Spike Spire by Acuity 2017-05-14T02:45:39Z ♥ 2
The music is cool. The difficulty is tough but fair up until the drop down the middle of the screen, which is a bit too hard imo. It would probably feel more fair if there was a checkpoint before it. Actually, that particular drop reminds me of a section in VVVVVV, but that drop in VVVVVV is right at the end of the game (and optional I think).
Overall, I like the level design; it's just a bit too hard too fast I think. Also, the character placeholder art gave me a chuckle. Cool entry. π
LD41 — Combine 2 Incompatible Genres (17)
Golf Rush by Ever 2018-04-30T22:06:46Z ♥ 3
The pixel art and animation is fantastic! I love the details on the main character, esp. how his tail waggles a bit as he walks. Also, the controls have excellent weight to them. Holding the spacebar to jump higher, plus the screenshake on big jumps and landings really makes you feel like a beast walking around the course.
Ball/hole indicators would be helpful. I didn't want to have to search around the level for the hole, or the ball when I lost it, which happened a few times. An easier way to aim would be helpful too. Holding alt for the power meter feels nice, but I wanted some way to aim high/low instead of just weak/strong.
Overall, this could use some polish on the golfing mechanics, but it's really satisfying to just walk/jump around and swing your club and blow stuff up. Nice entry!
Golf War by ted 2018-04-28T03:26:33Z ♥ 2
I like this! The controls are tight, both for fighting and golfing. Forcing the player to drop the ball where they get knocked down is an elegant way to combine the brawling w/ golf.
I wish that the clubs had some indicator of about how far they hit the ball -- I had to go through some trial-and-error to figure out how hard to swing to avoid the water hazards.
Cool entry π
We also made a golf game if you want to check it out - [Golf with Guns](https://ldjam.com/events/ludum-dare/41/untitled-fpsg)
Pinball Golf by chronofeed 2018-04-27T13:46:39Z ♥ 1
This is a cool idea -- golf and pinball make an elegant combination. The end result is nice and relaxing. π
Noticing other commenters mention the physics, you could add a bit of gravity to the ball to make the physics feel more realistic.
Succulent Drive USA by uvwar 2018-04-27T02:25:57Z ♥ 2
Nice graphics and concept. With some more polish, camera controls, and good music, this could be a cool meditative experience.
STEREOtype by caeonosphere 2018-04-27T02:16:07Z ♥ 1
I love rhythm games and I love this! It's fun and really polished. A couple things that I think would be nice: * adjustable input delay / calibration * an extra visual cue to know when the beats are coming up -- something like a measure with the beats drawn on it and a vertical line scrolling along it (Sometimes I had trouble comprehending the rhythm before the section started. Maybe that's meant to be part of the challenge though?)
Great work!
Goal and Crossbones by SkullPixel 2018-04-27T01:58:49Z ♥ 1
Great look, concept, and execution -- my favorite entry yet. I'd like to see a multiplayer version of this too. π
One small complaint -- the music restarting after every level gets a little grating. The track sounds pretty cool, but listening to the same five seconds of it over and over is not so cool.
Ace Golf: Blade Brawlers by elHombreBanana 2018-04-27T01:14:51Z ♥ 1
Cool! The art and music are great -- the aesthetic reminds me a lot of Jet Set Radio.
Full five-on-five multiplayer w/ some more polish/mechanics and different characters w/ abilities... you could have an awesome golf MOBA! Something I'd like to play π
Also, we made a golf game too - [Golf with Guns](https://ldjam.com/events/ludum-dare/41/untitled-fpsg)
Definition of a Ghuest by Sand-Gardeners 2018-04-27T01:01:05Z ♥ 2
Best interpretation of the theme I've seen yet. Eerie and thoughtful.
Shadowscape by Gonz0 2018-04-27T00:37:51Z ♥ 1
I would like to play this but get a "Failed to load mono" error when opening the .exe.
Flong! by Mil 2018-04-27T00:12:52Z ♥ 2
Good concept and good execution. I think it would be nice if the bird sped up after a while -- some of the points dragged on a bit. If you had two really good players, they could go on forever π
Alien Holes by bazld 2018-04-26T19:47:08Z ♥ 2
Nice! I got to 12 score and up to 5 minutes, and then stopped when I realized that could go on forever. π Maybe some sort of escalating challenge (faster timer, less time back on the clock for each successive hole-in, etc.) would be good. Also, the camera controls stressed me out a little.
I like the environment a lot. It's simple but really does feel alien. π
We made a game with a very similar concept/controls -- [Golf with Guns](https://ldjam.com/events/ludum-dare/41/untitled-fpsg)
SmashyStuff by BenViss 2018-04-26T19:24:54Z ♥ 0
The music is great! π I like the voxel style and smashing stuff up but wish the main character (Godzilla?) would grow faster
We made a very similar game for LD33 - http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=52817
Don't miss the Bus by raphimulator 2018-04-26T19:03:28Z ♥ 0
I like the idea of stringing together these mini-games to tell a story. "Get Breakfast" was my favorite π
It would be cool to see something like this with a branching story for success/failure.
Golf N' Grenades by Imphenzia 2018-04-24T17:17:00Z ♥ 1
Awesome π We made a game with a very similar take on the theme - [Golf with Guns](https://ldjam.com/events/ludum-dare/41/untitled-fpsg).
The presentation is great -- cool low-poly art style and I love the day-night cycle. It could be interesting if the day-night cycle had some mechanical impact, like increasing the zombie spawn rate or something.
I just wish the golfer was faster and he could strafe. I wanted to kill zombies with grenades, but my aim was so poor it seemed more effective to run away from them most of the time π
Welcome to Snake Academy! by Sintel 2018-04-24T15:17:06Z ♥ 1
Great effect seeing the pellets pass through the snake when they're eaten
Chalk Racer! by PSiv 2018-04-24T15:05:56Z ♥ 2
Cool idea and pretty fun π I like that everything (race track, UI, etc.) looks like chalk.
I had trouble looking back and forth between the race track and the arithmetic and making sure to click on the right spot. I'd like it better if there were shortcut keys to pick the right answer, or if you could just key in the right answer on the keypad. That way I could focus more on racing and arithmetic, and less on mouse placement.
π
the World Deck by Victrola Sage 2018-04-24T13:37:52Z ♥ 2
Cool idea. The controls feel a bit difficult -- I think it's because you can't change direction until you reach the top of your jump.