Paint Rush by Ekilibr 2019-10-11T19:36:05Z
this game is awesome! incredibly well done all around!!
Foon → Ludum Dare Explorer → Users → Porocyonak
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | Small Mouse, BIG SHOES! | jam | 863 | 3.11 | 3.44 | 2.92 | 2.36 | 2.53 | 2.83 | 3.85 | 3.17 |
this game is awesome! incredibly well done all around!!
this is very creative, good stuff
neat game! was fun reading the dialogue
wow, the pixel art is incredibly pretty. great stuff!
I like the uh, creative direction.
love that it's nonlinear! not very deep, but it's a fun little simulation game
the graphics are cool
WebGL worked fine for me, although the turning controls felt like they didnt work sometimes. other than that, i love the aesthetic and the multiplayer is a nice touch :)
I like the discord attachment links lol
love the artstyle! the warping effect was making me a bit nauseous though
fun! I kept bugging out in the dash platform section though and lost way too many lives. controls felt a bit finicky. overall was fun though!
cute and fun! audio and graphics are great, good job
actually very fun! reminds me of captain forever. I got it to bug out super hard by hitting the planet when I was too small though
a well done idle game! simple, but enjoyable.
very pretty!
not entirely sure how the game works, but it looks cool!
@shugor lmao
@kp-cftsz word, I should credit him
@bustosman he knew you didn't have what it takes
@xakkar good
@onury we'll make a walkthrough for that level sometime maybe
@drrozza I love this so much, thank you
Neat! WebGL was lagging a bit, but ran fine for the most part
very pretty game!
fun, I like the idea!
not found? D:
I fell off and soft-locked the game :(
those trees killed my poor laptop :( couldn't get to play it.
Cool art, well done for 16h!
very cool! two things: -shot recoil didnt feel too good imo -the item system is really fun, and the gameplay overall is well done.
very nice looking! love the artstyle. gameplay is simplistic, but still neat
I like the idea but the controls were really tough D:, it took me forever to get past the beginning jump
The lighting was really well done! My poor pc cant run this well so I didn't go too far, but I enjoyed it nonetheless. Great job!
wow, really neat concept. looks great too. good job!
Neat! felt a little weird controlling it with swipes though
this reminded me to drink water, thanks
very creative, well done!
that was really cool, great job! I'm not really sure how you're supposed to get to the first campfire with 10 food though
@rainetheglutton ah ok, the tragedy of game jams lol. I really enjoyed the game though, probably one of my favorites for this jam!
couldn't really figure out how to play it :(
@wubbaduck I went up to stuff and spammed E but nothing was happening, so I ran into everything and spammed every button and still nothing was happening, I think. (Now that I'm reading comments, I guess I had to hold E, woops!)
I kept getting stuck at the first area, but the graphics and audio are nice!
I like the artstyle!
got 280. neat game! creative and polished
great job! reminds me of those old flash games i played all the time
hey dude! couple tips about movement in unity:
1: you should use Input.getaxisraw, using input.getaxis makes the control really floaty (if you print the values of input.getaxis, you see it slowly changes value after you let go instead of instantly)
2: make Update() mark a 'flag' for what inputs are being put in. then, in FixedUpdate, you check the flags and move the objects around based on what inputs were pressed (in general, if you are using physics-based stuff.)
2.1: always multiply movement in Update() by Time.deltaTime, and in FIxedUpdate() by TIme.fixedDeltaTime. That way, FPS doesnt govern how your game works, and it could be really buggy on fast or slow computers.
Cheers! :)
love the idea! some sound effects (and also the music doesn't loop!) would've been a good addition
fun little game!
looks interesting, good luck on the next one!
clever idea, very pretty and enjoyable. i managed to get negative fun lol
dude this is wicked, very creative! good stuff
simple, but nice! wish the gameplay was a bit deeper, having stats and level-ups was fun
interesting concept, but I stopped early. the lack of a goal made the decisions feel kinda arbitrary
I think I soft-locked it, the ghosts stopped spawning and I couldn't leave D:
clever name, loved the graphics and dialogue!
really neat atmosphere, but I found myself getting stuck and unable to jump at times
this game was actually really neat! the spinning pizza was a nice touch, the movement and jumping felt good (and the sticking didn't feel too bad either). love the metroid-esque gameplay, wish the restart didn't take you back to the beginning :(.
overall good job though!
very chill and enjoyable :)
I got stuck after I got the apple? :(
really neat, the polish and thoughtful design really shows!
looks nice, I appreciate the minecraft sounds
nice idea!
pretty game, good atmosphere. felt a bit slow though
really love the intro
my guy got stuck on the tuba, but the game looks good and the man walks around funny
neat game. when the buttons came up twice in a row I found it a bit confusing though (since there isn't any feedback for when you actually press a button)
beginning was really tough and confusing, especially since the camera hovers around. if the lightning was more frequent in the beginning to counteract this, that would've made it more manageable.
the art is definitely a big appeal. great job!
i'm trying to click stuff and its not working :(
neat game! I wish it was more obvious I needed a certain amount of wood or other materials earlier though