Foon → Ludum Dare Explorer → Users → Jake White
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | π₯ | Bloom | jam | 5.00 | 4.90 | 4.00 | 5.00 | ||||||
| 2021 | 48 | Deeper and deeper | π₯ | F.R.I.E.N.D. | jam | 383 | 3.84 | 3.26 | 3.11 | 3.92 | 4.24 | 3.76 | 2.47 | 4.16 | |
| 2020 | 47 | Stuck in a loop | π₯ | All A Board | jam | 573 | 3.65 | 3.41 | 3.37 | 3.91 | 4.16 | 3.82 | 3.12 | 3.51 | |
| 2020 | 46 | Keep it alive | π₯ | Die-Alect | jam | 259 | 3.96 | 3.30 | 4.18 | 4.18 | 4.50 | 4.25 | 3.60 | 4.27 | |
| 2019 | 45 | Start with nothing | π₯ | The Pond is Bigger Than He Look | jam | 218 | 3.81 | 3.90 | 3.92 | 2.37 | 4.29 | 4.17 | 3.18 | 4.09 | |
| 2019 | 44 | Your life is currency | HONC: The Building Blocks of Life | jam | 567 | 3.43 | 3.05 | 3.62 | 3.10 | 3.95 | 3.37 | 1.94 | 4.00 | ||
| 2018 | 42 | Running out of space | π₯ | Backspace Bouken | jam | 52 | 4.07 | 3.98 | 4.00 | 3.90 | 4.23 | 4.02 | 4.03 | 4.00 | |
| 2018 | 41 | Combine 2 Incompatible Genres | Aphid Offensive | jam | |||||||||||
| 2017 | 40 | The more you have, the worse it is | Furtive Fortune | jam | 443 | 3.57 | 3.84 | 3.46 | 4.11 | 2.89 | 2.41 | 3.45 |
Jake White leaves an average of 8.4 feedback comments each event.
Wow. Incredible, possibly the best game in this jam. I want this to be a full game so bad, with maybe a small control tweak (right click to pick up stuff would be great, since it is sometimes hard to grab stuff so precisely while moving tentacles).
Way too dark, so it was hard to see the level layout or enemies at all :(
The combat in this is great! Love the character animations.
Wow, incredible mechanical control and a great presentation. I would 100% buy a full game version, kinda dying to play this with actual levels!
This is fantastic, easily one of my favorite games in this jam. It's way too hard for me at the moment, but I could see it working great as a full game as well with some neat options for progression systems.
Way more polished than any jam game I've seen, did you make this solo? Unfortunately level 8 was extremely frustrating so I couldn't get past it.
This is one of the best-looking games I've seen in a jam. Kudos to the artist and whoever designed the character!
This was quite fun and I am extremely impressed how fluid the "rope physics" are. I think it would have been beneficial to include a way to tighten the rope once you have the loop completed so that it was easier and less random to get the enemies to hit the edges. Either way, great take on the theme and good job.
This was a really fun game but you should've opted out of Audio, per the rules. Either way good job.
Polished as usual Sheep!
Nice concept, this was cute!
This is amazing, easily one of if not the best jam game I've ever played. Ended up 100%ing it. Would love to see a full version of this on PC or Switch or something, I'd buy the shit out of it
Managed to beat it! Had a bit of trouble until I realized you could light the torch, but then it was smooth sailing and I could focus on optimizing movements. Great concept imo, was surprisingly fun!
Quite pretty! Once I got the hang of the powerups it was very enjoyable.
Holy polish!
This is absolutely hilarious. I hope y'all win the humor category
Wow I think this was the best game in the jam. How you managed this production quality I will never know. Good job, and good concept.
This is an amazing concept.
Nice theme interpretation. The conversation looping is really smart, although I'm not good enough to figure out more than like 2/6
This is really fun, the player progression is genius too. Very replayable.
This is a bold thing to make, and it has the charm to carry it. Good job.
Very excellent game idea! This is probably the best take on the theme I've seen.
Very cute art, managed to beat it pretty quickly.
I love some 3d pixel art and I looove some hitlag. Really impact bowling!
This is easily the best compo game I've seen. Such satisfying movement. Lots of potential to continue developing this one as well.
Fantastic graphics and lighting, some audio and varied enemies would make this great :)
Wow this is insanely ambitious for an LD game, nice job. More ways to die and possibly events as the years go by would be neat to make building more varied.
Very heartwarming <3
Holy crap this is a better executed version of Furtive Fortune that I made a year or two ago, a stealth game where more money makes you louder. https://ldjam.com/events/ludum-dare/40/furtive-fortune
The digestion feature is fucking genius and I absolutely love the animation. Feels like Toy Story or something. Amazing job here
Multiplayer highscore is impressive, for some reason this game is pretty fun despite its total simplicity. Nice work.
This is excellent! The only gripe from me is the bug where they can take your tiles, otherwise I was having a lot of fun. Really well done UI for operation selection, and great concept.
Wholesome af, great message.
Not bad at all for 7 hours!
This is so fucking cute
Holy shit this is amazing. These are by far the best graphics I've seen in the Jam, and the audio is really good as well. Damn.
This was funny. I think some ambient sound that increases in complexity/tone would be perfect for something like this. Great entry!
Great stuff! I've never actually played dwarf fortress, but I understand the premise and had fun with this :)
π
Fantastic, as expected. The graphics are stunning especially considering how few colors you used (what, like 5?). I wasn't good enough to get through with 6, but I had a lot of fun. The resting point mechanic is genius.
Great game! On Ubuntu chrome at least the HTML5 page scrolls down the game with the arrow inputs so you can't really play it on there - otherwise it works well.
Great art and music! (and thank you for including a linux build!!!)
LD48 — Deeper and deeper (11)
Blackout by Frasse 2021-04-29T15:20:35Z ♥ 6
Loved this one, especially exploring the house afterwards. Very charming!
Deepest Sword by Strega 2021-04-29T14:56:15Z ♥ 0
Lmao this might be the most... creative use of the theme I've seen so far. Completed it in 16 minutes, kudos on the puzzle design.
Infinity Dive by keepee 2021-04-29T01:50:47Z ♥ 0
This is one of my favorites so far for sure. My mind is blown at the concept and the level of polish. The fact that the high score is reused as the "level" for the next game is so cool.
Manic Miner by ryannielson 2021-04-28T17:18:24Z ♥ 0
Made it to 630. Simple but fun, some added dangers/enemies could make it even more interesting.
Nestence by guimm12 2021-04-28T17:11:37Z ♥ 1
This is really great for a compo entry, I imagine the lack of sound allowed the rest of the game to be such a unique experience. I would never dare to try something like this in 48hrs lol, nice work.
Endoparasitic by miziziziz 2021-04-28T17:08:46Z ♥ 0
Great final sequence. Took me until towards the end of the game to realize you have to unload the gun. Great job!
Oceanwork by Warrrkus 2021-04-28T16:04:21Z ♥ 1
Wow, this is really great. The mood is serene and the visuals are really cool. I was invested in the grind but then my game crashed after climbing the ladder with a pocket full of platinum :(
Really similar to our underwater exploration game (https://ldjam.com/events/ludum-dare/48/f-r-i-e-n-d) but more polished and somehow you did this as just 1 person? o.o
EDIT: Went back in for another go since it was fun, and actually made it to the credits this time. Nice work.
Diary of Sedah by azagaya 2021-04-27T21:23:05Z ♥ 1
Very polished UI and nice lighting effects :)
GRAPPLE the Abyss! by lectvs 2021-04-27T20:48:28Z ♥ 1
Oh man I thought this was pretty decent until I got to the boss and that kinda blew me away. Super polished entry, the "controls" testing area is also genius. Solid humor despite only having a few lines of text lol
AeroCat by W0oly 2021-04-27T20:35:34Z ♥ 2
Love the multiple playstyles allowed with the rotation movement.
Get to the choppa! by cvetk0 2021-04-27T19:59:47Z ♥ 1
This one is cute! The controls are pretty solid and I like the consistent style.