FoonLudum Dare ExplorerUsers → ondy1985

ondy1985

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202148Deeper and deeperThe Unfathomablejam9293.503.482.814.093.222.323.65
202047Stuck in a loopJust In Beavercompo3383.373.342.913.533.833.303.13

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by ondy1985

LD47 — Stuck in a loop

Looper Cooper by Imphenzia 2020-10-10T20:08:26Z

Great graphics and concept, just the controls are little hard to master.

a nice place by netmute 2020-10-05T18:46:38Z

Good job mate! Nice graphics and story, I really enjoyed it.

Another by kuro 2020-10-05T19:17:08Z

Holy sh*t, that escalated quickly :-) From nice relaxing game to an effin' keyboard-breaking hell :-D Well done!

Catching Shrooms by voidraizer 2020-10-05T08:58:37Z

I thought that controls were pretty bad, but I just needed to collect some more mushrooms before the maneurability was good enough to catch up with the target. Nicely done.

2020-10-05 10_57_15-Ludum Dare 47 - Stuck in a Loop by voidraizer.png

Anomaly 47 by PhilStrahl 2020-10-04T23:15:55Z

Can't really figure out what to do after filling my oxygen tank. It seems I can't interact with anything else. Will give it another try tomorrow though, maybe I'm just tired. Anyway, the visuals and audio are awesome.

Anomaly 47 by PhilStrahl 2020-10-05T19:20:24Z

@philstrahl yeah, I knew that :-) I was actually talking about filling my oxygen tank in the life support section, not from the first pressure suit. Anyway, I was able to finish it today. I just missed I could take the "domino" on the floor. Great game!

BTW I hope to see a post mortem on this!

Salt + Nostalgia by crazi456 2020-10-05T09:03:43Z

Simple, but can entertain for a few minutes. I like the leaderboards.

Emile's Journey by qui 2020-10-05T18:38:53Z

Awesome job guys. I like the originality of the idea. The graphics are incredible and it was fun to play.

Recursion by DrunkardWolf 2020-10-05T19:06:44Z

Holy sh*t, this was scary! But awesome. Congrats on the game.

Inner Demons by seanarooni 2020-10-05T08:40:26Z

It's not working man. Even copying the UnityPlayer.dll from another project didn't help.

Loopomotive by JPiolho 2020-10-06T18:54:34Z

This game is a gem :-) Really fun to play, well done!

Last Command by GettingRekt 2020-10-09T22:52:54Z

One of the best games I played here. Great take on the theme and so much fun!

Memoirs by Virtual Turtle Studio 2020-10-05T21:57:11Z

The graphics are top-notch, but I don't see the theme used anywhere. There's also not much to do than click on stuff. It's well made though, I can imagine this being a great adventure game if expanded a little. Good job.

A Night Around the Fire by arron-fowler 2020-10-07T23:06:44Z

I played the android version.I think the controls are too simple and I was not feeling I am actually playing a game. Maybe switching the controls might solve this - the faster you tap, the faster you run. You stop tapping, then you hide. This would give the player control over how fast is he moving and could provide more intense gameplay.

A Night Around the Fire by arron-fowler 2020-10-08T16:19:00Z

@arron-fowler I understand, i just put in my two cents :-) You have a great game here, if you can make the controls more interesting and maybe add online ladder, it could do well on the appstore. Wish you luck!

Defuse in under 5 by Darylsteak 2020-10-06T07:29:44Z

Awesome game, I really like it. Only downside is that after a few loops, the current character is visually lost in all the ghosts and I had troubles recognizing who I am controlling right now.

Knock, knock... Boooooo by FussenKuh 2020-10-05T21:25:27Z

It's really nice for 5 hours of work.

UFO taxi! by island-jam-2-group-3 2020-10-09T22:57:15Z

Great entry, I very much like the concept. Too bad there's too few levels, I would certainly like to play a few more.

Too Hot to Handle by TheMoonrise 2020-10-08T20:38:17Z

This game is great, but sometimes it gets a little confusing. The building are hard to identify, and I got some buildings destroyed by firestorms, it took my a while to notice I am missing some facility. The firestorms are a complete pain in the ass :-) But i managed to launch the rocket! I was player 20, and after finishing the game I launched it again, as player 21, so I would expect to start with the same amount of the resources as I left on the planet in the previous play, but there was certainly more water and oil than at the end of my first game. But I had 100 water already in my stock, so maybe that gets added back to the planet? Anyway, really cool game, can't believe you did this in three days. Amazing.

