Tiny World Defense by IanMorrison 2017-05-17T21:26:05Z ♥ 1
A really fun game. Kept me playing for quite some time. Graphics were beautiful, and the sounds were great. It was very challenging as well, and the controls felt smooth. The physics when hitting other spaceships gave the oomph that you so rarely get in games, and was one of my favorite aspects of the whole game.
It could get a little hectic at times, and I had a hard time understanding what hit me - but I attribute some of that to my lack of experience playing shooter games.
Overall - this was a well made and entertaining game. Good solid work!
LD45 — Start with nothing (53)
Dr. Deckenstein: Escape from Castle Brainia by quill18 2019-10-27T10:19:20Z ♥ 0
Very well polished entry and a lot of fun to play. Really loved the sounds - especially the dash made me chuckle a bit. The pixel art is nice as well.
I ended up stuck in a wall, though, after being hit by one of the meteors Capture.PNG
Lovely entry. Great job!
The Choice of Life: Middle Ages by Xakkar 2019-10-27T09:55:12Z ♥ 2
A really fun game to play. The art was super gorgeous and I liked the humor in the story. It was fun to make choices along the way and see where it took you. It did feel a bit random though (first time playing - then you knew the choices), I still don't understand why I died because I polished a sword...
Music was great too, and I think this could be developed into something really cool. Maybe with a bit of randomness to it, so that you can't just know what choices to make. Great entry.
Jared's Fresh Start by DrCheetos 2019-10-27T09:41:41Z ♥ 1
A very nice start to a game here. I enjoyed playing it a lot.
There were a few issues though. For one, I felt the game was too dark. A bit more contrast to the world could go a long way towards making things feel clearer in the flashlight. I also had to ctrl+alt+del the first time I died because I couldn't get out of the game - the button that said return to menu wouldn't work. Also, auto picking weapons was a bit annoying as during the midst of being overrun I ended up swapping my flamethrower for a pistol. It was also a little difficult to see what kind of weapons were on the ground.
What I really liked about the game, though, was the weapon variety. The hordes of zombies that would rush at you gave it the extra it needed to keep you on your toes. Lovely entry.
Inspiration. by F1Krazy 2019-10-27T09:17:46Z ♥ 1
I really liked the story and the use of the theme in this game. It could have used some music to accompany me on the journey and keep the silence away. I also ran into a couple of glitches - got completely stuck in the park as the arrow keys stopped working - maybe because I didn't remember which key was for inventory and I tried a few out. I had to restart the game there.
But, I enjoyed playing it - and the ending made it all come together in a nice way. Great work!
Full Moon by slimabob 2019-10-25T20:59:07Z ♥ 2
Well, that's not the full moon I expected :)
Really funny story. I wish it were longer. I didn't really like the invisible walls when walking towards the spaceship, and the movement was quite jittery and laggy for some reason.
Voice acting was awesome though and the humor was definitely there. Great job.
Nullified by Coda Highland 2019-10-25T20:46:26Z ♥ 0
A nice little platformer you got here. I liked the character and enemy sprites. Music was great too.
I did run into a few issues. First try I didn't know there were randomized levels and I got a map where I couldn't go anywhere... so that was a bit confusing. I mean, litterally... I could go about 1½ screen to the right, jump down a level below and all I would find were enclosing walls - so the the random generation needs to be looked into. Restarted the game and found a much better map. There was also some clipping issues on the platforms I felt and the hitboxes seemed a bit weird.
Still a great idea and nice story. I liked it.
Leaping Louie by mccarlp 2019-10-25T20:21:44Z ♥ 0
Really fun idea and I enjoyed playing it. I had a few crashes forcing me to start over, but other than that it was nice. Even though I clearly sucked at the game :)
Nice work on the voice acting as well. Good job.
Stranded by kleinzach 2019-10-25T20:02:09Z ♥ 0
A very nice and relaxing exploration game. The music was calming and the graphics style was neat. The white rocks, perhaps, could be given a little bit of texture as I couldn't quite see where one ended and the other started when I did the platforming puzzles. Took me a while before I located the first banana. Also - loved how your camp built up over time, though I hadn't checked my journal, so the first time I laid eyes on a campfire in the distance I thought there were others on the island :)
I also felt that the view was a little low... but maybe I was just short. The treasures would also benefit from some bells and whistles as they seemed to be the main collectables.
Overall, very nice job. Keep up the good work.
Zen Man by Team Catwheel 2019-10-25T19:20:52Z ♥ 0
Very... zen ;) Loved it. The graphics were really nice and the smooth movement of your little ball made it a joy to play. Now, I misread the instructions at first and thought I was supposed to avoid the fish... so I was wondering what was going on for a while... hehe, but that's on me.
Great idea and interesting take on the theme. Very well done.
Nothing to Say by celia14 2019-10-18T22:37:13Z ♥ 1
Cute game and well designed. It was very frustrating at the beginning when I couldn't do anything but sit quietly and stare at her as she did all the talking :)
Great idea and well put together for the progression. The simplistic art was perfect. Great entry.
Ludum Dare Simulator by Marcin J 2019-10-18T22:20:55Z ♥ 1
Very nice card game to represent the stress and joy of participating in a game jam. Had lots of fun playing this one. Graphics were really nice - great color scheme.
There does seem to be a bug with the Mood rating - seems you always get #1 for that? Maybe there was just not enough time to implement that properly.
Either way - had a wonderful time reliving the LD weekend... in a more relaxing way.
HEARTSCAPE by ZakAmana 2019-10-18T21:58:10Z ♥ 1
Very nice rougelike game. I really enjoyed it. Music was great and the presentation was awesome.
One thing I did realize that should be looked into: The corrupted heart. It should probably go down to zero cards and lose the game or something, because when it capped at 1 card I could just spam corrupted hearts and then play whatever card showed up. I ended up my second playthrough with about 7 or 8 corrupted hearts on the grid... felt a bit like cheating :) Add the crystal ball to that and I still had 3 cards in hand.
Would definitely like to see this concept expanded on, though. Really like what you did here.
World Collector by Joe Williamson 2019-10-18T21:33:42Z ♥ 1
What a solid idea and excellent execution at that.
Animations were solid as were the character design. The levels were fun and presented a good challenge to put together to reach the frog. Music was really good and set the mood for the game in a good way.
This could be fleshed out and sold as a commercial game in my opinion. Very cool.
Nun in the Chamber by BrokenMirrorMedia 2019-10-18T00:22:25Z ♥ 1
I found the game to be very difficult. I like what you were going for, but it still needs a lot to be any fun to play.
Mainly sounds, because it felt off without any feedback. I also kept getting stuck to the walls when I tried to make a tight turn around them.
Still a good job, and I really like the title of the game - took me by surprise when I realized the pun :)
The Song of Calirum by Blizary 2019-10-18T00:11:23Z ♥ 2
Man, I love this game!
The art and the presentation is top notch for a game jam - color me impressed. I really enjoyed the gameplay and the choices seemed surprisingly well balanced for coming up with the idea on such short time.
The only thing I encountered that was a real problem is that I had the Starvation event a couple of times, and although my only option was to "Lose the game", the game continued on as if nothing. I eventually lost the game to exhaustion instead. Also, more events and cards would be fun - some of them seemed to repeat quite often.
I spent quite some time on this, and I was unable to beat it. Don't really know what I'm trying to achieve, but I think that is part of the fun with the experience. I've downloaded it and will be playing again (and again), until I beat it.
Fabulous work - this was right up my alley.
LD45_PickUpTheSword by NickyKendy 2019-10-17T23:14:56Z ♥ 1
Not at all bad for your first game jam game. I did enjoy the idea behind it - especially riding on the little slimes to get where I needed to go. That took a moment of thought before I realized I could do.
Character felt a little slow when walking though, and the lack of sound hurts the experience a bit. However, I think you did a great job and there is potential here.
This Is The Police by Geckoo1337 2019-10-17T23:01:21Z ♥ 1
Fun text adventure type game, and I absolutely love what you did with the UI. The screen effects and everything was top notch.
As for the story I felt the choices were a little too straight forward - it was too easy in my opinion. I would love to see this with a few more branching story lines and different paths you could direct your distress caller in.
Thoroughly enjoyed the experience playing through it, though, and the story was nice even though it was a bit short.
Great entry.
OH GOD! by SideKick 2019-10-17T22:40:45Z ♥ 1
Nice little game you got here.
The jumping in the first stage felt a bit off. The slippery feeling I guess was intentional, but I also didn't feel like it responded when I pressed spacebar to jump a lot of the time, which caused additional slipping off the platforms. Once I made it to the top I was surprised to see that there was more to the game.
Main character was cute and the song was nice and relaxing. Good job.
Redbeard's Return by civmaniac 2019-10-17T22:22:02Z ♥ 2
I don't know why but I absolutely loved that music :)
Graphics were great and I loved the idea behind the game. It needed a bit more feel to the gameplay - I didn't even realize I was hurt (I guess by the shark) until I looked up and saw I only had two health when I was on the treasure island.
It was short, but I had fun playing it... and the song really did it for me.
...and to Nothingness Return by philomory 2019-10-17T22:11:34Z ♥ 1
A very nice and unique puzzle game. Started off really simple, but the levels got harder and harder in a good progression. Simple controls and good eerie music. The intro sequence was great as well to set up the story for you.
I liked it.
Dear Diary by Rodrigo Denúbila 2019-10-17T21:43:29Z ♥ 2
That was a very dark story presented in a wonderful way. I like how the necessary pieces appeared as you needed them.
The walking had a lot of camera jitter/shaking though, which could be smoothed out. Good voice acting as well. Could definitely see this approach to story telling being fleshed out and made into a full game. It was very nice in a noir kind of way.
A course at the mall by RadonRaph 2019-10-17T15:28:41Z ♥ 1
Loved the censor option :)
Fun little game. The running felt a bit weird somehow, but I enjoyed running around looking for clothes. I found it a little too easy though, and don't really know why I would pick up other items than clothes. Running around always got me away from the security guards.
Enjoyable little game. Good work.
Magic Escape by Xephrys 2019-10-17T15:18:02Z ♥ 1
I really liked the hand painted art. Music was nice as well.
There were some minor issues with the inventory items. I noticed (particularily on the wood piece for the torch) that it sometimes didn't revert back to the inventory, and I could place it in the world). Also, the hitboxes sometimes were a bit off as they wouldn't respond when I clicked on something.
Game was short, but I enjoyed the time I spent with it. Puzzles were logical and not too difficult or abstract. Good game.
Sugarship by Firebender 2019-10-16T23:48:02Z ♥ 0
Fun little game and the art is great.
The no sound thing really hurt the game though, as it was hard to "get into" a groove playing it. Took me a while to figure out what I was doing at the beginning, but once I got it it was fun to play.
Something to keep working on, as with some groovy music and sound effects this could be a great little game.
Monkey Mountain Holiday! by scalliondelight 2019-10-16T23:40:37Z ♥ 3
Nice game, and I really like the character graphics. Music was popping and the animations were good - really liked how little piggy covered his bits in the beginning.
Fighting felt a little bit off, and it seemed all I had to do was mash the button and I would win. So some work on the combat system could really help the game out. Also, it was too short :)
Great game overall. I had fun playing it.
MINUTES TO SHIP by Hydezeke 2019-10-16T23:30:39Z ♥ 1
Really fun and creative game. I had a blast playing through it - watching my own creations come to life. Once again I get to confirm that my artistic skills are on par with a five year old. Not a talented one.
Music was great, and I loved the sense of humor. The style and layout of the game was really well done as well, so I really liked the aesthetics of it. Overall this was a great game and well done!
Bedroom Battle by Mkate 2019-10-11T15:53:17Z ♥ 0
Lovely little tower defense game. The graphics were the highlight of this game, I feel. They were really cute and well made.
Couldn't figure out how to change tower type (did see it here after I played), so an in game mini-tutorial would have helped. Also the movement felt slightly off, but no biggie. And, it would have been good if there was some indication that a new round is starting. Some music would have been nice as well.
Apart from that - it was a good game and I enjoyed playing it. Good job.
War For Nothing by kubs 2019-10-11T15:39:21Z ♥ 0
I love zombie games.
I couldn't quite get the feel in this game though, as the punching seemed random. Sometimes it didn't appear that I hit the zombie despite definitely hitting the arrow key in the right direction. Do you use ammo to fight with your fist? Because I had the ammo counter bug, so I don't know how much ammo I had.
Also, could never get out of the starting area. How does one open that door at the top?
Good effort though, and with some work you could have a fun little game.
&zwsp; by winniehell 2019-10-11T15:25:06Z ♥ 0
Nice game. Really enjoyed it.
However, I got stuck after I unlocked all the colors and picked up the frog. From there I couldn't find anything to do... had to give up, so I didn't see the ending which makes me sad. Is there an order in which things need to be done? Or did I just miss something?
Still a great experience though, and I might come back and see if I can figure out the ending. Clever how you did the music.
Wipe It by BarracudaDisaster 2019-10-11T14:31:15Z ♥ 1
So bizarre in such a wonderful way.
The graphics were gorgeous and well put together in such a short time. The game was funny and I just never thought I would ever play a game with my pants down trying to avoid onlookers.
The controls were a bit annoying though, as I couldn't really figure out what made me trip all the time. But, I gotta say that the tripping animation was funny.
Awesome fun though, and well designed.
Start 95 by kromeboy 2019-10-11T13:53:54Z ♥ 1
This was a fun little game.
The idea was really solid and fit the theme very well. There wasn't really a whole lot going on, of course, but I liked how if you got hit by a mine you lost the collected programs.
Good job.
Empty Dungeon by Wevel 2019-10-11T13:44:03Z ♥ 1
Really nice idea and well executed. Sweet way of adding key-bindings at the start of the game.
Loved the old computer screen look and going traditional rogue-like. Game was perhaps a little too easy, though. Didn't even get to use my open door skill before I won the game. Perhaps some feedback when fighting would have been nice as well (don't think there was even a sound?). Also, I had to ctrl+alt+del to close the game after - or did I just miss a way to exit the game?
Overall, I very much enjoyed playing the game - and with more features you could have a very good classic rogue-like on your hands. Good job.
Seed by Trusty 2019-10-11T13:29:02Z ♥ 0
A charming little game. The reward was kinda crap though ;)
Liked the hand drawn graphics, and the music was good. I think after I picked up the fertilizer from the cow that the text was flipped? Not sure, but for a brief second I thought it was.
Good fun - good job.
Bereshit by p-r 2019-10-11T13:15:06Z ♥ 1
I like the idea here, and the music was great.
Kinda felt like the chance of getting the black holes were a little too small, as I had to collide stars upwards to 10 times before getting the desired result. Also, the screen shake was a tad too much at times (especially when I started spamming stuff just to get new stars).
The planets and asteroids could have done with smoother shapes, but I really liked the collision effects and the booming effects when stars were created.
Overall - good job!
Conception by ToxicComputer 2019-10-11T12:52:59Z ♥ 1
Very interesting idea this one. I think this could be expanded to an interesting experience.
As for now, I didn't quite understand what to do. The first solar system I played had some events I could choose. Then I went to the other solar systems and all I could do was add more planets and then it finished on it's own.
If there were more events and a clear indication of what your choices may result in I could see this being a lot of fun to play.
Good job.
Neon Void by egawag 2019-10-11T12:45:36Z ♥ 2
Very nice game.
