FoonLudum Dare ExplorerUsers → leggy

leggy

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202352HarvestMy mother told me...jam6913.022.742.783.123.243.042.562.92
202149Unstable👥Boomsheepjam4703.723.553.743.593.873.553.533.69
202148Deeper and deeper👥Deep molatoesjam5523.733.693.834.173.463.113.463.48
202047Stuck in a loop👥Fire in timejam10153.353.193.302.942.892.952.212.80

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by leggy

LD47 — Stuck in a loop

LoopyDraw by sanojian 2020-10-10T16:24:59Z

Nice, fun and unexpected game jam idea. I don't think it fit so much the jam theme but it was nice to try :smile:

Princess stop the princes by winniehell 2020-10-07T09:29:16Z

I have absolutely not enough words to describe the beauty of this little jewel. I would be redundant in saying "exceptional graphic, sound, simpleness, etc". I would just hug you all, offer you a beer, and thank you for this exceptional little masterpiece.

ps. I think I will keep the linux build in my local storage :)

Dude Ranch by ColeSlaughter 2020-10-12T07:49:34Z

ahahah, I laughed :) Game idea is simple and funny. Thank you for this entry!

Pufferfish Panic : Proliferating Pressure by Teanan 2020-10-06T14:59:12Z

damn catchy game! really nice. you should update description to say tha you can rotate elements. nice job!

Mission ∞ by ryzy27 2020-10-06T15:19:39Z

Nice graphic but a couple of complaints: too darkness and a bit frustrating the combat system, because it is quite hard to shoot and avoid attacks.

One Monorail by Arqcenick 2020-10-06T15:39:14Z

It is a bit frustrating tha day count does not update and even after several minutes of play it says survived for 1 day. Also difficulty does not seem to increase.

Tomb of the Starless Sky by toad 2020-10-06T14:32:17Z

I appreciated the art so much. gameplay old style was fine. Skills are calibrated to be used in a single way. It is a one go. The jam them is a bit forced in the final love scene

The Flying Tree by DavidPeterWorks 2020-10-23T08:28:40Z

I loved the concept, chilling music and awesome art. the only remark is that I'd improve visual for thermals, but the concept is really nice! well done!

Delicious Quest by Saering 2020-10-06T09:45:07Z

Lack of sound is a pity! But I love the art. Nice job!

The Mysterious Tome: Prologue by m110 2020-10-06T10:53:47Z

Hello, nice concept. Quite funny and surrealistic. Unfortunately there is some bug in jump which is frustrating, too much for my taste. Keep going!

InYourFaceABook by RGilPT 2020-10-06T14:36:27Z

would like so much a linux or web build :heart:

Beware, space! by Vladimir Smolin 2020-10-11T08:56:43Z

controls need to be fixed. it is quite impossible to try anything. you are med before even start the game

That NPC by wormius 2020-10-06T14:21:04Z

A game about manners :)

One Minute Army by Bob174 2020-10-07T12:44:53Z

the game mechanic is lovably smooth, really enjoyable. only complaint: no sound? thatś a pity. that's what I wish you'add next

Jack's Inferno by mharring 2020-10-06T15:26:18Z

got stuck after the second circle: I entered the portal and saw just a black screen. For what I've seen so far: great music, nice art and pleasant gameplay.

Monkeys on Fire by Argon 2020-10-06T20:05:25Z

such a lightweigth game! enjoyed it, the play, the music, the concept. very good job. shor but dense. (short because it is quite hard)

Guntasy by bigwhiteshogun 2020-10-07T07:30:50Z

cool retro vibes. not matching jam theme that much but very appreciated!

Loop City by Fupi 2020-10-10T20:01:21Z

everything was already said by others. I want to add my redundant congratulations for this very funny title :smile:

Crocodial by David-Liddelow 2020-10-06T13:36:07Z

it is not clear how to run on linux... could you please give me info?

Crocodial by David-Liddelow 2020-10-06T14:17:09Z

@aquanim okay, I managed to! and I'm really glad I succeded, because is was quite surprising. The music is catchy and pleasant and the game scales good in difficulty and variety. I cannot think at the momento at something that was not okay in your game. Good job

Alter-Nate by Codeman1010 2020-10-09T12:24:04Z

controls made me feel unease. the atmosphere was nice. Though I could not proceed but with a try n fail approach. I'd like to see a bit of polishing here and there!

Arround by nonozuchu 2020-10-06T13:50:57Z

Complete in its semplicity. It becomes quite difficult in a couple of minutes but everything graphic to concept is highly ratable. Maybe just the sound could be a longer track: this one is too repeatitive. nice job :smile:

Duck In A Loop by Matt Lewis 2020-10-06T20:21:58Z

I laughed! Very funny. Bad camera experience and a little bug for which I ended up flying around. But I enjoyed it. good work!

LoopLab by l30nard0_b 2020-10-08T17:33:19Z

Nice camera effect and theme fit. I found the controls somewhat weird: something wrong with the jum (like a little delay befor actually lifting) and the fact the character move in diraction facing the opposite, this fact broke a littlebit the gameplay.

Nice job, I'd like to hear improvements

Fire in time by leggy 2020-10-06T12:54:12Z

@witekwitek Thank you for your feedback. We are glad that you enjoyed this prototype. Your complaints are more or less expected: 1. indeed it should scale but we fought against time untill the very last 2 minutes :sweat_smile: 2. we will investigate. could you provide info about the resolution you played with? 3. do you see Flammy enlarge (also a sound should be played)? 4. agreed, we should display more indicators

Thank you again, we will soon survey your submission :smiley:

Fire in time by leggy 2020-10-06T12:55:36Z

@the-missing-bracket I do understand. We will improve the experience as soon as possible!

Fire in time by leggy 2020-10-06T14:07:07Z

@witekwitek the effect is slight: by enlarging Flammy can cover a larger area while moving. So if you have an almost precise direction towards 1 or more log piles chances are that by enlarging you could not need to adjust your direction.

Fire in time by leggy 2020-10-07T07:32:35Z

@shortbread Indeed, you're right! We'll love to add new features in the future. At the moment we're just working on fixing gameplay issues. Thank you for your feedback

Fire in time by leggy 2020-10-08T06:45:59Z

@matt-jones thank you for your feedback and suggestions. Maybe you didn't notice sound of nature playing in the background? Or maybe audio broke for some reason? I know it may be not the best fit as a background track but at least there is one now. We always love to receive feedback on possible improvements. Thank you again :smile:

Fire in time by leggy 2020-10-08T07:07:45Z

@baran Hi! Thank you. We are glad for your apreciation. Indeed a mobile version will be our major priority after fixing major bugs.

Fire in time by leggy 2020-10-09T22:24:12Z

@jk5000 Hello and thank you for your feedback. Indeed a little bit more feature are planned for the future. Due to the lack of time the game was as you played it. In the short time we will release some major bugfix and mobile portability. Stay tuned :smile:

Fire in time by leggy 2020-10-11T23:35:15Z

Released new version with major bugfixes and android release!

Fire in time by leggy 2020-10-12T07:45:53Z

@the-missing-bracket @ryzy27 @zepapa @axelrinaldo Thanking you for your feedback, I'd like to inform you that we fixed major bugs related to walls creation.

@baran @davidpeterworks @sayuri @merpui A first shy android version has been released. Thank you for your support!

Fire in time by leggy 2020-10-22T22:41:49Z

@coleslaughter Hey, nice stream. it was the very first time I saw someone playing a my creation. It has been somewhat exciting. I saw you got better during the stream, later on you placed some very god walls in a row :)

Thanks for playing it and enjoying it!

Time Gear by edubochi 2020-10-06T13:06:41Z

it is download, not browser :( linux here

Piece Of Cake by TheAppleCake 2020-10-06T10:07:34Z

Love the graphic, it is really charming :)

Loopwise by Baran 2020-10-06T19:58:19Z

ok I did not put the effort it requires but != 256 definetly owned me. Very nice idea, an elite idea. Well thought and realized. Cheers up!

Encircled by Black0wl 2020-10-06T14:02:29Z

very simple and evergreen. got shot by the tank :-/

Looped by NesiAwesomeness 2020-10-09T22:31:51Z

Very well crafted. The game is a bit unfogiving but That's an aspect I personally like a lot. On the go you could add some nice animation for the _thing_. But for now anyway very good job!

Ayy Leon: An Eggistential Crisis by Corrupt Spaghetti 2020-10-06T13:04:52Z

ahahah same here, I was expecting to avoid the bus somehow :)

Adam - Now in 3D by hjeldin 2020-10-06T12:11:52Z

Some bug here and there (I threw the clock behind a door, thus got stuck) but such a pleasing music!

LD48 — Deeper and deeper

self reflection by torcado 2021-05-19T07:34:03Z

beautiful! totally deserved!

WATERCOLOR GALAXY by chaoclypse 2021-05-18T07:39:07Z

Nice job dude! I would definetly play this on drugs. Well done :smile:

Fishing Trouble by jefvel 2021-05-19T08:17:47Z

Screenshot from 2021-05-19 10-16-43.png hahahaah, simply wonderful! I wish I had played during voting session to award you with 5 all stars. you made my day, thanks a lot!

