FoonLudum Dare ExplorerLD47 → Something to Tell You

Something to Tell You

By blind-lemon-games

View on ldjam.com

CategoryRankScoreCount
Overall5153.6946
Fun13542.8043
Innovation6033.5146
Theme9903.4444
Graphics7883.5646
Audio1064.0845
Humor10482.3135
Mood834.2144

Comments

blind-lemon-games 2020-10-05 21:57

Whoooo!

tarfield 2020-10-05 23:40

This is seriously disturbing. Good job!

bakemonomori 2020-10-05 23:55

Wow, this relly hurt. A really beautiful and unique game, that touched the right cords out of me... just wow

Even though... I think I broke once, as I jumped over the corner and everything looped... I can say I really got the theme, lol.

federico-giorgi 2020-10-06 00:07

This... was very strange. Cool!

rainyday2800 2020-10-06 00:08

I needed hug after playing this. I mean that in the best way. I like the dark mood and theme. Really creative!

trexxak 2020-10-06 00:50

Wow, what a feverdream and a nightmare, I love it! Fantastic video effects and phenomenal voice acting! Absolutely up my alley! Oh and thank you for not jumpscaring me (for some reason I predicted something along those lines...)

sean-holloway 2020-10-07 05:08

Very intense, great voice acting. There were some times when the mouse sensitivity was extremely low and I couldn't figure out why. Overall, great work.

blind-lemon-games 2020-10-07 05:40

@sean-holloway thx sean. We set that sensitivity low to play on the 'stuck in bed' vibe. Same reason we inverted control scheme during 'real world'. Was this artistic choice offputting or immersion breaking?

arad-hamidsamiee 2020-10-07 05:42

weird game, I'm speechless. It was not a game, it was an experience. - Great graphics - Weird collision detection - Good mixture of reality and fever dreams - overall :thumbsup:

sean-holloway 2020-10-07 05:45

@blind-lemon-games I would say 50/50. When I was stuck in bed, it made sense, and at that point I had contextualized the vibe of the game. However, in the first scene in the real world, I didn't know anything about what was happening yet so I assumed the low sensitivity was a bug. If there's a way to make it clear that it's intentional without having to change it, that would be the best of both worlds.

Overall, really great stuff though.

blind-lemon-games 2020-10-07 06:03

@sean-holloway thx for the feedback, yeah LC and I were talking about that senstivity and audience reaction and didnt come to a clear conclusion on how to approach it. Just replayed it, yeah that first office scene its on the "too low" side for sure. Had fun in your orbital golf btw. nice little thing there.

kaisenthegreatone 2020-10-07 07:45

Wow... just wow. Great game, awesome mood. A bit strange at some points, but still great :D Big thumbs up :thumbsup:

etrealjunior 2020-10-07 08:23

I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection

parkuhrmd 2020-10-07 09:36

The dream state with it's weird audio, messed up textures, and deliberate rendering artifacts really was a vibe. Also loved the voice acting! Great job!

squidzilla 2020-10-07 09:38

Damn, I'm shattered. This one hits hard! The sense of helplessness is almost overwhelming. Really really well done! You got a lot of modelling done in a very short time. The singing in the background was soothing and unsettling at the same time. Because it is really nice when some one sings to you... but when you are struggling to breathe... wow.

zombiebust3r 2020-10-07 09:49

Very interesting game. A tiny bit disturbing at times but on purpous and very cool effects. Playing around with collision and the mouse at times was a nice idea.

gamescodedogs 2020-10-07 09:53

It would be incorrect to say I enjoyed the experience, but I loved the game!!

josephdevelops 2020-10-07 12:33

I'm tripping. What was that?

vphyre 2020-10-07 12:39

Very interesting game. It seems to fit the theme. Nice.

fallingflatstudios 2020-10-07 14:46

An interesting experience and a really polished one, The models and voice acting are really good. I honestly was expecting a jump scare when I first was in the hospital. All I can say is that this was a breathtaking experience.

curly 2020-10-07 18:39

Interesting and emotional idea, i like this real, good job!

cakii23 2020-10-07 20:06

Well that was weird... I love weird!

valentin-roche 2020-10-07 20:18

I don't fully understand what happened but damn what an experience that was

nolife-m 2020-10-07 20:27

Just...great. More like a poem.

blind-lemon-games 2020-10-07 20:29

@curly, @valentin-roche , @nolife-m >>Glad we had an impact. Any criticism? Areas to improve?

szabe 2020-10-07 20:42

Top marks for audio and mood! Really memorable experience, I really liked this little game.

chrispy977 2020-10-07 22:40

A very interesting narrative, the parts where you could actually move around though were really strange and I ended up falling out of the map multiple times which made the audio less impactful. Overall very interesting.

nolife-m 2020-10-07 23:20

@blind-lemon-games Maybe 3d sickness would be a problem, but I'm ok with this.

jakob-reborn 2020-10-08 09:52

Yeaaah, a great experience, unsure of what this all meant but I liked it. Maybe a little more obvious hint would be nice to implement there or just something to clutch on?

gautstafr 2020-10-08 20:34

Really cool and creative experience. The singing was beautiful and added to the overall experience, although I'm not sure what the story meant or symbolised, but as far as I gathered, my American accent son didn't like me very much :( but at least my non-american accent children seemed to like me :)

I also liked the subtle addition of the hand sanitizer in the beginning, very à la mode.

When the ghosting effect hit during the dream sequence, together with the slowed down audio, I thought my pc was crashing or something. Which was really quite brilliant.

However, as others have also said, I'm not a big fan of the low sensitivity and inverted controls, as well as the incredibly low FOV in the first two scenes, which made me feel quite motionsick. The dream/coma effects could also have been done better imo, as they felt more like random textures, splattered everywhere, instead of a trippy sequence. Lastly, I felt like there wasn't much game to it, as there were barely any interactable objects, so it felt more like a slightly interactive movie than a game, to be honest.

Sorry, if I come off a bit harsh, it's not my intent, as I genuinely do like the game, I just think it needs a bit more polish :) Great entry!

PS: I think slightly low sensitivity could work for the bed scenes, as that makes sense, look at MGSV's intro for inspiration there.

blind-lemon-games 2020-10-08 21:27

@gautstafr yes agree 100% with your criticisms. Thanks for the input! it keeps us sane :)

iodi 2020-10-09 21:31

The game that created the most powerful emotions here so far. I touched me. It was something about my grandma, falling in some dream sometimes, sometimes showing that she is listenig. And the last breath. I felt like I really was inside, what an experience, I am literally speechless but full of mixed emotions.

I love that singing, came from monologue and kept in mind. Also amazing how that space "in mind" gets more broken every time.

This is unreal. Thank you for it!

theodore 2020-10-10 18:51

Great idea/story with an interesting twist (this could also be a cool short film..)This experience for sure will trigger emotions! In my opinion it would be nice if I had to follow or go to the voice source like it was @ the first "dream?" but then again I don't know if that was intended. Great work! Good luck

candlelight 2020-10-10 19:31

An amazing narrative-focused game design, which I personally appreciate a lot since I always love a good story. Great work on voiceovers and background music/singing.

The direction you explored here is fascinating. Being in a coma on a deathbed, having people come to visit you, not even knowing if you can hear them, telling you things, confessing. Huge potential for creating an interesting, dramatic, and emotional experience.

Low camera control sensitivity I can somewhat understand, although personally, I feel it is an unnecessary hindrance. Controls-inversion was the worst issue for me out of the two, I found it extremely frustrating.

Other than that it is a very cool game, a clear 5/5 for the theme and the mood of the game.

blind-lemon-games 2020-10-10 21:07

@iodi - happy to hear we had an impact on you and that you appreciated the experience @theodore - Yeah a lot of ideas for the dream sequence ended up on "the cutting room floor." We were talking about following the voice and 'opening memories' in the dream sequences and had to drop the feature cause 72 hours. @candlelight -thanks for input Candle. Helpful!

ursagames 2020-10-11 21:45

Your game was played on my stream ( https://www.twitch.tv/ursagames/videos ) on 10/11. Thank you for sharing your game with us! You can find the timestamp of when your game was played here: https://tinyurl.com/yy4oycvv

blind-lemon-games 2020-10-12 04:50

@ursagames link to Ursa stream https://www.twitch.tv/videos/767654872?t=00h26m29s thanks for the live review! appreciate the feedback (your computer is so much faster than mine! I knew I shouldve "fixed update" on that breathing mechanic)! Yeah the branching narrative part was dropped, seems like you got "bait and switched" by us almost, not the intention (glad you didnt breath. true gamer move :) )...in any case reviews like this make us better, thanks!

stuckne1 2020-10-13 02:30

That was dark. Loved it.

eoshadows 2020-10-13 03:03

Nice! I liked the graphics, as well as the audio. Despite being a little vague, it also had a really intriguing story. I liked it. The singing throughout the game was awesome, and it really added to the dark nature of the story. I think the only issue I had was the way you look around in the game. While it sort of made sense for it to be difficult while struggling in the bed, the beginning of the game felt off when one of the axes was inverted and the other wasn't (I forget which axis it was). Overall though, really good game! Well done!