FoonLudum Dare ExplorerUsers → clegamecoop

clegamecoop

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201738A Small World👥Tiny Hadron Colliderjam5493.093.003.313.063.213.321.642.69
201532An Unconventional WeaponMonuMENTALjam8292.832.792.783.783.213.183.552.6839

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by clegamecoop

LD32 — An Unconventional Weapon

Lickitank by Beanalby 2015-04-28T23:38:00

Ahahaa that was pretty clever. I found myself getting a little warn out a little ways in though. I only got to the part where there are two of those orange tanks. I couldn't figure out how to get to the next part and I died a few times.

I gave you a 2 for the theme because while the tongue mechanic is interesting, it was used more as a tool than an actual weapon. Maybe it was used as one later on, but didn't see it where I was. Either way, not too bad. Pretty good concept.

--David Mckee (ViRiX)--

Sisterly Struggle: UnCONVENTional Weapon by Libipl Joe 2015-04-28T23:25:00

For only having a few hours, it was ok. I liked the area you were fighting on and it was pretty simple to pick up. I liked the word play in the title as well.

--David McKee (ViRiX)--

Valley of the Farting Unicorn by CartoonJenn 2015-04-28T23:46:00

LOLOL! Reading the description made me burst out laughing. I actually really liked the clean graphics; Particularly those spinning flowers although I was kinda bummed I couldn't destroy those. You had a 2 in Audio because there was only one sound effect. Maybe you could've changed the pitch for larger objects? Meh, oh well. I also liked the little particles and thigns that poofed up when you farted and when you walked.

My Little Pony: Farting is magic. YES!

--David Mckee (ViRiX)--

Star Driller Ultra by Omiya Games 2015-04-27T22:31:00

I actually enjoyed playing it. I got to level 10. I enjoyed all the pretty colors and particle effects. xD It was fun and easy to pick up plus I could use the controller which was a plus. The sound effects and could've been a little better, but still a pretty fun game.

--David M (ViRiX_Dreamcore)--

bloodshot by rogueNoodle 2015-04-21T01:52:00

This was a great little game. It took me a while to get that the blood drained with every shot. A very intersting game mechanic! Nicely done!

Killer Librarian by chanko08 2015-04-21T02:38:00

That was actually pretty awesome and very clever. I got stuck on level 10 for a bi, but finally figured it out. Awesome job!!

God's Going to Cut Em Down by emmelineprufrock 2015-04-27T20:33:00

So I really liked this. It was very story driven which is something I haven't seen in a lot of other LD games. Even had some nice little twists like the bra under the bed. I think I played through each variation of the game and they went together seamlessly. Really liked the graphics as well. Didn't fit the theme at all, but still very cool. The annoying thing to me was the lack of music. You could have really upsold the aesthetic with matching ambient BGM. Even some small stuff like the "You hear rustling option" would have been complimented nice with actually hearing that rustling. But in general, awesome work. So far its actually been my favorite since it's been the most original to LD.

Logan Hayes

Swing Slash Slice by Jakub Koziol 2015-04-21T01:55:00

I like the top down concept. I would have like to see an non conventional weapon being used to slash with. The controls are smooth.

The Day of BEEkoning by ETKWorks 2015-04-21T01:25:00

I wish this was for mac :( looks great though. Like Bee Zelda!

Zombie Revenge Party by popcorn897 2015-04-21T02:30:00

I like the graphics a lot in this! Definitely fit the unconventional weapons theme well. It's pretty hard too, but mainly because of the reticule. I think I'd like it more without the reticule, but overall awesome work!

Uprooted - a carrot simulator by Two Scoop Games 2015-04-24T03:39:00

Love it. The mechanics are nice and simple which I love. The one thing that made it a little harder than necessary was the positioning of the carrot on screen. I think I would have liked it more if it were a little to the left. But in general, it's awesome. Audios all great too, very fitting :)

A Childs Night Terror by bossmojoman 2015-04-21T02:01:00

This was a fun litle game. I like the use of the blankey as a non conventional weapon. Nice work!

Roll Initiative by Lynx 2015-04-24T04:15:00

Good stuff guys! Really liked the graphics. Weird concept, but in a good way. Once I started understanding the gameplay, it made it a lot more fun :)

Craneo Loco by fabriciopfs 2015-04-21T02:21:00

I was a little confused at first at what I could and couldn't pick up. I could only find 10 of the 12 ghosts. The visuals were nice though and the music made me smile. Nice job.

Dylan Fries by electric_monk 2015-04-24T01:10:00

I really like this concept. I couldn't figure out how to get into the prision. I like this though, plays like a dark graphic novel.

Sand Blower by babilounet 2015-04-24T01:12:00

I like your take on the old snake game. Sand is indeed an interesting weapon. Reminds me of old Nintendo games. Would be fun as a set of mini game. Nice work.

Latvian Milk by Dreyan 2015-04-21T01:58:00

doh, wish this was html5 or for mac. looks cool though

THE REVENGE OF IMHOTEP by sawyerWeld 2015-04-24T02:18:00

this was fun, second level was hard core.

Tower Of The Screaming Bullets by PianoRacerCollective 2015-04-25T10:23:00

I liked the concept but it startsout with way to hard of a learning curve. lol That or I just need to get better a video games. Love the little animation details, like the smoke when she lands. -WK

Thug Life by ChaosRound 2015-04-21T12:02:00

Are those babies flying away toward weed Jesus? lol

MonuMENTAL by clegamecoop 2015-04-22T12:15:00

sorry we didnt have time to build out the tutorial. You selct a monument then you touch the other enemy monument that you want to attack. For example if I start as the Eiffel Tower, I then would touch the Great Wall and then select a weapon to throw. Weapons have cooldown timer. The icon with your Monument helas your monument 20% of your health. :)

The Swordfish Gun by huga 2015-04-21T02:41:00

For some reason, the game wasn't playing when I unzipped it. Not sure if that's on my end or not.

LD38 — A Small World

Anger Birb: World by Jezzamon 2017-05-15T23:43:43Z

Lol! Hilariously addicting game. But, I'd hit it smack on and it'd say I missed by 500+ miles. I actually really liked the gravitational affect, it made for easily replayable game. Good job, especially for on a plane! #GamesOnAPlane

Routine by Breno_M 2017-05-01T18:56:18Z

Really innovative! Nice job and the sfx and bg music fit the mood perfectly! Unfortunately, I had a REALLY hard time timing up the paths and took me a bit to figure out how everything worked in the first place.

My world by Erkberg 2017-05-15T22:10:22Z

A Sumo mechanic?! I loved it! Great job! It was incredibly difficult, though, so I'm surprised others had beaten it. Amazing job!!

Small World Simulator by Rialgar 2017-05-15T22:38:44Z

Really neat idea! I think a cool extension would be to allow the "player" to provide external influences like an asteroid impact or a solar flare and watch the effect play out over time. Very cool!

Angelic Design by Joror 2017-05-15T21:55:02Z

After I got going, I definitely enjoyed it! I think it would help to better explain the reason for building up the various races as well as indicate the final deadline for doing so. Other than that, great job!

Mallows World Adventure by geeitsomelaldy 2017-05-01T19:20:57Z

Neat approach! Definitely getting confused at parts where I think I should be able to use items like the shovel though. I really like your use of multiple countries! =)

Supermarket Sneak by Rick 2017-05-06T19:44:11Z

Lol, hiding behind plants, darting between aisles to avoid recognizable faces.... felt JUST like coming home for the holidays! HAHA! I LOVE avoidance/stealth games! I really liked the art style, the music and SFX EXCEPT the voiceover in the very beginning didnt seem to fit the rest of the game. Also, the movement around objects seemed pretty loose/distant. I would have liked to be able to move closer to some objects to hide etc. Otherwise, I really enjoyed this!!

coollapse by nicruo 2017-05-15T22:44:40Z

55s?!!?! Is that any good?! Very cool idea! Took me a second to figure out the goal, but really fun as soon as I did. Music was perfect. Some corresponding SFX for clear blocks would have been a great addition, though! Overall, great job!

Raven Delivery Service by DDRKirbyISQ 2017-05-06T20:14:11Z

Great music! Really interesting concept as well! I definitely enjoyed it, I guess I just didnt understand the goal of the single-player mode. Is it just to get as many as you can within the timeframe?

Hi Pluto! by nekoballs 2017-05-07T18:25:20Z

Very interesting approach. Unfortunately, I had a really hard time getting started on most tries. Also, I think some attempts felt like there wasn't a viable path. Graphics & SFX were very cool, though! Good job!

Neuroso by gamechoy 2017-05-06T04:42:28Z

I definitely like your art style! Unfortunately, the game hanged for me after the Shame encounter (when I touched his stuff). Other than that, very intriguing storyline! Would've liked to play more!

