fun. So wholesome. I loved the music too
Nice twist to cross road games!
As soon as I see the drawings I recognized you! You're the one that made the vtuber horror game in the previous jam right? I loved that game this game is pretty awesome too! At first I was getting lost and couldn't find the restaurant but I got better at it overtime. It was quite fun to figure out delivery locations. The game got stuck before talking with citri (I mean akane..). No delivery showed up for like 10 minutes. I decided to restart & replay the game. It didn't happen a second time As always, great drawings and aesthetic!
I would love to try this but seems like it's only available for mac. It looks neat though!
Pretty neat! It reminds of a game called Soko Loco Deluxe. But it's also very different
Really nice entry! The amount of drawing in the game is really really impressive! And everything is so wholesome. Gameplay was really fun too! I tried not to use dash ability too much cause it seems like it doesn't have a cooldown so it breaks the game
Really nice! It was pretty satisfying to squash those pedestrians:smile: It's suprisingly calm :smile:
Such a cool use of the theme! Everything is so juicy from sound to particle effects. Only issue I had was occasional accidental clicking and windows focusing out from the game
Such a cool entry! It's very polished and there are lots of variety to the puzzles. I never felt this relaxed unpacking stuff :smile: I liked that you never rotate the pieces. Some other games does that and it makes the game incredibly more difficult.
This was such a cool use of the theme! This is my favorite compo entry so far :smile: I love the puzzle designs you came up with. Camera is a bit badly angled though. I wish I could rotate the camera myself cause sometimes I wasn't able to see what was I doing
@quentinvlf hey thanks for the suggestions! I kinda did the music in a rush and I'm don't have much experience with composing. But an upbeat music would be nice!
@gentoogames @ani Haha thanks for the kind words! This game is too ridiculous :smile: Kicking that blob of people is quite fun though :smile:
@hakro Oh I didn't know this. Thanks for the tip!
@boddiul Never heard of it but it sounds interesting! Gonna check it out now
@nan-kang Thanks :smile: Yeah there are 4 types of passengers with the heaviest one being the sumo guys. It does get harder to push & kick some passengers
Super relaxing game! Sometimes you get stuck though. Maybe the game could tell me if it's impossible for me to place another block so I could reset. I got until 38 but after some improvements on smoothness, I could easily lost myself in this game :smile:
It's so cute! Such a relaxing and wholesome puzzle game
Such a fun cute little game! Puzzles were bit easy for me but the use the theme is very strong! Music was banging too :smile:
Nice game! It's surprisingly relaxing :smile: I think scanner makes things a little too easy but it's still cool to scan stuff
It was fun! I half expected the car to squish on impact like JellyCar haha :smile: Sound design is very impressive too! Did you do the foley yourself?
Nice use of the theme! Controls felt a bit fast for me and I kept hitting spikes/enemies but gameplay is fun!
Haha what an awesome entry :smile: I loved that you incorparated the bending of space time to everything from score to audio :smile: Visually it's very pretty too! Only complaint I could have is that it was hard for me to dodge rocks coming from such a curved angle
Haha this is such a good game :smile: I had so much fun. I love that you pay attention to smallest details :smile: It makes the game much more satisying to play. Only issue I've got is occasional freeze. But i don't know if it's godot's fault or not
Nice entry! Combining various ingredients while rolling around is pretty fun. I wish the game pause while you look at the recipes. Also music could be a bit more exciting compared to hectic gameplay
It's pretty funny that we had totally different game ideas but came up with the same name :smile:
I love these WarioWare types of games and this one is beautifully crafted. I loved every minute of it. Awesome job team!
I've got the Richie. It's pretty short but fun
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This is was so cute that I actually died :smile:
I love how everything bounce around! Even your tank is bouncy :smile: One thing I can complain is that I find myself constantly holding shift since it has no drawbacks. Maybe going fast could be the default. Overall game is pretty fun though!
This is definitely very far into the "too cool" territory haha. Graphics, Music and game feel is really incredible! It's amazing that they're all done by one person!
Haha I never thought I would play a roguelike insurance fraud :smile: This is so cool and game feel is solid! I loved the car particles
I loved when the game classified this as acceptable haha. Really cool take on the theme!
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Really cool vibes. I love the art! Reminds me slightly of Death Trash
@jabzey Thanks! Pipeline is pretty straightforward actually. Meshes are made and painted in a wondeful programm called Blockbench. Other pixel art textures are made in Aseprite. All combined in Godot
Really cool! I always like a number multiplication game :smile: I din't really understand the difference between hex (demonic) stuff and the bugs. I felt like they were the same. I wish interactions would be a little bit faster though
Pretty chill! I wish there was a way to increase tension and the stakes (maybe a timer?)
Took me a while to understand the basics but it's pretty cool game! I think it's a fine take on the theme
Pretty good entry! I liked the strategy of it. Placed a lot of arcane cores haha. Concept of table-top power management is really cool. I always chose the grid size increase on quote rewards because I felt like bigger board means more energy. I don't know if that's only me but everytime I place an object game had noticeably froze for a second (I played on web)
It's pretty cool game! It's interesting that you move all the pieces at once. Game feel is really good also!
Pretty chill and fun
Really good game! Played until the goal building is done and I loved every second of it. One really small nitpick I have is the resources orbit around the mouse instead of directly going into it. Kinda makes it hard to collect them which makes it teeny tiny bit less satisfying
Cool atmosphere!
It's a pretty cool and satisfying game. HTML version wasn't working for me :(
Pretty cool! I loved the artstyle
This is so funny haha. I never thought about the other pespective of that arcade game :D
It's a pretty cool game! Ship designing is surprisingly deep and I love the minimalistic aspect of it
It's a pretty interesting concept! I was also about to make a game where you collect sound but changed it at the last minute haha :smile: Super nice to see someone made that game into reality :smile: