Running the Marathon by gamepopper 2017-08-01T18:15:57Z ♥ 4
I liked the art style, and I wish I could learn from you to keep it simple. While not overly complex its simple, straight forward, and doesn't need to be explained. I did find the sounds to be repetitive though, but decent job overall.
LD43 — Sacrifices must be made (27)
Catapoultry by Eric777 2018-12-31T17:49:40Z ♥ 1
Simple but fun mechanics, had a good time played. Good job.
Shine by Jackson_makes_games 2018-12-30T01:13:06Z ♥ 0
I found the progression of the game to be brutally slow, I was worried it wasn't ever going to get challenging; and it never really did until in wave 5 when I got utterly swarmed by 4 shield red balls; I'm not sure if that's an intended death or a bug that spawned a massive amount of enemies. I liked the concept a lot, and while simple thought it was executed well; good job.
Sheepy by FROG5TAR 2018-12-30T01:05:32Z ♥ 0
I highly disliked the perspective for the game with the dragging and dropping of the sheep, I found it quite difficult to know where my sheep was going to go once I dropped him. I almost would have preferred the shepherd picking up the sheep and carrying it to the current setup. On a more positive note however I really enjoyed the art style of the game, and it fit the theme quite well; great job.
Blast Ant Omega by 302_Dave 2018-12-30T00:59:50Z ♥ 0
Really enjoyed this a lot, definitely one of my favorite games this Ludum Dare; I'm glad I downloaded and installed Java to play it. I liked the art as well as the music a lot; my only real gripe was the game was extremely easy for quite a long time. The first challenge that I came across was racing the two green ants to kill them to 1. save the brown ants, and 2. kill the ant on the block to open the path. Fantastic game for sure.
Sunset Empire by Aggrathon 2018-12-30T00:38:23Z ♥ 1
Overall enjoyed the game, found it extremely easy, I lost a couple times from not paying any attention at all to piety. I'm not 100% the benefit I was getting from attacking the enemy places but it quickly happened that there just didn't seem to be a challenge at all. I think the art worked well for what you had to do; but was overwhelmed by the choices at my disposal.
We The Believers by kiv 2018-12-30T00:28:21Z ♥ 0
I had no idea what I was doing... sometimes people blew up, sometimes a giant Twitter appeared in the sky. Sometimes the sky even rotated around all funky. Interesting concept, would have like a bit more direction; and like a previous poster said would have been nice to drop both food and water so that you could satisfy both those needs at once; but I suppose that the price you need to pay for waiting till the last minute to keep your followers alive.
Eztli by lilkrit 2018-12-29T20:38:42Z ♥ 0
I would have liked to have a small tutorial for the controls of the games, maybe even a splash screen that was like "push this to pick up". Thankfully it defaulted to E like a regular game so it wasn't over difficult. Sound would have been great, but taking on a 3D first person game for a jam is a feat in and of itself, so I commend you for the effort.
The Shrining by Hunter Towe 2018-12-29T20:30:33Z ♥ 1
Interesting game for sure, I enjoyed it the first time through but didn't really want to do all that walking around again in order to try for the other endings. I think the highlight of the game was the story for sure, good job with the game.
Dead Weight by block97 2018-12-29T19:56:10Z ♥ 1
Awesome idea, I really enjoyed this game a lot. I think the fog of war was a tad excessive, but it worked to create some really interesting puzzles with your eyes and body parts. A few times I was thinking to myself "how in the world do I solve this?" and thankfully the game is intuitive enough that you get an idea, and can try it, and it can work. You did an awesome job
Price of Power by Hilvon 2018-12-29T19:34:28Z ♥ 1
I would have killed for a tutorial or a better explanation on the fly on how to play. I figured out how the sacrificing to play cards part of it all worked out but I never seemed to damage the opposing player and I couldn't figure out how to activate abilities even though I could afford them. Good job on the finishing the game though. Some sort of difficulty ramp up would have been nice as well.
Don't Take my Stuff! by OrionDark7 2018-12-29T19:26:29Z ♥ 1
Game ran fine, but then it started to lag uncontrollably up to the point of just not moving at all. In the background cmd window it kept spamming something about sRGB profiles.
Odie Brought Mom Flowers by Psychedelia 2018-12-29T19:22:20Z ♥ 1
My mom really enjoyed the dead flowers I brought her.
Wolf Trouble by Bonelazy 2018-12-29T19:08:56Z ♥ 0
I thought the graphics and the idea of the game were great overall, however I highly disliked the shooting mechanic. I would have liked a more accurate shooting style that wasn't so bloom based. Or at the very least having no bloom at all with the first shot. I was really bad at decided whether to make more sheep or to make money; and as a result kept dieing on the 4th/5th nights. Great job on the game
Puppyups by commanderstitch 2018-12-29T19:01:25Z ♥ 0
You were right, I didn't feel the theme, but that isn't always the most important thing. Making and finishing something is paramount; having two players was a nice addition to the game. I found the actual game screen to be overwhelming with the dogs everywhere, and I didn't managed to collect many as I kept grappling into the walls; wish I could have grappled in more than the four directions. Well done finishing the game!
Elektrix by GameWolves 2018-12-29T18:41:44Z ♥ 1
Liked the game, took a little bit to understand what I needed to do, so I re-read the description and looked at the screenshots and had an 'aha' moment. I enjoyed the art style, and like the management of moving away from the generator and coming back to it for energy. My biggest gripe was I wish it was easier to move the battery around. I think a 'tether' style mechanic would have been really nice, maybe trade off energy / speed to drag the battery around with you. But overall good job!