Neuroso by gamechoy 2017-05-06T19:35:04Z

@gamechoy Sorry, there wasn't any other indication other than when I touched the object, he got very upset and turned red, said something like "i told you not to touch my stuff" (sorry, it's been a few days) and then teh game froze and I wasn't able to move or click on anything. =/

Unnamed Space Project by Devastus 2017-05-01T19:27:40Z

The music fit the game perfectly! And definitely like the visuals and the approach. But, I had a hard time getting started without getting overwhelmed with the first wave. So, hard to get very far.

Space Aliens Are Coming by RealityCheck 2017-05-01T23:28:59Z

Interesting concept! Didn't understand at first that the mouse controlled both direction AND distance! At one point, though, the orientation of the player got a lil weird and he was essentially laying down and shooting (no worries, he's just cool like that). Nice job!

Little Fortune Planet by Flaterectomy 2017-05-01T23:50:21Z

Loved the art style and the game in general! great job!

Dwelling by aeveis 2017-05-06T19:12:57Z

Wow, this is great! I really enjoyed it from the start and the art style and music are fantastic! Unfortunately, it ended up getting pretty difficult pretty quickly and I wasn't able to figure out the right combination to advance more than halfway up.

The World of Zolcraft 🌎 by nervous-composers 2017-05-01T21:13:41Z

Lol! Nice original take on the theme!

Binary Glitch by JOrbits 2017-05-01T19:30:41Z

MacOS post-jam build wouldn't open. =(

Greyer by ccglp 2017-05-16T17:35:15Z

Solidly disturbing. But, pretty sure that's precisely what you were going for. I think the first couple of mobile events came and disappeared before I could read them the first time around. Otherwise... it is what it is?

Scaleshifter by loveapplegames 2017-05-06T04:35:03Z

Very cool approach on the theme! Shrinking and growing reminds me of Spore. I think the energy drainage made it a little too difficult, especially at first. But, great job!!

River Flow by slowian 2017-05-15T22:58:50Z

A very neat, challenging puzzle game! I loved the background music and SFX, they definitely added to the overall mood of the game. I felt frantic almost right away! Perfect! =) Great job!

Pie Planet : Octopus flavour by Bomb-X 2017-05-16T17:16:44Z

Loved it! Only problem I had was how small the resource meters and menus were. It was very difficult to read so I was constantly guessing at both the requirements to build and the resources I had available. Great job, though!

Aim for the Star by NightShadow0 2017-05-16T16:56:12Z

Great game! It's like planetary putt putt. I love it! Would definitely love to see a full game made out of this. Awesome job!

Game of Worlds by Shurty 2017-05-01T23:37:32Z

Great art! But, yeah, I was a bit confused at first too. Was there really only the one goal? To reach the exit at night? SFX could use some balancing. ;)

Grow Little Planet by jin47 2017-05-06T18:19:07Z

Nice job! I found it a little slow to start, though.

Bamboo Life by candlesan 2017-05-06T21:13:00Z

Lol, yeah, apparently there's a boundary on the bottom?? HAHA! Great job!! Literally played this for the past hour or more. Wish there was a unit to auto pickup the "soil". Then you could be in complete autonomy mode!Screen Shot 2017-05-06 at 5.09.22 PM.png

Pollux by fatPenguin 2017-05-06T18:09:47Z

Great job, can't wait to play more!

Missing Lands by potatolain 2017-05-06T19:57:05Z

Yeah, really impressed! Web version worked great for me, no lag at all. Loved how collecting pieces unlocked portions of the existing level. And it was definitely challenging (in a good way)! Great job!

A Brief Retreat by Jakob Willforss 2017-05-06T19:02:07Z

Nice job! It took me a few tries to get the priorities straight, but I really enjoyed learning to strategize which activities were important and when.

Shrink by Shamps 2017-05-06T19:24:34Z

I really enjoyed the shrink/grow a la Alice in Wonderland! And the narrative was a really nice touch! It wasn't 100% clear to be at the beginning that I needed to click the mouse while INSIDE the purple rectangle, though, so it took a bit of futzing about to figure that out. Also, the controls were a little "loose", and I found placing objects precisely to be difficult. Regardless, great job!! =)

Little Eco Planet by Wheerd 2017-05-01T19:07:59Z

It's definitely a fun start! I think there might be an issue with the level with two giraffes, a hippo and a lion. Pretty sure I had a few ways it should work and wasn't recognizing the lion in a good fit. Nice job thought!

Mind The Gap (First Ludum Dare) by Izunah 2017-05-01T16:45:30Z

Really hard to get the hang of. I also had issues trying to kill an enemy.

Mind The Gap (First Ludum Dare) by Izunah 2017-05-06T19:28:41Z

@izunah A half second still feels like a long time. Might it be possible to coordinate that with the speed of the other enemies? Because I think that was my issue, I was still getting overrun while attempting to hold on which made it a losing battle.

Draw a Small World by ryan 2017-05-15T22:33:39Z

Very neat! I was surprised to see my horrendous creation at the end. =) It was MUCH better when put together than individually. =) Almost better than my 3y/o niece. Good job!

Skylands by huminaboz 2017-05-06T04:23:49Z

Wow! Well polished game with lots of content for a jam! Nice job! It did take me a minute to understand I was supposed to remove tiles at first, though. After I figured that out, it was a really fun game!

Aquarium king election by boorik 2017-05-16T17:43:38Z

Wow, super creative! And decidedly challenging! I was hitting a performance issue with so many moving after 10+, but other than that, great job!

Potions recipes by dick-claus 2017-05-06T04:28:05Z

Interesting approach. I like your take on the theme!

It's square to be a cube by Khorm 2017-05-01T21:20:50Z

I LOVE THE IDEA! The expanding/contracting and wrapped levels are really cool. I think this is a great mechanic that can make a great game! Unfortunately, the control and player mechanic were a little clunky . But, hey, it 48hrs! Great job!

Hops and Fever Dreams by Antti Haavikko 2017-05-15T22:01:39Z

Love the art style! Fun game too! I found it a little difficult to just move around when not jumping, so much so it became frustrating to move just a few millimeters (or whatnot). And, the jump timing seemed difficult to get the hang out. Otherwise, great job!! =)

Stable Orbit by mrspeaker 2017-05-01T16:57:48Z

Wow, super cool! EXTREMELY hard though!

Tiny Hero by arch-a-type 2017-05-15T22:28:55Z

As other's have said, very creative concept as using the cursor as the hero. I had performance issues on the web, but sounds like that might be Godot in general. Kept me from being able to survive very long. Good job, though!

SORLD by Fiery Squirrel 2017-05-06T04:48:54Z

Wow, great job!!!

Flat World by rpmoura 2017-05-15T22:18:52Z

A. Loved the art style. B. Very creative game mechanic! C. I found it a little hard to control (although 2-player on a keyboard usually is). D. I think it'd be really cool if it were to continue and the penalty for reaching the sky with block would be flipping the board! It's much harder to play as the bottom/upsidedown player than the top. Maybe it could be competitive to see who can stay on top for the longest within a set amount of game time? E. Great job!

This is Cutopia by Heinrix 2017-05-01T16:33:33Z

Very fun! I absolutely LOVE how even the explosions are non-violent & cute! Nice job! Aiming could be a little easier, though. Maybe add some controls for that?

Tiny Hadron Collider by clegamecoop 2017-05-07T16:15:57Z

@candlesan, it took me a little bit to confirm, but I think you're correct. The intention was for a traditional gravity affect which means the further away, the less of a pull. It's a little more than that, though, because you're in constant motion, so as soon as you place the well, it's affect is moving away from you where as when you place it in front of you, it's getting closer and closer. Regardless, nice catch!

@MiggyG, thanks! we want to try to keep it as accurate as possible to inform as well as entertain, but I'm sure WHEN we build out the full version, we'll have to come up with helpers of some kind!

@gamechoy & @fiery-squirrel, it could definitely be more visible, but every collision has an effect: your speed. As indicated in the tutorial screenshots (didn't get in the actual game) on the LD page, your goal is to reach the speed of light. Every collision slows you down a corresponding amount. So, spikes should indeed be avoided as they do harm you. We were trying to stay consistent with particle physics. So, since the goal is the speed of light, your health is actually your speed! Hope this clarifies a lil bit for you! Thx!

@peachtreeoath, thanks so much! Yeah, I agree, it can definitely use some balancing.

Thanks to everyone! We had a great time making this and it seems like we should definitely keep going! =)

Tiny Hadron Collider by clegamecoop 2017-05-10T21:41:49Z

@Rick & @sgstair, apologies. It looks like the header bar (seen in the screenshots above) is getting cut off on the HTML version. That indicates your current speed as well as your current level, which MAY have helped clarify the goals of the game. Also, the screenshots above are the tutorial which didn't get into the JAM version of the game, but help spell out the gameplay a little better than our pun-filled description.

@sgstair, thanks so much for streaming! Quite cool to see you TRY to figure it out live. =) To clarify, the goal is to reach the speed of light (i.e. 0.999C), the small pellets speed you up, hitting enemies slows you down. Go fast enough, get launched into the next "level" of different enemies, etc.