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szabe

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited Space👥Stackmanextra
202047Stuck in a loop👥Cyber Blobjam9013.433.042.862.544.554.14
202046Keep it alive👥Van Lifejam3.253.254.003.754.003.003.50
201944Your life is currency👥Bloodmoon Seasonjam5933.403.172.753.253.823.212.144.03
201843Sacrifices must be made👥Good Intentionsjam5833.373.393.154.083.152.423.963.08
201841Combine 2 Incompatible Genres👥Murder in the Refuge of Retired Monstersjam3423.683.433.313.273.613.663.85
201740The more you have, the worse it is👥Robosseumjam10802.732.362.573.123.302.322.142.91
201739Running out of Power👥Drainunfinished
201738A Small World👥Eclecticjam

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by szabe

szabe leaves an average of 36.0 feedback comments each event.

LD47 — Stuck in a loop (23)

TimeHop by Isha 2020-10-08T23:18:05Z ♥ 1

Nice little clicker game! I wish the production pipelines actually had an influence on each other, since I only need scrap, I won't be investing any in metal or the others, because they don't result in any scrap increase. After a certain point there is nothing left to do for me, besides watch the gameplay, so I think you should have kept the clicking aspect and the upgrades we get would simply be multipliers.

No Grave Too Shallow by Skiffage 2020-10-08T23:07:30Z ♥ 1

Gameplay is something I have seen many times before, but the smooth controls and cohesive visuals were nice.

BOOTLOOP_RECOVERY by Tsunscreen 2020-10-08T23:04:46Z ♥ 1

Really stellar job! I think this is one of the best LD games I have played this jam. The Alien vibe is totally there, the ending has a cathartic moment and the gameplay is challenging but fun! We also tried to do an avoid the monster horror game, but yours really takes the cake. The only issue I can think of was that the mouse sensitivity sometimes broke the camera.

Loopsky by Matootsy 2020-10-08T18:36:27Z ♥ 1

Very original concept and unique take on the theme. Great work!

CAVELAPSE by Vadzim 2020-10-08T18:32:02Z ♥ 2

Really nice game, but I got stuck at level 5 everytime. Tried several combination, but nothing seemed to work. Well done on the graphics and audio department. My cursor also disappeared around level 5 so typing in the numbers was very cumbersome.

Mission ∞ by ryzy27 2020-10-08T18:25:27Z ♥ 1

Unfortunately this is far too dark to be playable. I got hit first every time, and scouting ahead with the cursor was really tedious. Really liked the artstyle so gave you top marks for Graphics and the gameplay (the little I could experience) was fun, but I just can't play this without dying.

ENILEMIT by Wxzuir 2020-10-08T00:25:11Z ♥ 1

Nice concept, this has the potential to expand into something much bigger!

13 Codes by JammyGunns 2020-10-08T00:11:34Z ♥ 1

Very nice concept and use of theme, unfortunately I couldn't figure it out. I felt like the maze felt too samey and some kind of visual indicator was missing that could highlight what changed. I also missed a little ambient background music or sound effects, without a memorable visual or some kind of sfx, the game world felt too sterile and artificial.

Sagittarius 240 by microgravitydan 2020-10-07T23:56:21Z ♥ 1

Managed to get one ring down, but I am kinda lost now, and don't really know how to proceed. Maybe a short tutorial level would have been helpful!

Uroboro's Guardian by Tomeyro 2020-10-07T23:52:22Z ♥ 0

Cool idea! The gameplay is solid and the visuals neat. The addons didn't seem to add much to the game, maybe the whole thing was a bit chaotic and hard to understand. It definitely wasn't easy! Perhaps a simpler tutorial like level could have been nice. Also, often it looked like I hit an enemy, but it didn't die, not sure if that's a collision box issue, or that some enemies have 2 health or something.

Lot Fourteen by BumDag 2020-10-07T22:40:26Z ♥ 1

I've tried quite a few combinations and variations, but the numbpad doesn't seem to be working at all. Is it possible to get out? Nice concept, but I don't know how to proceed.

Tower of Madness by Eduardo Yukio 2020-10-07T22:34:46Z ♥ 1

This was just far too difficult for me :/

Ouroboros by Vippe 2020-10-07T22:30:58Z ♥ 0

Nice and simple!

IT'S HAPPENING AGAIN. by who_blee 2020-10-07T22:26:37Z ♥ 3

Really moody game, quite frightening but in an elegant and restrained way. I found myself swallowed by the narrative, even though I rarely get into games like this. The writing is excellent here and just pulled me in. The choice based aspect of it, I didn't quite get, my choices were random and incoherent and the narrative's connection to reality was difficult to see, so my choices were weightless. It felt more like I was in an eternal torment, with thoughts repeating and merging and eating each other with no end in sight. It's like being stuck in a daydream after a bad day. Very interesting take on the theme and I am quite surprised by the length of this work.

The Nightmare by SaltFactory Studio 2020-10-07T21:10:29Z ♥ 2

Played this a few times. It's a nice little moody game. One thing, maybe don't put the monster in the main game page, because the fact that I already saw, what I was supposed to be afraid of kinda ruined the game for me. This monster games are usually only scary because you don't really know what the monster is. I liked the overall look of the labyrinth, I just wish it was a bit less bright, or the monster a bit more dark, because it's a bit goofy that he is so bright next to the darker walls. Unfortunately, the map was not really good for gameplay like this. There are far too many dead ends which just get you killed, and you can't do anything about that. The monster seems to find me every time, so the game always turns into a chase, so it would be nice not to have dead ends. I couldn't find the exit, even though I tried a few times to check all the side walls. Overall, well done for the time available.

Around by Feesh 2020-10-07T21:00:35Z ♥ 1

Nice gameplay and good foundation for something bigger. I didn't like the controls very much, but it seems essential for the game, since the challenge is basically built around this almost turn based movement system. Nice job!

Roop by puzz13 2020-10-07T20:53:14Z ♥ 3

Interesting take on the theme, but I was always stuck on one guy on day 2. I tried the game twice, so I am not sure if this is a bug, but the game doesn't seem to do anything after that.

Something to Tell You by Blind Lemon Games 2020-10-07T20:42:41Z ♥ 1

Top marks for audio and mood! Really memorable experience, I really liked this little game.

Haunted Loop House by smiley405 2020-10-07T20:35:13Z ♥ 1

Very simple but oddly very atmospheric game. Nice job!

The Pongs by schizoid2k 2020-10-07T20:32:13Z ♥ 1

Fun little game with nice sound effects, but it felt like luck played the biggest part in the gameplay. Controls are a bit too slow for me.

