Escapeless by HellSquirrel 2020-10-26T16:56:19Z
Great. Loved the sound design and music. 3rd level kiled me. Great execution and graphics. Why can't I rate it?
Foon → Ludum Dare Explorer → Users → Jakob Reborn
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Something's Changed (Minsk 2118) | jam | 1547 | 2.77 | 2.44 | 3.34 | 2.89 | 3.02 | 2.00 | 3.26 |
Great. Loved the sound design and music. 3rd level kiled me. Great execution and graphics. Why can't I rate it?
Doesn't really work on windows as you said, shame I wanted to play it :_0
Interesting game. Couldn't grasp how to reproduce myselves tho
Really loved your game! Like it hooked me right from the beginning and I really wanted to finish it but - am I the only one that got stuck at the "respect your environment" level? I got enough points and it still loops for me. Also I liked the little whistle sound when he jumps :) Also why does the scroll look like a dead mans hand? :v:
//nevermind I tried it another time and managed to win! super fun experience would definietely pay for a full version of this game
Really fun game! I really loved your graphics and audio. In my playtime I discovered that it is somehow easier to shoot when walking slow but it's definitely way less fun to do that. So maybe an incentive to go faster in this game would be nice to implement? Great entry nonetheless!
Oh i felt from the map. Liked the idea, could have played more if i didn't fell over but movement speed made me like, oh no I don't want to reapeat this all over again. Still interested in what's happenig with those memories I'm keeping every loop. Also it was a little too dark, tried adjusting my monitor but it didn't change too much.
Great music in this game. Had some fun with accelerating using the 'R' button. There was not so much to this game, maybe try playing with this concept that you accelerate using this loop restart and by that you get speed to be faster than other cars? I'm just ranting but it just popped to my head while playing :)
Loved the music - gave me this kind of silly/manly vibe. While running my eyes were blasted with stimuli wchich made me not see too good - maybe try changing FOV a bit? Kinda lost on what to do in this game. Like I could give it more time if I really liked maybe a story hint or something or a little Objective Message somewhere.
Nice game. I almost finished it, I really pushed hard but some stuff made me quit unfortunetely. First it's really hard to see stuff, like it's too dark and too much reflections in the environment. It's really hard to get to know what to do (long dialogs explaining stuff). Other than that I really liked your game, like the audio and overall concept. Was it Outer Wilds inspired? And I really appreciate the scope and open-world design for the game, impressive for a 3 day jam game!
About the theme - are you stuck in a loop of perpetual torment and struggle? :) Surely I was. Loevd it tho, great physics, really responsive.
Great game. As someone said killing the monster makes it less scary or even not scary till the end. But still this is an awesome game considering it was made in 2 days. Chasing scenes are scary as hell. Oh and it was super hard to kill the monster - needed to repeat it a few times - so I really appreciated nicely placed checkpoints. Also initial sounds of the monster were a little oddly placed from what I experienced and I didn't really knew from what direction he will start chasing me
Great game. I loved how you can adjust your dodges to the music. I would work more on the mouse camera movement, it was little hard to control it and cursor was a little distracting. Other than that I loved your game, great graphics, audio and an original concept too!
Loved the graphics. Physics are really weird , it's really hard to drive
Hey played your game but this black fog really made it hard to see those aliens. It's a shame because I couldn't appreciate your work more. What was the concept? A cute little game with bubble sounds or a horrorish game with scary aliens? Loved your graphics still couldn't see them because of the fog
Solid entry for sure. If I was a Schmup Lover I would be ecstatic!
Cool game. Maybe at the ending screen try setting it to something different than arrow keys (I accidently skipped the ending heh). I loved the music - pretty hectic! Enjoyed playing it as well, great entry.
Great game. Little laggy and the character was not always doing what would be ideal for him (hiding on the front side of the tree where aliens can see them). But I really loved this one button idea, it still has some tensions in the encounters. Nice entry
Wow I loved it. Very philosophical but not in like a brain melting way philosophical - meaning it's still understandable and enjoyable. I rated everything super high, loved your game.
Wow such an amazing experience! I loved your music, loved the 3d/2d graphics mix and the whole concept, very touching indeed <3 I would change a little thing, being able to skip first cutscene would be nice, like skip it only after second time and onwards.
Cool little game. Really good interpretation of the theme. It's pretty hard (which I like). I wonder how it could be expanded, 'cause I have no clue.
Nice. Some music and sound would be nice to add. Then some variety to the level but still it's a nice base for a game.
Wow! One of the best games I played so far! I could play it forever actually :) At times I felt that it's a little non responsive but that didn't ruin the experience. Magnificent work :)
Well it's a stone! I really liked the ambience and graphics. Couldn't brake the loop though.
Super neat concept. Graphics are bomb - like 10/5 stars. Desperatly needs sound and music.
Was there something after the truck killing me on the highway? 😱 Because I kept playing thinking there was something and really got tired and quit. Like I loved the concept, the atmosphere but if there was something else after, I would love to have a checkpoint after I exited the hospital. Other than it's a great game!
Haha Milton Keynes and it's roundabouts, loved the joke! Loved your game too, pretty simple, yet effective. Also really hard.
Wow! I'm kind of speechless! This is a great, almost spiritual experience. Somehow it gave me reminiscence of a Russian game 'Pathologic' wchich is my Holy Grail! Loved the song playing in the background. Do you keep those answers that people gave at the end? It would be interesting to see what others wrote.
Cool game, pretty f r u s t r a t i n g :) Loved the music and the phylosophic feel
Great game. The atmosphere was really dense. At first i thought "wait, you're showing the monster too soon!" but then i thought "it's a comedic relief to not overwhelm the player". I couldn't find the key tho but I really tried hard - maybe a glow or a sound that will indicate it? Other than that great short horror game!
This game is pretty ok. Maybe a little too much walking or Ludum Dare short attention span made me quit.
I loved your game, super interesting concept. Stairs were a little pain to get on to. Maybe some clever way to remind you - not literally 'cause it could ruin the fun of the game - where you need to go? This game could definitely serve as a memory training tool :)
Yeah loved your graphics and the concept. But it would be nice if it's more dynamic. Like there was a lot energy in the music but gameplay didn't really match it. Loved the way that the character was tied to the rhythm.
Played your game, I was instantly hooked by the menu graphics, really cool vibe and art style. I would suggest that the flashlight could be a little more bright just to see more than those rooms corners. This creepy audio made me think that somethings about to happen then I got killed I think? (room 7), but I couldn't really see because of the flashlight.
I followed your posts - it gave me the vibes. Tried your game and the first thing worth noticing was the junky camera movement wchich made me unable to play further. By junky I mean glitchy. I know your pain tho, I also made a FPP game in WebGL and oh boy it's a pain with the mouse movement.
Wow really a nice game. I guess because of the clunkiness I started to feel like I don't understand the game, like somehow some circles only fit with some and don't fit with others because of some weird mechanic that i don't know. I loved the soundtrack and the art. Also it was really hard to grab those circles. Definitely keep working on this 'cause I see that loads of players could easily waste a lot of time playing this kind of game. And man - rate other games - get noticed - polish yours and release 'cause it could be really fun and could possibly entertain a lot of people. Deffo a mobile players favourite!
Loved this game! I really liked your audio and visual aesthetic. There was some junk in the movement but that didn't stop me from playing. Also I almost missed the point of the whole game, not knowing what to do. Luckily I found out about this rope mechanic thing. There are definitely some things to improve, but just the concept of this game kept me playing for like 30 minutes. Unfortunetly I wasn't able to finish it, got stuck in the level with a tower, a loop and two rotating platforms. There was an interaction on the loop but I couldn't figure out how it works.
@narom42 actually there is nothing wrong with the lever mechanism, I just haven't knew how to start it (obviously using 'E' now) but it's a little unintuitive after you spent a great chunk of the game using the left mouse button - try popping some information on the screen when players hover their mouse over those interactive places. Crazy but I did exactly the same mistake while making my first game :)
Loved it. But you should definitely tinker with those colliders 'cause it really made it hard to play. Like getting stuck in a trash bin or I couldn't quickly grab those chairs to throw. It made playing way harder. I loved your graphical style and the music really fit. Some fixes required but really good entery
Really nice. Loved the arrows stuck in the walls system, loved those green bubbles trying to kill you and overal all style and graphics. Also sound was really nice.
Some hints could be nice. Other than that I enjoyed it, loved the graphics.
Truly a great game! I could recommend to add some audio hit at the first beat to indicate that the fight has started and maybe something that tells you prepare so a player would not need to get that information by looking at something, just from the sound. Other than that this game is awesome.
Great little game. Haven't encountered any bugs. Maybe the character could run a little faster, just a little thing to fix. Big smartphone potential so keep working on that
Great atmosphere, for a game made in 3 days it's magnificent. There was some junkiness in the player movement while airborne, but it's nothing you can't overcome while playing - once again - a game made in 3 days!
Loving this game. Especially the unique perspective, like I know it's third person but this small character makes something different. I would definitely pay for a full version of this game - some story and exploration or something. Little more sounds would be nice to implement and I'm loving it, really enjoyed playing
A solid entry. Loved the hamster wheel idea - mechanic wise. Didn't care for it on like an aesthetic taste level. Music was kinda bland also some sound effects would be nice. Still a solid, playable entry!
Haha there should be a seperate category for all those hamster loop games. Really liked it, especially the speed and the silly music :)
I loved the concept, it is super unique. Still, although I liked how you blended genres, I just wanted to keep having this dialogue and those cards somehow felt like a chore. Somehow they didn't make sense in a conversation context. Still I love original games and rated yours high just for the concept itself, despite "not feeling" it.
Loved the graphics, loved the audio. Wish there was a dash like double tap in the direction you're facing to dash, 'cause I felt like those enemies were kicking my ass too much and I couldn't really fight back. Also maybe some attacks that have more range? And it was a little to dark. You nailed the style for sure, I wonder what it could be if you got some more time to make it.
This is great, I want more. Make more you? :)
Rated it super high! It reminded me of Haunted House from 1982, was that the inspiration? Also I would love to see you make more horror in the future so I'm subscribing to your itch :)
Hey, played your game. I got stuck on this level with timer "20:00", was I supposed to survive those 20 seconds? Because the timer didn't start for me. And I just kept dying not knowing what to do next. Also I relate to the code mess thing, I did my game not really knowing the basics of coding :)
@3mpty wow, such kind words, thank you very much - have you got any problems during your game play?
@saering still thank you for playing, sorry you've got scared. It's my second game - and a second attempt at making my game more understandable and playable. I kind of succeded taking to account my first game but there is still more work to do
@kate90 there was no animation for giving a flower, just assuming you did it, you need to 'flower' all the soldiers with red outline on them - ideally in time not to hear the audio glitch/// i'm really sorry it's pretty buggy late design choice
@grenk @gamescodedogs @valkija @kirroyal @scharma - thank you for kind words
@overlook-studios - thank you for playing, I wanted to give players as much freedom as possible but that ended up in messing the game systems, like players would do something that I couldn't predict, I tried fixing it by removing an ability to jump but still it's pretty unpredictable
@mikesalyh @denzil-gomes - thank you for playing, audio was supposed to be "stuck in a loop", I tried bugfixing so you can only "flower" one soldier at a time, but still if you get lost or start moving at the beginning of the ascend you can mess up games timing
Thank you all for playing, thanks for the endurance :) Also I tried to play and rate all the games from people in this comment section!
@blue-pin-studio yeaah, I'm really sorry that you got confused, the flying bit was supposed to be like those Dragon Ball fights, flying around - hitting shit etc. It got out of hand pretty quick. Also I wanted players to have as much freedom, in terms of movement, as they could and it led to some player behaviour that I couldn't predict. Actually it wasn't made to troll people, only some late design choices that I made, that ended up working kind of chaotically and I tried to bring up a quite serious topic - recent protests in Belarus - so I definitely wasn't trolling. Thanks for giving it a shot!
@arad-hamidsamiee Thanks for playing, I needed to remove my fog/lighting effect 'cause it was giving some players bad time (looked way better but obscured vision / made people confused {still is but less haha})
@ryzy27 i guess it didnt froze if you could still look around, I cut the audio in that way so everytime you click/flower a soldier you get to hear a new bit of the song, if you didn't click on them it gets stuck (in a loop quite literally). As I said to other people - Im sorry its just a weird design choice. Thanks for playing
@jare actually flying was intended but turned to be weird for the players. Thank you for playing :)
@croped @cg-fred Thank you for playing! I'm flattered by your words, it makes me think that I'm on the right path and it's just technical stuff that I need to overcome to make better games :)
@pawciu You Won if you have seen the massive Lukashenka Robot! Thank you for playing!
Really nice game, especially loved the hand drawn graphics and starting cutscene.
Played your game. There were definitely some cool ideas like dashing which I loved. I would change characters movement speed for sure and maybe add some more "epic" events in the game but I guess for a game made in 3 days it's a nice foundation for something way bigger. I liked overall aesthetic and music too.
I don't know I'm a bit lost on this one. Loved the audio but I really don't know how to play it. Tried checking the comment section but still couldn't figure it out. I think I'm not getting it 'cause it's like a big programmer joke game and I'm not really a skilfull programmer. Should I read a book to understand it? haha :)
also there is a little too much of obvious stuff in your tutorial but not enough explained about the core mechanic/gameplay
Nice, pretty generic but still nice. Couldn't find any powerups and didn't knew where to go
Great graphics and Amnesia vibes. After random amounts of loops I couldn't move after i died/went insane. Also an outline would be nice so player will know he can read books. Also it was really hard to read them letter colours to grey? There was so much to do and I couldn't figure out the whole process. Still very enjoyable game. I'm amazed that it was made during such a small amount of time
Gave me some Space Odyssey vibes somehow. Short and sweet, definitely rough but don't we forget it was made only in 3 days. I loved the quality and detail of sounds, but felt this binaural thing didn't really make an impression that it could - like maybe more whispers from this "monolith" or something else, there is more potential in this tech for sure. Definitely combined with visual effects it made me a little disoriented and uncomfortable around this "anomaly", which is not a bad thing, I loved it :)
Wow I almost missed this game because of the starting level - in my opinion it's a poor choice beacause it doesn't show the good parts of this game. Loved the variety of levels and overall graphics. Death mechanics were really punishing for such a cute game, also in the first level, you die and you need to repeat the process all over again.
Wow great. I loved it especially on 250 speed. Definitely you should point somewhere that SPACE is the control button.
Cool little game. Made me think - wait - after I died I still got a health bar? and I need to go through hellish rocks to finally rest? In hell?! Also I don't mean to be a prick but shouldn't you OPT OUT of the Audio category if you didn't made your music? //https://www.youtube.com/watch?v=aG7JW5Pn9ug&ab_channel=MarinaKrueger
Weird and cacophonous - I liked it :)
Loved the music, have you played the piano yourself? Theme was implemented very well. Oozed with atmosphere. While playing I was in a mood for something faster but it captivated for quite a moment. Very meditative.
Suuuper weird and great. Loved the length of the bathtub haha! Hated this key that got out of it, it gave me almost a heart attack. Spectacular work! I wish it gets even more ratings 'cause it deserves it. Somehow reminded me of Marble Hornets and their future works.
Nice and thumbs up for the multiplayer!
Wow, I almost missed it if not for the comment section!
Initialy I made it through the "first level" and thought "oh well, it's unfinished, that's the end" and oh boy I was wrong.
Maybe try communicating how it works to the player somehow? Really loved the audio use in this game, very satisfying ending. Wish there was more games like this, is there? Could you make more? :) Rated it super high! Yeah, movement is kind of clunky but who cares! Subbed to your itch as well
Cool little game, works on the phone wchich is a plus. Has some addictive potential. Kinda dissapointed that you didn't work on it more, especially the graphics.
Wow, why does it have so little ratings?! I loved your game. Loved the concept and the music. Loved how it required reflex and quite a lot of thinking to get it done. Yeah a great entry! Sorry I don't have a lot of feeedback but nothing bad really popped up while I played, so yeah, only words of praise :)
Yeah couldn't figure it out too. Loved the graphics and the whole concept. Maybe try hinting towards the clues in some clever wa?
Those black spheres, how could you?! Haha, frustrated me a little but overall a nice game. Definitely needs sound
Yeaaah, a great experience, unsure of what this all meant but I liked it. Maybe a little more obvious hint would be nice to implement there or just something to clutch on?
Loved the music - one little thing - it was too quiet so it's crucial to turn it down after you've played the game not to make your ears bleed. I really liked the graphics and overall vibe. After second orange pressure plates i couldn't find out how to proceed. Still it captivated me for quite a while and i enjoyed playing it.