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szabe

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited Space👥Stackmanextra
202047Stuck in a loop👥Cyber Blobjam9013.423.032.852.534.554.14
202046Keep it alive👥Van Lifejam3.253.254.003.754.003.003.50
201944Your life is currency👥Bloodmoon Seasonjam5933.403.172.743.253.813.202.144.03
201843Sacrifices must be made👥Good Intentionsjam5833.363.383.154.073.142.413.963.08
201841Combine 2 Incompatible Genres👥Murder in the Refuge of Retired Monstersjam3423.673.433.303.263.613.653.84
201740The more you have, the worse it is👥Robosseumjam10802.722.362.563.113.302.312.132.90
201739Running out of Power👥Drainunfinished
201738A Small World👥Eclecticjam

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by szabe

LD40 — The more you have, the worse it is

Moubal by headchant 2017-12-05T19:45:33Z

This was the theme, couldn't really find a better representation of it!:D

Paperwork by urbanhelsing 2017-12-05T19:21:48Z

Interesting game, I quite enjoyed it, especially the Kafkaesque setting. The greatest part was all the paperwork between levels, that was such a nice touch! Just like the music and the overall aesthetics. Very cool and fitting concept! Quite a unique take on the theme! The gameplay does get boring after a while and the controls are not the greatest, as the character seems to be sliding sometimes. I would have liked a bit more complex gameplay in the later stages, but nice job overall!

Paths of the buffletaur by goffmog 2017-12-05T20:18:28Z

At first I thought this was a lame attempt, but then the messages made me continue playing, because the concept here is fascinating! I am kinda sad, that after “I should seek the buffletaur” there were no further messages. I didn't finish it, since there was no incentive to do so. I really liked the concept and where this was going, it's a shame that the game wasn't finished.

Stack by johnbrynte 2017-12-06T00:08:05Z

Simple game that perfectly encapsulates the theme. Maybe it's a bit too simple...

Grammar Dystopia by Xarras 2017-12-06T00:15:27Z

Fun game, at first it was unclear what I should be doing and took me a few tries to figure out the game. One doesn't really see real life performance in indie games nowadays, so this was great!

Ascension by Roberto Romao 2017-12-06T00:03:21Z

It does remind me of the Dark Room, but the storytelling needs some work in my opinion, maybe more visuals and better UI design would have been more interesting. I didn't feel like I had incentive to play.

Avoidance by Triastase 2017-12-08T15:51:18Z

Interesting use of the theme! The colors of the enemies was kind of confusing for me, I though the green ones were friendly or something. If they have the same attributes, I think it would have been better to use the same color for all of them. The controls are nice and smooth, the music is good, and doesn't get repetitive. We had a somewhat similar theme idea, based around health and damage balancing.:D

MAGNETOGRABBER 2000 by kroltan 2017-12-05T22:31:23Z

For some reason he controls feel a bit off. Otherwise, well done.

SPLIT by steven-pinto 2017-12-05T21:23:56Z

I really enjoyed the atmosphere of the game! Well done! The story was a bit predictable, for me at least. The music is spot on, nice job!

Greedy Mummy II by AlexisGea 2017-12-05T19:40:08Z

Nice job! For some reason the framerate was dropping like crazy on the HTML version. I really like the leaderboard and the simplicity the game starts at! As it progresses it becomes more complex. Couldn't really see the theme at work, so maybe there was a feature I missed. I didn't get very far though.

Winter Sleep by cenullum 2017-12-06T14:13:35Z

I am going to be in the minority here, because I really disliked the music, in fact I muted it after the first playthrough. The art style is nice and consistent, same goes for the fun animations! As for the gameplay, a bit of direction would have been better, I was not entirely sure what I was supposed to do, as the arrow kept pointing all over the place and why people are attacking and hurting me. It seemed like I was much bigger and stronger than some puny humans, especially in a larger form. What I didn't like, was that I had no way to avoid incoming attacks. Perhaps the enemies should have charged at me once spotted, but then would have a cool-down time where they don't attack and I can run away. That's also kind of a thing, I felt like I was supposed to eat the people, since I was the monster terrorizing their town. And I understand the point of the blow-up mechanic, but it felt really arbitrary. On the other hand I liked the fact that growing increased your viewarea!

We made a somewhat similar game, there you had to manage health and damage and balance it just right. In retrospect, I believe we had slightly similar issues this game has, and a million more bugs:D

Cotton Mayhem by Szekeres Szabolcs 2017-12-05T21:07:09Z

Ügyes kis játék, egy idő után iszonyú nehéz lett! Tetszik a grafika!

Broken Forklift by DeinVenteD 2017-12-06T00:12:16Z

Not sure, if this is a bug, but the game was very slow for me. Simple concept.

