The five stages of grief exemplified in a beautiful and origional game. Here's what I loved about this:
1)The music and color change associated with each stage did an AMAZING job of helping to portray the emotion that the character was feeling. Add the facial expressions on top of that and you have a display that is moving.
2)Having the "she" be ambiguous allows each person who plays the game to picture someone in their life they wouldn't want to live without. It creats buy-in and immediate emotional investment in the outcome of the story.
3)The anger level was hard and frusterating. I am assuming this was intentional in order to help the player feel what the main character was feeling?
4)Visually, this game was simple, yet stunning. The animations were very fluid and calming.
5)Although the game was short, I felt satisfied after playing it. I wasn't hoping for something extra that wasn't there.
Overall, incredible work. Please keep making gams because you are great at it.