Too Hot to Handle by TheMoonrise 2020-10-09T22:45:01Z

@themoonrise thanks for the explanation. It makes sense, as when I left on the rocket, the resources were left behnd. Personally, I didn't know that the resources were going to be added back, so as soon as I realized I have more water than I will possibly need, I buldozed all water pumps, to save something for next players. For me, it added an extra layer to the game, to gather only as much resources as I needed for my survival.

Thanks again for the game, it's perfect.

Loopstuck by Nobleboy 2020-10-06T06:54:44Z

The controls are just terrible. Maybe if the character moved in the direction the player is looking, it would be better. But it is a really interesting take on the theme.

Candy Collector by Nikos 2020-10-05T09:16:42Z

Nice game, too bad you werent able to incorporate the theme into this one.

Habits by M8rix 2020-10-05T21:46:44Z

It scares me how much you know about my everyday life! Nice little game :-)

Loop Bulb by ZOMBIEBUST3R 2020-10-05T22:03:37Z

Great visuals and music. Is it possible to break the loop though? I made it to day 3.

Iterator - Stuck in the Loop by Foo - Squashed Games 2020-10-05T13:09:07Z

Can't get past the second level either :-( But i like the concept.

Iterator - Stuck in the Loop by Foo - Squashed Games 2020-10-05T19:59:45Z

@foo-squashed-games the controls are terrible :-) Am I supposed to be able to jump while in air? I got to the boss, but he always resets the timer because... controls :-D

The Hand That Feeds by neonjeff 2020-10-05T09:11:02Z

As a soon-to-be-parent (in 2 weeks!) I appreciate this. It was pretty hard until I realized I can just grab the child and then hold him until a need pops up instead of trying to catch him after the need arises. The voice actign is spot on, and the graphics - my god, it's awesome :-)

Idol by Geryon Games 2020-10-05T18:56:16Z

Great game, i got stuck however in this room and wasn't able to continue... placed the box was placed on the tile that was supposed to open the portal, but nothing happened :-( But i guess it's not a bug if everyone else was able to finish it. I am just stupid :-(

2020-10-05 20_51_57-Window.png

Idol by Geryon Games 2020-10-05T19:28:41Z

@geryon-games Oh, I didn't think you can take things with you through the clocks! Nice!

Portal Pete: The night-time Sheep by Kazatan 2020-10-05T08:33:51Z

Nice game, had fun for a few minutes, then I got stuck. But that's not a flaw :-)

The Ice Man Loopeth by Ramble House Games 2020-10-05T13:18:56Z

This is really cute game. I just hate to watch the intro cutscene every time I float into the space.

Strange Loop by axeltherabbit 2020-10-05T21:37:36Z

You spin me right round, baby Right round like a record, baby Right round, round, round

:-)

Island loop by Varbin 2020-10-05T20:09:04Z

itch.io says 404 not found

Dungeon Déjà Vu by Gudner 2020-10-07T11:13:48Z

I don't think it's a good design choice to make the teleports invisible. In the first level, as @spacialseasoning mentioned, you can miss the teleport if you fall of the ledge. And so I thought falling down to the pit was not a way to go, but fortunately I tried to jump across the pit and the S key did not work, so I just teleported. That's how I found there is a teleport to the top platform. What is the S key supposed to do? The idea is good, the art is good, but for me, the mechanics just don't work well.

Sound Breaker by The Space Key 2020-10-13T20:47:00Z

yeah... i think your build is broken, it's showing only a menu.

Never Ending Room by ScarredSceptile 2020-10-05T09:25:22Z

Yeah, I gave it up :-) I wish you would use Unity's physics to push objects around. Now it seems they are pushed in some kind of grid, not sure why. It would be so much more awesome and maybe even easier to implement than what you did. Haven't looked at the source code though.

I've Been Busy Being Dead by instrex 2020-10-12T21:11:00Z

This game is great. Can't believe you were able to do all the art and animation in 3 days. Just amazing! Have 5/5 from me in all categories man.

Life is Loop by 4got10 2020-10-04T19:26:00Z

The itch.io page shows 404 not found.

Just In Beaver by ondy1985 2020-10-06T06:37:59Z

@voidraizer @crazi456 @neonjeff @nikos @oa5f @dadiaogames @omar-14 @seanarooni @m8rix @axeltherabbit @coding4rtist @fussenkuh @justswn @alec Thanks to everybody for the nice feedback. This was my first jam and didn't know what to expect, but the community here is really nice :-) Hope I didn't forget to mention anyone.

@gironimo4 it's frustrating for me too, should probably start with more than 100 % to satysfy my inner OCD :-)

@nobleboy I don't believe you caught every last rain drop, so I guess the grass had it's share of water too :-)

Just In Beaver by ondy1985 2020-10-06T07:01:43Z

@netmute there's a "progressbar" underneath the beaver that fills up, you have have keep an eye on it :-)

Just In Beaver by ondy1985 2020-10-06T19:24:12Z

@virtual-turtle-studio wow 612? I have never got that many points, the game starts to be a little boring after a a while :-D Yes, I definitely wanted to add music, but as I wanted to join the compo not the jam, I would have to create the music myself, which was a no go.

Just In Beaver by ondy1985 2020-10-19T21:20:29Z

@jakobthequizguy there's no thunder :-) maybe you mean tge sound when you are pouring the water out of the bucket :-) It was the closest I got to the sound of water using sfxr :-D

Merry-Go-Madness and The Claw Of Survival by LetterAfterZ 2020-10-05T13:04:52Z

This game is very well made. I especially love the graphics. The concept is fun, but becomes a little repetetive after a while. Maybe the merry-go-round could speed up over time to change the pace of the game.

Merry-Go-Madness and The Claw Of Survival by LetterAfterZ 2020-10-06T10:04:38Z

@letterafterz I like the changes you made. Now I actually see what I grabbed :-) Is it just me, or am I starving faster as the game progresses?

Looper - The Last Mission by Coding4rtist 2020-10-05T13:25:50Z

This is awesome, definetely one of the best games from this jam I have played so far. Congrats!

Back To Routine by Xisco 2020-10-05T20:07:02Z

Am I doing that right? :-D Also, notice the stress level :smile:

2020-10-05 22_03_25-Window.png

Loopwise by Baran 2020-10-05T20:40:30Z

Excellent game. Would prefer to change the operator by pressing the operator on the keyboard. Cycling through them using tab is soooo slow.

LD48 — Deeper and deeper

Deep-fry Deeper by Ithildin 2021-04-27T17:03:43Z

The graphics are top-notch and the idea is just hilarious, I had fun and that's what LD is about :-) Good job!

Deep Blue by Imphenzia 2021-04-26T04:43:54Z

Great visuals, as always. I am not sure how the target depth is set though. Is it increased after each successful dive? I wanted to go deeper (and deeper), but the diver always grabbed the bouy and wanted to return. What a coward :-)

I wonder how you can create a game like this in 15 hours, but then again, based on your YT videos, you probably created all the models in like 30 minutes and had the rest for coding :-)

Nice work!

Descentris by PhilStrahl 2021-04-27T17:54:31Z

To be honest, it didn't look like much at first. I really didn't expect a puzzle game from you. But I was pleasantly surprised how you managed to twist the tetris to perfection. It took me a while how to use bombs though, it made life so much easier after that discovery :-D

Fish'n'Ship by tipyx 2021-05-12T21:59:46Z

This is one of the best games I played in this LD. It's super fun. I wish there was some kind of indication which module is effective against which fish (some icon above the fish? or better yet, making the station icon the same color as the fish?) because with a lot of action happening on the screen it's really hard to focus on remembering the color codes. As others already said, gold becomes obsolete when you have all the upgrades, so there should always be something to upgrade. Maybe you could upgrade everything indefinitely, but the next pgrade would always cost twice/thrice/... that much. For the attack modules, each upgrade could improve the effectivnes a little. That way, even worst players would eventually finish the game.

