FoonLudum Dare ExplorerLD47 → Delicious Quest

Delicious Quest

By saering and Rysae

View on ldjam.com

CategoryRankScoreCount
Overall5013.7029
Fun3413.7429
Innovation5673.5328
Theme11753.2229
Graphics754.4830
Humor3813.3329
Mood7893.4029

Comments

queenkrissu 2020-10-05 22:53

This game is adorable but I let the dog fall into spikes and felt sad about it. 5/5 would try to save the dog again

nohua 2020-10-05 22:54

I wish there was sound! The idea is pretty good! Though it feels more like a regular puzzle game then a 'stuck in the loop' theme game :3

nehvis 2020-10-06 09:29

Nice concept and art. Some sounds would have been cool

indiequest 2020-10-06 09:33

Nice game, the graphics are very nicly made and I liked than alot. I am not 100% sure how this fits the theme but as a game I think you did a great job!

reallyqbert 2020-10-06 09:33

Great idea and execution! Had lot of fun (re)playing it. The lack of sound was a bit distracting though because everything else seemed so polished. Nice work!

dexort 2020-10-06 09:37

Very nice game! Cool graphics, some music would be nice. Thank you, I had fun.

tipyx 2020-10-06 09:41

Pretty nice and beautiful entry. Little feedback : when you pick an item in the level, don't move it immediatly where the mouse is on the bottom, because everytime I click on it, it's teleported a little above. Good job french fellows :D

leggy 2020-10-06 09:45

Lack of sound is a pity! But I love the art. Nice job!

raiponz 2020-10-06 09:50

The art is great and the concept is nice. sadly the level design does not exploit enough the side to side screen teleportation

jakob-reborn 2020-10-06 11:19

Super neat concept. Graphics are bomb - like 10/5 stars. Desperatly needs sound and music.

saering 2020-10-06 11:33

Thanks everyone for the comments, we appreciate that!

@nohua Totally agree, I believe using the side teleportation mechanic more, as @raiponz mentioned, could help getting this "loop" feeling. We'll try to make this better with the levels we will add!

@tipyx Thanks! That is already written in my to-do list, just didn't have time to implement it during the jam xD

thejohnyfeed 2020-10-06 13:44

The game idea and the gameplay is super fun, the graphics is very cute, but it really miss the sound effects :<

black0wl 2020-10-06 13:48

I love the art style! Great idea! The mechanics are neat!

pixelmoose-studio 2020-10-06 13:56

Amazing art style and fun puzzles :thumbsup:

mamon 2020-10-06 14:49

second game I've decided to complete and ... done! doge with a turkey on head? nice! roast_turkey.png On last level wooden box is standing on the same place where is the FREEZE DOG button, messed things twice coz picked box instead of hitting button. Cool game!

saering 2020-10-06 15:12

@mamon Congrats on completing it ! And thank you :D Yeah the UI is sometimes confusing, overlapping is definitely a problem. I'll check what I can do to make it better

bereg 2020-10-06 20:42

What a cute little puzzle! I love the mechanics and the pup. The game can benefit from sound effects and music, but overall it was a fun experience to save the doggie from these awful spikes.

narom42 2020-10-08 10:57

I loved the 8bit graphics. Even though it did good to the 8bit feeling, the death animation could be a little bit quicker. Could have use some 8bit sounds to go with it. Had some troubles on some colliders. Reminded me of lemmings. Nice game overall ! The theme link is not stressed enough (I guess it has to do with side teleportation which forms a loop). Thanks for your work :) PS : The dog's cute

saering 2020-10-08 11:14

@narom42 thanks for playing! The game physics is definitely something we must work on. I decided not to use the Unity physics components and use my own ones, but it comes with bugs and unwanted behaviours, as always. I'm not sure when it will be published but we're already working on an upgraded version of the game :)

le-don 2020-10-13 15:25

Love the art style! But I wished there would be a freeze button in all levels, as the challenge seems to be mostly to move an object very quickly, but I think the game is more fun when the player has to think about how to use the objects. Also maybe adding some kind of grid, that the objects snaps to when placed, might be helpful. That one level with the 3 floating crates seems to be harder, because the dog turned when one crate is just a few pixel higher than another crate.

rouvres-charles 2020-10-24 10:26

Hello, I rather appreciated your, I admit in the tutorial I took a few minutes to understand ^^ but after that it goes all alone the level design is frankly interesting the graphics are rather cool, and the touch to froze the dog is really good, it also allows you to release the pressure on the blow when you have more what to do. on the other hand the difficulty of the game rises either too quickly, or I was not enough to wake up in the morning to have a minimum of reaction, great little green thumb games!