Bun's Cave by bnmkt 2021-04-28T10:04:37Z

I tried it but, despite the art style is really nice, I could not try because it gets stuck as the monster tutorial appears: I start to shoot, it doesn't care and I could not move from "press any arrow to shoot". Keep me up if you fix or if you notice that I misunderstood anything. :) (tried html 5 version)

Bun's Cave by bnmkt 2021-04-28T11:07:43Z

@bnmkt so thatś what I ended up with: cannot install linux version because I miss some package (should see where to find it for fedora but I have not enough time now :( ) tried again web version, struggled a bit longer to sort it out and figured out that key inputs are all messed up: S and D indeed move bottom and right but A and W dont work; instead you should use Z and Q but it quite game breaking. Could you confirm what I said? and could you please fix it?

by the way, using those key commands I understood that the black monster should not be killed but entered and so i was able to see the beginning of the story. If you fix those keys on the web version I could try it more

@haardy ping you if you wanna stay up to date :smile:

> Retrieve Legs by UC101 2021-05-04T13:39:48Z

I missed the link between losing legs and getting the pickshot to move but actually it makes sense and it is also a funny mechanic: quite difficult to handle properly but challenging. Audio fx is borderline between ewww and gorish but quite appropriate :sweat_smile: Couldn't manage to finish it because I lacked time but chances are that I'retry later. Good job anyway!

Deepest Sword by Strega 2021-04-30T13:52:34Z

Perfect stuff. Not a single note out of its place. It is clear that you are some really experienced game designers. I'd like to have your opinion on our entry, would be enlightening. Really congratulation and a big thank you for this little jewel!

Mr. & Ms. Deeper: Descent to Inner Depth by SIGILL 2021-04-29T06:46:25Z

Really nice submission. The mechanic is built very well and the graphic is really cute, a bit nostalgic. Nice hearthwarming adventure. Very well crafted. Only complaint is the lack of background music. The right track would have accomplished a nearly flawless jewel. Well done!

Gold Mountains by Likirus 2021-05-04T14:53:08Z

Very nice job! that was neatly crafted to be fully functional. Dinamycs were okey and playing it was fun. I made severl games but were not able to overcome ai :( Thanks for submitting, that was fun!

Scython by BinarySpark 2021-04-29T07:36:14Z

Well done. Art and sound are pretty solid. Gameplay lacks a couple of things: delete/sell items and a quit button. Besides that you did a really nice job in level design. Thank you for submission.

Cave Girl - SUPER AQUA GOTH by nardandas 2021-04-27T07:30:38Z

Nice atmospheric audio and graphic support. imho you should work on gameplay flexibility as sword attack have quite a loss of precision and the bow is nearly impossible to use agains normal enemies. Nice job!

Bucket: A Space Odyssey by Carraka 2021-04-28T13:42:37Z

The artwokrs were nice but the gui, intended as indicators, were a bad note in an environment full of potential. Writings were too much for my taste but that is simply because this is not my cup of tea. By the way music and art were enough to keep me company during this trip :smile:

Mind Hack by DivFord 2021-04-29T08:16:34Z

Hey, I liked the concept but found a major bug a little game breaking: mouse sensitivity raises as hell a few seconds after the game starts and it is nearly impossible to decide where to face. Apart from that The idea to enter characters mind is nice, thus should be boosted to give a wider game experience. Nice job! :)

Mind Hack by DivFord 2021-04-29T09:44:45Z

@divford unfortunately yes, on Web version. Can't try windows.

Demden by Wesxdz 2021-05-03T12:26:01Z

This game is really interesting. Nice art, music, concept. The only thing I found a bit annoying is the lack of tutorial: something to explain how to proceed properly. But i do congratulate, really nice and fun!

Bl*bert by JesterSeraph 2021-04-28T10:13:27Z

simple as that. Maybe the music could be more discrete: it entered in my brain like a drill. Nice job anyway, I really appreciated

Purgatory by Squeele 2021-04-28T13:27:44Z

you did a really nice job. It was damn entertaining. I strived to reach the end, and I did. At first I seemed a bit random sometime. even now I'm not sure the perfect way of give the right weight to sins. But here you are: you got me playing your game desiring to finish it. Thanks for particiipating!

Deep Space ONE by MrPiedPiper 2021-05-01T17:54:10Z

A bit quick. With a little more threats to face could have been better. Nice job anyway!

Crash Lander by AranCutter 2021-04-27T13:07:20Z

wow, that was seriously hard. I took 45 tries to reach first checkpoint :sweat_smile: niche propulsion mechanic but it is a bit frustraing that even leaning on a wall implies death. I think that polishing a bit and adding some background music would be a nice boost. Good job!

Reminiscence by Curtis Pelissier 2021-05-13T13:14:32Z

liked the journey with links to the past. It lacked a bit of in game explaination but it put me in a nice mood. Thanks for submitting this :)

Deeper Into The Mind by michaelyount 2021-04-28T12:38:02Z

character concept is nice. effects and general entertainment should be boosted a little. that is for sure a great beginning. good job!

Delevator by guladam 2021-04-29T07:04:09Z

Fantastic theme perspective. You did it. I shall thank you for submitting this jewel. It kept my heartbeats high for the whole duration. It is unnecessary that I list all the merits of this jewel, I guess the others in comments have already done it. Thank you agian, sincerely.

