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oneiromancer

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149UnstableUnstable Empirecompo2283.563.273.483.812.813.06
202047Stuck in a loopSkycrawlerjam534.224.234.143.623.863.712.703.83

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by oneiromancer

oneiromancer leaves an average of 16.0 feedback comments each event.

LD49 — Unstable (8)

Vulcanization by arturogcdev 2021-10-08T14:59:41Z ♥ 1

The concept is interesting, but the gameplay feels a little too simple: you build one mill, and then just always keep 100 food to place two houses once the eruption starts. But the potential is there.

From the Roof by Paulsams 2021-10-06T15:11:45Z ♥ 0

I really liked the aerodynamics of the pigeon, however wierd it may sound. It's teally fun to just fly around and explore the world. Also, it's quite funny that this pigeon can tank a bomb to the head like it's nothing (seriously, it feels like the bombs do less damage than the bakers with their brooms).

I'm a little confused about what those stones(?) that you can pick up sometimes suppose to do.

Lawrunner by Jarnero 2021-10-06T10:41:24Z ♥ 1

@kenster For those who want to play this game, I found the link to itch.io (although I still couldn't really play the game): https://jarnerogd.itch.io/lawrunner

@hexkritor Ребят, пофиксите ссылки или хотя бы в описание ссылку на Итч добавьте.

HONK III by Tricky_Fat_Cat 2021-10-06T10:29:59Z ♥ 1

Once agane, a greate game!

Although enemy ai is a bit janky, which makes closing doors the strongest weapon against demons. And I don't really think pixelating shader works that great, because it's really hard to tell enemies apart when they are too far.

Ustable.System by OddSocks 2021-10-05T10:39:09Z ♥ 1

Even though it is basically a "press buttons fast" simulator, I found it really fun for some reason. And the whole console/OS aesthetics is really well done!

Forecards by Kubulambula 2021-10-05T10:30:39Z ♥ 1

The art looks gorgeous, and the idea feels really innovative. And once you get it, the gameplay is really fun.

But the issue is that it's really easy to lose half of the cities at the very beginning, while you don't quite get what you need to do. And on the other hand, once you're left with only one city, it's really easy to make a correct forecast and basically never lose.

A way home by Ambear 2021-10-05T10:07:30Z ♥ 1

The graphics look beautiful and there's an impressive variety of weather stages. I really liked the storm woth the thunderclouds.

But the gameplay is kinda dull, and the game doesn't become any more challenging over time. Which is unfortunate, becaule I was really excited for the said thunderclouds, thinking they are the new obstacles I need to avoid.

All in all, a really solid game, that just needs a little more work on the gameplay part.

Kingdom Of Unstability by DeathStorm 2021-10-04T23:11:06Z ♥ 2

It's fun to see the same concept as my game, but implemented quite differently!

I like that there are a lot of events, each with it's own little description. But there also is a ton of choices, a ton of things you could do, which is really confusing. Especially since you can just spam "End turn" and be fine. Some clear goal would be really nice.

LD47 — Stuck in a loop (24)

UFO taxi! by island-jam-2-group-3 2020-10-17T11:01:49Z ♥ 2

That's actually a solid puzzle mechanics and it has a lot of potential!

One bit of feedback, though: the killbox in later levels breaks the pacing a little bit. In all other levels you constantly keep track of where your ufo is and which verticies you can intertact with and how not to mess it up, but here you just flop into it and it's game over. I think if you would just lost all your cows, but continued moving, it would be a little better.

Ouroboros by FlatKiwi 2020-10-16T09:16:34Z ♥ 1

It's an amazingly looking game and the swiching mechanics is quite interesting!

But from the design perspective, there are some problems. Your mechanics kinda work against each other. You need to traverse the room quickly, otherwise you lose a heart. But you also need to clear a room, and since enemies die in at least 2 hits, I'm pretty sure it's impossible to clear a room and not lose a heart.

So, yeah, if you could actually run through rooms quickly, this game would be loads more fun!

A tale of Loopism by Pomo 2020-10-13T11:04:03Z ♥ 1

I knew the game is difficult, so I thought I first finish easy mode, then jump into the normal mode. That was a mistake.

It might be an unpopular opinion, but I think the "easy mode" is too easy. That is, for me there is just enough of a difficulty spike for it to feel frustrating and not feel challenging. If I had to point my finger specifically, it was the rotating lasers that have different speeds between the modes.

Overall, it's a fun platformer with great mechanics, and I'm really sad that now I feel unmotivated to finish normal mode.

Led Astray by Lyrcaxis 2020-10-12T17:25:03Z ♥ 5

Amazing music and great visuals! The gameplay is also quite innovative. I really like the idea of using bats as platforms.

The control scheme though... There seems to be no reason to dedicate A/D to moving platforms and not use classic WASD controls. Dash controls also feel quite frustrating. I'll be honest, my fingers feel kinda sore after playing.

The Curse of Cattenburg by Honest Dan 2020-10-12T16:28:09Z ♥ 3

The game looks gorgeous, and is fun to play when you understand the mechanics!

But, and this is a big but for me, those mechanics are communicated really really poorly. I tried to jump into it and just figure it out as I go. I got my butt handed to me. I restarted and read the info on this page. Still couldn't do anything in fights. It took me yet another restart to realize that you spend your action points both on revealing slot cards and dropping your characters on them.

Obviously, it's a jam, will be polished in future, blah blah blah, but I still think that kind of UX stuff is really important and, especially in a game as heavy with mechanics as this, you should use any trick up your sleeve to communicate those mechanics.

Island loop by Varbin 2020-10-12T15:39:45Z ♥ 0

A bit of advice: if you have some content that you're planning to add, but that's not yet in the game - don't add it in Screenshots at itch io.

Newster - A Fantasy Social Media Sim by NamidaSai 2020-10-12T15:28:15Z ♥ 0

Nice game with addicting gameplay and a clear message!

Although, gameplay could use a little more flavor. For example, I guess like/dislike buttons don't actually do anything, which is a shame.

And a little but very important bit of criticism: if you have some sort of abbreviations that are generally unknown, let along specific to your game's world, be sure to explain them to player. I've spent half my game guessing what CMD is.

Pi's Great Escape by Lone_Wolf 2020-10-12T15:06:04Z ♥ 1

Fun game, but the puzzles could use some polishing. In many cases you can ignore the intended way to solve them and hack your way through.

Ace of Rope by cagibi 2020-10-11T12:20:05Z ♥ 2

That's a really nice game! I aspecially loved the music, reminds me of so many spaghetti westerns at the same time!

A little bit of criticism on the rope-gun mechanic. While it works fantastic on the regular level, in boss fights it kinda shoots itself in the foot: you have to shoot really sparingly, since, while focused on dodging and damaging the boss, you can't keep an eye on where your gun is. It's also not always apparent that you shot yourself, because the gun gets inside your character sprite, not behind it. Honestly, on the first boss I died more times to my own bullets than his.

That being said, the gun that flails around as you shoot is still teally fun!

A Letter to Haedrics Wife by AndideBob 2020-10-08T15:25:39Z ♥ 1

What a hilarious little game! I'm a little bit sad that most of "wrong" choises basically kill you and force you to start from the beginning, but the sheer amount of humor makes up for it tenfold.

Unnatural Selection - Circle of Life by Robinerd 2020-10-08T08:50:27Z ♥ 1

I had a lot of fun with this game. Putting the player in genetic algorithm's shoes is a really clever idea. And I do believe it would be easy for players to get into it, even if they don't know this stuff.

Hypervisor by DoctorMozart 2020-10-07T19:56:16Z ♥ 1

Honestly, I don't know how I feel about the absence of Game Master. Roleplaying without some unified vision may becone hectic. Not sure though, my whole experience with roleplaying tabletop comes down to a couple videos on youtube.

ronron Therapy by Redunca 2020-10-07T19:02:24Z ♥ 0

Man, all this feels like a little too much criticism, aspecially compared to other games.

First of all, the game itself is great. Reading the comments, I think I understand the gameplay loop now, and I think it's really clever. Unfortunatelly the game has some problems with user experience, which makes playing the game a little frustrating.

To illustrate this: you have an amazing tutorial. It's clear, it communicates well what you need to do and how. And then you have the very first game screen. Suddenly things are fast and confusing, you have only one word to write, except when you write it, nothing seem to happen. I mean, it's kinda good ludonarrative, but it's also a good way to confuse the player.

But once you push through initial confusion, the gameplay becomes quite fun (although a little difficult, especially when you have sausage fingers and backspace doesn't seem to work).

Loophole Kingdom by MateusBoga 2020-10-06T21:31:26Z ♥ 1

This game is hilarious! I kept playing it over and over just to see if there are some more puns somewhere.

YOUR TIME by m7rk 2020-10-06T19:19:06Z ♥ 2

Great game with amazing art style! But it takes some time to get the whole "ghosts are past you" thing.

The Flying Tree by DavidPeterWorks 2020-10-06T09:27:11Z ♥ 1

Great entry with amazing art and music too set up the mood. A little criticism though, because you don't see the wind currents unless you are in them, it feels too risky to move anywhere, and the gameplay becomes a little frustrating.

Stuck in a Day by Franci 2020-10-06T09:05:33Z ♥ 3

Fun little game! I do with though you had a little more time to read the tasks and to understand what you need to do.

Escape A Curved World by Feraligatr 2020-10-05T22:56:31Z ♥ 3

Nice game. But I don't see why you wouldn't set sprint as a default movement, holding Shift all the time is kinda tiring.

Sketchy 'lectrics by Alan123 2020-10-05T22:45:57Z ♥ 1

The voicelines are adorable, and the game is quite fun. Gotta say though, local co-op is a risky route to take on a jam like this.

Re:Live by Ciber_Turtle 2020-10-05T22:28:38Z ♥ 2

The game looks really nice and is super fun to play. The only little bit of criticism I have is that I keep accidentally pressing Space when trying to jump.

BTW, web player seem to be broken.

Loop de l'eau by jo_ann 2020-10-05T22:15:24Z ♥ 2

Such a chill game. Perfect for relaxing the nerves after the jam.

Funk Side of the Moon by Twoscoops 2020-10-05T22:04:56Z ♥ 1

This game is awesome and the gameplay is super addictive. I did struggle though on the second song, because it feel like the jump is off beat. But maybe I'm just tone-deaf or something.

- by SeansHome 2020-10-05T21:49:49Z ♥ 3

It's funny how the game's got 2 ratings already, even though the link doesn't work.

End the Rampage by Nbrowning5 2020-10-05T21:45:00Z ♥ 0

The game has got some interesting mechanics, but it doesn't really encorages you to use them. So in the end I just ran forward until I lapped the orc and got smacked on the head.