pta2002 2017-04-23 21:12
This is awesome! Good job!
Foon → Ludum Dare Explorer → LD38 → Plonat Atek
By s-ol
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 24 | 4.12 | 27 | |
| Fun | 208 | 3.30 | 25 | |
| Innovation | 1 | 4.76 | 27 | |
| Theme | 183 | 3.62 | 26 | |
| Graphics | 49 | 4.20 | 26 | |
| Audio | 8 | 4.34 | 25 | |
| Mood | 75 | 3.72 | 24 |
This is awesome! Good job!
Fine game, great in 48 hours
This is incredibly clever—I’m amazed it’s possible to make comprehensible visuals and reasonably-tonal sound out of the same stream of data. Great work.
Very cool concept. It could use a fully integrated UI to control the experience and visually showcase what is going on between what you are seeing and hearing. Not to demean how science-cool the concept is, but this is something I could see becoming an addictive phone app for geeks of all disciplines.
@knightowl what do you mean by 'control the experience'? There is some minimal integrated UI, the three/two/one dots in the paddle (that are supposed to be properly centered but aren't) are the health display for example.
WOW, This is super cool. I have never seen anything like this. Great job.
Incredible project. I have no clue about how you did that, but it's just awesome ++
This is insanely cool, I've been watching on Twitter for a little while. I just want you to know you've inspired me to make an oscilloscope emulator in Unity
Ah!!!!!!!!!!! You're my hero.
I just love these osciloscope things, it just blow my mind everytime I see what you can draw with these things! Sadly, the emulation don't looks so great as it shiver quite a lot, making it hard to see what is happening But there the same problem with other osciloscope visualisation projects, so it's not really relevant to point this out: It looks great on a real one for sure.
Very original project, i really want to learn more about all of these sound programming stuff now :D
@samlo: thanks! Definitely look into upsampling, that's what makes the dood.al vectorscope so good, and it would be really nice if you find a way to make it auto-bind/register a loopback interface so it works without people setting up a virtual audio card just for this.
@juan: which emulator did you try? The one in then Windows package is quite bad, as I note in the Instructions on itch.io, but the one at https://dood.al/oscilloscope/ is really good, but requires a bit more set-up unless your sound card has 'stereo-mix' or you have a good audio setup already. Or check local ads/craigslist for a used analgo osci :stuck_out_tongue:
Really neat and original idea. The gameplay is pretty minimal, but I'd love to see this idea get developed further.
Great job! I'd love to try it.
This looks really cool.
Its look great! Its a fun game and a funny concept ^^
@iwa it should be rather straightforward to try with the instructions on itch, albeit in a software emulated Oscilloscope of course.
This is super cool! How did you do that in 48 hours :smile:
Loved it! Very nice game! Congratulations!
Man... this is a fucking masterpiece, love oscilloscope art, I have one but currently not here, I will play it on the oscilloscope!! Really nice work man!! Congrats!
You are insane. I. N. S. A. N. E. :)
I can't play it obviously, but it seems great nonetheless.
It must have been interesting 48 hours.
Well done.
It's so cool! It's funny! It's simple and beautiful in the same time! Great for compo!
I was able to get it running in my schools electrical lab. Absolutely awesome! Bravo on doing something so unique.20170514_122618_Burst03.jpg
Great idea, more analog games please!
This is a very unique way to play a game. I like how you have added the gravity curve to the ball. This game should have his own categories. Well done!
Thanks for the kind comments everyone!
@jelch that's super cool, most likely the second piece of hardware ever this has been played on! Waiting for @kl0z to claim the next :stuck_out_tongue:
@puppetmaster: the curve actually comes naturally with polar coordinates. I was actually thinking about amplifying the effect but the way I hastily implemented the hit-detection made it risky to change it late into the project.
I once made some music with function generators and oscilloscopes...it was really hard and sounded awful. But making A GAME for an oscilloscope????? That's next level right there. 10/5 innovation.
Okay, you've done something I couldn't even try during LD. I've done my share of coding on oldschool machines (Atari, C64 and Amiga), but this takes the cake. It looks awesome, and the sound really adds a great vibe... I'll just leave my rating for you guys. You're nerds among nerds, 10/10 :)
@jon-tiburzi actually that's a funny story - first video game was made for oscilloscope, look it up. Yet nowadays, it's indeed an real innovation... again. Fun times :D