There's a monster under the bed by Tek 2021-05-17T16:44:51Z

That had some potential since art is really nice and audio too. Subject is intriguing. There are a bunch of bad things quite game breaking imho. The first one is the camera: being faster thatn the camera is bad in sucha game hence you end up being unable to see what's right next to you; then combat give you literally no feedback so you have not a clear idea of what is going on. But you took over this really nice apealing atmosphere so overall is was a really nice entry I and thank you for submitting your work.

ATOM by cyriaque 2021-05-18T16:06:02Z

Nice and neat submission. Rules are pretty solid and your level design was above average, especially considering development time. I played to the very (and close) end and really enjoyed it. Game core mechanic is nice and quite innovative. Didn't find a good match with jam theme but besides that you did a really good job. Thanks for sharing your work :smiley:

Town of Monsters by lesinvisible 2021-04-28T13:04:21Z

That was impressive. I really enjoyed speaking voice (is it yours?) and music (played by you?). General context was not so clear but it definetly was worth trying (and dying bad at the iron one). Thanks for your participation

DREAM JOB by RoboPenguin 2021-05-04T13:53:26Z

It is a nice concept. It just could have had a more fluid gameplay: I noticed some performance issue sometimes and a movement control which should be more dinamyc and responsive. The if you would add more feedback for your actions that would be a great improve. I'd like to see this a full fledged game. Nice job!

Deep in sh... by kwaku 2021-05-03T13:29:04Z

creepy and disgusting :smile: Not so easy to move the fly where you want but I guess it is fine with the concept of going dip shit. nice entry!

Mycelisation by bereg 2021-04-30T10:39:11Z

hello, Nice entry! Hard choice to set up a turn based game nowadays since it can end up easily to be a little slow, but in this case you have to carefully think on where to gamble. The game is well polished as it starts, then at the end it lacks some end message / end button. Overall is a really nice entry for this game jam! Good job!

Disaster Dig by alpharock6 2021-05-06T06:50:47Z

Here I am! very nice implementation. Solid exploration mechanism and crafting system. The only concern I'd like to remark si taht the game is a bit slow at the beginning getting ton times better as you craft powerups. Neatly done, surrounding relaxing music help you having a pleasant game experience. Thanks for this submission :smile:

Paperload - Deep Bass Edition by frokes 2021-04-28T10:00:17Z

It captured me while trying it. The art style, really nice. The truck, all to discover. I expected to have a music along digging experience but unfortunately after hititng play it stopped. Nice job anyway! :)

OVERDRILLED by everedx 2021-04-30T15:20:49Z

Wow, you look really professionals. This game is a perfectly crafted gem. Dat soundtrack is so damn catchy. Thank you for let people play this awesome entry!

Deep molatoes by leggy 2021-04-28T07:38:19Z

@samarthmp5002 @unbansheee @zype Thank you. I really appreciate that you liked the concept. Glad you had fun :smile:

@maybeagoose @sandcastlesstudio @arancutter Thank you for trying this out!

@nardandas thank you, you described your experience the same way we did during development :smile:

We released an update, polishing some stuff and adding (finally!) a game menu. If anybody is interested it is now available!

Deep molatoes by leggy 2021-04-29T07:14:03Z

@guladam thanks for playing. This is our second jam and we approached development with a better task definition and time optimization. By the way work to do was conspicuous and our in-time release had some bug and lacked the menu screen finalized. Feedback like yours make me think that our time was well spent, thank you, sincerely.

Deep molatoes by leggy 2021-04-29T09:12:40Z

@nicso @sugarsugarsugar @sam-minh @eugenik Thanks for playing and appreciating :smile:

@itskdog yeah, there were some (now upgraded) artifact in molatoes AI which made the game a little too much confusionary. Game idea, though, is that it should be hard enough to catch your attention. Thanks for your feedback!

@divford Thanks for enjoying it! Ye, in the rush I made some confusion writing the AI :blush:

@peachtreeoath what a lovable full description of your game experience. that's exactly what I find most rewarding. Thank you! And anyway you figured out both the intended way of playing (the one we intended) and the exploit many players found to maximize winning chances :smirk:

As far as now I tightly virtually hug you all for trying our game. I/we will consume with the deserved attention your submissions as soon as I/we can

Deep molatoes by leggy 2021-04-29T09:24:03Z

@sigill thanks for your detaild description of your experience in our molato mine! I appreciate that you noticed and enjoyed every polish aspect we tried to include. About bugs in the AI I feel the blow and manage to fix them. Thank you again for testing this, really!

Deep molatoes by leggy 2021-04-30T11:55:40Z

@molpe ahahah, thank you for your funny gameplay video on our game! We have this game built in the jam's time and from tuesday we started to do some major fix. I'm glad you found it entertaining and full of cuteness, indeed we needed a way to have people taking care of the molatoes :smile:

Deep molatoes by leggy 2021-05-06T06:30:18Z

@alpharock6 thanks for trying out our newest update! It is indeed hard to manage all the molatoes as every game is different a there is not balancing on how every game can be forgiving or not :confounded: Concerning you interest in procedural algorithm I can tell you that we used perlin noise to carve holes in the grid and a flood/fill algorithm pick every hole and decide to fill it with ore or leave as a chasm. Thanks again for participating!

