FoonLudum Dare ExplorerUsers → Bendev_Games

Bendev_Games

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201843Sacrifices must be made👥Mindu's Hopejam4323.523.543.473.772.973.362.973.26
201740The more you have, the worse it is👥Disk Overdrivejam9113.063.003.132.523.113.152.402.54
201738A Small World👥Brawlljam

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Bendev_Games

LD38 — A Small World

Timeless by Chaseplays 2017-05-02T17:27:26Z

Awesome game! Very well executed in every aspect. Played till the end and wanted more levels. Level design on point and the visual feedback of the apples like others said added a nice atmosphere to the game. Congratulations!

Space Turtle by Sebastian Lague 2017-05-01T19:50:03Z

The gameplay is simple but very solid and responsive. The music fits well with the game and make a relaxing experience. I think the yellow multipliers should be a little bigger, had some difficulties finding them sometimes.

Great game!

Step-Squish by NumNumDude 2017-05-01T19:57:58Z

Simple, fun and polished game. I think you could make the feet come more randomly, the times i played it seems it always did the same thing so it was easy for me to know what to do.

Great game overall, congratulations!

Space Hummus by dietzribi 2017-04-28T19:08:32Z

Great game! The mechanics are well made and used in a innovative way in my opinion. Maybe it could have a little more thought into the map design, half of the maps i ended jumping from the start to the finish, but hey that was fun too!

Hibernaculum by redpanda 2017-05-01T21:20:31Z

What a great concept! I really liked the rotating mechanic very innovative! The art and music are beautiful and fits the game really well.

Great job, keep working on it!

Small Survival by Fengol 2017-05-01T20:55:30Z

It is a cool concept but for now it is a little unplayable. The only thing i felt that made something was punching zombies.

Keep working on it! It can be a great game

This world is mine! by Sergigd 2017-05-01T21:07:48Z

Very fun and beautiful game. Loved the art and the music, the gameplay is really polished and brings well the experience of a AW game. I missed some feedback on turn pass and health bars, specially the health bar.

Great game, keep working on it!

The End and the Beginning by Zitao YE 2017-05-01T20:52:09Z

The controls could be more responsive and the shooting intervals were inconsistent sometimes. The music was awesome and created a cool atmosphere but the controls ended killing a little of the experience for me.

Good game keep working on it!

Brawll by Bendev_Games 2017-05-01T21:02:38Z

@for-science It is one of the valid strategies yeah! Great to hear you had fun :D

Brawll by Bendev_Games 2017-05-07T07:36:50Z

@r8berto @kalabasa We tried playing with faster movement and less momentum, but we (2 of the 3 members of the team) felt that going "slow pace" was better for the player since it gives him more opportunities to react at higher difficulties.

@weaverdeveloper Actually the red wall doesn't have a collider at all! We made it this way because it felt good knocking out an opponent with the wall debris.

Thanks so much, everyone!

A World In Her Eye by OrbitalBlueprint 2017-05-01T20:44:58Z

Great game and beautiful art, specially when you are going from one planet to another. I was a little lost, like didn't know where to go or what to do, but in some way it created a more unique experience.

Great game!

M^3 (Moon Mining Manager) by KnightOwl 2017-05-03T00:50:26Z

I really like this concept and its a good first jam entry, keep the good work! i missed some music and sound effects but its ok :)

A World in a Shoebox... by Articulated9 2017-05-01T20:09:59Z

Hi, i could not figure out how to play. I clicked and pressed all the buttons on my keyboard but nothing happens. Maybe some incompability problem? Could you post some instructions about how to play? I think that would help.

Thanks!

Murder Mitosis by _for_science 2017-05-01T21:01:41Z

Took some minutes to figure it out how the game works but when i did it was a really fun experience. The mechanics are really great, the art and music are well made and fits well with the game.

Great job on the game, keep working on it!

Big Ship on a Small World by Samcam 2017-05-01T21:12:24Z

The idea is good but i had some problems like planets not showing and texts not fully showing up.

Keep working on it!

Naziverse by furazin 2017-05-02T01:52:09Z

I liked how I needed to master the timing of the bullets to fall down from the barrels and pigs. Maybe you could expand on that, like bullets coming from different heights and faster and stronger jumps to make the game more dynamic.

Inside the buildings, when I touch the right side wall, the scene resets. This was quite annoying for a minute because I thought that I needed to get through the room to continue.

Graphics, sound and music on point. Good game!

More than a Pixel by CAREFACE 2017-05-01T21:41:02Z

Nice game! It surprised me when the player changed character after each world, really cool idea. The art fits the game well and the music is very cool too. Two things that bothered me a little was a couple leap of faiths and after the player landed on ground felt it has some milliseconds delay for the next input.

