mrscythe 2020-10-05 21:39
Great concept! I like the fact that you have to think ahead of your actions, to make it easier for yourself the more you progress.
Foon → Ludum Dare Explorer → LD47 → YOUR TIME
By Capital-Ex, JomoOval, m7rk, demensa and JacobM
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 473 | 3.73 | 45 | |
| Fun | 521 | 3.58 | 45 | |
| Innovation | 428 | 3.67 | 45 | |
| Theme | 567 | 3.82 | 45 | |
| Graphics | 376 | 4.01 | 45 | |
| Audio | 253 | 3.83 | 45 | |
| Mood | 413 | 3.75 | 44 |
Great concept! I like the fact that you have to think ahead of your actions, to make it easier for yourself the more you progress.
Nice game. Also, thanks for making a webGL game, it's so convenient to try games.
Past me => I'll shoot as much as possible to kill those beasts ! Present me => OH GOD WHY
Nice game, not much bad things going on here
Very cool, I really dig that animation at the beginning and the menu. I had to refresh the page just to see it again :D. The game is fun, the controls could be a little bit more fluid in my opinion, maybe controlled with the mouse. Good job, thank you :)
Cool cutscenes! The art in general is pretty great. Love the old school Zelda like style. It is a little annoying that you are not able to return to the previous room though.
The player character was really cute! And the music was nice, but I would like to have more backstory perhaps.
The opening animation was awesome.
Great game with amazing art style! But it takes some time to get the whole "ghosts are past you" thing.
Very cool! Didn't finish it 'cos I suck, but it was very well executed. As mentioned by @elbbard, the controls were a little weird. Well done
Nice concept, i liked the zelda vibe. However i found that the game was kinda too hard, but that was nice to respawn at the last floor. When i first died i thought that i had to start all over again, i'm glad i didn't have too. The controls could also be improved, it was kinda difficult to aim, maybe you should've used to arrow keys to shoot and wasd to move, that would've been easier. Overall, it was a really nice game !
That gameplay twist is awesome ! Very nice idea. The intro cinematic sets a disturbing mood that I hoped to see in the game itself (but hey, 72hrs). And the pitch shift on the music fits the time warp theme perfectly
Great game! Art and music are very good. One small criticism is that because you take damage from your clone's projectiles, it pushes a pacifist playstyle. That being said, I was fine dodging enemies until the boss, but it seems counter to the style of gameplay you're going for. It might be a good idea to only use the previous stage's clone, so it doesn't ramp up so much. Just a thought.
Very cool concept! All the assets fit together well, and as others have said that animation at the beginning is great, well done!
Cool entry. The music somehow reminded me Heroes of might and magic 2, not sure why. :D It would be cool if the clones actualy would show path you took in your previous steps. Seems like you took your time to prepare this entry for us and I can say it left good impression, so good job. :)
Really difficult but a great concept & great execution, good job. Enemies could use some visual feedback when you hit them.
Nice game, had fun playing it. And I really enjoyed the music!
Cool game, animations could have been better but besides it all good.
The opening animation is marvelous! The atmosphere is well done. I second with @grenk that the game encourages player to dodge every enemy before boss room which seems not intended. I beat the game by doing so. But still the best game I have met for this LD.
Cool game, really like the mood and the audio. Menu was pretty nice too. My only comment was that the death animations of the monsters were a tad bit too slow which made me shoot once or twice more and affected me in the future. Enjoyed playing, well done
Lovely little Binding of Isaac/Zelda riff. Enjoyed the mechanics and the art-style was fantastic though I do think the ultimate strategy was to not use any attacks until the boss room. If the ghost attacks hurt the enemies as well as the player, it would've been worth the risk of attacking.
A really good game, with good vibes. I really love the art. I like the ghost you see too, pretty cool concept. I guess it fits the theme :smile:
The Ticking And The Tocking OF The Demonic Clock-King
Really great idea. It reminds me the Time Rifters, but now your past bullets also hurt you. I passed the first episode but no idea how I did :)
This art rules, the pixel graphics are incredible and the game is so fun!!
Really like this game! Love the art and sound design on this. Having the player's actions affect them throughout the game is really cool. Overall a fantastic idea for this jam and a lot of fun to play through!
[We played your game on stream this weekend!](https://www.twitch.tv/videos/779942253?t=01h15m47s)
First piece of advice is to add screenshot of your game to your game page!! Your game looks great, and I think it would get a lot more attention if you showcased that here. :slight_smile:
As for the game itself, the mechanics were a little confusing, but after a while I got it. I definitely appreciate the unique premise blended with a familiar genre/atmosphere. Nice job on this one!