House a lovecraft inspired game by LERPish 2017-12-05T21:18:25Z

So the point of Lovecraft's stories is that there are beings far beyond of our understanding, and realizing our insignificance in the universe is terrifying. This doesn't really manifest itself in this game to my mind. Asking us to google morse code in an intense situation seems a bit off to me, even though the visuals and sounds somewhat capture an interesting atmosphere. Couldn't finish it, sadly. Also...spelling errors...come on...

No-Pressure by ZAX 2017-12-09T20:16:23Z

I read nothing of the game, so it was pretty hard at first. The concept is nice! Kinda repetitive later, I liked the clean visuals though!

Drunken Soviet by Neferius 2017-12-05T21:01:43Z

Well, this was hilarious!

Eat And Poo by AL19890604 2017-12-06T13:58:00Z

I didn't find this game funny or enjoyable. It is impossible to avoid the obstacles. No tutorial, no goal, no description of any kind...

Don't lose your marbles by PoshDan 2017-12-05T19:12:06Z

I am soo bad in this game...Incredibly challenging.

Blood Clot by Miguel Montero 2017-12-06T18:20:34Z

Simple and clear!

Warehouse Worker by Rixium 2017-12-05T19:26:35Z

I had a few glitches too. The soundtrack was pretty great and it's an appropriate concept:D

Increasing by ItsDemGames 2017-12-05T21:20:35Z

I didn't find this enjoyable. The music was really distracting... Is this like a meta game where you have to hold on and physically survive the experience?

LD43 — Sacrifices must be made

Sacrifice Now by wan 2018-12-08T23:19:19Z

Very nice adventure game with a lot of story and content. Great job for creating all this in such a short amount of time. I managed to be victorious and only lost 3-4 people, so perhaps it was too easy or I just got lucky. Great work!

Sacrilicious by garethiw 2018-12-06T18:46:06Z

Hilarious!!

Room44 by arzi 2018-12-04T17:36:45Z

Nice little mystery game, great work with the artwork and the writing. I guessed the killer correctly easily.

God of Fingers (HTML5) by Dining Philosopher 2018-12-08T23:22:07Z

Nice idea, but I found the controls to be very difficult and some of the tutorial is a bit confusing. Since the concept is original, I enjoyed it after a while, but I think the tutorial should be more clear and perhaps the controls should be on screen during gameplay.

How to ruin your life in 48 hours by Yaroslav Kravtsov 2018-12-04T17:11:07Z

Very fun and complex game, amazing that you were able to pull it off in such a short time. I liked the little mini games and the messages, they were fun and challenging, although, I think the toilet one bugged out on me and it was over too quickly. Nevertheless, great job!

Cultist by Pyrate 2018-12-06T18:28:47Z

Interesting game. and it takes some time to understand it, so a tutorial would have been nice. It seems I was unable to please the gods...:D

Salty Horde by gagapete 2018-12-08T23:29:32Z

This is an original idea, that could be expanded into a complex game!

Hide n Seek by iggythegrifter 2018-12-04T17:51:59Z

I like this game concept!

Dungeon of Sacrifice by kantieno 2018-12-06T18:04:10Z

Really nice and fleshed out game, with a great mechanic. I liked the writing and progression, although I never felt like the items I've picked up actually mattered. Perhaps some kind of goal would have been nice, because I played the game for like 10-15 minutes, but didn't find anything. Either way, great job, very impressive game and nice use of the theme.

Fritten Madness Extreme - Dungeon Edition by FredR121 2018-12-04T17:28:51Z

Nice use of the theme. I like the artstyle and the overall approach. the level design works too, I just wish it had save points, because I'm terrible at precise jumps. Nevertheless, I kept trying the game again and again, because this form of sacrifice is interesting.

Last Key of Robotica 3 by elitegoliath 2018-12-08T23:10:44Z

I am not sure I understood the mechanics fully, but I did manage to get up to Wave 7. This sacrifice mechanic is quite unreliable and not very accurate, since it didn't seem like my droids were doing much at all. Shooting did feel nice, and the game feel was cool!

The Sunday Massacre by Ziamor 2018-12-08T23:50:03Z

Really fun concept here and great execution! Well done on all fronts!

Faster Than Wind by alhime 2018-12-06T19:03:22Z

Unfortunately, I have no idea what to do and what I should do. Whenever I moved the pirates they either didn't move or an other pirate disappeared. What does the path do? This needs more tutorializing.

Switch Accelerator by Nekonyo 2018-12-06T17:53:41Z

Nice and simple!

The Temple of Cipactli by bluziDev 2018-12-06T18:12:49Z

Solid game. There are a lot of LD games now, that focus on sacrificing your weapon, but this one does this really well. I quite enjoyed the combat, even though the weapons felt very similar. Nice job!

Decisions by Badjano 2018-12-04T17:41:16Z

Simple, but challenging puzzle game with clear mechanics and design. Well done.

Björn - Herold of the gods by Zomk 2018-12-04T17:56:10Z

I like this concept a lot, great use of the theme! The boss is too difficult for me unfortunately. Kinda remind me of a very dry version of top down Dark Souls.

Plane accordingly by Martynas 2018-12-04T17:21:19Z

Really nice looking game, with a very soothing soundtrack, but I wish there was a bit more to the mechanic, because dumping my cargo never felt like it actually had any effect on anything and the clouds were impossible to avoid after the third level, so there was no challenge here. I really liked the movement of the plane and the art style was consistent and very pleasing to look at.

The Hero Code is Here! by Dzmitry Pukhouski 2018-12-06T18:07:44Z

Quite an impressive game, with nice graphics and sound effects. I am not really into turn based combat, so perhaps this wasn't the ideal game for me, but nevertheless I enjoyed it, because it wasn't overly complicated. The sacrifice part I find a bit lacking though, since I don't really know my heroes, so sacrificing them wasn't really an issue. Great job with the combat mechanics and the art!

To Please the Master by Simon Strange 2018-12-06T18:59:01Z

The game didn't start for me :( I only see the Corona logo.

LD44 — Your life is currency

Shield Mates by Jacksendary 2019-05-03T21:07:57Z

Yeah, keyboard controls are not very good and this kinda ruins the experience. The shooting does feel powerful and the sounds are cool, but the controls are hard.

Bloodmoon Season by gogo199432 2019-05-02T21:33:02Z

@mika-la-grand Thanks for the review! Well, the game is intentionally scary:) You can switch between weapons with the standard scroll, or with the number keys, similarly to most fps games. Weapons don't drop on the floor, I am not sure what you mean. Regarding the crossbow not firing, that might be a bug on our part, or perhaps the weapon was still reloading.

Cat Your Life on It by khofez 2019-04-30T20:24:24Z

Graphically, this looks really nice and the take on theme is unique, but I don't really see the "game" aspect of this execution, since there doesn't seem to be an end goal. Fun idea, but a bit more gameplay would be nice!

Generator defense by CamCam 2019-04-30T22:19:09Z

Interesting concept. It's definitely something I have seen before during this game jam. Even our game uses this mechanic slightly. Nevertheless, this was fun. I think I died during upgrading a turret. Good job!

Life v Undead by interface 2019-05-03T21:03:42Z

I quite like this idea, it's certainly a fun take on the theme! Unfortunately for some reason, the game won't respond to my mouse, and I can't rotate the camera.

Coins for the Ferrier by incobalt 2019-05-04T10:29:40Z

Indeed, very moody!

Unpredictable dungeon by Pete 2019-05-02T22:10:31Z

I am not sure how the game is connected to the theme. Nice job, overall. Enemies are distinct, which is nice. However the weapon sometimes jams, so I can't shoot.

And Then There Was One by one-seed-fruit 2019-05-02T17:30:01Z

Oh my... This needs a lot more tutorializing, I had no idea what was even happening or what I am controlling or what my goal was. Even understanding your comment is a bit difficult, maybe it's just me. I really like the art style you went with though!

Return of the Roguelike by Azargaz 2019-05-03T21:41:19Z

Nice entry, I am a fan of the genre, and this was a pretty polished experience! The mechanic is implemented well, and it's pretty hard frankly. It would be nice to have better telegraphs of the attack, so I could raise my shield at the right time, even though it doesn't seem to do much. I never got really far, even though I dig the art style!

Who Wants to Be a Vampire's Heir? by andrewjoy 2019-05-03T20:57:54Z

Very funny stuff! Great job!

With All My Heart by Elemental Zeal Game Studios 2019-05-04T10:23:32Z

Really fun game! It's even balanced fairly well and requires a bit of thinking! Well done.

AstrO2 by Khamekaze 2019-04-30T20:27:48Z

Nice and simple! Thematically fitting!

Earth External Station 4 by frozenfire92 2019-05-02T22:27:23Z

It seems like I am stuck too, after the first contact, I get the same pirate ship over and over again. Unfortunately, I also have to criticize the story. So humanity has not mastered warp travel, but they traveled to a different solar system within a really short amount of time? How could 100 individuals possibly start a colony. The genetic diversity is not nearly wide enough. The aliens didn't want to initiate contact due moral obligations, but they did anyway, because of what? I really liked that I could play as myself and even the exploration aspect was cool!.

Trial 763 by baknik 2019-05-04T10:09:04Z

I like the concept here, bu the execution lacks depth, and is too difficult. It would have been nice, if the gun actually destroyed or disabled turrets so we could plan ahead. As it is now, it's just running past them.

Grim Adventures by ursagames 2019-05-01T08:53:12Z

Very nice game, and the mechanics are great. Unfortunately the controls and the camera makes the whole thing really-really difficult and kinda frustrating, since judging a jump is kinda hard. I really liked the whole Firelink Shrine level design and the fact that the doors are the bosses. I really liked what the doors had inside them, it's certainly a great fit for the theme! Sadly, I just could get passed a narrow area, I kept falling down.