Loop Train by OddSocks 2020-10-06T22:31:44Z ♥ 1

Nice graphics, but maybe I didn't understand the game or something because just clicking right and attack got me to over 300 xp. The enemies always hit me first, so I didn't know there were alternate strategys, or something. I think adding some kind of gameplay challenge would have been nice.

Captcha by Sprotex 2020-10-06T22:21:53Z ♥ 0

Really fun little game, nice job!

The infinity - Pool bar by eptwalabha 2020-10-06T22:11:43Z ♥ 1

Yeah, controls are really frustrating, but otherwise Nice little concept and game, impressive that you could finish this in a weekend.

LD44 — Your life is currency (61)

Lifeblood by arctic_allosaurus 2019-05-04T10:32:32Z ♥ 4

Holy hell, the visuals are amazing! The gameplay is a hit or miss with me, but the mood kept me playing, since it was so good. Really nice entry!

Coins for the Ferrier by incobalt 2019-05-04T10:29:40Z ♥ 0

Indeed, very moody!

Spacelife by guyal 2019-05-04T10:26:30Z ♥ 0

no link

With All My Heart by Elemental Zeal Game Studios 2019-05-04T10:23:32Z ♥ 2

Really fun game! It's even balanced fairly well and requires a bit of thinking! Well done.

Trial 763 by baknik 2019-05-04T10:09:04Z ♥ 0

I like the concept here, bu the execution lacks depth, and is too difficult. It would have been nice, if the gun actually destroyed or disabled turrets so we could plan ahead. As it is now, it's just running past them.

Refuel by CKDev 2019-05-04T10:04:52Z ♥ 0

Wow, this was surprisingly difficult, I could barely survive for longer than a few seconds.

Streets of Gold by Ehan Goosch 2019-05-04T09:59:47Z ♥ 1

Maybe a tutorial would be nice, I don't know what is happening and why:)

Stick Dungeon by EnovyT 2019-05-04T09:57:14Z ♥ 2

The weapon feels to useless, and the combat is too frustrating to be enjoyable. I am not even sure about how the various health pools contribute to gameplay, they seem to do the same thing.

Hobo Bobo by jerripo 2019-05-04T09:53:45Z ♥ 0

Doesn't seem to work. Can't click on menu buttons.

Almost-Dead by Salman 2019-05-04T09:51:43Z ♥ 1

Yeah, I have to agree, the knife barely does any damage, and my strategy was basically just getting my health low and staying away from the fight. Maybe there should an incentive to engage in combat. Also, this is basically single player battle royale:D

6161 by yes 2019-05-04T09:46:10Z ♥ 0

no links

Your Life Is NOT Worthless by thonder_wavemastor 2019-05-04T09:45:28Z ♥ 0

Interesting take on the theme. I would love to have a choice in this game somewhere, other wise it feels a bit like a sightseeing tour. Nice job, the monologues very certainly interesting somewhat, even if I am not sure about the ending.

LifeCurrency by user75641 2019-05-04T09:39:42Z ♥ 1

Can you add a tutorial or something, because I have no idea how to play this? the buttons don't seem to be working, since I don't have a cursor to click on them.

Welcome to the Underworld™ by baconsenpaii 2019-05-04T09:35:53Z ♥ 1

Really fun take on the theme! The texts were really funny, however the game does get a bit aimless. Meaning, I wasn't sure, how I could improve my status. Nevertheless, nice job!

Dissuasion by good.enough 2019-05-03T21:50:26Z ♥ 1

Nice worldbuilding and concept, but I found the gameplay to be overly confusing. I was not entirely what I was meant to do, and the messages were just a bit too fast, by the time I grasped the idea.

Return of the Roguelike by Azargaz 2019-05-03T21:41:19Z ♥ 1

Nice entry, I am a fan of the genre, and this was a pretty polished experience! The mechanic is implemented well, and it's pretty hard frankly. It would be nice to have better telegraphs of the attack, so I could raise my shield at the right time, even though it doesn't seem to do much. I never got really far, even though I dig the art style!

BloodThirst by Gassi Games 2019-05-03T21:30:44Z ♥ 1

Fun game! The gameplay loop is pretty solid and farming is an easy solution to most problems. Perhaps the dash is a bit overpowered.

Shield Mates by Jacksendary 2019-05-03T21:07:57Z ♥ 0

Yeah, keyboard controls are not very good and this kinda ruins the experience. The shooting does feel powerful and the sounds are cool, but the controls are hard.

Life v Undead by interface 2019-05-03T21:03:42Z ♥ 0

I quite like this idea, it's certainly a fun take on the theme! Unfortunately for some reason, the game won't respond to my mouse, and I can't rotate the camera.

Who Wants to Be a Vampire's Heir? by andrewjoy 2019-05-03T20:57:54Z ♥ 0

Very funny stuff! Great job!

Alien SMASH by lomikstik 2019-05-03T20:49:02Z ♥ 0

Great game! Love the death animations of aliens! The gameplay loop is pretty solid too, well done. Perhaps there could be a way to regain some health and I think an attack animation for the dogs would be nice! Grat variety of enemies, so no complaints there!

Journey of the Homunculus by FalseIncarnate 2019-05-03T20:43:41Z ♥ 0

Overall, really fun game! Even the theme usage was great, and it was a lot more challenging than I though it would be! Great job. With better graphics this might as well be a cool hacking mini game in a AAA title. It's a bit unforgiving, a few checkpoints would have been really nice!

Bob the Zombie by Sanguis 2019-05-03T20:34:04Z ♥ 1

Pretty nice and polished game! Well done! I especially liked the sound effects and the various screams! My only complaint is, that there aren't enough civilians, or there aren't enough variation of civilians. Otherwise great job! This was one of the few games that actually made me laugh!

GunAntrophist by RadonRaph 2019-05-03T08:21:02Z ♥ 0

I think the concept might have been interesting, but as it is now, I don't see a connection with the theme. Also picking up money from the same player over and over again and just shooting it feels a bit too simple. Nice job with the graphics though!

Game Name Here by meiamsome 2019-05-02T22:32:13Z ♥ 0

Fun little game, but needs more levels!

Earth External Station 4 by frozenfire92 2019-05-02T22:27:23Z ♥ 0

It seems like I am stuck too, after the first contact, I get the same pirate ship over and over again. Unfortunately, I also have to criticize the story. So humanity has not mastered warp travel, but they traveled to a different solar system within a really short amount of time? How could 100 individuals possibly start a colony. The genetic diversity is not nearly wide enough. The aliens didn't want to initiate contact due moral obligations, but they did anyway, because of what? I really liked that I could play as myself and even the exploration aspect was cool!.

CoinQuest by Poio 2019-05-02T22:13:01Z ♥ 1

I am stuck on the first level. How do I get past? Nice animations and graphics btw.

Unpredictable dungeon by Pete 2019-05-02T22:10:31Z ♥ 1

I am not sure how the game is connected to the theme. Nice job, overall. Enemies are distinct, which is nice. However the weapon sometimes jams, so I can't shoot.

Slime Sweeper by Nyamah 2019-05-02T22:05:41Z ♥ 1

This kind of time mechanic is quite interesting! Great job with the level variety. Although I am not sure all of them are solvable.:D Great job, overall, maybe a bit of music or sfx could improve the game.

Knit Worth by ColeSlaughter 2019-05-02T21:53:33Z ♥ 3

Well, this was a blast!!! Really fun and smooth experience.

The Walking Sim by dracodi 2019-05-02T20:23:15Z ♥ 5

I lost The Game!

King's Alchemist by Vlad Dae 2019-05-02T19:58:51Z ♥ 2

Great visuals and soothing music! Simple and easy gameplay, but I don't see the connection with the theme.

Sinking Town by detectiveLosos 2019-05-02T18:34:29Z ♥ 2

Really nice visuals and aesthetics! ...and the gameplay is quite intriguing too. Unfortunately, after a bunch of trading I still wasn't sure what my goal was, or what I was supposed to do. Perhaps the cool graphics hid some important story information from me, like they hid the textboxes of some of the conversations. I really liked how talking to different people changed with different devices and after different trades. The story was slowly unfolding, but at some point I got stuck, and couldn't figure out how to proceed. This is when the amazing art style kinda became a detriment, since jumping and navigating around was quite difficult. I am kinda torn, because of this.

The Giving Thing by Jam373 2019-05-02T18:16:07Z ♥ 1

Finally an interesting take on the theme! The graphics weren't my cup of tea, but the story was quite great! Good job!

The Steep Price Paid in Grey Dale by kloscunha 2019-05-02T18:11:36Z ♥ 4

Interesting take on the theme, perhaps this game has the most tension out of all other games I've tried. I don't think I figured out the entire story just now, but it was certainly really intriguing. Just like Annie, my only complaint is about whose lines do I actually choose, although at this point I am not entirely clear whether we are talking about separate characters, so this confusion might have been intentional. Nevertheless, it made the intro a bit confusing. The atmosphere was quite great and nature of the gameplay was enough to make it feel engaging. Overall, well done, this game is really unique!

Coin Puzzles by Mika la Grand 2019-05-02T17:35:17Z ♥ 0

Fun take on the theme! Really interesting concept and you expanded it nicely! Maybe a button for dropping coins would be nice, but otherwise I managed to get pretty far. Nice job!

And Then There Was One by one-seed-fruit 2019-05-02T17:30:01Z ♥ 1

Oh my... This needs a lot more tutorializing, I had no idea what was even happening or what I am controlling or what my goal was. Even understanding your comment is a bit difficult, maybe it's just me. I really like the art style you went with though!

Hot Slots: All In by trozen 2019-05-02T17:26:03Z ♥ 1

Reached Room 17 on my third try! That was the furthest I have gotten. I figured having three life points at all times was the best method for a long time. Nice job with the aesthetics and the music. The mood was certainly there! The upgrades didn't feel that meaningful, probably due to the limited number of enemies. Nice and sweet! Great at showing how people might get sucked into casino games.

Styx It To The Man by frostdragonliz 2019-05-01T15:17:49Z ♥ 1

Very nice quality of assets! Overall great job! Controls are nice and smooth, updates are clear and easy to understand, everything works great, no bugs or glitches. My only gripe is that avoiding dead bodies is nearly impossible, since I could hardly control my ship that fast, I usually just pushed through them, without any thought about what route to take. This made the gameplay a touch too simple. Nevertheless great job with the assets and effects!

U Wouldn't Shoot a Ship by NotSoEpicGames 2019-05-01T09:05:20Z ♥ 1

really fun music and solid gameplay. My only grip is that the ship is a bit hard to control. The updates add a lot and the varying enemies are cool. Nice job!

Grim Adventures by ursagames 2019-05-01T08:53:12Z ♥ 1

Very nice game, and the mechanics are great. Unfortunately the controls and the camera makes the whole thing really-really difficult and kinda frustrating, since judging a jump is kinda hard. I really liked the whole Firelink Shrine level design and the fact that the doors are the bosses. I really liked what the doors had inside them, it's certainly a great fit for the theme! Sadly, I just could get passed a narrow area, I kept falling down.

Cowry - A game about change by johanhelsing 2019-05-01T08:38:51Z ♥ 1

Such a nice little game!

Precious is Life by -banzi 2019-05-01T08:28:51Z ♥ 2

Nice drawings and concept. The turn based stuff is a bit simple, but I can see the theme in use which is nice!

Procházka by Daniel Jenikovský 2019-04-30T22:27:29Z ♥ 0

Very nice artwork and I liked the thematic connection. A bit more gameplay would be nice, but this was already very moody. Nice job!

Life Factory Inc. by delpes 2019-04-30T22:23:01Z ♥ 0

Um... I am not sure what's happening here. I got stuck on the second level, which seems to be empty. Pretty dark concept frankly, but I don't see the connection to the theme.

Generator defense by CamCam 2019-04-30T22:19:09Z ♥ 0

Interesting concept. It's definitely something I have seen before during this game jam. Even our game uses this mechanic slightly. Nevertheless, this was fun. I think I died during upgrading a turret. Good job!

Paid in Blood by Scott Steffes 2019-04-30T22:09:01Z ♥ 1

Man, I was unlucky... Really unlucky. Nice concept. My only gripe is that because of the luck factor it kinda lacks agency, just a bit more control over the odds would be nice. Nevertheless the texts are interesting to read and add to the worldbuilding! nice job!

Face to Death by pequenodev 2019-04-30T22:02:12Z ♥ 4

I couldn't even get past the first enemy. A main menu would be nice too.

The Price To Pay by Lshiro 2019-04-30T21:04:47Z ♥ 2

Really polished experience. Sprites look really amazing and the design is a solid foundation. The narrative is interesting too, and I liked that it actually played a part in the game. The visuals are top notch and so are the enemies. I do have to issues, first the controls are a bit uncomfortable and the enemies hurt you without even playing their attack animation. Since controlling the player is a bit slippery, it makes the fights really unfair.

Hospital Horrors by PseudoBytes 2019-04-30T20:57:11Z ♥ 1

Cool game! Solid foundation, and design choices. It's simple, but challenging. Well done!

Guttula (HTML) by SnufkinsHat 2019-04-30T20:51:09Z ♥ 1

Nice sprites, but I am not sure I see the value in the increased mana stuff. Am I missing a mechanic?

Where Is My Liver by NyanDev 2019-04-30T20:48:07Z ♥ 1

Nice concept, but it was a bit too difficult for me. Because of this, it feels kinda grindy.

The cold by EndSSGamesStudio 2019-04-30T20:37:46Z ♥ 2

Nice atmosphere and music. but I don't what I should do, I just froze a few times.

AstrO2 by Khamekaze 2019-04-30T20:27:48Z ♥ 1

Nice and simple! Thematically fitting!

Cat Your Life on It by khofez 2019-04-30T20:24:24Z ♥ 2

Graphically, this looks really nice and the take on theme is unique, but I don't really see the "game" aspect of this execution, since there doesn't seem to be an end goal. Fun idea, but a bit more gameplay would be nice!

The Poor Rebellion by Adam Clayden 2019-04-30T20:19:28Z ♥ 1

Yeah, this is a bit all over the place, a bit more clarity would have been nice. I am actually quite fond of the art style, and the design, but it needs a bit more expanding.

Meaningful Life by Belea 2019-04-30T20:09:52Z ♥ 1

Very very nice concept here! It was short, yes, but it left quite an impression. Really interesting take on the theme and a quite unique experience. I think the dark souls end screen kinda makes a joke out of the otherwise quite terrifying scene.

Skeleron by Teh_Thanos 2019-04-30T19:54:22Z ♥ 1

Solid idea here, that could expanded. Right now, it's a bit buggy, sometimes the timer fails, sometimes the door fails, sometimes the enemies are on the other side of the wall, breaking the game. Nice take on the theme, but a bit unpolished.

Lifelight by Kromzem 2019-04-30T19:41:14Z ♥ 2

Really polished and moody bullet hell shooter! The sprites look fantastic and the controls are smooth. I don't really see much connection with the theme though and the new mechanic is basically a life system. Nevertheless, nice job.

Bioenfluencer by caevv 2019-04-30T19:28:12Z ♥ 2

Nice mechanics and concept here. I really liked the take on the theme and that the game was unique. The matrix mehcanic is cool too, and the overall gamefeel is certainly there. Unfortunately, I ran out of stuff to do after a short while and I wasn't sure, whether I messed up something or not. Nice job!

Space Rescue by LogFlames 2019-04-30T19:18:04Z ♥ 3

Nice game! The concept is a recurring one during this jam, but the assets look nice and the overall gameplay is smooth, making the execution pretty great. Shooting an enemy is almost certainly a death sentence, as soon as the enemy has line of sight, it can shoot faster than me. I got pretty far with turrets and traps though, although it gets really difficult after a while. Overall, really polished title, the game feel is certainly there and the placement system is great. Only the shooting feels a bit weak. Nice job!

LD43 — Sacrifices must be made (20)

The Sunday Massacre by Ziamor 2018-12-08T23:50:03Z ♥ 0

Really fun concept here and great execution! Well done on all fronts!

Salty Horde by gagapete 2018-12-08T23:29:32Z ♥ 1

This is an original idea, that could be expanded into a complex game!

God of Fingers (HTML5) by Dining Philosopher 2018-12-08T23:22:07Z ♥ 1

Nice idea, but I found the controls to be very difficult and some of the tutorial is a bit confusing. Since the concept is original, I enjoyed it after a while, but I think the tutorial should be more clear and perhaps the controls should be on screen during gameplay.

Sacrifice Now by wan 2018-12-08T23:19:19Z ♥ 1

Very nice adventure game with a lot of story and content. Great job for creating all this in such a short amount of time. I managed to be victorious and only lost 3-4 people, so perhaps it was too easy or I just got lucky. Great work!

Last Key of Robotica 3 by elitegoliath 2018-12-08T23:10:44Z ♥ 2

I am not sure I understood the mechanics fully, but I did manage to get up to Wave 7. This sacrifice mechanic is quite unreliable and not very accurate, since it didn't seem like my droids were doing much at all. Shooting did feel nice, and the game feel was cool!

Faster Than Wind by alhime 2018-12-06T19:03:22Z ♥ 1

Unfortunately, I have no idea what to do and what I should do. Whenever I moved the pirates they either didn't move or an other pirate disappeared. What does the path do? This needs more tutorializing.

To Please the Master by Simon Strange 2018-12-06T18:59:01Z ♥ 0

The game didn't start for me :( I only see the Corona logo.

Sacrilicious by garethiw 2018-12-06T18:46:06Z ♥ 3

Hilarious!!

Cultist by Pyrate 2018-12-06T18:28:47Z ♥ 1

Interesting game. and it takes some time to understand it, so a tutorial would have been nice. It seems I was unable to please the gods...:D

The Temple of Cipactli by bluziDev 2018-12-06T18:12:49Z ♥ 0

Solid game. There are a lot of LD games now, that focus on sacrificing your weapon, but this one does this really well. I quite enjoyed the combat, even though the weapons felt very similar. Nice job!

The Hero Code is Here! by Dzmitry Pukhouski 2018-12-06T18:07:44Z ♥ 2

Quite an impressive game, with nice graphics and sound effects. I am not really into turn based combat, so perhaps this wasn't the ideal game for me, but nevertheless I enjoyed it, because it wasn't overly complicated. The sacrifice part I find a bit lacking though, since I don't really know my heroes, so sacrificing them wasn't really an issue. Great job with the combat mechanics and the art!

Dungeon of Sacrifice by kantieno 2018-12-06T18:04:10Z ♥ 1

Really nice and fleshed out game, with a great mechanic. I liked the writing and progression, although I never felt like the items I've picked up actually mattered. Perhaps some kind of goal would have been nice, because I played the game for like 10-15 minutes, but didn't find anything. Either way, great job, very impressive game and nice use of the theme.

Switch Accelerator by Nekonyo 2018-12-06T17:53:41Z ♥ 1

Nice and simple!

Björn - Herold of the gods by Zomk 2018-12-04T17:56:10Z ♥ 1

I like this concept a lot, great use of the theme! The boss is too difficult for me unfortunately. Kinda remind me of a very dry version of top down Dark Souls.

Hide n Seek by iggythegrifter 2018-12-04T17:51:59Z ♥ 1

I like this game concept!