Deep molatoes by leggy 2021-05-11T09:45:45Z

@sublustris

Спасибо, это было большим испытанием для нас. И самые полезные - это комментарии, подобные вашему. Большое спасибо!

Deep molatoes by leggy 2021-05-11T09:48:45Z

@gamescodedogs Thanks a lot, it is really important for us to collect feedback form you. Chances are that we will improve it in the next future!

Pâquerette Down the Bunburrow by Herbie Puppy 2021-04-29T13:37:26Z

Wow, level of neatness is incredibly high! Very well done, words are unnecessary. Just thank you for submitting this :)

Subwoofer-Bot by Lucio Ruixo 2021-04-27T08:30:44Z

a linux or web build would be very appreciated :)

Debts and Pandamonium by Cyzaine 2021-05-03T07:58:17Z

atmosphere is really nice. Unfortunately there were some graphic glitch (html5 version) which ruined game experience. anyway, good job!

Journey for Wife by Drew Long 2021-04-28T13:57:06Z

you cought me easily. Nice art, this samurai-themed character and I'm already yours. Then you add catchy music and craft the whole with a save-the-beauty goal which is always enjoyable. Good job!

Deep Diver by Whistler 2021-05-04T10:27:51Z

Nice entry where you have to make wise use of the light to avoid crash. Sonar imho is not as helpful as light.and movement whould be boosted a little bit: movine up is a bit weird. Besides that it is fine :)

HELL deep is your love? by Villanelle 2021-05-03T13:41:55Z

well crafted entry! difficulty and music are tied toghether in a pleasant seamless way.

Deep Space Surfing by drawander 2021-05-03T08:27:43Z

nice implementation , especially for the first jam here. keep going!

Slumber by KepperSnapper 2021-04-27T08:38:02Z

Very nice art and character concept. You accomplshed to pack a a simple "shiny" game. Good job!

Rocket digger by Kaito 2021-04-27T08:08:30Z

Nice and clean. Sounds and music would have completed the feeling that the art was keeping up nicely. Nice job!

Lil'Drill - The Chiseller of Balls by AndereSpackosProductions 2021-05-03T14:50:24Z

Really nice graphic and music. Gameplay is maybe too caotic due to its speed. But the experience is indeed interesting! Nice submission

To The Core by ZazaB 2021-04-30T09:59:20Z

Nice atmosphere and background art. Even though clickers are not my cup of tea I wanted to complete my journey to the core to discover every powerup purchasable. Maybe it was a little too long but it caught me anyway! Nice entry :smile:

Deeper Caverns by Quartzified Studios 2021-04-30T12:37:58Z

The graphic design is beautiful and is really well polished. You made a wise choice, to have a bunch of features well-defined and a nice and clean lvel design. I like that! Good job

WhiteSnow by shumigrin 2021-05-17T11:44:21Z

Game has a well crafted haestetic with nice art, sound, animations. There is a little lack of feedback of shooting for instance. But overall it was super ok!

Into The Woods by Zype 2021-04-27T15:47:38Z

There were a little too many bugs (graphic artifacts like road disappearing and falling through). I could also pass in the woods and will never get stuck into an obstacle. I guess you should polish more and maybe expand the core concept.

Potato Pandemonium by SugarSugarSugar 2021-04-28T09:15:02Z

So simple, so good! this game just put me into a nice mood. Thank you for sharing!

LD49 — Unstable

Firestarter by pndaa 2021-10-11T10:10:08Z

Nice concept realized with appealing graphic. If I had to say something, well, you could work on truck movement better: I feel uneasyness moving among trees

Unstable Ai by paruthidotexe 2021-10-09T21:59:28Z

Well, I could shoot triangles using greater equals and smiles, and actually a could mechanics implemented are quite nice. But, the game was not really committive and I needed to use fantasy to make association red triangles = fake news. Imho this lacked a bit of context. Furthermore the jam them was not precisely matched. Anyway I had my time shooting my way out of triangles until the moment I tried to act big collecting a loooooot of triangles before shooting them at once but I got overwhelmned :)

Unstable Stick by joewan 2021-10-11T10:30:53Z

fucking hard as much as an engagine entry! I could not manage to finish it but had fun in making close to 150 deaths :) Nice antry, for sure above average!

Unstable Heroes by Apples_mmmmmmmm 2021-10-11T08:52:33Z

That was a nice concept. rpg old style are eternal. What was not good: -graphic (lacking) -audio was a bit toom muc repetitive But despite those, game was enjoyable!

Ogre Wide by Tron 2021-10-09T21:35:14Z

Well, the game is a bit repetitive and relies too much on player endurance. But, I liked the thrilling sensation that you have the the ogre is about and bites you :)

Sky High Islands by jan5366x 2021-10-11T08:10:17Z

Catchy music. Puzzles are quite straightforward but exploration is nice though. You could boost this game by working on control smoothness and maybe some animation.