Loved how the ground cubes raised up around your character. The music and mood was great and really made for a relaxing play experience. The minimalist graphics style suited the game very well and looked awesome. The only thing I can think of is that I would have like the cubes I picked up to connect to the nearest side so I could shoot in more than one direction.
Great entry. Good job!
Meager Genesis by Hajden 2019-10-09T22:14:36Z ♥ 1
Very soothing and relaxing. Not sure there is much of a game here - but it definitely was an experience.
The physics felt nice in the movement, and the soundscape including the little booms when collecting orbs was very zen-like.
I think I reached the end of the map at one point, since my little guy went off screen.
Not My Hoarder by Tommyflower 2019-10-09T22:01:25Z ♥ 2
An entertaining game. Got very hectic as stuff started to pile up and no one wanted them. Had a bicycle that I had to jump over every time I went to the door and back.
The drawn artwork was really nice. Too bad the contrasting art style of the objects didn't match the other excellent art. Also noticed a little problems with the transparancy as you can see little borders along the edges of the character sprite.
The idea was great, though, and I thoroughly enjoyed the gameplay. Great work.
Flow by Frank Gevaerts 2019-10-09T21:40:08Z ♥ 1
Nice little text adventure. Now, I haven't played one of these since the dawn of computers :) So, I struggled a bit with coming up with the words to use to trigger the story events.
Did enjoy how it all tied together at the end though, and the writing was nice.
The Darkness by Iconocatstudio 2019-10-09T21:23:46Z ♥ 0
Great little maze game. I really liked what you did with the lighting - the lightning flashes that helped guide you every once in a while (they were the reason I found the key). The rain and the thunder along with the ambient sounds of the cave were comfortably spooky.
I felt like maybe you walked a little too fast when you had no light to guide you. Ran into monsters too quickly - though it wasn't much of a problem since they don't hurt you physically, and I was already out of light.
Keep up the good work.
Shooty by Clock-Work 2019-10-09T20:52:32Z ♥ 0
Nice little simple shooter.
I felt the controls were a little bit off, but that could be just me not being used to shooter games. I didn't like that enemies spawned randomly in the map - it would have been much better if they spawned just outside of the screen so that they came flying in, instead of just appearing on screen.
Music was nice. Good work for your first Jam - keep the good work coming.
Naked and Nothing by summerjw 2019-10-09T20:44:15Z ♥ 0
404 Error on download page. Can't find your game.
Where To? by Leonardo Fraga 2019-10-09T20:41:06Z ♥ 1
It was interesting. A lot of running around with nothing to interact with though, but a couple of the puzzles I found were a little interesting.
I like the character sprite. Some of the backgrounds and interactables were clearly not finished though.
Clothes On My Back, Things In The Sack by MaxyMax 2019-10-09T20:22:23Z ♥ 2
Nice little game. I just wish there was a little more to it.
I was wondering why sometimes the civilians turned into cops... it wasn't really clear what I was stealing from people. I noticed that sometimes they had a little logo that showed they had items, other times my dude just went Uhm, and the counter went up. Also, movement felt a little "slidey"... as if I were on thin ice (which, in a sense, I guess I was).
Also, first try I was supposed to get four items, but got caught at three. Then, when I replayed it only asked for two? Did that twice and the game took me back to the main menu.
Do like the concept, though, and I think with a little work you could have a nice game on your hands.
Sabotage by deepnight 2019-10-09T20:09:40Z ♥ 2
That was awesome! Really loved this little game. It was challenging, but not so hard that I felt like giving up at any time. Levels were nicely done, and after dying once or twice in the latter stages I had usually formed a plan of attack.
My only gripe with the game was that the Restart key was right next to the F key... happened a few times that i restarted the level instead of picking up an item - that could be frustrating.
But, I'm telling you - when a Ludum Dare game has me playing it 'til the end because I don't want to stop - that is a true sign that the game is great. Graphics and animations were wonderful. Music was great. And, hey! Who's wouldn't want to head into a war zone with their equipment out :)
Homeless Business by Ludo 2019-10-09T16:51:08Z ♥ 2
Impressive graphics for a game jam. The music was absolutely awesome as well.
Sadly I found the controls very unresponsive and sluggish. I also got stuck in the environment several times, and even though you provided the reset button - that didn't always to the trick. Especially up by the TVs I tended to get stuck behind the dumpster, fence and light post.
If you did some work on the controls and the feel of running around this could be a very fun game indeed. The physics of the flying objects made for some fun situations. I managed 510 points - but the game didn't want to end when time ran out. I was stuck up by the TVs by then, but wanted to see what happened when time was up.
Overall, though, I really enjoyed your game.
Don't RIP in Hell by Somogy 2019-10-09T16:30:12Z ♥ 1
Great intro story and excellent mood setting soundtrack.
I didn't quite get the gameplay though... I was just kiting around. Sat in a corner for a while because I was safe there. Tried escaping out the gates, but that didn't seem possible. So I never quite figured out why I was trying to get away from the demons. I also felt like the hitboxes for the demons should be smaller. Because of the point of view it felt as if I should be able to sneak behind them, but because the hitbox was their entire sprite I got killed even if it didn't feel like he should be able to touch me.
Did enjoy the whole guiding of the little skeleton dudes though. Great effort.
Vicious Cycle by ryzy27 2019-10-09T16:15:11Z ♥ 1
Awesome atmosphere and nice art. Sound was a little bit low for my liking, but I cranked up the volume a bit. The first part was really easy, but the language screen had me stumped. I had a few letters down, but ended up always missing one piece of the puzzle. I'm a little tired right now, so I might give it a shot later when I can remember more letters at at time ;)
Overall, I liked the entry and enjoyed the weirdness of it. Great entry.
Emergency Procedures by enderr42 2019-10-09T15:57:31Z ♥ 1
A very nice go for your first attempt. I liked the idea behind it all, and the inability to change direction when not up against a wall made it interesting. I could definitely see this going places with some more work.
However, I was unable to finish a single battery before the asteroids hit and I got killed. So there is some balancing needed. Sometimes I also got stuck to a wall and it would not allow me to jump away from it.
The UI and the art was very nice though. Again - very good work for your first go.
HOBO RAMPAGE by Ntimi 2019-10-09T15:37:34Z ♥ 5
Very nice pixel art and I really like the idea. Found it very frustrating to beat the knife guys though - even after seeing the hint in the comments here to attack from behind... just they always turned around too quickly and I couldn't dodge because there was a delay to jumping or moving after I had hit (or so it seemed).
But, I really liked the art, the music and the idea of it all.
SlimeySlime by WhatNameGames 2019-10-09T15:18:37Z ♥ 1
Well, that was short ;)
The graphics are nice, and most of the gameplay feels good. I was able to stand in the middle of the spikes though, and not take damage (seemed if I dashed into the middle and the spike animation had started it didn't trigger damage?
A few more different challenges and maybe an enemy or two, and you have the beginnings of a nice game though. Good job!
Wandering Soul by negator2vc 2019-10-09T13:11:03Z ♥ 2
Pretty much all the important feedback has already been said. The atmosphere and graphics are absolutely gorgeous, and I liked them a lot. Gameplay, however, needs more work. I could not really figure out the hitboxes or develop any kind of strategy to beat the enemies, rather mashing space and hoping I didn't take too much damage (couldn't really tell when and why I would take damage either. And, of course - when dying I had to reload the browser because the game wouldn't end.
I think there is something here, though. With some post Ludum Dare work you could fix the combat and add some more variety to the gameplay - the style and mood is already there. Good job.
SOMtHINGa from NoThINGa by Jimbly 2019-10-09T12:29:28Z ♥ 1
Great idea and well executed. The tutorial could've given me a little more info as to what determines the changing elements - took me a while to figure that out... could be I'm just dumb :)
The minimalist style works very well, and I like the subtle zooming as you build up. Music and sounds are wonderfully balanced to the gameplay, and keeps your frustration from getting out of hand.