Decisions by Badjano 2018-12-04T17:41:16Z ♥ 1

Simple, but challenging puzzle game with clear mechanics and design. Well done.

Room44 by arzi 2018-12-04T17:36:45Z ♥ 2

Nice little mystery game, great work with the artwork and the writing. I guessed the killer correctly easily.

Fritten Madness Extreme - Dungeon Edition by FredR121 2018-12-04T17:28:51Z ♥ 0

Nice use of the theme. I like the artstyle and the overall approach. the level design works too, I just wish it had save points, because I'm terrible at precise jumps. Nevertheless, I kept trying the game again and again, because this form of sacrifice is interesting.

Plane accordingly by Martynas 2018-12-04T17:21:19Z ♥ 1

Really nice looking game, with a very soothing soundtrack, but I wish there was a bit more to the mechanic, because dumping my cargo never felt like it actually had any effect on anything and the clouds were impossible to avoid after the third level, so there was no challenge here. I really liked the movement of the plane and the art style was consistent and very pleasing to look at.

How to ruin your life in 48 hours by Yaroslav Kravtsov 2018-12-04T17:11:07Z ♥ 2

Very fun and complex game, amazing that you were able to pull it off in such a short time. I liked the little mini games and the messages, they were fun and challenging, although, I think the toilet one bugged out on me and it was over too quickly. Nevertheless, great job!

LD41 — Combine 2 Incompatible Genres (55)

Four Hours in Chernobyl by jusw85 2018-05-15T19:59:35Z ♥ 1

Hm.. well the visual style is certainly distinctive, but I don't find this game in any way challenging or interesting. My goal is missing, there is no narrative, the stuff we find is meaningless, since it doesn't have any use in the gameplay and the exploration aspect is not engaging, because there is nothing to explore, since apart from some useless treasure, there is nothing to find.

All in all, this needs a lot more work. Maybe focus on the writing or add meaningful resources. The lack of sounds and music is quite noticeable too. The story the game had in the beginning was a great start, but there isn't even a conclusion to it. An earlier comment mentioned "good narrative", so maybe I missed something, is there any other story besides the intro texts?

Creating a roguelike is quite a challenge and I like the effort, sadly I feel like that effort doesn't come across in the game, because there is zero incentive to replay it. Right now, I could see this turn into some kid of meditative experience, with some good music.

Witch's Escape by cristiano.m.garcia 2018-05-06T21:02:27Z ♥ 1

Fun little game! The art is very nice, but there isn't any challenge here. Mashing all buttons at once, simply does the trick.

artheria by joe40001 2018-05-05T07:45:17Z ♥ 1

I played the Original edition to give fair ratings. Very well put together game! The gameplay was clean and simple and very polished. I really liked the intro, and I wish the game went further with the narrative, because it was funny and clever. As for the citybuilding aspect, I enjoyed the way you could place roads and buildings, windmills were few and far apart, but I guess that was the challenge. The thing is the art style in the beginning is great, but the sprites for the buildings just look really bad, I could never make out what was on them, so my city looked kinda ugly.

I think I figured out a pattern, and after that the game became a cakewalk. I didn't see the incompatible genres in the gameplay though, but the overall goal was clear. I see a lot of potential here, this game could be expanded later. For a weekend project this was really nice! Well done!

It's a Date Then: Multiplayer Crab and Moai Head dating simulator by veztron 2018-05-04T19:48:36Z ♥ 1

Well, this was hilarious! Probably the most funny game this event.

Compute and Compile by ping78 2018-05-04T19:43:42Z ♥ 0

Some kind of organic tutorial or hints in the game would have really helped with the experience. It's not even clear what the goal of the game is. Figuring out these things was frankly more frustrating than it was supposed to be. It's really a shame, because the overall look and feel is well done, the idea is original and the setting is definitely something fresh. The game is simple but polished, and besides some control issues, I didn't experience any technical glitches. Just try to make the game more accessible for new players, maybe with an extra scene where you briefly explain the controls and add some context. Also, I didn't really see how this connected to the theme.

Anyway, nice job, all in all, just improve on the presentation a bit!

Just Relax by plufmot 2018-05-03T08:50:00Z ♥ 1

Very cool game mechanic, and you did so many interesting things with it. Well done! I didn't really see how these genres were incompatible or anything, though.

Jeff From Accounting by Almax 2018-05-03T08:31:38Z ♥ 0

The visuals here are really-really impressive! The gunplay is fun for the most part, it's all about amazing spectacle and hectic typing. The approach to the theme is something I have seen other LD games do too, but it's undoubtedly best executed here. The feedback loop and overall presentation is quite spectacular! I did encounter some hitbox issues though. I feel like this game would be even more fun with a few more mechanics, because it did get a bit stale by the end.

Opposing Worlds by Particles GameStudio 2018-05-03T08:17:08Z ♥ 0

Interesting entry. The approach to the theme is quite weird, I don't think these are incompatible, they just look kinda bad together and it doesn't seem like they change anything from a mechanical standpoint.

The gameplay is okay, the fighting is kinda awkward, but overall the layout and level design is well done and challenging. I died a lot, and I appreciate, that there was an animation for that. The boomerang is frankly the most interesting aspect of the game, I wish it was expanded a bit more, because it's so much fun!

Super Slime Slasher Ultra by sebastianscaini 2018-05-03T08:05:02Z ♥ 2

I am not sure what everyone was talking about, I think the game was very fun! The controls were okay, to my mind. The voice over elevates the game so much and the tutorial is really really helpful. The feedback loop is consistent and nice, overall this is a very polished experience. It does get a bit stale over time, but there is only so much you can accomplish during a weekend. Nice job, with this!

Pet Food by thebreakfast 2018-05-03T07:54:12Z ♥ 2

The way you can change parts of the being is really nice, I don't remember ever seeing such a mechanic in an LD entry before. Nice job with that, because the three beings even look cool. The artstyle is a bit inconsistent, as the 3D part is too different from the art of the customers. The music works and the presentation is nice.

The odd thing is, there is not much gameplay here, you just have to memorize what the three customers want and that's it. It's a shame because the assembling mechanic is so interesting. I wish there was some interaction between you and customers, they would say something and you would have to assemble something for them and hope for the best.

Zombie shooter FPS Top view by Tomáš Selmeci 2018-05-01T17:47:24Z ♥ 1

Quite confusing and kinda difficult to control. The graphics look nice and polished though and the concept is very interesting!

Blueplastgotchi by rootools 2018-05-01T17:44:16Z ♥ 2

Hilarious little game! The art is pretty amazing, the gameplay is very simple and the overall mood is quite fun!