Unstable Flight of a Potato by Lerg 2021-10-11T08:39:32Z

I manage to go quite further but then errors became too sever and i fell back to a looot before. Nice challenge but meybe for me it is a bit toom much :)

Vintage SPACE Restaurant with AI by DGSpitzer 2021-10-21T09:33:42Z

Really solid entry. Congratulations because your game kept me engaged from the beginning to the end with a really nice difficulty curve. Aesthetics is really nice, both graphic and audio. Gameplay is polished and well balanced, split wisely among action you have to prioritize constantly.

You said thanks for playing, I reply thank for your submission!

A Wild Sheep Chase by Rost 2021-10-19T09:19:05Z

I liked that the subject was quite similar to [ours](ldj.am/$261541) :smile:

So, the idea was funny but I guess the game gets boring a bit too fast. I think that's because levels are way too big and you have no options but searching for sheeps in very big stable as if you are blind (you cannot see reasonably close to you just because camera bounds). Maybe a minimap could help you understanding better the stable morphology and the sheeps location. Graphics is nice but you lacked animations (which would have been even funnier!) Nice entry dude.

Greetings!

PS. @weine I guess that we already have 2 entries for this brand new genre :smirk:

Tower of Thoughts by Erukolindo 2021-10-09T22:10:26Z

I reached the top of level 1 but nothing happened. trying to jump over the screen butnothing happened. By the way the game was quite ckear, a bit too hard and a bit to exploitable. Could not really find a match with the game jam theme. Anyway, I enjoyed my time exploring it.

Pile Up Medieval by zimny11 2021-10-13T12:59:47Z

Hello, I rated you quite good because the idea was nice and nicely implemented. Game is very simple and fast, it is the ideal submission for a game jam. The only thing I must tell you is that I could not play trying to build a stable kingdom because there is not time. So I chain placed random stuff which mostly fell aside to reach the fight with some preparation. At fight time I had upside-down towers and castles firing arrows :)

I managed to kill the dragon, nice work!

Crazy Golf by Kirby 2021-10-11T09:38:20Z

Idea is quite nice but you should add stuff to make it work as expected. I ended up winning all stages by randomly super fast swinging ball in random directions :confused: Idea is nice and simple graphic is appealing. Just work on details.

Cave In by TureGrappa 2021-10-09T21:17:12Z

Not really committive. I had an hard time understanding the goal in this submission. I made 2 games: the first ended with a 81 points and the second with 93. I didnt understand what was the difference, what was supposed to be the unstableness and what was the challenge.

I'd suggest you to focus on what the player feels trying your game. When you have the idea and build up some prototype then try it out, possibly trying to avoid your developer eyes and trying to feel the experience as it is presented.

Games in caves, digging stuff and mystery have greta potential. Keep going!

Funstable by emk4 2021-10-09T21:00:43Z

Hello, I liked the visual very much. Unfortunatley the gameplay is not clear, especially in what you have to press to do stuff (craft items, interact with building areas, etc). I think that if you work a little more on these aspects this entry will improve. Greetings!

Milburt by LiquidFunk 2021-10-09T21:06:00Z

cannot run on linux. gave x permission and tried to run but it failed

$ ./milburt.love bash: ./milburt.love: cannot execute binary file: Exec format error

any suggestion?

Boomsheep by leggy 2021-10-11T17:51:14Z

@jeinzi that sounds like a sad story :cry:

Boomsheep by leggy 2021-10-21T19:34:13Z

@heiach your radioactive horse should understand the feeling quite good xD

The Madness of Larry Donovan by The Lame Brain 2021-10-07T08:04:35Z

Graphic is quite basic but appropriate at the same time. You used quite nicely your skills and that's appreciable. The reason why I cannot forgive you for is that I got killed while I was on a menu screen, waiting for the info stack to reach the end (I gathered several objects and descriptions pop up quite slowly). That decided my stop in trying the game, sadly (I went quite deep, though). Overall, mostly, I liked the way you put things toghether.

Sketchy Spelunking by lukeoco1234 2021-10-09T21:24:46Z

The concept is there! the game is intuitive, simple, and nicely crafted. It has a simple and direct graphic leading you to the concept of the game. The game is quite self explainatory. What I cannot forgive you is that after the cave collapsed gold was not collected, thus I was not able to purchase stuff in the shop :(

Life Gives You Lemons by Chairshot Games 2021-10-09T21:50:02Z

Nice narrative but a little clunkyness of tecnical stuff. Colliders are a bit too wide and movement seems obstacled by hidden forces :)

Ghosting the Party by Fer Gueler 2021-10-11T09:29:07Z

Nice art style and overall engaging game. What annoyied me quite much is that if you dash too much your character gets too close to the right corner, thus it becomes impossible to jump at the right time.

Keep talking, and Bob might not die by MakimoPL 2021-10-11T10:05:25Z

It took a while to realize that voice too loud wakes up the bear and get you instantly killed. Main problem in this entry is that (if I didnt realize it wrong) bear and avalanche are measured on the same factor but if I dont wake the bear up I will never get hit by avalanche, so it is useless. I would rather have had the bear threat triggered differently. Anyway the idea is really nice and you could think working on it to build more solid bases around it. Cheers!

LD52 — Harvest

A Magical Harvest by Luke Parker 2023-01-22T16:36:05Z

Hey there sleeping gamedev :wave: Nice to see your entry. I tried it out and here is a quick summary of my remarks. 1) pleasant graphic and chilling music takes you along harvesting the fields :smile: 2) there is something weird with understanding what you're actually pointing at: mouse seems to move faster than camera so I don't know if I need to focus on mouse pointer or on center of the camera. My suggestion would be to remove pointer and place something like a little dot in the center of the camera viewport. 3) what's really lacking is a goal in there: for example a scoreboard where your results get listed and you are pushed to beat your records. Btw really nice entry, it is always a pleasure to see people enthusiast of participating in game jams :smile:

Poppy Defense by tiptoe 2023-01-10T22:21:04Z

Wow guys, this looks so professional. The game was engaging and despite the genre is not new it is always fun to unveil all the possibilities. Nice vest with the graphic and good match with the audio. Thanks for your submission :smile:

Avian Reaper by MaximBegunov 2023-01-11T13:46:54Z

I share many thoughts here. Game idea is really nice but mechanics are hard to understand at first attempt. Graphics is a bit static and not much my cup of tea but the game is engaging enough that I tested it until a made a game good enough to say I understood the mechanics. It's a really nice entry, thanks for participating! :smiley:

Village of Plenty by p0l4r 2023-01-12T22:24:26Z

Interesting concept. I had problems in understanding who to make things work, meaning that the learning curve is quite steep. Btw, this would be a solo card game pretty innovative which would deserve future developments. Nice entry :smile:

Otherworld Harvester by shp 2023-01-12T07:42:43Z

Very straightforward game. I tried it out in normal difficulty selecting more speed, more damage and health recovery speed. turned out the 3rd stage was a bit too difficult, I could not manage to get all the gems, but I guess I could not find the fastest route. Simple and challenging, very good job!

Samhain by daitli 2023-01-18T08:30:08Z

Pretty simple and solid entry. I enjoyed your devlog about it. I'm totally bad so I'm not sure if the game was too hard or me being too bad at it :smile:

My mother told me... by leggy 2023-01-10T22:30:11Z

@pitisek and @drawrunner thanks for trying out my game and for your feedback. I was already aware of some of those things and some other were a bit unexpected. Thanks for noticing, I just fixed those :sweat_smile:

My mother told me... by leggy 2023-01-13T13:25:21Z

@scolondev Thanks for your feedback and remarks. I decided to participate in this gamejam to try out godot engine. Unfortunately I had to dedicate a little too much effort in understanding many things and polishing suffered a lot from this. Yeah, hidden spiked changed quite much during game development and their current trait actually decide the game pace. Yes, I agree that I could raise the radius which triggers the trap, could speed up a little the game experience, also I struggled if allow dash to evade them.. I decided to keep the pace lower, but that's not the best choice absolutely :smile: Thanks again a lot for trying this out and take the time to write down an exhaustive comment :smiley_cat:

My mother told me... by leggy 2023-01-13T23:27:51Z

@big-cyckos it is extremely satisfying to receive such complex and constructive feedback, thank you. My brother told me, after trying this out, that this game reminded him of a souls like game, for the stamina system running to play the dodge. According to this, yeah, a combo system to boost your ability on successful dash would indeed create a nice value. Just a word regarding the ending: that was an idea of my 7yo son. I literally had no idea on how to end this :sweat_smile: Really thanks for playing. I'm saving your game to give a look at tomorrow. Cheer up!

My mother told me... by leggy 2023-01-13T23:34:50Z

@gabrimer ewww :crying_cat_face: I know that sound scared the crap out of so many people, I'm so sorry for that. I had energies enough to fix a few really really game-breaking bugs but right now I struggle in getting enough time to do more work :confounded: I know this entry is flawed from many perspective but feedback like yours and many others relieve me, since I now have some comfirmation that the fun and engagement that I had in the dev phase is shared (at least in a small part) with the players :smile: thanks a lot! Needless to say that I'll give a shot at everyone's game saw on this comment page :smile:

My mother told me... by leggy 2023-01-22T16:50:42Z

@buickmle ahah, thanks for playing. yeah, traps are made to test people patience :smile: and thanks for pointing out the slider glitch which I had no idea about. Then, I have no clue of what you mean by weird ui scale, but actually maybe because I made this in such a rush and I had also to get confident with the engine. Thanks again :smiley:

Straight Line Farming by DrawRunner 2023-01-10T22:26:55Z

Ahah, that was indeed funny! A bit complicated to understand at the very beginning but soon you get the point. Really nice match between graphic and audio and when I "died" I lol'd" :smile:

Oyster Odyssey by osh.studio 2023-01-12T08:12:33Z

eheh, really claustrophobic game! I felt so bad when I was about to reach the surface but took the wrong way and got stuck with rocks up my head and died :cry: By the way, simple mechanic, well implemented and engaging entry!

