FoonLudum Dare ExplorerUsers → noddingTortoise

noddingTortoise

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201738A Small WorldSmall World Fightersjam5713.053.112.983.782.802.66
201635ShapeshiftCourt Of Talisjam7513.002.592.903.692.142.6961
201534Two Button Controls / GrowingAll Ways Downjam3583.493.443.594.202.801.693.1949

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by noddingTortoise

LD34 — Two Button Controls / Growing

Disassemble by Tommislav 2015-12-21T23:09:00

Cool game, with a really interesting and innovative concept. Great job!

The Winter by sydan 2015-12-16T22:23:00

This game looks amazing, well done!

FLOW by Romixal 2015-12-21T22:56:00

Interesting game.., very atmospheric with great graphics and audio.

Retro Rebound Challenge! by schizoid2k 2015-12-21T21:56:00

Interesting and innovative take on a classic, well done!

Radioactive Bubble Boy by DrTeaSpoon 2015-12-16T20:07:00

Cool game! I like the sprite design and the music is good, but the controls are a bit hard to use.

Apophis by Razeihk 2015-12-21T22:31:00

Really interesting concept, didn't realize how relaxing destroying planets with an asteroid could be :-D Well done!

All Ways Down by noddingTortoise 2015-12-21T12:46:00

Thanks everyone for all the awesome comments, it’s always great to get positive feedback :-)

@RedBricksStudio
@RockhopperGames
The ball being slow was partially a design choice, as I wanted the ball to start by feeling light and for the player to really feel the increase in weight when the ball grows, but not be too heavy at the larger sizes. However, based on feedback I do feel this could be tuned to make the ball go a little faster at smaller sizes, and to be slightly less floaty.

I’m also planning on increasing the size of pickups for the post jam version.

@Jwatt
The local co-ordinates of the room don’t actually change, in fact the level never actually moves :-p
In this instance, the effect is created by rotating the camera, and updating the direction of gravity so that it is always in the downward direction relative to the camera. The rest of the work( i.e the way the ball moves) is then left to the Unity physics engine, which applies the required forces based on the new direction of gravity to all objects. This is why the ball behaves the way it does, and does bonkers loop-de-loops :-D
The reason I chose this method was because of its simple implementation and because I liked the effect of the end result.

Tubutten Beetle by YinYin 2015-12-21T22:05:00

Cool game, simple yet addictive. Well done!

LD35 — Shapeshift

Shape Collector by Jogy34 2016-04-27T20:50:00

Cool game, simple but very addictive gameplay. Great job!

Gallery by ToadieTechnika 2016-04-27T19:34:00

Awesome game, with excellent graphics. Very well done!

Hide and Squeak by MrDave 2016-04-29T20:08:00

Great game, with awesome sound effects. Good job!

Court Of Talis by noddingTortoise 2016-04-22T21:32:00

Thanks for the feedback! :-)

@banana.hammers I thought about having the shapes assigned to different keys(namely keys 1,2,3) but ran out of time to try and test this, so I might look into this if I decide to do a post jam update. I also feel that the pacing needs improving, with a faster pace probably suiting the style a bit better than its current form.

@EpiFouloux If I decide to do a post jam update I will definitely try and optimise it a bit better, it really does need it :-D, and include a pause menu, which I wanted to include this version but ran out of time :-(

level dog by Remynfv 2016-04-27T19:41:00

Fun game, well done on your first LD!

LD38 — A Small World

Extraction by Criobite 2017-05-17T15:55:15Z

Cool game, simple but fun. The graphics and audio were well done, and the overall mood was excellent. My only criticism is that it was a little short, but otherwise well done!

Earth Quest by Jiri_One 2017-05-14T12:14:39Z

Interesting game, the graphics and sound are good. But there is a bit of a learning curve and as others have said some feedback on your actions would be nice. Overall good job!

StopWatch by SkullPixel 2017-05-12T15:00:00Z

Cool game, with a very interesting and unique mechanic. It took a few tries to get the hang of it but once I did the game flowed very well. Maybe having a couple less enemies on the first level might help with the learning curve. Also as others have said the AI could do with a little refining. Overall, I think this is a very well made, polished game, congrats!

Tiny Worlds in Flasks by FiSilva 2017-05-03T21:36:03Z

Great game, really relaxing with great graphics and style. Found it hard to place some objects in the smaller flasks, but overall well done!