Duof by island-jam-2-group-3 2018-12-29T18:28:58Z ♥ 0
Game played fine, I wish there was a bit more definition in the background or some land marks when you are not near the edge so you can 'tell' you are moving around. I had a little chuckle when your mechanic was similar to my games, as a result the mechanics came very fluidly. For awhile I thought I'd never die in the game but slowly but surely my life drained and I got a game over. Great job with the game.
Fridge Raider by BytingGames 2018-12-29T18:19:36Z ♥ 1
Overall I thought this was a neat concept, I think I would have had a much better time if there was an easier way to distinguish between the salty and sweet foods. I had a really hard time 'killing' my student, as I'd go on a good streak of damaging him then be confused as to what other foods might harm him.
CaveSlime by YiNian 2018-12-29T18:01:58Z ♥ 1
I didn't like the controls at first but sort of got used to them after a little bit. I liked the idea of a lot but I didn't end up finishing it because some of the parts got a little bit frustrating due to the collisions in the game. I think the game fits the theme fantastically and for your first entry I think you did a great job overall.
Escape from Arex by Hare Software 2018-12-29T17:42:23Z ♥ 1
I enjoyed the game quite a bit and liked the graphics a lot. I found it a bit short, and I also found it quite difficult, I think a laser sight would have gone a long way, the drone fight sequence felt awfully punishing after the first room. Overall thought it was well done, good job on the game.
Sacrifarm by martincohen 2018-12-05T02:23:50Z ♥ 1
Really simple, really straight-forward, really fun. I loved the art, the music, and the gameplay loop for the time I played it. I found it a little too easy, and would have loved to see a bit more of a challenge but overall I had a great time with this game, ended up playing it far longer than I had expected to when I first started. Great job!
Dwarf Climbers by Sky 2018-12-05T02:14:20Z ♥ 1
I mentioned this in the comment of another title as well, but I personally dislike the donation popup for downloading of a Ludum Dare title to play and review. Anyways...
When I saw you had to control two dwarves at once, I was thinking "Oh man, this is going to hurt." But turns it felt great, I had no problems navigating both dwarves around and the controls reacted well and were fluid. I was immediately disappointed that obstacle didn't block your string, I really feel that would have taken the game over the top (no pun intended); as in it's current state it's pretty easy, and I didn't really see any sacrifices being made, besides maybe giving up a gold patch here and there. I liked the graphics a lot but there was weird artifacting going on with what I presume to a missing texture for the unclimbable parts of the mountain.
Overall had a good time, played it a couple times to beat my highscore, best I did was a 57, but I never really went horizontal much if at all. Good job.
Diver by TimBeaudet 2018-12-05T02:03:02Z ♥ 0
I really felt the game lacked some atmosphere that could have been gained by even a couple sound effects. I didn't understand what I had to do and I would have loved to have seen even just some text telling you how to play the game initially (use the arrows). Once I hit a bunch of random keys and found the arrows keys controlled movement I took the to ocean, collected 5 coins and won the game... not sure how I won but I did.
Volcano Island by Arvejeitor 2018-12-05T00:59:42Z ♥ 1
Enjoyed the game quite a bit, once I caught onto the pattern mechanic it made the game a lot easier, just boiled down to a memory game. I found the graphics very quaint and fitting; I think while the sound isn't being rated on that the music and sound fit very well with your art and the game. My only real gripe with the game is it seems the redheads are rarer than other spawns and there was a lot of downtime waiting for the spawns. I kind of wish the game prioritized the people in your 'queue' as it were. Good job with the game, I'm glad I checked it out.
Threadpoint by mike_inPrinciple 2018-12-05T00:48:04Z ♥ 2
Wanted to get this out the way first: Just a personal issue, but I didn't like the fact that you have to go through the donation screen to download the game. I really feel like that should be disabled on a jam game, but anyway, on to my comment..
Once I got in the game, I had a ton of fun, the game feels really well polished and is genuinely fun to play. The game however I found to be too easy, until it wasn't; you rapidly approach a part where you are moving so quickly it becomes incredibly hard to dodge obstacles let alone process what is happening. I thought the game was visually pleasing, and the music I enjoyed a lot; I think you guys did a great job.
Mindu's Hope by Bendev_Games 2018-12-05T00:31:25Z ♥ 1
I worried early on that the game was going to be too easy, then I quickly hit a wall that I personally couldn't overcome and I was like "This is what I wanted." Fun game, I love grappling mechanics, it took a bit to get used to the swinging but once you get it working for you it plays really well. I'm not sure how many levels there are in total or how close I was to beating it. While you sacrifice a lot of mindu's I didn't really feel punished at all for doing so; so I might have thrown a few hundred or so into the pit for fun.
SmallCult by AlexKishchinskiy 2018-12-05T00:21:53Z ♥ 1
I clicked on the tutorial button but I wasn't sure I actually got a tutorial because it felt like I just hopped into the game; and it didn't explain really how to do anything. I got the gist of what was going on, very reigns like; I managed to get all my god to max support but my people lived in extreme fear and I lost... ah well such is the life of a cult ruler. Interesting game, I think it fits the theme well, but I would have liked more to do than just make offering, especially since you offered an expansion screen with lots of stuff to potentially click on.
Mary had a sacrificial lamb by Nikolaj 2018-12-04T03:52:06Z ♥ 0
I browsing on my phone looking for playable games. Came across yours, thought it didn't work until I saw your comment on landscape. Nice simple game, a bit too easy but kudos for making a game that also runs fine on mobile.