Life Factory Inc. by delpes 2019-04-30T22:23:01Z

Um... I am not sure what's happening here. I got stuck on the second level, which seems to be empty. Pretty dark concept frankly, but I don't see the connection to the theme.

The Steep Price Paid in Grey Dale by kloscunha 2019-05-02T18:11:36Z

Interesting take on the theme, perhaps this game has the most tension out of all other games I've tried. I don't think I figured out the entire story just now, but it was certainly really intriguing. Just like Annie, my only complaint is about whose lines do I actually choose, although at this point I am not entirely clear whether we are talking about separate characters, so this confusion might have been intentional. Nevertheless, it made the intro a bit confusing. The atmosphere was quite great and nature of the gameplay was enough to make it feel engaging. Overall, well done, this game is really unique!

Space Rescue by LogFlames 2019-04-30T19:18:04Z

Nice game! The concept is a recurring one during this jam, but the assets look nice and the overall gameplay is smooth, making the execution pretty great. Shooting an enemy is almost certainly a death sentence, as soon as the enemy has line of sight, it can shoot faster than me. I got pretty far with turrets and traps though, although it gets really difficult after a while. Overall, really polished title, the game feel is certainly there and the placement system is great. Only the shooting feels a bit weak. Nice job!

Dissuasion by good.enough 2019-05-03T21:50:26Z

Nice worldbuilding and concept, but I found the gameplay to be overly confusing. I was not entirely what I was meant to do, and the messages were just a bit too fast, by the time I grasped the idea.

Knit Worth by ColeSlaughter 2019-05-02T21:53:33Z

Well, this was a blast!!! Really fun and smooth experience.

Welcome to the Underworld™ by baconsenpaii 2019-05-04T09:35:53Z

Really fun take on the theme! The texts were really funny, however the game does get a bit aimless. Meaning, I wasn't sure, how I could improve my status. Nevertheless, nice job!

Styx It To The Man by frostdragonliz 2019-05-01T15:17:49Z

Very nice quality of assets! Overall great job! Controls are nice and smooth, updates are clear and easy to understand, everything works great, no bugs or glitches. My only gripe is that avoiding dead bodies is nearly impossible, since I could hardly control my ship that fast, I usually just pushed through them, without any thought about what route to take. This made the gameplay a touch too simple. Nevertheless great job with the assets and effects!

Lifeblood by arctic_allosaurus 2019-05-04T10:32:32Z

Holy hell, the visuals are amazing! The gameplay is a hit or miss with me, but the mood kept me playing, since it was so good. Really nice entry!

Skeleron by Teh_Thanos 2019-04-30T19:54:22Z

Solid idea here, that could expanded. Right now, it's a bit buggy, sometimes the timer fails, sometimes the door fails, sometimes the enemies are on the other side of the wall, breaking the game. Nice take on the theme, but a bit unpolished.

Lifelight by Kromzem 2019-04-30T19:41:14Z

Really polished and moody bullet hell shooter! The sprites look fantastic and the controls are smooth. I don't really see much connection with the theme though and the new mechanic is basically a life system. Nevertheless, nice job.

Bob the Zombie by Sanguis 2019-05-03T20:34:04Z

Pretty nice and polished game! Well done! I especially liked the sound effects and the various screams! My only complaint is, that there aren't enough civilians, or there aren't enough variation of civilians. Otherwise great job! This was one of the few games that actually made me laugh!

Sinking Town by detectiveLosos 2019-05-02T18:34:29Z

Really nice visuals and aesthetics! ...and the gameplay is quite intriguing too. Unfortunately, after a bunch of trading I still wasn't sure what my goal was, or what I was supposed to do. Perhaps the cool graphics hid some important story information from me, like they hid the textboxes of some of the conversations. I really liked how talking to different people changed with different devices and after different trades. The story was slowly unfolding, but at some point I got stuck, and couldn't figure out how to proceed. This is when the amazing art style kinda became a detriment, since jumping and navigating around was quite difficult. I am kinda torn, because of this.

Meaningful Life by Belea 2019-04-30T20:09:52Z

Very very nice concept here! It was short, yes, but it left quite an impression. Really interesting take on the theme and a quite unique experience. I think the dark souls end screen kinda makes a joke out of the otherwise quite terrifying scene.

Journey of the Homunculus by FalseIncarnate 2019-05-03T20:43:41Z

Overall, really fun game! Even the theme usage was great, and it was a lot more challenging than I though it would be! Great job. With better graphics this might as well be a cool hacking mini game in a AAA title. It's a bit unforgiving, a few checkpoints would have been really nice!

CoinQuest by Poio 2019-05-02T22:13:01Z

I am stuck on the first level. How do I get past? Nice animations and graphics btw.

Slime Sweeper by Nyamah 2019-05-02T22:05:41Z

This kind of time mechanic is quite interesting! Great job with the level variety. Although I am not sure all of them are solvable.:D Great job, overall, maybe a bit of music or sfx could improve the game.

Paid in Blood by Scott Steffes 2019-04-30T22:09:01Z

Man, I was unlucky... Really unlucky. Nice concept. My only gripe is that because of the luck factor it kinda lacks agency, just a bit more control over the odds would be nice. Nevertheless the texts are interesting to read and add to the worldbuilding! nice job!

Procházka by Daniel Jenikovský 2019-04-30T22:27:29Z

Very nice artwork and I liked the thematic connection. A bit more gameplay would be nice, but this was already very moody. Nice job!

Alien SMASH by lomikstik 2019-05-03T20:49:02Z

Great game! Love the death animations of aliens! The gameplay loop is pretty solid too, well done. Perhaps there could be a way to regain some health and I think an attack animation for the dogs would be nice! Grat variety of enemies, so no complaints there!

6161 by yes 2019-05-04T09:46:10Z

no links

Hot Slots: All In by trozen 2019-05-02T17:26:03Z

Reached Room 17 on my third try! That was the furthest I have gotten. I figured having three life points at all times was the best method for a long time. Nice job with the aesthetics and the music. The mood was certainly there! The upgrades didn't feel that meaningful, probably due to the limited number of enemies. Nice and sweet! Great at showing how people might get sucked into casino games.

Hobo Bobo by jerripo 2019-05-04T09:53:45Z

Doesn't seem to work. Can't click on menu buttons.

LifeCurrency by user75641 2019-05-04T09:39:42Z

Can you add a tutorial or something, because I have no idea how to play this? the buttons don't seem to be working, since I don't have a cursor to click on them.

Coin Puzzles by Mika la Grand 2019-05-02T17:35:17Z

Fun take on the theme! Really interesting concept and you expanded it nicely! Maybe a button for dropping coins would be nice, but otherwise I managed to get pretty far. Nice job!

The cold by EndSSGamesStudio 2019-04-30T20:37:46Z

Nice atmosphere and music. but I don't what I should do, I just froze a few times.

Precious is Life by -banzi 2019-05-01T08:28:51Z

Nice drawings and concept. The turn based stuff is a bit simple, but I can see the theme in use which is nice!

GunAntrophist by RadonRaph 2019-05-03T08:21:02Z

I think the concept might have been interesting, but as it is now, I don't see a connection with the theme. Also picking up money from the same player over and over again and just shooting it feels a bit too simple. Nice job with the graphics though!

King's Alchemist by Vlad Dae 2019-05-02T19:58:51Z

Great visuals and soothing music! Simple and easy gameplay, but I don't see the connection with the theme.

Streets of Gold by Ehan Goosch 2019-05-04T09:59:47Z

Maybe a tutorial would be nice, I don't know what is happening and why:)

Spacelife by guyal 2019-05-04T10:26:30Z

no link

The Giving Thing by Jam373 2019-05-02T18:16:07Z

Finally an interesting take on the theme! The graphics weren't my cup of tea, but the story was quite great! Good job!

Cowry - A game about change by johanhelsing 2019-05-01T08:38:51Z

Such a nice little game!

The Poor Rebellion by Adam Clayden 2019-04-30T20:19:28Z

Yeah, this is a bit all over the place, a bit more clarity would have been nice. I am actually quite fond of the art style, and the design, but it needs a bit more expanding.

The Price To Pay by Lshiro 2019-04-30T21:04:47Z

Really polished experience. Sprites look really amazing and the design is a solid foundation. The narrative is interesting too, and I liked that it actually played a part in the game. The visuals are top notch and so are the enemies. I do have to issues, first the controls are a bit uncomfortable and the enemies hurt you without even playing their attack animation. Since controlling the player is a bit slippery, it makes the fights really unfair.

Guttula (HTML) by SnufkinsHat 2019-04-30T20:51:09Z

Nice sprites, but I am not sure I see the value in the increased mana stuff. Am I missing a mechanic?

Refuel by CKDev 2019-05-04T10:04:52Z

Wow, this was surprisingly difficult, I could barely survive for longer than a few seconds.

BloodThirst by Gassi Games 2019-05-03T21:30:44Z

Fun game! The gameplay loop is pretty solid and farming is an easy solution to most problems. Perhaps the dash is a bit overpowered.

Hospital Horrors by PseudoBytes 2019-04-30T20:57:11Z

Cool game! Solid foundation, and design choices. It's simple, but challenging. Well done!

U Wouldn't Shoot a Ship by NotSoEpicGames 2019-05-01T09:05:20Z

really fun music and solid gameplay. My only grip is that the ship is a bit hard to control. The updates add a lot and the varying enemies are cool. Nice job!

The Walking Sim by dracodi 2019-05-02T20:23:15Z

I lost The Game!