Deepest Sword by Strega 2021-04-30T08:10:52Z

This is so far my favorite from this LD. It's just brilliant, even if a little frustrating :-)

MEGADRILL by Corny 2021-05-11T21:18:14Z

The learning curve is pretty steep, a tutorial would certainly help. But the graphics and the concept are excellent. I really like the mix of drill and miner mode. I think this game has a lot of post-jam potential. Great work!

Dome Romantik by Rongo Matane 2021-05-07T19:17:11Z

Wow! This is easily the best game of the Jam. At least from 30-ish games I have played so far. It is the only one I played to completion and enjoyed the hell out of it every second up to the outro. Graphics are just wonderful and the gameplay is simple yet engaging.

Just brilliant. Great job.

DOWNHELL by Belonzik 2021-04-29T17:02:57Z

I hate that I can not shoot and move at the same time :-) Other than that, the game is just perfect :-)

To The Core We Go! by Rost 2021-04-27T09:15:18Z

Nice entry. But what are the torches good for? :-D

Digging In by Fis 2021-04-28T08:15:14Z

One of the best entries in this LD. Great graphics and real polished gameplay. Sometimes it's just hard to know where you will end after using Dash, but it adds to the fun :-)

Moot by Peco 2021-04-29T20:38:18Z

I was confused at the end, because I didn't know whether I should click on something to continue or it's the end of the game, some epilogue text would be nice. Otherwise it's a great entry, I really love the art style.

BLU by JGUR 2021-05-07T23:30:42Z

Hey, I had similar idea for my game, check it out if you want. Mine is more action-oriented though. Your's more polished. I like the graphics and the mechanism of revealing resources with the light. The controls were a little unresponsive though. I know this is probably by design, but I think it's too much. Overall, great work!

Rusty goes Deep by etom 2021-05-01T19:42:46Z

As it was already said, the concept is great, but the controls are a real weak point. I recommend you this video which focuses on this very topic:

https://www.youtube.com/watch?v=yorTG9at90g

Going Down in Fishstory by Jonas Tyroller 2021-04-27T18:08:42Z

If this is not a full 5-star game, than nothing is. Graphics are just amazing. I also love the voice acting. Playing this game was a real fun.

Monday by Dobrila 2021-04-27T10:46:53Z

I got stuck at the parking lot and couldn't find a way to progress any further :-(

The graphics are really nice though and I liked the concept. Well done!

Btw my antivirus had some complaints about the exe file, it was quite a challenge to run the game :-) I don't know if it's something you can fix.

The Good, the bad and the Eldritch by spawnie 2021-05-10T17:51:16Z

I wish you would have spent more time polishing the single player game instead of the MP capability. The camera is a real pain in the arse :-) Why is it blocking me from looking directly down or up? It's a solid base for a game though.

Drills and Gadgets by RNGames 2021-04-30T14:09:57Z

Really nice game. It took me a good while to learn that I am supposed to mine the minerals to buy poweraps and move left and right. After that, it was good fun. Some tutorial would be great.

EDIT: I see the instructions are there, I just skipped it in the beginning :face_palm:

Blackout by Frasse 2021-05-09T18:53:30Z

Excellent submission. The only thing that annoyed was the slow text when interacting with objects. Then sometimes when I was clicking to dismiss the text (or at least I thought it makes the text go faster), I accidentally clicked on the object again and had to go through the dialog one more time :-/. So frustrating. Otherwise, it's pretty epic what you achieved in 72 hours.

Insight by Ifidamas 2021-04-29T10:18:14Z

The mood of this game is great, the music fits perfectly to the slow pace of the game. What I didn't like was the unresponsive controls. I know it's probably by design, but it felt kinda weird as if I am not controlling the character at all. Also, I am missing some kind of feedback when the character dies. The game just resets to beginning, which is kind of confusing and first few times I thought it's a bug.

Submarine Adventure by bflatinteractive 2021-05-01T10:51:15Z

I really like the idea of underwater text adventure. But for me it kinda felt "empty". I didn't feel like I am playing a game.

It could be easily fixed if you had all the actions (torpedo/laser/evade/go down) available for each encounter. That way you would have to remember, which creatures you have to attack and which you can just go around. That would make the bestiary real useful. Now you automatically know what you have to do on each screen. I think this one change alone would take the game to whole new level.