Great game overall keep working on it!

Natural Killer Prototype by kr4ft3r 2017-05-01T20:22:06Z

Smooth controls and a innovative game. Had some hard time at the beginning figuring out what exactly i was supposed to do, maybe a smoother introduction to the mechanics would make the experience a lot easier. I loved the idea and congratulations for making such a innovative game!

eiland by rubna 2017-05-01T20:06:47Z

Great game, really fun experience. Could not figure how exactly was i supposed to get the key though, eventually all the bird fell down and i picked the key, but i didn't understand why that happened. The mood was really unique and fun.

Great game!

Food Force by Kinjin 2017-05-01T20:32:47Z

The art and game is cool. I missed some audio on the game and some kind of score or health, didn't know if i was about to die or if i was even doing things right. Some kind of feedback to the player while playing would make the experience a lot better.

Great game overall!

LD40 — The more you have, the worse it is

Cat Clicker by Mr.MadCat 2017-12-14T01:32:10Z

Nice game! i really feel the theme hehehe, i missed "auto things" like auto cleaner or auto feeder but i think it make me feel more the theme. Also, nice musics, the change in dynamics related with what happens in the game was very good! Keep up the good work!

ArenaBots by Lazzor 2017-12-08T00:48:07Z

Very nice concept, i too missed the feedback(audio/ visual) when you hit the enemy and when lose health but i really enjoyed it. Keep the good work!

Roger Wolci- And The Labyrinth Of Slowness! by WbrJr 2017-12-05T22:36:24Z

The art is really well made and fits well in the game. I think the camera would be better if you let some angle to it, the alien seems like a blue circle from the actual perspective. I didn't understand the fire shot by the aliens, sometimes followed me sometimes don't maybe it's a bug. Great job overall!

Tetripitalism by chadrbanks 2017-12-08T00:00:18Z

Nice Tetris twist. It was indeed kinda funny to see that moving and flipping costs money, and always good to see dedication to include a "Mute music" button (although the music was great).

SpaceBallz by The Triumvirate 2017-12-08T02:02:00Z

I liked the concept, i really suck at this game but i can't stop playing, also neat effects in the menu.Keep up the good work!

Last Ticket by Luciax 2017-12-06T03:46:29Z

I liked the atmosphere instantly when I opened the game. The music, art and storytelling contributed to it. I enjoyed the concept, but the gameplay was so unforgiving with the small landing spots between spikes and the attack spam from the enemies. Promising game!

LD43 — Sacrifices must be made

Puzzle Kids by jsmars 2018-12-05T22:10:36Z

Cool concept, really original. I don't know if it was intended but the first puzzle i cleared without even putting all pieces in the canvas. I think the controls could be better disposed, don't know if i did something wrong but i played with WASD and walking, picking puzzle pieces and rotating them are too close, it made the controls a little confusing. I wish the puzzle pieces resolutions were also a little bit higher, it was hard for me to undestand them at first glance.

Cheers!

Winter Is Coming by nek0las 2018-12-05T22:02:56Z

Really cool concept. It wasn't really clear what i was supposed to do at the beginning. Maybe make it more clear in game what everything means would help a lot.

Cheers!

Lab Animals by skiddings 2018-12-05T21:45:58Z

Very well done! I really enjoyed the different enemies and learning their patterns, because of the nice difficulty level. But I only used the health regen power up, didn't need the others. And always nice to see a "juicy" game! Screenshake, big bullets, etc. Nice graphics too, but I wish the protagonist was more pixelated, like the rest of the game. Nice work!

Hostage Situation by MaxencePlou 2018-12-05T22:13:44Z

Great artwork. But I got stuck several times trying to climb the ledge before the fire, and the height of the jumps was changing drastically. Could not get past the fire.

Cultist by Pyrate 2018-12-05T00:29:03Z

I really liked the idea! I was kinda lost at the beginning, a little tutorial could help a lot. And the music is kinda whimsical, it added a little humor to the game, if it was intended, congrats! Overall, it could be a real cool game with more time and refinement!

Coyote's Satiation by boblova 2018-12-04T23:55:55Z

I liked the concept of gathering resources while trying to escape something. It made me look at the map and plan my routes to avoid being caught. But the controls could be better. It is hard to spam E while walking with WASD. If instead of WASD you offered the arrow keys as an option, that would not be a problem. Also, I think it would help if there was an indicator of how much resources you need for the next craft.

A Sworded Tale by Snowdrama 2018-12-05T00:20:24Z

I'm in shock by how much you guys made in so little time (and made it well!). And a great take on the theme on top of that. I agree with @metalfox-dioxymore in making the character a bit faster to better explore the map. But overrall an incredible game. Great work!

The Life Goes On by Dino_jr 2018-12-05T00:42:25Z

I dig the art and the concept is pretty cool. However it took me a long time to realize that enter was supposed to make the person to grow. And the baby-making could be improved, I lost the count the times I had to reset because my last girl would give birth to a man and there was no one else I could sacrifice and help the other (especially on the first level when it's introduced).

Offerlings by eldogg 2018-12-05T00:40:33Z

Wonderful voice acting!!! It REALLY adds tons of personality to your game! I liked how you made an intro and added the instructions inside the game itself as a Wikipedia page, lol. As a point of improvement, maybe the camera? It felt weird to control. Really good game, nonetheless! Keep it up!

Platformer.txt by Hugo kieffer 2018-12-05T22:32:22Z

Cool and creative concept. I struggled a little to move the files back and forth while testing. I am sure that with more time to create more features and work on the level design it will become even better, keep working on it.

Cheers!

CUTE ROBOTS by rpgfaker 2018-12-05T00:10:54Z

Loved the art! Really got me into it!

I liked how you made the resource the gatherer unit, it's really a good twist in the rts genre! With more time and polish, I think you could do really good game! I think you could improve the game-play by making it more intuitive, maybe? Giving the player more rewards and maybe making it more challenging?

Really nice game, nonetheless. Keep it up! :)

Atomic Lifetime by Kaish 2018-12-05T00:25:09Z

Good game overall! :) I really enjoyed the concept and how you implemented the theme into your game! With more time and polish, i think you could turn it into a great game! Keep it up!

King's Last Stand by Pukami 2018-12-05T21:24:24Z

Very cute! I didn't feel much remorse in killing the lil Astras tho, haha. But i sure had fun mobbing and AoEing those (also adorable) monsters.

As of improvement, I think that tweeking the vertical movement would do great (as the player move a lot faster when diagonally moving). I didn't feel much punishment as I made mistakes, maybe decreasing the player HP and increasing it's movement speed to balance the previous nerf? What do you think?

I had fun playing it, nonetheless. Good job and thank you for making'n sharing this adorable game :)

Views by arnau 2018-12-05T21:42:20Z

It would make a good mobile with more time and polishing! As of improvement, what if you make it more rewarding? Like giving the player more scoring if he precisely cut the glowing line without hitting the non cuttable ones, for example! Maybe also adding power-ups and juicy sounds/animations when you successfully cut the building, it could do great. What do you think? Nice work, tho. Keep it up :))

Bloodlust X by Mitch Cutler 2018-12-04T23:54:09Z

Really liked the atmosphere of your game, felt like i was playing a horror game right from the start. The graphics and the style fits well with everything. The sensivity, for me, was really high it was difficult to control my character. There was also a bug that some black boxes (?) were blinking behind me. I ended up dying while opening doors for my first two runs, maybe make a little easier at the beginning hehe.

Cheers

Dungeon Sacrificer by Ancalagon 2018-12-05T22:41:14Z

I really liked the sound in the game, the combat was the lowest point but this is ok for a jam game, and i think the sacrifice theme was nicely applied. Overall a very good game, keep up the good work!

Aztec Blood by ElFunck 2018-12-05T21:32:06Z

Loved the art and the sound of your game! With proper time and development it could turn a great Incremental/idle mobile game :)

Keep it up!

Slimy abilities by kinuni 2018-12-04T21:40:49Z

Hi, congratulations on finishing your first game jam! Your game has a cool foundation, mechanics are on point, it feels good to walk, jump around and they feel very responsive. There are some things I think you could improve to make it even better. In my opinion the camera is too close to the player, I could not see what was close to me, and in the first jump I had to do a jump of faith to reach to the other side because I could not know if there was something there. I think it would be better if the shot went in the direction I clicked, if I clicked to the left of my character I was hoping that the bullet would go left and my character turned, but it did not happen and it was a little confusing at first. It's cool that you implemented two type of weapons, but it was not clear to me the difference between them at first glance, since the only difference between the two are their colors. The last thing I think it's cool to mention is the hook on walls, they feel great to use but since they are very small and they are the same color of the walls it took me a while to figure out it was not just visual and it was actually supposed for me to hook there.

Great game overall man keep working on it and have fun.

Cheers!

"Heretiks", just a day at work... Killing some people. by Leothil 2018-12-04T23:58:17Z

Hey there! Cool experience here, it is not heavy in gameplay but i can see where you were aiming for. Great graphics, sound effects and an overall mood. Maybe give the player more things to do in the game so they can interact more, i think it would improve a lot. Great concept.

Cheers!