Arnold the Reaper by D3kryption 2023-01-11T11:33:07Z

The intro comedy was really nice :smile: The idea of harvesting souls is interesting and would deserve further design there. I'm not sure if the pirate environment would be my choice but the topic is doubtlessly intriguing. Nice thought!

Farmer Joe by ElmoEinstein 2023-01-12T22:36:38Z

Interesting implementation, quite intuitive and simple. I had a bad problem with the camera since it was cropped at least top and bottom! farmer_jones.png maybe its because I have an ultrawide monitor :thinking: btw I appreciated a lot your pixel art and the implementation looked seamless, nice job

Happy Piggy Farm 2 by TomatoOmelet 2023-01-11T09:29:49Z

Reminded me of animal farm. Sounded kinda like a reverse revenge of the pigs :smile: From villains to heroes. I noticed that pigs are also your jams' continuous theme, nicely done. With simple art style the game runs smoothly and kept me engaged. Well done!

Waiting on One by Aes1 2023-01-12T07:51:51Z

waiting_on_one_error.png

Not sure I fully understood this game. after exiting the maze and waiting a little bit I got this error :sweat_smile:

Juicy Reaping by Kita 2023-01-12T22:42:19Z

eheheh, I admit I laughed. Enemies are funny (even if deadly :fearful: ) . mechanics are nice In my opinion the pace is a bit too fast, it gives you no resting moments and the feedback of hitting/missing is not always satisfying but dudes, it's a really nice entry. Thanks :smile:

Bedlam at the Harvest Festival by VictorRypl 2023-01-12T22:44:15Z

oh, a nice brainy entry. It was quite tricky to follow every line and get the right intuitions but I kinda like this type of games. A bit unusual for its structure but one of the best compo entries I've seen so far. Congrats :smile:

Hi!Waste Tomato by Asahi 2023-01-11T14:06:44Z

ok, it's a bit frustrating. But a well thought puzzle is hidden there. components and difficulty are scaling pretty good. The art style is not really my cup of tea but it fits quite nicely the post apocalyptic environment. Overall is a nice entry with a special mention for the GUI :raised_hands:

Pseudo-Harvest by JfeeefL 2023-01-12T08:02:16Z

Totally funny. The first game I hadn't clear what to would mean to fake it, then I got it the right way and well done :smirk: Love the art style, simple but clear and the quick and fast mechanic is simple and effective. Nice entry :smile:

Tough Luck Mr. Harvard by smashcrate 2023-01-11T23:48:44Z

Tried it only be avoiding enemies, mostly. I could not even wield a weapon and attack, bought weapon, pressed k, nothing happened. But maybe just because I'm too tired. Btw it was nice and catchy :smile:

H.A.R. VEST by Breaddysticks 2023-01-14T10:31:17Z

har_vest.png I sucked badly :smile: But it was a nice entry. At the beginning the speed of controls and changing direction was a littlebit uncomfortable but then I got more and more used to. Catchy music (damn you I will sing it in my head the whole day) and aside a couple of glitches that was a pretty solid submission. I just found inverted y axis on the controller stick while on the menu and a couple of times item where unaligned on the z axis and could not hit them. Had a nice time, thanks!

Boar'd'Hell by Blublu 2023-01-13T13:17:45Z

wow, that's incredibly amazing. double vertical speed run with boars :smile: I had a lot of fun and the game was actually challenging and engaging. Thanks a lot for this submission :smiley:

Nocturnal Enrichment by Big Cyckos 2023-01-14T10:45:10Z

Wow, this entry was amazingly unconventional! It took me a while to get comfortable with the mouse sensitivity not to make the red bar run too fast and also I had problems in being smart enough to read, understand and save enough time so that at the end it became a little like "understand the matches by try and failing". But I had a really nice time enjoying your game. Thanks a lot!

Hell Harvester by buickmle 2023-01-22T16:53:37Z

I tested it a bit but found it quite uneasy to get started with. No control scheme in game nor in the game page so I had to press random stuff on the keyboard to see something happening. Then try random stuff on random places to try to guess their behaviour. The idea is nice and I guess that with a little extra time a nice entry tutorial would have done its dirty job :smile: Nice entry, btw!

Unfortunate Harvest by redemptor 2023-01-11T23:39:59Z

unfortunate_harvest.png At a certain point (very early in the level) I fell into the lava but instead of dying I started to move below the level. Unfortunately I could not win when reached the point shown in the picture :smile: