masterproject 2021-04-27 01:03
While the game was a bit laggy on my PC, I really liked the game's design, both aesthetically and mechanically. If it were a bit more technically polished, I'd have a lot of fun playing it.
Foon → Ludum Dare Explorer → LD48 → Slumber
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 422 | 3.81 | 56 | |
| Fun | 963 | 3.31 | 56 | |
| Innovation | 151 | 4.00 | 57 | |
| Theme | 1234 | 3.39 | 57 | |
| Graphics | 48 | 4.59 | 57 | |
| Audio | 173 | 4.01 | 55 | |
| Humor | 295 | 3.57 | 50 | |
| Mood | 343 | 3.95 | 55 |
While the game was a bit laggy on my PC, I really liked the game's design, both aesthetically and mechanically. If it were a bit more technically polished, I'd have a lot of fun playing it.
I also had some lags, but then it becomes comfy for me, so I could enjoy the game. It has really pretty aesthetics, but flow sometimes a bit slow, but most of all is fine! Thank you for your work!
Very nice art and character concept. You accomplshed to pack a a simple "shiny" game. Good job!
Quite good graphics this game's got. I think you guys' given quite a lot of efforts to make it visually stunning.
Not sure if it's intentional but the control is kinda clunky and irresponsive and the game lacks several auditory cues. Like it took me a while to figure out that the white circles are signalling the babies aren't being fed enough. Felt like adding a baby cry sound would suffice the job.
But yeah, apart from the clunky controls and lacks of meaningful cues, this game is quite alright.
Thanks guys! There seems to be some issues with the lagginess which is strange, looking to patch it up soon!
The graphics are just amazing ! The overall mood is just so beautifull ! Congrats !
I love it. I really like your take on the theme and the overall game concept. It took me some time to get used to the controls, but then the game became really enjoable. I gotta say that I did not appreciate the character air controls. I understand that it was part of the character concept, but I think that giving the player more control over movement the game would have a more responsive feeling and it would engage more. Don't take it as a criticism (more like feedback), I like the game, I just think that with more control of the movements it would be more engaging.
The graphics are incredible and the idea of the gameplay is really nice ! The controls are really hard to handle and the physic of the cage really doesn't help. Some kind of rail on the top of the chains would have helped to anticipate where the cage will be when you stop the button and it stops swinging so much haha
Overall, good job !
Hello everyone! Thanks for giving such nice and constructive feedback. As much as I didn't want to make any edits due to fairness, I felt that too many people were not having a good experience due to the controls not being tight, hence I did a little bit of tweaking to make the control and movespeed more responsive, in order to ensure that others don't have a tough time, and lose out on the player experience I wanted to drive. It was really mostly an issue with Unity Physics, it works fine in the editor but turns out clunkier in the build. :/. Anyway, thank you all! :)
Love the design! the game was fun and challenging!
Really nice looking and sounding game. As others pointed out it was pretty hard to control the character. But overall pretty nice game! :)
The artwork is really great. The sound and music are also really good. Not sure if its just my laptop but the game runs a little slow for me. I'll have to check it out on my desktop when I get a chance.
Visually looks amazing, sounds design is great. There are menu issues, once paused and in the options menu if you press ESC the "option" overlay doesn't get removed but the game continues. Also, the volume control doesn't adjust all the audio effects, its not a "master volume" as there are some SFX still playing even though the volume is turned to zero. It would also be nice if Mob can grab the ladders a little easier, at the moment if you're slightly away from the ladder you fall even though Mob is passing through it. Interesting concept and once the controls and settings are adjusted it'll be very fun!
Great game!
fun game, good graphics but too hard, the player is too hard to move i think, i didn't finished level 1
Neat concept, very well exectuted, I love the art style. However, there are a few issues I have with the game, namely: - the trigger areas for the ladders are too narrow, I keep missing them while jumping around - the only available build being a web one and no graphics settings means people with lower-end machines(like mine) are gonna have a worse experience, as the effects drop the framerate substantially - the D key having a function while the locomotion scheme is WASD seems kind of like an oversight
Good job overall.
As others already said, it's really hard to control the character and I had real troubles getting on a ladder. I think it's not possible to get on the ladder while you are in air, which I would expect from a "platformer". Or maybe I just timed it wrong... Otherwise I think this is an exceptional entry, with really nice graphics and concept. I can easily imagine this being released as a commercial game once the controls are more polished.
Really nice idea, I liked graphics and general atmosphere, good job.
The game looks great! And the idea of keeping babies asleep is pretty funny.
@kovalok Thank you for the feedback! :) I didnt realise how hard it was to control the character as I got too used to it as I was developing alone XD Maybe next time I should give myself some extra time for player feedback!
@tengusheath Thanks for trying out the game! Yea many ppl have commented that the game runs laggy, guess its just because I used a bunch of particles and post processing :/ I didnt know because I was testing it alone
@arbe Thanks for such constructive feedback! regarding the lag, a lot of people have mentioned about it but I have no idea how to fix it, because the build version was the first one I uploaded and people also commented about the lag *shrugs*. :(
Also thanks for your feedback on the ladders as well, many people have talked about the controls, I only wish I spent more time gathering feedback from playtests prior to submission, turns out I got really used to the game while developing it and never saw these things as a problem, which was my mistake!