Funk Escape by Rolle 2018-05-01T16:07:31Z ♥ 1

Man, this is incredibly hard. The sound effects are great, as for the mechanics, this isn't the first game I have seen during this jam, that uses this mechanic. As usual, it's very difficult to look at both screens at the same time. I like the overall aesthetics, though!

Elaab Bark by Zlabya 2018-05-01T16:03:21Z ♥ 1

The keybindings are definitely an issue, just like the jumping. The graphics look great, and consistent. Cool for a first game!

Chalk Racer! by PSiv 2018-05-01T15:55:02Z ♥ 2

I was surprised because this isn't the first game that I've seen during this jam that used this mechanic, but this was probably the best one out of all those. Of course, it's still kinda hard to look at both screens at once, but I guess, that's just the challenge of the game. It does get a bit tedious, perhaps a shorter track might have worked better. All in all, okay concept, and great execution! The sound effects are hilarious and add so much to the game, so well done in that department as well!

Symphonic Mission by PavelDlouhy 2018-05-01T15:41:14Z ♥ 2

Nice little game, with very good sound effects. The controls felt a bit wonky, as if everything I did happened half a second late. Since the projectiles are quite fast, this made the game really difficult. The idea and use of theme was executed well nonetheless. Good job! Maybe add a few screenshots to the game's page!

-------- Noisy - Ninja -------- by ThePhennix 2018-05-01T14:57:19Z ♥ 2

Nice game, but I feel like it proves that these two genres are incompatible. I was never able to look at my character, as I was focused on the keys. The sound was nice, however I feel like it was kinda separate from the game's soundtrack. It is just too difficult the way it is now. I like the idea of this game though, and the overall presentation is quite great, the art and sprites look really cool!

Remember or Die by GameDevMumin 2018-05-01T14:04:41Z ♥ 0

Very cool and also very difficult! I like this twist on the theme! Maybe a few hints would have been nice or some way to uncover a few just for a short time, otherwise the game is really long! Anyhow, I liked the dodging bullets aspect a lot!

TaiChi by Dreamer 2018-05-01T13:56:17Z ♥ 1

A very moody experience, the music is really well done and adds a lot to the game, great job with that. The approach to theme is quite cool and something I haven't seen before. The gameplay itself is a bit wonky, perhaps the hitboxes are a bit off, or maybe the arrows are too fast.

Hit 'em harder by Jonas Michael 2018-05-01T13:46:40Z ♥ 0

Alright, this is a tough one. Some kind of tutorial is really necessary, it's very difficult to figure out what is even happening on screen. Maybe a few text screens with some context would be fine too. I like the concept of this game a lot more than the execution. The way the game feels now, is just not very fun, and I can't really point to a single issue, rather it's a combination of the presentation, graphics and overall gameplay. It simply needs a lot more polish, clear indicators of what is happening and when, what we can equip and how and when they work. The artwork has to be more cohesive too.

As said before, the idea of the game is really interesting, and gamifying a topic like this is quite a challenge, perhaps this text based combat style isn't what best suits this narrative.

Modern Art Critic Hero by jeplmr 2018-05-01T09:06:27Z ♥ 1

It was pretty hard to understand why I was failing, but eventually I did. Interesting combination of mechanics, but maybe better tutorials would have been nicer. I really like the concept of this game!

Education to survive by loonydrope 2018-05-01T08:58:39Z ♥ 1

With some refining this could be a great education game for young children. There were a few technical glitches with the numbers, but overall this is a great concept. Everything besides the graphics works really well!

Hoop Tactics by MonstermanMFR 2018-04-30T07:29:31Z ♥ 1

Nice take on the theme! Some kind of tutorial would have been nice, as the controls are not the best.

ShootEm? by Merrol 2018-04-30T07:19:36Z ♥ 1

Short and cool little experience! The narrative you had was cool, I am kinda sad, that it was soo short. Nice job with the graphics! I wish there was a bit more too it, because the game feels so smooth.

SmackTalk! Live by forlorn79 2018-04-29T21:46:46Z ♥ 0

Not sure what exactly is happening here... Seems really funny though!

Just One More Flap by daneestar 2018-04-29T21:44:46Z ♥ 0

Nice mechanic, fits well into the theme! I wasn't a fan of Flappy Birds, but this really changed my perspective, so great job!

Desert Evac by DevinStuff 2018-04-29T21:33:25Z ♥ 0

Nice and complete game. I was surprised that I didn't see more turn based fps games, but nice job with this one. I like that you took your time with the characters and made a robot and two humans. The music and sfx were nice.

I did have a few issues with it. Primarily that tactics and planing plays almost no role in the game. I enjoyed that I could only fire one gun every second turn, but there could have been more of these challenges, because the game was simply too easy and too long. The art was a bit inconsistent, like the model quality of robot was so much different from the model quality of everything else. I liked the ground and rock texture, but you could have just made everything with simple colors like the characters, that way everything would be more cohesive.

All in all, nice job, I am sure, it's difficult to balance something like this, and for a weekend you did a great job!

The forgotten jacket by CodeKoto 2018-04-29T21:10:23Z ♥ 1

The sound effects and overall ambiance is quite amazing. The little story bits are great too, but some kind of goal would have been nice. The combat is not exactly my kind of gameplay. It seems to be bugged too, even if I hit the correct buttons it subtracted points. Nice job with the graphics as a whole, my only problem is with the combat system, it could have been a bit more engaging.

Birder x Runner by Local Minimum 2018-04-28T10:18:13Z ♥ 1

I don't feel like these two themes mashed really well, it felt more awkward then anything else. I loved the audio and the general ambiance, but this art style was not the greatest. The graphics should be consistent, if the birds look too different from the character and the environment, it just doesn't feel very connected. Maybe all black and white would have worked better.

Slice of Screen by Zirrrus 2018-04-28T10:08:46Z ♥ 1

Very interesting combination, even if it seems like a game made for aliens from an other dimension. The web version is pretty hard to play, due to the mouse controls. This is like 1D FPS and yeah, at first I had no idea what to do. It's hard to see how this could changed without losing the weirdness aspect, that makes it appealing.

Escape the room, escape your death by Jakub Panek 2018-04-28T10:03:03Z ♥ 1

Hm... Nice, little puzzle game with very challenging puzzles. I don't really see the connection between the two themes, the survival aspect didn't really work for me, or I just didn't know what to do with it. The third person view is odd in an escape room to my mind, an fps controller might have worked better, or maybe hiding what's behind the cage door, until we find the keys... Some story would have been nice too, these escape rooms always have them.

