pedromgdo 2019-10-06 23:17
What a great game, really liked the gimmick! Very original.
Foon → Ludum Dare Explorer → LD45 → The Darkness
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 412 | 3.59 | 63 | |
| Fun | 589 | 3.21 | 62 | |
| Innovation | 450 | 3.34 | 63 | |
| Theme | 271 | 3.72 | 62 | |
| Graphics | 471 | 3.66 | 62 | |
| Audio | 253 | 3.56 | 60 | |
| Humor | 752 | 2.29 | 48 | |
| Mood | 123 | 3.94 | 61 |
What a great game, really liked the gimmick! Very original.
Great game, A little too hard at the start, running around blind but once I had a tiny bit of light is was good!
Very atmospheric. The audio from the spookies freaked me out whenever I ran across it. The lightning effect added an invigorating burst of excitement to look for the next path during an otherwise chill & moody experience; It worked really well. The player graphic is super cute. The darkness line-of-sight effect was a nice touch.
Very nice game! Great atmosphere! Lighting also a cool feature. A bit hard at the start, but still manageable. Awesome audio!
The start was a little stressful (the lightning helped, that was a very nice touch) but after that I enjoyed my time with this game. Good work!
Engaging, relatively mellow, and well thought-out. I really liked it.
Great mood, sound, etc. Very spooky! Also very difficult to navigate, I was just stumbling around at a certain point.
Really atmospheric with the rain, it was quite scary at first wandering around in the dark. Looks good to boot.
Spooked me a little. The rounded-off corners that you naturally slide along is an incredibly elegant detail and it makes the whole thing work much better than I expected. After I had enough light I did end up wandering for quite a long while looking for the key and the game was less tense after that. If you plan to continue with this I'd suggest introducing a pac-man ghost into the maze to follow people and give them heart attacks.
@crunchykingcobra Ha, I love it! That's a great idea!
I'm so bad at mazes even when the lights are on! lol. Nice game!
Very nice execution on a decent idea. Great mood in particular. As far as play is concerned, though the navigation does give it depth, the game is unfortunately a bit shallow. But, it does do a damn good job accomplishing what you seem to have intended.
@jasper-hansen Thanks! I completely agree on it being a bit shallow. By the time I finished the groundwork, it was time to submit. Will definitely manage my time better next time I do a game jam!
Great atmosphere. It pulled me in and kept my interest. The first flash of lightning sparked my interest, and with each bit of light collected, I was further drawn in.
Great idea, and very well realized. Interesting game mechanic and the lightning was a nice touch.
gg. I like the polish! The enemies didn't feel hostile at all.
That's a nice idea! The sounds and visuals work perfectly together. I didn't meet any enemy except the static ones, and they didn't do any harm. So that was more like decoration improving the mood.
The minimalistic game over screen made me laugh :D
Great atmosphere, the sound effects/audio really gave the game a creepy vibe for me. Nice entry!
So spooky atmosphere,great sounds and cute graphics. Nice work ^^
Very nice ambiance, your graphics and sound design are perfect!
This was such a good game! Great graphics, sound effects, and the lightning was a great mechanic.
Never thought I would actually feel scared when playing a pixel game. That whisper sound actually got me shiver😂
It's a little confusing that, when I see the character stop moving, I don`t know if I actually hit a wall or is the camera moving with me. Not a big problem.
Very nice! The lighting was done very well! Got GG'ed quite quickly. And the spooky sounds were a lovely touch. Lightning added a great mechanic too, well done!
Nice game, the atmosphere is great,and the game works very well with the theme. I found the challenge was more about not getting lost, rather than avoiding the spooky things, but it was still fun to play.
Very nice game , this is a first time i saw something like this , making a pacman in the dark was a great idea very spooky
This game was just wonderful. Great mechanics, impressive level of polish.
Cool idea! I wish I had at least enough light to see a tiny bit of wall at the start. Wandering around not knowing if I'm moving and waiting for lighting wasn't fun. Once I got some light it became a much more enjoyable experience. Nice job!
The art was well done and the audio was great. However, in the circumstances where the camera isn't moving, it's hard to discern if you are moving or if you're against a wall, so maybe game-play would benefit from a much smaller light, a lot earlier on (which then increases to what you end up with).
"Gg" is the best conclusion :). I didn't know if monster can kill you because I didn't go on :). Well done !
beginning was really tough and confusing, especially since the camera hovers around. if the lightning was more frequent in the beginning to counteract this, that would've made it more manageable.
The gameplay concept is workable, and the mood is well set by the setting of the pipes, the flashing red lights in the darkness, and the audio cues of the spookies. However, the game is too difficult too early on due to the small radius of light initially afforded to the main character, the infrequency and unreliability of ambient light events such as flashes and red lights, and the rapid waning of light after the collection of pickups. If these elements were counteracted in some way in which tension could still be caused, I believe the game would be more accessible, whilst still retaining an atmosphere of horror.
I'll be honest, I don't love it when games blind you, especially not when it's a maze game, feels very tedious to get through. Once I got more lights the pace picks up, but before then it's just frustrating.
Nice idea, cute character and good sounds! :D
Really cool entry, It was fun to gather the light and get a better idea of how to move around the space. At the same time I had a hard time finding the exit once i got the key. And the enemies did not seem to do much to harm me. Anyway cool entry and GG to you too!
@porocyonak @goldenglade @brokenmirrormedia @ambra @mechanicallife Thanks for the feedback!
Not a bad game, keep the good work, i like the ending screen "gg"
For some reason this won't load for me, I just keep getting a pink screen with audio in the background :(
@cybikitty I did have someone say it didn't work for them on safari, but chrome and firefox seem to work for everyone. It could be a hardware or driver issue too, as it requires GLES 3 support. Thanks for letting me know!
Great little maze game. I really liked what you did with the lighting - the lightning flashes that helped guide you every once in a while (they were the reason I found the key). The rain and the thunder along with the ambient sounds of the cave were comfortably spooky.
I felt like maybe you walked a little too fast when you had no light to guide you. Ran into monsters too quickly - though it wasn't much of a problem since they don't hurt you physically, and I was already out of light.
Keep up the good work.
A simple game. I like so much the thunder effect. I don't found any enemies. What happening?
Congratulations!
This is our game: https://ldjam.com/events/ludum-dare/45/soundscapes
Nice game with a spooky atmosphere. It was challenging at the beginning, until you start getting the orbs and get enough light to move around a bit more at ease.
Good job!
This so deserved to be a compo entry, what a really clever concept! Great job :thumbsup: