FoonLudum Dare ExplorerUsers → DavidPeterWorks

DavidPeterWorks

Category Medals

YearLDThemeGameDivisionCategoryScore
🥇 2020 46 Keep it alive LD46: Keep it alive jam Graphics 4.83

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202047Stuck in a loop👥The Flying Treejam10653.322.383.382.964.244.18
202046Keep it aliveLD46: Keep it alivejam5143.803.133.513.744.832.894.28

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by DavidPeterWorks

LD46 — Keep it alive

Medic! by mrbandler 2020-04-26T18:56:28Z

Good job. It is not easy to identity colliding objects and simple graphics. The concept is promising. Little more polish would be great. It would be even better to have an impact on the outcome of the combat.

Shieldbearer by yscik 2020-04-22T05:33:15Z

Szép munka! Simple and clever design. The function of the secondary attack was not clear for me. Replacing the emperor is a funny move. I enjoyed it. Some kind of score system would be nice or a timer.

What the Firetruck!? by dvdfu 2020-05-08T10:39:03Z

This my favorite one. Excellent work!

Shadow of the Elm by Plasmonic 2020-04-21T06:44:12Z

Nice work. It is a hard game. I could not collect all of the gems. The palette of the colors are good. The pure white color is too much for me. It would be better to dim a little so it is more harmonic with the rest of the colors. I miss a acceleration, deceleration in body velocity. It was hard for me to jump to the right place. I liked the screen switch. It reminded me the old times. Thank you for that. Good job. Thanks.

Desert Decryptor by homeworld 2020-04-21T15:02:08Z

The story line is interesting and creates good expectation. My computer had performance problem so I could not solve the puzzles. Music is really nice.

Olympus Rise - Greek it alive by RAC-Games 2020-04-21T08:13:22Z

Well done. The style is very great. The gameplay is polished. Tutorial screen is great!

Tiny Fragments by Daniel Moreno 2020-04-21T07:19:43Z

Super great. However sometimes is not clear if is possible to drag diagonally or through other tiles (Key level). The game requires concentration great puzzle game combined with speed. Well done.

Seafood by fatPenguin 2020-04-21T15:27:25Z

I liked the idea that you transformed a 3d underwater scene to a flat scene. It simplified control. Visually the game is pretty strong. Nice water effect and tutorial.

A Night In The Dark by lectvs 2020-04-23T06:28:44Z

5* in all aspects. I would not compare it to Don't starve. You managed to put everything that is needed for a good game. I loved the inverted colors in the dark.

Keep it alive by Hexa3 2020-04-21T10:56:18Z

The color palette is nice except the bar. The visual is the strongest point of the game. The game itself was entertaining for a minute.

The Lamp Man by Jakub Panek 2020-04-21T08:06:54Z

I like the idea. I could not solve the problem and win the game. Mood is great. Nice job. Tutorial was helpful. It would be nice to move all the tutorial to drawings. You already did two with the maps.

Keep It Alive by mhykah 2020-04-21T08:22:27Z

Super. Very great that you used a simple limited palette. Animation is matching. It is great idea to give the users choices.

Field Hospital by n.feofentov 2020-04-21T11:15:30Z

This game has the nicest UI so far. High quality. There were many details on the form that I don't wanted to see or use. Just tried to make the decision based on wounds.

LD46: Keep it alive by DavidPeterWorks 2020-04-23T17:41:38Z

You are right. "Fuck" replaced with "OMG!"

LD46: Keep it alive by DavidPeterWorks 2020-04-27T17:31:18Z

Yes. I plan to do some updates after the jam. Visible backpack size. Velocity fixes. @splitpainter

LD46: Keep it alive by DavidPeterWorks 2021-01-11T06:34:40Z

We have updated the game. It is easier to control and win now.

YMGYPBVF: You Must Gather Your Party Before Venturing Forth by amkingTRP 2020-04-21T08:40:14Z

Very clear mechanics. It is one of the hardest thing. You managed to do it. Art is ok. It gives a puzzle experience.

The big plant protection programme by Badduck 2020-04-21T14:52:55Z

It would be a normal tower defense game. This game is different because of: 1, Collecting the money gives a good impact on gameplay. 2, Immune enemies to damage types. 3, Character builds the defense instead of a mouse pointer. I like the high ground too - function is not clear of it. You are right the game is hard. Balancing would be useful.

A Tree by ditam 2020-04-21T08:56:28Z

You have finished it and it works. Great achievement. The game did not give me fun. It is clear the system is complex and there are rules. Upgrades is a good idea. It would be better to have the tree on one screen. Good job.

Flower Defense by yokuday 2020-04-21T10:20:40Z

The basic game loop is there. Good job. Collecting items, Building and fighting are fun. The player looks cute. Unifying visuals could improve the experience. Outlines are different. Player does not have an outline.

Royal Decree by Furqaan 2020-04-21T06:31:29Z

Good stuff. Music is matching and nice. I liked the title screen layout. The gradient color is not my cup of tea. Recommendation: Do not put the hungry princes as backround in itch in repeated pattern. The conversation is good. The continue button could be extended to any keys. The mouse as drop action is strange. Space would be better instead of it as the game do not use the mouse except in the menu and conversation. It would be nice to remove the delivered item from the list. Good job.

Houston, We Have A Problem by Steve Dragon 2020-04-21T07:31:08Z

I could not figure out how to launch in 3 minutes. I put stuff to the ship. The UI should be simplified or unlock the part gradually. Users won't give a game more than 1 minutes. It should be very clear what to do. The closing message of Steve was funny. :) That was the best thing in the game. :)

Something Fishy by sztrovacsek 2020-04-22T07:19:26Z

I liked the water and the mood. However I lost motivation to add food after 4 fish. The cleanliness level should be visualized in the water so users could see the progress. Some kind of leveling or upgrade system could keep the player engaged.

Interstellar Transplant by CherryShroom 2020-04-21T08:32:57Z

Cooperation is great in the game. It was not clear what to do despite of the tutorial posters. They are 5*. I could not climb the wall. Jump is not available while you are holding the item. The cooling and heating property of the characters took me some rounds. The thermometer helped.

Decayed by Phantomcry 2020-04-21T08:50:26Z

Visually stunning product. Great job. The gameplay is clear. I lost motivation to do the same things after some minutes. It would be good to see progress on the tree. The main problem is that I see the same thing on day one and day two. The colors are greatly selected.

Günther by Massassen 2020-04-21T10:47:11Z

I wanted to balance on ice for some minutes. I waited for the whales to jump put or flip the ice. Then realized that I should jump in the water. It is nice game. Keys vs. mouse control was strange.

LD47 — Stuck in a loop

Stuck In Paris by CocaPasteque 2020-10-11T13:44:52Z

Genius idea! I loved it. I drive a lot. I hope no one will build such loop. :D I would change the damaging system, only wrecks destroys the player. So you can mess around, but the next loop will be harder.

TCHOU by Sirkovitch 2020-10-06T13:49:22Z

Steam engine = hype for me. Very nice and polished game. It could be a full game. Mood and feeling is great. Thanks. Great job.

Bureaucrazy by Ntimi 2020-10-06T09:16:27Z

Genius stuff. :) I tried to click on the things. Later I realized that I need to talk only and use the doors. Instrument changes at different offices is nice touch. The music is also stuck in a loop. Exceptional work. Thanks.

DEATH STRING by miziziziz 2020-10-06T10:08:54Z

Very solid entry. It was fun. The weapon is very versatile. The enemies are unique. The screen shake moved out from the level sometimes. Nice work.

Bust-a-Loop by PeachTreeOath 2020-10-11T13:39:45Z

Realtime fighting game with "cards". Super idea. It is a hard game and fun in the same time. Congrats.

The little walk by Tori 2020-10-08T09:22:25Z

Very clever idea. I appreciate the idle animation. It is like an interactive child book. This entry is very strong in art. Great job.

Despairship by Shess 2020-10-06T10:44:43Z

I see a high quality entry here. Nice art. Move tracking is a big surprise. The bar in the top is great idea. It shows progress and excitement. Very nice job.

HamsterLoop 2020 by johnnysix 2020-10-22T03:42:47Z

It might be a bug or something. I would expect hamsters to move the same direction. It seemed they out of sync.

a Damsel a Day by alec 2020-10-06T10:50:27Z

9th days. Thank you for the fun. It is nice visually. Music is also lovely. Be proud of it.

Reeled-in Perihelion by Ponzis 2020-10-08T08:30:35Z

I do not get the gameplay. The UI is not clear. The game does not give feedback. Player should understand the game at first glance. Probably the web export is broken. Good luck on next jam.

The Flying Tree by DavidPeterWorks 2020-10-06T09:58:43Z

This game is based on my paragliding experience. As a pilot you guess most of the time. You have to "scan" the mountains for good thermals.

Ay2 by Mustiman 2020-10-22T04:03:41Z

Nice idea. The biggest problem is that the player is not different from the rest. It took me 20 secs to get controls. It should be clear from the beginning. Good job.

Dash Or DIE! by Ethan Losten 2020-10-06T18:36:13Z

It would be better to use a standard control. Art is pretty strong in this game. The game loop is simple. More elements should be added for more fun. Good job.

Tempus Guardian by Stefan Pijnacker GD 2020-10-06T09:53:34Z

Moving and connecting levels are great idea. It is like the Cube movie. The scope was big, bug you managed to finish it. Good job.

minotorus by AceArcher 2020-10-22T03:36:44Z

I felt motion sickness in the narrow spaces. I spent 3 minutes inside without any positive experience/reward. It was nice to create some dialog at the beginning, but it did not add to gameplay. Mouse sensitivity was slow in web build. Good luck with the next game.

Jack's Inferno by mharring 2020-10-11T12:05:15Z

That was good. Well done. Menu, tutorial screens was useful. I will do that next time. People do not read things outside the game. :) Nice work.

HONK II by Tricky_Fat_Cat 2020-10-11T13:20:43Z

Very nice job. The screen shake was too much for me. Godot is awesome engine. :)

SPACE ORBIT by Guldfisk 2020-10-11T11:57:47Z

This one is great. Good game mechanics and polished idea. The visualized gravity field is good idea. It is challenging as well.

Delivery Boy Forever by civmaniac 2020-10-08T08:24:35Z

Visuals are nice and consistent. The variations in dialogs are nice - (shower). If there is no option to select, then it would be good to close the dialog window.

Hangin' Around by Nocity 2020-10-06T13:25:53Z

It is a crazy game. :D I enjoyed it. The length of it is perfect. The transition console screen that gives feedback, annoyed me. Consumes time. It would be better to make it shorter. This is a creative entry for sure.

DeedzLoop by Deedz 2020-10-22T03:52:09Z

Animation is nice. The size of the coins is strange. I did not find engaging to run more rounds. Nice bass playing.

Eternal Recurrence by vegatss 2020-10-22T03:48:07Z

I died 4 times. The respawn effect is long. Where is mom and dad? :) Good job.

Superconductor by Indiebard 2020-10-22T03:56:28Z

Solid game idea. The usability of the game could be nicer. Auto undo if I die or mess up. Good job!

Fire in time by leggy 2020-10-08T08:39:44Z

It a nice idea. I can quit from the game.(It is missing most of the desktop jam games) :D You built a menu that's good. I can imagine this as a mobile game. It was satisfying to burn more campfire without direction changing.

I've Been Busy Being Dead by instrex 2020-10-06T09:40:41Z

It is a game. I loved the visuals and the gameplay. Aminations are super. You add new items after some kills, that is also good touch.

Stranded by Stormboyyy 2020-10-06T09:09:54Z

Music and visuals are great. Controls are strange. I have to use the mouse to flip scene and also use the L to interact things. I could not solve the game. Good job.