Missing Princess by rzaba 2018-04-28T09:15:37Z ♥ 0

One of the few games that really nailed the theme. I love that you can jump on text and interact with words. This is an amazing mechanic. The visuals are a little goofy, but it matches the story. Great job, Rated high on innovation!

LeChaudron by Jajakeim 2018-04-28T09:07:38Z ♥ 0

I think, some things might be bugged, sometimes there was responsive to a decision sometimes there wasn't. I like the idea, and the gameplay is simple but cool, the graphics do elevate the game.

Stone Age X/O: Inception by stark 2018-04-28T09:07:15Z ♥ 2

Fun little idea. I didn't always understood all the zooming in and out of stuff, and sometimes it was really easy, but the graphics are great, and the text is cool too. Great job!

Tsun Tsun Button Mash by Team Infernus 2018-04-28T06:17:07Z ♥ 1

Funny, I liked the breaking of genre aspect of this. It was really fun. However I wasn't sure, what I was supposed to do, and after a while she no longer responded to me, and it got a bit boring.

Rogue Ball by ctran13 2018-04-27T19:56:33Z ♥ 0

I was very surprised by this game. It looks like the kind of game that I hate, but the whole mood was so great, that I had to keep playing even if the controls were a little hard to get used to. The combination works surprisingly well, it's weird but interesting, and that's rare!

Boxing Surgery Simulator 2000 by ponywolf 2018-04-27T18:15:38Z ♥ 2

The art looks pretty great, and I like your take on the theme a lot. It's a bit chaotic, I was never sure what I was supposed to do during fights.

Dissident Manager 2018 by kernel-panic 2018-04-27T18:04:18Z ♥ 0

A bit more context would have been nice. Like what the objective is, what the rules are, what the buttons do. Clicking doesn't seem to have any effect, and I didn't know what I was supposed to do and why. maybe a smaller tutorial room would explain things.

The art style looks nice, but some things need to be flashed out more.

Race Out of Hell by MiggyG 2018-04-27T17:59:37Z ♥ 1

Very very difficult, and it seems like my character takes damage randomly. Interesting concept, though!

Rainy Night by kumabotz 2018-04-27T12:02:46Z ♥ 1

Nice little moody game. Didn't really understand how the theme was connected, but nevertheless it was a fun little ride!

No-Brain Jogging by gonutz 2018-04-27T11:12:31Z ♥ 1

Nice little game! Well done!

Black Horizon by Kristian David 2018-04-26T15:07:10Z ♥ 1

I am not sure, it feels like this was a mixing of ice skating and racing.:D I like the idea, but I had no idea where to go, since after the second curve I inevitably crashed into a tree and lost the others.

Him & I by Aaronacus 2018-04-26T14:32:38Z ♥ 2

Well, nothing new here: The art is quite beautiful, but it's a bit too short. I would have loved to see a few more choices and consequences. The text was sometimes really hard to read.

Numbness by Velocity7 2018-04-26T14:22:55Z ♥ 1

Nice, the mood is great, and I like that there was a narrative and some emotion in the story! About the theme... I am not sure, but I don't think this is merging any themes, this is a run and gun 2D platformer, the fps mechanic isn't an fps mechanic.

Dream World by DrSkort 2018-04-26T14:14:31Z ♥ 1

Very nice looking game, and the roguelike element is quite a plus! The fall mechanic is really good. The game is also really difficult, a bit too much, perhaps a health system would have been nice. I got a freeze at some point too, not sure what triggered it though. I didn't understand the connection to theme either.

Demon Trials by saucygames 2018-04-26T14:08:41Z ♥ 0

Very nice looking game, unfortunately, I didn't get controls, and just kept running into walls. It was more frustrating then fun, and as said before the blood restore items reward too little blood and they are too difficult to pick up.

KTAG by Chengarda 2018-04-26T14:04:03Z ♥ 0

Very moody game, I wanted to explore further, because the world seemed interesting. It's got a kind of Dark Souls-esque feel to it.

Unfortunately, it was very unclear, what was happening and why and what my goal was. Not sure how this was connected to the theme, it felt like a standard FPS game.

Horrors of Stångby by Pixelcode 2018-04-26T13:47:25Z ♥ 0

Nice concept! I wasn't sure what I was supposed to do, but this was very atmospheric!

Jackhammer by jojocanard 2018-04-26T13:37:36Z ♥ 2

Nice aesthetics and a funny concept! Well done. The story aspects worked well too. I wish there was some way to turn back into a human in the water.

Controls are a bit wonky.

Groove Chase by dlan 2018-04-26T13:29:51Z ♥ 1

Nice work, very difficult game.

Also.. comic sans? really?:D

Friends of Rose by Ripter 2018-04-26T13:22:47Z ♥ 0

Well, I can see what you had in mind with this and I think that's an interesting idea. The warp zone approach was cool, although the timings were a bit too tight. I don't really have much to say, I feel like most of this was in a Unity asset, if I recall correctly.

Crystal Wars by Nico H. 2018-04-26T13:12:38Z ♥ 1

I feel like this is a nice, idea, but at this stage, it's not that interesting. I hope you keep working on this, because there is a lot of potential here.

The art style was nice and minimal, the music was cool. The mouse sensitivity is a bit too much though. I wish there was a bit more to this game, because at this stage you just run to the nearest crystal wall wait there and run back and repeat. Then you just place turrets around the power source. The crystals don't disappear, so there is no reason to go exploring, there are no enemies that make the waiting difficult, no challenge at getting to the crystals, the waves only have a small number of enemies, and fighting them is too easy. A bit more context would have been nice too, like some text explaining, who you are, and what the enemies are. Also, I think the crystal adding is bugged. Sometimes it subtracted what I had. Lastly, fps and turrets are hardly incompatible. I can recall a few games that use this mechanic and with a bit more time, you can make it work in this game too!:)

Torrejón Love Story by Yahialds 2018-04-26T12:48:47Z ♥ 1

It's a mixed bag, some things worked a lot better than others. For one developer this is a really nice job! On the other, I am probably not the ideal player, as I am not a fan of any of these genres, however I quite liked the self-referential humor and the sort of fourth wall breaking moments. That aspect was much more interesting to me, that the seemingly random gameplay mechanics that didn't really fit together.

Fallen Leaves by LemonBalmGames 2018-04-26T12:36:27Z ♥ 1

I can't say this was very interesting. It looked nice, but seeing that more than half the assets are not even made by you, I can't really give your props for that. The music was fitting and the lighting was beautiful though. I was unable to get past the second island, the floating small islands were so far away, I tried like three times, but never even got close. The blink platforming was an interesting aspect of the game, but I feel like the hidden object part was executed incredibly poorly. You don't have to search for things, basically the object that isn't a tree is the one you have to click on. At least you should have added a few more options. All in all, I feel like this worked great as a sort of atmospheric walking sim-esque game. A bit more narrative would have been nice too.