Protolife by icxon 2017-05-05T20:46:42Z

Awesome game! With a really interesting use of the theme. The pixel graphics and the audio are really well done, and whilst the gameplay does have a slight learning curve, it is still fun and feels very balanced. The text on the side was a little hard to read but otherwise a really well done game!

RocketFlee by sebbernery 2017-05-12T17:00:24Z

Cool game with a nice take on the theme. It took me a while to figure out what I was doing, as others have said the interface could be improved and maybe a tutorial. The gameplay was simple but fun, with some nice graphics. Overall well done!

Gaia by PowerSpark 2017-05-12T21:16:02Z

Cool game, with an interesting take on the theme. I loved the overall aesthetics of the game and felt the music fit it perfectly. However, as others have said the controls could be improved. Overall a great game!

AS Mall World by Sean S. LeBlanc 2017-05-05T15:17:41Z

Interesting game, shooting money at stuff was fun. The ghosting effect makes the game look very blurry and the text can be quite hard to read when it pops in. I also wasn't really sure what I was supposed to be doing.

The Last Haven by Tommyno222 2017-05-05T16:06:33Z

The game is fun with some really nice graphics. However, as others have mentioned the camera movement is a bit jarring, and the controls can be a bit difficult to master. I also found that the background music only played in my right headphone(web version). Otherwise, very well done game.

Anthill Multitask by Asturk 2017-05-14T14:02:09Z

Great game with a really unique concept! The tutorial is excellent, it gives just the right amount of explanation and time to try out the concepts before it moves on to the next. I also liked the gradual build up to the multi-tasking, which seems very well balanced. With a little bit of polish and work on the graphics, and maybe some background music this could be a really great game! Overall, a very well done game, congrats!

The Morix Colony by Somnium 2017-05-05T17:10:46Z

Interesting game! As others have said the writing is excellent and the game has a lot of potential. Well done!

Ant Forts by rplnt 2017-05-12T21:53:59Z

Great game, with some really addictive gameplay. The graphics are well done and the interface is nicely laid out. Overall very well done game!

Battle Ham' by BouDeSit 2017-05-09T09:40:13Z

A very cute game. I liked the style of graphics and sound, though they could do with some polish. The gameplay is good but does need a little work. For example, I'm not sure what the difference is between the units, is axe stronger than sword? It would also be nice to see how much units cost when you hover over them, and how long they take to make. Overall I think this could be a really great game with just a little polish, great work!

Shapeshifter: The King of A Small World by Rixud 2017-05-05T15:32:11Z

Fun game, controls could do with some refining, along with general overall polish. I also found myself getting stuck on platform edges quite a bit, where you can't climb up or jump so you have to fall off and try again which can be frustrating, but otherwise well done.

Save The Shrinking World by martins 2017-05-03T21:52:38Z

Interesting game, nice take on the theme, overall well done!

SUPER Space Barrel by aamatniekss 2017-05-09T19:50:18Z

Great game! Really well made fun game, that has great pixel graphics and sound effects, with nice smooth controls. Overall a very polished, very well made game!

littleBLASTplanet by gamepopper 2017-05-03T21:00:09Z

Cool game! Though I have to agree with others that the blocks fall too fast, making them unavoidable which can be frustrating, especially when you're heading to the escape zone and one decides to land on you.

It's a Small World, So Let's Crash It into Things by simonhutchinson 2017-05-07T21:21:22Z

Really cool game, simple but very fun! The graphics and sound effects were great, loved the creepy dark star. Overall, a really well done game!

Small World Sim by pyokoanarogue 2017-05-12T14:44:37Z

Cool game, I liked the retro style. It took me a while to figure out what I was doing but eventually got the hang of it. The goals were a nice touch, though as others have said I also got stuck on the get funds below $20 goal. Overall well done!

Here Be Fish by Diedickegg 2017-05-05T21:33:53Z

Wasn't sure if I was doing the right thing, then I became a god so I must have done something right :smiley: The graphics are very well done, and I liked the sound effects. Though I think the coins could drop a little faster. Overall, a very well done game.

Small Atomic World War by Kroute 2017-05-07T21:09:55Z

Cool game with a really interesting take on the theme. As others have said the controls need some work, I'd often find myself circling protons attempting to collect them. I think its currently one of the upgrades but it would be nice if you always pulled in particles towards you if you got within a certain range, to make collection easier. Overall, very well done!

EVO by shide 2017-05-03T23:00:02Z

Awesome game! The style reminds me a lot of the Civ series. I think the graphics are excellent, and the audio is really well done. I also liked the side missions that popped up, but it would be nice to have a bit more information on how to complete some of the tasks as some seem a bit vague. Overall really well done!

Small World Fighters by noddingTortoise 2017-05-01T20:47:27Z

@themonsterfromthedeep @mox Thanks for playing!

I agree that the weapon system does need some work, I was thinking of giving it an overhaul for the post jam version. Possibly adding weapon pickups, with different weapons having different ranges and abilities along with limited ammo, whilst also nerfing the basic weapon's range and rate of fire. Hopefully this should prevent spamming, whilst adding some more variety to the gameplay.

@themonsterfromthedeep Regarding controls, I agree it can get a bit confusing when you're on the bottom of the level. During the jam I tried an approach where the controls flipped based on position, but at the time it felt a bit clunky and I didn't have the time to make it work so I went with the current approach. However, now that I don't have to worry about time I'll look into this for the post jam version. Also just to note the AI is just a placeholder for Ludum Dare so that people can play solo, though I might try and refine it a bit for the post jam version and try and make it a bit more challenging.

Small World Fighters by noddingTortoise 2017-05-03T21:03:54Z

@gamepopper Thanks for playing! You can play vs AI by adding AI player bots during the player join screen. Though they are a bit basic.

Small World Fighters by noddingTortoise 2017-05-05T11:04:34Z

@generictoast Thanks for playing! I'm currently reworking the weapon system so hopefully dodging bullets will be a bit easier in the post jam version, though I might try adding some platforms as well. Regarding player identity, a small arrow above each player's character has actually already been implemented to the post jam version of the game :slight_smile:

Small World Fighters by noddingTortoise 2017-05-07T11:41:22Z

Thanks to everyone of playing and leaving some great feedback, you guys are awesome!

@chuck-zelvis Thanks :-D I like your ideas, I hope you don't mind if I try one or two of them in the post jam version :-)

@tat2tim @codechomper @sokette @hlavik Thanks :-) Yeah the jump is a bit sudden. It's a result of trying to make the characters feel weighty and responsive, rather than light and floaty. However, because of this even though it's supposed to have a smooth ascent, due to the amount of force applied when the character jumps it just ends up looking like they have warped there. I'm planing to look into this for the post jam version, and hopefully find a good middle ground between weight and smoothness.

@fiery-squirrel @cvetk0 Thanks! The shooting is currently being reworked for the post-jam version. Playing around with a couple different approaches, though I think I'll be having it so that the jam weapon becomes a basic/default weapon, with reduced range and a higher cooldown, this will hopefully reduce the spamming. I'm also trying to implement limited use weapon pickups which will add a little bit of variety.

@valiap Thanks! I'm hoping to add a couple of skills to the players along with pickups for the post jam version. So far the only implemented new skill is a punch mechanic, which will probably need some refining. I like the idea of a shield that reflects bullets, I hope you don't mind if I try this idea out :-)

@kroute Thanks! I agree that the controls could do with some polish, especially keyboard input.

@sean-s-leblanc Thanks for the feedback :-) Regarding control, I wanted to have it so that the control point would stop spinning every now and again so that there was a stationary point for players to fight over before it would begin spinning again. However, I just ran out of time during the jam, though this is something I'm hoping to implement in the post jam version. Thanks for finding that menu glitch, are you using an Xbox360 controller? And which platform are you playing on? As I can't seem to replicate the glitch myself, though I will look into trying to fix it.

Small Obstacles by digitaldude555 2017-05-12T15:51:51Z

Cool game, I liked the graphical style and felt that it had a nice variety of puzzles. However, I feel that the controls could do with some tightening, in the first puzzle I kept sliding of the side when trying to dodge the bullet which was frustrating, though this could be a design choice. Overall, well done!

PixelWorld by Dom Harris 2017-05-05T14:32:01Z

Very cool game, graphics and effects are awesome, and the procedural generation is nice. I have to agree with others that the keyboard controls need some work(played the web version). I also found enemies quite hard to spot with all of the effects but that could just be me being bad at this type of game. Overall, very well done game.

Grow Little Planet by jin47 2017-05-08T19:02:13Z

Cool game, had a very zen feel to it. Could maybe have done with a few challenges, but otherwise a very well done game!

Bamboo Life by candlesan 2017-05-05T17:53:11Z

Awesome game, I think this might be my favourite so far. Played until I got the trophy, then continued to play more, I think I could play this for hours :-D The graphics are really well done and fit the style well, and the gameplay is excellent and very well balanced. Though it would be nice if you could move the camera around. Overall an excellent game!

Pollux by fatPenguin 2017-05-08T18:48:55Z

Cool game! The graphics and audio are great, though as others have already said the controls need a bit more work. Overall, very well done.

A Giant Hitch by GenericToast 2017-05-05T11:06:56Z

Really cool game, with some really good humour, I loved how the windows smashed and monitors bounced when the player jumps. The mini games were great, simple but very fun. I think the audio could do with some more work, but otherwise overall a very good game.

Shrink by Shamps 2017-05-12T17:14:07Z

Cool game, the graphics and audio were good, and the voice acting was a nice touch, adding to the overall theme and atmosphere. I think the controls could be refined, not sure if it was just my mouse but the camera seemed a bit too sensitive/fast. Overall well done!

Moped Mayhem by Meenners 2017-05-12T16:30:14Z

Fun game, I felt that the graphics and music went very well together and with the game style in general. I like the achievements and score, these add some challenge and replay value to the game. Overall very well done!

Mind The Gap (First Ludum Dare) by Izunah 2017-05-05T17:00:10Z

A challenging but fun game. Took a few tries to get the hang of the controls, and as others have said the aiming needs some work, also some background music would be nice. Overall a very nice game, and congrats on your first Ludum Dare.

Angery Ships Only by adrisj7 2017-05-16T18:01:35Z

Cool game with a really fun and unique concept! The gameplay is simple, though I had to view the tutorial to understand what I was supposed to do, but is also challenging to find the right combination of parts and ship numbers. The graphics and sound are also both very well done. Great job!

Booster's Day Out by paulstraw 2017-05-12T16:08:05Z

Great game, challenging but fun! I loved the graphical style, especially the explosion effect when you crash, and the changing text at the start is a great touch. However, I have to agree with others that the game is a tad too hard, not sure if I even made it half way, though this could just be me being bad at this sort of game. Overall a great game, well done!

Minor Alternative Destroyer by wolderado 2017-05-14T12:04:49Z

Cool game, simple but fun. It can get quite tense as your score goes up, just one miss-timed jump and its all over. The graphics and sound are both excellent, with some nice variation between levels. Overall a very well made game, congrats!

K.R.A.B.S. by limejuice123 2017-05-05T15:01:58Z

Fun game with great graphics and audio! I did find it hard to see player one's score when they're at the top of the screen, but otherwise, a very well done game!

STACK by Doc ill 2017-05-12T15:35:01Z

Really fun game! I had a lot of fun with this game, the graphics are well done and the music is excellent. The controls need some refining, especially the jump which felt a bit too floaty The scroll would also miss/jump over some objects I had collected, but this might just be an issue with my mouse. Overall a very fun, quirky game, well done!

It's a Doll's World After All by glenugie 2017-05-14T17:04:13Z

Cool game, the music and sound effects make the game very atmospheric and creepy! Took me a while to figure out what I was doing and what the different game objects did, but With a little polish this could be a great game. Great job!

Landshift by undefinist 2017-05-12T16:40:39Z

Cool game, with a nice simple to play but challenging to master vibe. Overall a polished game, Well done!

Rock Hammer by Airman4 2017-05-03T21:56:02Z

Cool game, I liked the style and graphics, though I found it a bit hard to hit the target at times.

The Fleas In My Head by cenullum 2017-05-12T22:06:38Z

Interesting game, I loved the Gameboy aesthetic. As others have already said the HUD was a little hard to read, and the blood could be made a little more obvious. Otherwise, well done!

FREEDUMB! by Brothers Arcade 2017-05-03T21:14:39Z

Very interesting game, with an interesting mechanic. Though I did find it a bit hard to tell which city I needed to liberate based on the twit feed. The game also seems a bit short even when you hit the correct city. Overall well done.

Alien Ant Wars by Fallayn_and_Kesnek 2017-05-15T19:45:34Z

Cool game, loved the style and background music :-D The game isn't particularly challenging, but it's still fun sending ants with lasers to fight. I played the WebGL version and have to agree it could do with a fullscreen button. Overall, great game!