Overall, thanks for trying it out and for your constructive words :)
@ondy1985 Thanks for trying the game! :) Yea you definitely can climb the ladder while in the air, I think I just got so used to it as I didnt have anybody to playtest for me, definitely will cater some time for playtesting in future jams, once again thhank you so much! :D
@geo3d Ah thanks for highlighting the menu issues! If I ever continnue polishing this game post jam I'll be bound to fix it! Yeap, similar to others, some people have mentioned that 'laddering' was too hard, I only wish I spent sometime to get others to playtest it before submission! Once again thanks for your kind and constructive feedback :)
Great jam! Very cute idea. Good execution, the art and sounds are well done. Had very hard time getting to the cage controllers in the beginning.
Wow amazing graphic! Nice character and, good mechanics and soundtrack! I really have fun to play this game! Thank you!
I liked it, the concept and execution were unique and the milk management was complicated without being ridiculous to handle. The only gripe I had with it was that the ladder hitbox seemed a bit too narrow to be able to climb effectively.
Above all, this game is really pretty and the SFX/music pair really well with the visuals. Very strong aesthetic. Well done!
very polished for 3 days of work! Great job!
I really like the concept and the art but the maniability is a bit hard and it's frustrating to not be able to do what I wanted easily. Great job anyway
Very unique concept and this level of polish is super impressive for just a couple of days of work! Very nicely done! :)
So atmospheric and so polished! so many nice touches that made it feel like a small level or part of a much bigger finished game. Amazing work, I cant believe this is a Solo entry, its really impressive! nice job!
VEry original Idea but I didnt quite get how does it connected to the topic.
Great little package to make the atmosphere feel in sync! Everything for me worked and had no issues with controls. Great little game jam creation!
I was excited to play this, but the game failed to load. Tested in the latest version of Chrome with extensions disabled.
``` SlumberWebGL.loader.js:1 Uncaught TypeError: Cannot read property '1' of null at SlumberWebGL.loader.js:1 at createUnityInstance (SlumberWebGL.loader.js:1) at HTMLScriptElement.script.onload (index.html:56) ```
@doctortm @alina-baybulatova @arguablyarugula @lithia-studios @carpaccino @norris-eldridge @mog13 Thank you so much guys for the kind words and support! :) I appreciate it! Also yess apologies if the game ended up becoming a little frustrating due to the controls, next time for sure I will cater some additional time for playtesting!
@simonbw Hi there! Im deeply sorry that the game did not run for you! Honestly unsure how this could happen, and im also not experienced enough to debug this, so I literally have no clue how to fix it haha! But theres an extra download link for the build itself to be downloaded if you still are interested :)
@kapa6uh Thank you so much for trying out the game! Appreciate the kind words! I was trying to go for an idea of putting the babies into a deeper and deeper sleep, like sending them to bed... but I guess it kind of is a little bit of a stretch haha XD could most definitely have tweaked the idea to fit the deeper and deeper theme more
@hcs-hades Thank you so much for trying out the game! :) I think generally, the feedback for controls got better after I fixed the physics discrepancies between the build and the editor! But most people have gripes about the handling of the character which is something I cant fix due to fairness :P but once again thank you for the kind words
Nice game, the idea is very original.
Lighting effects are very pretty, the character animation is simple but works well. The result is very polished, and it's very impressive to do that as solo developper.
Maybe the left and right moves are bit too slow, and the cage is balancing too fast sometimes.
Amazing job :clap:
@duck-reaction Thank you for trying the game, and your kind words :)
Really nice art and cool unique concept. I had hard time controlling the character and could not get through the night but I like the idea.
@boclow thank you for your kind words and thhanks for trying out the game! :) Sadly I was numb to the controls after developing it for so long and I had no way to know how others feel about it. Turns out its frustratingly hard :p
OMG the art is so wonderful and the music is so soothing!!! Loved the game! Very very nice work!!
@videt Thank you so much! :D Im glad that you enjoyed it!
This was great. Very panic-enducing lol I'm impressed with the graphics and the effect of noise (like ripples coming out of the wall when I hit the cage into it) Fantastic job!
@qyoneda Thank you so much for trying out the game :) Truly appreciate it!
Stunning visuals and god when I finished I wanted to slap those babies so hard the were too loud i think thats good design ;). The problem i encounter was the irresponsive controls sometimes, but I had fun jumping from the wood.
Reminds me of Salad Fingers
LOVE IT! It's so good, it's hard to believe it was made by one person. Some things about jumping and climbing the slopes was not so clear, but I somehow won the game. Fantastic art and excellent polishing, good job!
Nice take on the theme, the babies sounded super annoying so well done I guess!? Very well put together, graphics were great and the game was polished, only minor issue was it was a little fiddly, and I seemed to get stuck on the bouncer a lot.
Awesome graphics! Was a fun time. Well done!
@re-lo Thank you for trying the game! :) Yea the controls are mainly the complaints haaha! I shouldve spent more time playtesting
@alexascher Thank you so much! Im glad you finished it :D Appreciate your kind words
@judgeclark Haha second comment I got about that :) Unintentional I swear! Thanks for playing the game!
@darkshadow Thank you so much for your kind words! Not gonna lie, even I get sick of the crying! Probably shouldve toned that down haha! Regarding fiddly controls, I only wish I spent more time getting player feedback haha :') but thats for next time
@raphiell Thank you so much for trying the game! Truly appreciate the kind words !
Everything about this game was top notch! It looked and sounded absolutely gorgeous, and the gameplay was very engaging! I can't get over the visual style of this game, I especially liked the look of the tutorial
@dninosores Honestly! Thank you so much for these kind words! It means alot to me! :)
@dninosores Oh and I checked your profile I just realised you made Follow My Voice! :D I thought that it was one of the most unique and engaging games in the jam, great job on your entry too!
Great graphics