Seagulls by shaw 2018-04-26T12:21:32Z ♥ 1

Very fun game! I do see a form of limitation, which happens because of the theme, looking at the cards and deciding was really difficult, because enemies blend in to the environment, so it was hard to see, when I can look at the cards and the best action was always just activating all of them at once, because while they had different effects. These effects were not that different gameplay wise, except for the unlimited ammo. I feel like the game would have been a hundred times more fun, without the sort of forced card mechanic, because the guns feel great, the enemies are nice, and having a boss was also great, even though I could barely see the thing, because of the screen was covered in the GUI.

LD40 — The more you have, the worse it is (21)

No-Pressure by ZAX 2017-12-09T20:16:23Z ♥ 1

I read nothing of the game, so it was pretty hard at first. The concept is nice! Kinda repetitive later, I liked the clean visuals though!

Avoidance by Triastase 2017-12-08T15:51:18Z ♥ 2

Interesting use of the theme! The colors of the enemies was kind of confusing for me, I though the green ones were friendly or something. If they have the same attributes, I think it would have been better to use the same color for all of them. The controls are nice and smooth, the music is good, and doesn't get repetitive. We had a somewhat similar theme idea, based around health and damage balancing.:D

Blood Clot by Miguel Montero 2017-12-06T18:20:34Z ♥ 1

Simple and clear!

Winter Sleep by cenullum 2017-12-06T14:13:35Z ♥ 1

I am going to be in the minority here, because I really disliked the music, in fact I muted it after the first playthrough. The art style is nice and consistent, same goes for the fun animations! As for the gameplay, a bit of direction would have been better, I was not entirely sure what I was supposed to do, as the arrow kept pointing all over the place and why people are attacking and hurting me. It seemed like I was much bigger and stronger than some puny humans, especially in a larger form. What I didn't like, was that I had no way to avoid incoming attacks. Perhaps the enemies should have charged at me once spotted, but then would have a cool-down time where they don't attack and I can run away. That's also kind of a thing, I felt like I was supposed to eat the people, since I was the monster terrorizing their town. And I understand the point of the blow-up mechanic, but it felt really arbitrary. On the other hand I liked the fact that growing increased your viewarea!

We made a somewhat similar game, there you had to manage health and damage and balance it just right. In retrospect, I believe we had slightly similar issues this game has, and a million more bugs:D

Eat And Poo by AL19890604 2017-12-06T13:58:00Z ♥ 1

I didn't find this game funny or enjoyable. It is impossible to avoid the obstacles. No tutorial, no goal, no description of any kind...

Grammar Dystopia by Xarras 2017-12-06T00:15:27Z ♥ 2

Fun game, at first it was unclear what I should be doing and took me a few tries to figure out the game. One doesn't really see real life performance in indie games nowadays, so this was great!

Broken Forklift by DeinVenteD 2017-12-06T00:12:16Z ♥ 0

Not sure, if this is a bug, but the game was very slow for me. Simple concept.

Stack by johnbrynte 2017-12-06T00:08:05Z ♥ 0

Simple game that perfectly encapsulates the theme. Maybe it's a bit too simple...

Ascension by Roberto Romao 2017-12-06T00:03:21Z ♥ 1

It does remind me of the Dark Room, but the storytelling needs some work in my opinion, maybe more visuals and better UI design would have been more interesting. I didn't feel like I had incentive to play.

MAGNETOGRABBER 2000 by kroltan 2017-12-05T22:31:23Z ♥ 1

For some reason he controls feel a bit off. Otherwise, well done.

SPLIT by steven-pinto 2017-12-05T21:23:56Z ♥ 1

I really enjoyed the atmosphere of the game! Well done! The story was a bit predictable, for me at least. The music is spot on, nice job!

Increasing by ItsDemGames 2017-12-05T21:20:35Z ♥ 0

I didn't find this enjoyable. The music was really distracting... Is this like a meta game where you have to hold on and physically survive the experience?

House a lovecraft inspired game by LERPish 2017-12-05T21:18:25Z ♥ 2

So the point of Lovecraft's stories is that there are beings far beyond of our understanding, and realizing our insignificance in the universe is terrifying. This doesn't really manifest itself in this game to my mind. Asking us to google morse code in an intense situation seems a bit off to me, even though the visuals and sounds somewhat capture an interesting atmosphere. Couldn't finish it, sadly. Also...spelling errors...come on...

Cotton Mayhem by Szekeres Szabolcs 2017-12-05T21:07:09Z ♥ 3

Ügyes kis játék, egy idő után iszonyú nehéz lett! Tetszik a grafika!

Drunken Soviet by Neferius 2017-12-05T21:01:43Z ♥ 0

Well, this was hilarious!

Paths of the buffletaur by Jake Elliott 2017-12-05T20:18:28Z ♥ 0

At first I thought this was a lame attempt, but then the messages made me continue playing, because the concept here is fascinating! I am kinda sad, that after “I should seek the buffletaur” there were no further messages. I didn't finish it, since there was no incentive to do so. I really liked the concept and where this was going, it's a shame that the game wasn't finished.

Moubal by headchant 2017-12-05T19:45:33Z ♥ 0

This was the theme, couldn't really find a better representation of it!:D

Greedy Mummy II by AlexisGea 2017-12-05T19:40:08Z ♥ 4

Nice job! For some reason the framerate was dropping like crazy on the HTML version. I really like the leaderboard and the simplicity the game starts at! As it progresses it becomes more complex. Couldn't really see the theme at work, so maybe there was a feature I missed. I didn't get very far though.

Warehouse Worker by Rixium 2017-12-05T19:26:35Z ♥ 1

I had a few glitches too. The soundtrack was pretty great and it's an appropriate concept:D

Paperwork by urbanhelsing 2017-12-05T19:21:48Z ♥ 4

Interesting game, I quite enjoyed it, especially the Kafkaesque setting. The greatest part was all the paperwork between levels, that was such a nice touch! Just like the music and the overall aesthetics. Very cool and fitting concept! Quite a unique take on the theme! The gameplay does get boring after a while and the controls are not the greatest, as the character seems to be sliding sometimes. I would have liked a bit more complex gameplay in the later stages, but nice job overall!

Don't lose your marbles by PoshDan 2017-12-05T19:12:06Z ♥ 1

I am soo bad in this game...Incredibly challenging.