Also, after reaching Hadopelagic zone, my submarine disappeared. I don't think that was intended, as the fish are perfectly visible, so it's not just dark :-)

2021-05-01 12_39_39-Submarine Adventure by BFLAT Interactive.png

Expedition into the Aronnax Trench by parkuhrmd 2021-05-05T07:09:27Z

Wow, nice entry. There's so much things to do in the submarine, I really enjoyed it. The only thing I don't like are fish swimming backwards :-)

The Unfathomable by ondy1985 2021-04-27T09:41:25Z

@lajbert you kinda can, if you have your mouse over the submarine, it will fall slower :-) But maybe I will add possibility to go upwards, but the camera will stay where it is, so you want be able to return back, you would just have the ability to get above the enemies.

@locustjin thank you!

The Unfathomable by ondy1985 2021-04-27T09:59:41Z

@locustjin I see your game is VERY similar :-D But your gameplay and graphics are way better, I really like it :-)

The Unfathomable by ondy1985 2021-04-28T10:11:06Z

@genpaku you are right, it's easier to avoid them with the basic weapon. Once you have one or two upgrades you'll cut through them easier. Also, the deeper you go, the more and bigger enemies are spawned and it gets harder to avoid them.

The Unfathomable by ondy1985 2021-04-30T06:43:50Z

@villanelle @arctiform-llc @skleembof I agree, tutorial is needed. Yes, the point is you can land where the wreck is and upgrade weapons, health or refill your oxygen. I thought it adds a little bit of strategic element, because you have to die a few times so you have enough wrecks to upgrade and refill oxygen on the way down. But sadly it's not communicated inside the game in any way.

The Unfathomable by ondy1985 2021-05-03T08:02:25Z

@johannimations thank you, I'm glad you enjoyed it. The reason the laser beam is always on is that I want to work on it post-jam and make it playable on mobile phones, that's why you only need to worry about driving the sumbarine. It's designed for one-finger touch control.

Surrender the Core - A Roguelike by Sirfist19 2021-04-30T14:20:16Z

I sometimes died unexpectedly, like when walking over the grapple anchor on the floor. I liked the art and the music, it goes toghether well. Kinda got a "Firefly" vibe from it :-) Good job.

Into The Depth by Szymon OGD 2021-04-27T10:01:40Z

Great game, very similar to my own, which just proves it is a great concept :-D I like the look and feel on your game better, though. Good job!

System.Override by Arctiform LLC 2021-04-30T07:52:14Z

I like the style, but the camera movement is terrible. I had a hard time navigating around. I think with a little more polishing and expanding the tutorial, this an be a great game.

Deep into the Woods by Phanelly 2021-05-01T07:00:57Z

I think the enemies should remain staggered a little while after you stop pointing the light at them. I couldn't see any difference when changing the light intensity. I thought it's supposed to damage the enemies more when the light is focused.

For me it was impossible to get the timing right on the third screen. But I like the concept and the art, you guys did a great job.

HELL deep is your love? by Villanelle 2021-04-30T07:44:20Z

The graphics and music are top-notch, I really like this style. But I found the game to be a little difficult and sometimes confusing. I wasn't sure what kills me (e.g. flying heads just froze me but the spike would kill me instantly). Getting on a ladder while in the air was also a trouble for me. Overall, I think it's a great entry, but the learning curve is too steep.

Chum Hunt by Arti 2021-05-09T18:33:03Z

The game lacks some kind of motivation to keep playing, it gets boring really fast. Nice work on the graphics though and the gameplay is also pretty smooth. Just had a few problems trying to mark billy when I found him, it always took several tries from different angles.

Slumber by KepperSnapper 2021-04-28T08:12:52Z

As others already said, it's really hard to control the character and I had real troubles getting on a ladder. I think it's not possible to get on the ladder while you are in air, which I would expect from a "platformer". Or maybe I just timed it wrong... Otherwise I think this is an exceptional entry, with really nice graphics and concept. I can easily imagine this being released as a commercial game once the controls are more polished.

Dungeon Painter by IanTheBee 2021-04-27T17:29:05Z

This is brutal :-) Great idea, probably one of the most innovative concepts I have seen. Great job.