Ancient Maze of Epla by xesenix 2016-09-03T14:24:00
Nice job. It's like a mix of Rush hour and 2048.
More sounds would have brought a big plus but it's still pretty good.
Foon → Ludum Dare Explorer → Users → Iwa
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥇 | 2017 | 38 | A Small World | Floraison | jam | Graphics | 4.90 |
| 👥 | 🥈 | 2017 | 38 | A Small World | Floraison | jam | Theme | 4.53 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Rebound | jam | 17 | 4.28 | 4.30 | 3.61 | 3.59 | 4.28 | 4.04 | ||
| 2017 | 40 | The more you have, the worse it is | 👥 | Shield Masters | jam | 361 | 3.63 | 3.57 | 3.23 | 3.23 | 4.00 | 3.44 | 2.50 | 3.23 |
| 2017 | 38 | A Small World | 👥 | Floraison | jam | 15 | 4.25 | 3.48 | 3.35 | 4.53 | 4.90 | 4.21 | 2.09 | 4.65 |
| 2016 | 36 | Ancient Technology | Tower up | jam | ||||||||||
| 2015 | 33 | You are the Monster | Touch Me Wolfy | jam |
Nice job. It's like a mix of Rush hour and 2048.
More sounds would have brought a big plus but it's still pretty good.
The battle system is very interesting.
There is a lack of visual feedback when the player attack.
More sounds and animation could make it really cool. Great job though.
The game is graphically nice but the player's collision box is too big (same for enemies' bullets) therefore it's difficult to avoid obstacles. Nice job by the way. :)
@xesenix
Yes all the assests were made during the Jam.
We were a solid team of 3 arts and 2 progs so things worked pretty well.
We had some issues with the multiplayer controls on Unity's default controller manager thereby we had not much time to implement keyboard.
Indeed some platforms configurations forces the players to fight for a while before they can climb again.
We will start to work on a website with all our Jams' games updated (better controls for exemple).
Thank you all for your comments. It's always a pleasure.
Good idea and the overall is well polished. Sometimes it's hard to understand why I'm moving super fast or really slow and collisions are not perfect everywhere. Great job by the way.
Great job! I'd love to try it.
Quite hard! Nice little game. Good job. :)
The spherical projection of a flat map is really disturbing but it works great! Well done.
Awesome as always. :thumbsup:
I love it! It feel so good to smash and... oh god the dunk! Nice job.
Great work! Fun to play but it's quite hard. :)
Simple and efficient. Really fun to play. Great job!
Graphics/animations are nice and the gameplay works well. It would be cool to add death and a score table. :thumbsup:
Well done. The overall is really polished and the gameplay works perfectly. In my opinion the difficulty is right for a Game Jam entry.
Great concept. It would be fun to be able to influence things after placement but it's really smart. I enjoyed playing it.
@ddrkirbyisq The game detects the gamepad and disable mouse control to prevent inputs conflict. this is the desired behavior but we could have been more clear about it. If you want to try it without gamepad simply unplug it.
I take the opportunity to thanks you all for your reviews. :grin:
Micromanagement, my nightmare! It works really well. Good job.
It's fun and well polished. Good job.
I love it. It's smart and easy to understand. It would made a great mobile game. The aesthetic is also really neat.
The game becomes too easy and repetitive once you understand how the blocks falls. Other than that it's beautiful and polished. You could make it an interesting full game if you go further. Great job.
Smart idea and good execution. To be honest it becomes too hard for me after the two first levels but it's as addictive as it's frustrating so it's all good. Good job.