Almost-Dead by Salman 2019-05-04T09:51:43Z

Yeah, I have to agree, the knife barely does any damage, and my strategy was basically just getting my health low and staying away from the fight. Maybe there should an incentive to engage in combat. Also, this is basically single player battle royale:D

Where Is My Liver by NyanDev 2019-04-30T20:48:07Z

Nice concept, but it was a bit too difficult for me. Because of this, it feels kinda grindy.

Bioenfluencer by caevv 2019-04-30T19:28:12Z

Nice mechanics and concept here. I really liked the take on the theme and that the game was unique. The matrix mehcanic is cool too, and the overall gamefeel is certainly there. Unfortunately, I ran out of stuff to do after a short while and I wasn't sure, whether I messed up something or not. Nice job!

Stick Dungeon by EnovyT 2019-05-04T09:57:14Z

The weapon feels to useless, and the combat is too frustrating to be enjoyable. I am not even sure about how the various health pools contribute to gameplay, they seem to do the same thing.

Game Name Here by meiamsome 2019-05-02T22:32:13Z

Fun little game, but needs more levels!

Your Life Is NOT Worthless by thonder_wavemastor 2019-05-04T09:45:28Z

Interesting take on the theme. I would love to have a choice in this game somewhere, other wise it feels a bit like a sightseeing tour. Nice job, the monologues very certainly interesting somewhat, even if I am not sure about the ending.

Face to Death by pequenodev 2019-04-30T22:02:12Z

I couldn't even get past the first enemy. A main menu would be nice too.

LD47 — Stuck in a loop

The Pongs by schizoid2k 2020-10-07T20:32:13Z

Fun little game with nice sound effects, but it felt like luck played the biggest part in the gameplay. Controls are a bit too slow for me.

Cyber Blob by gogo199432 2020-10-09T11:34:33Z

@drprettypatty thanks for the review. Yes, having IK move like you describe was the initial intention. The monster even does this to a certain extent, but making this look organic proved to be quite challenging. The arcing forward motion is kinda difficult with a spider shaped creature. We kept the legs bright so this IK effect remains visible, but yeah there is always a next time. :)

The infinity - Pool bar by eptwalabha 2020-10-06T22:11:43Z

Yeah, controls are really frustrating, but otherwise Nice little concept and game, impressive that you could finish this in a weekend.

BOOTLOOP_RECOVERY by Tsunscreen 2020-10-08T23:04:46Z

Really stellar job! I think this is one of the best LD games I have played this jam. The Alien vibe is totally there, the ending has a cathartic moment and the gameplay is challenging but fun! We also tried to do an avoid the monster horror game, but yours really takes the cake. The only issue I can think of was that the mouse sensitivity sometimes broke the camera.

Mission ∞ by ryzy27 2020-10-08T18:25:27Z

Unfortunately this is far too dark to be playable. I got hit first every time, and scouting ahead with the cursor was really tedious. Really liked the artstyle so gave you top marks for Graphics and the gameplay (the little I could experience) was fun, but I just can't play this without dying.

Uroboro's Guardian by Tomeyro 2020-10-07T23:52:22Z

Cool idea! The gameplay is solid and the visuals neat. The addons didn't seem to add much to the game, maybe the whole thing was a bit chaotic and hard to understand. It definitely wasn't easy! Perhaps a simpler tutorial like level could have been nice. Also, often it looked like I hit an enemy, but it didn't die, not sure if that's a collision box issue, or that some enemies have 2 health or something.

Lot Fourteen by BumDag 2020-10-07T22:40:26Z

I've tried quite a few combinations and variations, but the numbpad doesn't seem to be working at all. Is it possible to get out? Nice concept, but I don't know how to proceed.

ENILEMIT by Wxzuir 2020-10-08T00:25:11Z

Nice concept, this has the potential to expand into something much bigger!

Tower of Madness by Eduardo Yukio 2020-10-07T22:34:46Z

This was just far too difficult for me :/

CAVELAPSE by Vadzim 2020-10-08T18:32:02Z

Really nice game, but I got stuck at level 5 everytime. Tried several combination, but nothing seemed to work. Well done on the graphics and audio department. My cursor also disappeared around level 5 so typing in the numbers was very cumbersome.

Loop Train by OddSocks 2020-10-06T22:31:44Z

Nice graphics, but maybe I didn't understand the game or something because just clicking right and attack got me to over 300 xp. The enemies always hit me first, so I didn't know there were alternate strategys, or something. I think adding some kind of gameplay challenge would have been nice.

Sagittarius 240 by microgravitydan 2020-10-07T23:56:21Z

Managed to get one ring down, but I am kinda lost now, and don't really know how to proceed. Maybe a short tutorial level would have been helpful!

Captcha by Sprotex 2020-10-06T22:21:53Z

Really fun little game, nice job!

The Nightmare by SaltFactory Studio 2020-10-07T21:10:29Z

Played this a few times. It's a nice little moody game. One thing, maybe don't put the monster in the main game page, because the fact that I already saw, what I was supposed to be afraid of kinda ruined the game for me. This monster games are usually only scary because you don't really know what the monster is. I liked the overall look of the labyrinth, I just wish it was a bit less bright, or the monster a bit more dark, because it's a bit goofy that he is so bright next to the darker walls. Unfortunately, the map was not really good for gameplay like this. There are far too many dead ends which just get you killed, and you can't do anything about that. The monster seems to find me every time, so the game always turns into a chase, so it would be nice not to have dead ends. I couldn't find the exit, even though I tried a few times to check all the side walls. Overall, well done for the time available.

Loopsky by Matootsy 2020-10-08T18:36:27Z

Very original concept and unique take on the theme. Great work!

IT'S HAPPENING AGAIN. by who_blee 2020-10-07T22:26:37Z

Really moody game, quite frightening but in an elegant and restrained way. I found myself swallowed by the narrative, even though I rarely get into games like this. The writing is excellent here and just pulled me in. The choice based aspect of it, I didn't quite get, my choices were random and incoherent and the narrative's connection to reality was difficult to see, so my choices were weightless. It felt more like I was in an eternal torment, with thoughts repeating and merging and eating each other with no end in sight. It's like being stuck in a daydream after a bad day. Very interesting take on the theme and I am quite surprised by the length of this work.

TimeHop by Isha 2020-10-08T23:18:05Z

Nice little clicker game! I wish the production pipelines actually had an influence on each other, since I only need scrap, I won't be investing any in metal or the others, because they don't result in any scrap increase. After a certain point there is nothing left to do for me, besides watch the gameplay, so I think you should have kept the clicking aspect and the upgrades we get would simply be multipliers.

Ouroboros by Vippe 2020-10-07T22:30:58Z

Nice and simple!

No Grave Too Shallow by Skiffage 2020-10-08T23:07:30Z

Gameplay is something I have seen many times before, but the smooth controls and cohesive visuals were nice.

Around by Feesh 2020-10-07T21:00:35Z

Nice gameplay and good foundation for something bigger. I didn't like the controls very much, but it seems essential for the game, since the challenge is basically built around this almost turn based movement system. Nice job!

Around by Feesh 2020-10-08T18:19:43Z

@feesh What I didn't like was the seeming delay after my input. There was a room with four monsters in, that I had to lure to a specific spot, to not get cornered when I went around the second time. I knew what I had to do, but very often the enemies would get me even though I tried to be as fast as possible. I guess my suggestion is this: I would have liked it better if the movement system was less "turn based" and a bit more smooth. For example, to go straight up I wouldn't have to press up once, wait for the character to move up one block and press up again, rather just hold the up key. Now I completely understand that the challenge of this game comes from having the one press one movement mechanic, so perhaps take this more a personal gripe than an actual criticism:) maybe I'm just bad at games like this.

13 Codes by JammyGunns 2020-10-08T00:11:34Z

Very nice concept and use of theme, unfortunately I couldn't figure it out. I felt like the maze felt too samey and some kind of visual indicator was missing that could highlight what changed. I also missed a little ambient background music or sound effects, without a memorable visual or some kind of sfx, the game world felt too sterile and artificial.

Haunted Loop House by smiley405 2020-10-07T20:35:13Z

Very simple but oddly very atmospheric game. Nice job!

Roop by puzz13 2020-10-07T20:53:14Z

Interesting take on the theme, but I was always stuck on one guy on day 2. I tried the game twice, so I am not sure if this is a bug, but the game doesn't seem to do anything after that.

Something to Tell You by Blind Lemon Games 2020-10-07T20:42:41Z

Top marks for audio and mood! Really memorable experience, I really liked this little game.

LD41 — Combine 2 Incompatible Genres

Symphonic Mission by PavelDlouhy 2018-05-01T15:41:14Z

Nice little game, with very good sound effects. The controls felt a bit wonky, as if everything I did happened half a second late. Since the projectiles are quite fast, this made the game really difficult. The idea and use of theme was executed well nonetheless. Good job! Maybe add a few screenshots to the game's page!

Murder in the Refuge of Retired Monsters by gogo199432 2018-04-29T19:41:13Z

@tigerj Hey, thanks for playing! It was really interesting watching your stream, and seeing your approach to the narrative! About the Amanda issue: The characters know of each other and mention each other, even if you haven't met them before. Amanda is the girl from the Ring movies, she is the one half stuck in the TV.

Murder in the Refuge of Retired Monsters by gogo199432 2018-05-02T09:20:58Z

@NORRIMO Hey, I am glad you enjoyed the game. Would you please edit your comment, because it spoils the murder mystery?

artheria by joe40001 2018-05-05T07:45:17Z

I played the Original edition to give fair ratings. Very well put together game! The gameplay was clean and simple and very polished. I really liked the intro, and I wish the game went further with the narrative, because it was funny and clever. As for the citybuilding aspect, I enjoyed the way you could place roads and buildings, windmills were few and far apart, but I guess that was the challenge. The thing is the art style in the beginning is great, but the sprites for the buildings just look really bad, I could never make out what was on them, so my city looked kinda ugly.

I think I figured out a pattern, and after that the game became a cakewalk. I didn't see the incompatible genres in the gameplay though, but the overall goal was clear. I see a lot of potential here, this game could be expanded later. For a weekend project this was really nice! Well done!

Birder x Runner by Local Minimum 2018-04-28T10:18:13Z

I don't feel like these two themes mashed really well, it felt more awkward then anything else. I loved the audio and the general ambiance, but this art style was not the greatest. The graphics should be consistent, if the birds look too different from the character and the environment, it just doesn't feel very connected. Maybe all black and white would have worked better.

Compute and Compile by ping78 2018-05-04T19:43:42Z

Some kind of organic tutorial or hints in the game would have really helped with the experience. It's not even clear what the goal of the game is. Figuring out these things was frankly more frustrating than it was supposed to be. It's really a shame, because the overall look and feel is well done, the idea is original and the setting is definitely something fresh. The game is simple but polished, and besides some control issues, I didn't experience any technical glitches. Just try to make the game more accessible for new players, maybe with an extra scene where you briefly explain the controls and add some context. Also, I didn't really see how this connected to the theme.

Anyway, nice job, all in all, just improve on the presentation a bit!

Just One More Flap by daneestar 2018-04-29T21:44:46Z

Nice mechanic, fits well into the theme! I wasn't a fan of Flappy Birds, but this really changed my perspective, so great job!

Funk Escape by Rolle 2018-05-01T16:07:31Z

Man, this is incredibly hard. The sound effects are great, as for the mechanics, this isn't the first game I have seen during this jam, that uses this mechanic. As usual, it's very difficult to look at both screens at the same time. I like the overall aesthetics, though!

Demon Trials by saucygames 2018-04-26T14:08:41Z

Very nice looking game, unfortunately, I didn't get controls, and just kept running into walls. It was more frustrating then fun, and as said before the blood restore items reward too little blood and they are too difficult to pick up.

Dissident Manager 2018 by kernel-panic 2018-04-27T18:04:18Z

A bit more context would have been nice. Like what the objective is, what the rules are, what the buttons do. Clicking doesn't seem to have any effect, and I didn't know what I was supposed to do and why. maybe a smaller tutorial room would explain things.

The art style looks nice, but some things need to be flashed out more.

Jeff From Accounting by Almax 2018-05-03T08:31:38Z

The visuals here are really-really impressive! The gunplay is fun for the most part, it's all about amazing spectacle and hectic typing. The approach to the theme is something I have seen other LD games do too, but it's undoubtedly best executed here. The feedback loop and overall presentation is quite spectacular! I did encounter some hitbox issues though. I feel like this game would be even more fun with a few more mechanics, because it did get a bit stale by the end.

No-Brain Jogging by gonutz 2018-04-27T11:12:31Z

Nice little game! Well done!

Blueplastgotchi by rootools 2018-05-01T17:44:16Z

Hilarious little game! The art is pretty amazing, the gameplay is very simple and the overall mood is quite fun!

Boxing Surgery Simulator 2000 by ponywolf 2018-04-27T18:15:38Z

The art looks pretty great, and I like your take on the theme a lot. It's a bit chaotic, I was never sure what I was supposed to do during fights.

Race Out of Hell by MiggyG 2018-04-27T17:59:37Z

Very very difficult, and it seems like my character takes damage randomly. Interesting concept, though!

Slice of Screen by Zirrrus 2018-04-28T10:08:46Z

Very interesting combination, even if it seems like a game made for aliens from an other dimension. The web version is pretty hard to play, due to the mouse controls. This is like 1D FPS and yeah, at first I had no idea what to do. It's hard to see how this could changed without losing the weirdness aspect, that makes it appealing.

Four Hours in Chernobyl by jusw85 2018-05-15T19:59:35Z

Hm.. well the visual style is certainly distinctive, but I don't find this game in any way challenging or interesting. My goal is missing, there is no narrative, the stuff we find is meaningless, since it doesn't have any use in the gameplay and the exploration aspect is not engaging, because there is nothing to explore, since apart from some useless treasure, there is nothing to find.

All in all, this needs a lot more work. Maybe focus on the writing or add meaningful resources. The lack of sounds and music is quite noticeable too. The story the game had in the beginning was a great start, but there isn't even a conclusion to it. An earlier comment mentioned "good narrative", so maybe I missed something, is there any other story besides the intro texts?

Creating a roguelike is quite a challenge and I like the effort, sadly I feel like that effort doesn't come across in the game, because there is zero incentive to replay it. Right now, I could see this turn into some kid of meditative experience, with some good music.

Horrors of Stångby by Pixelcode 2018-04-26T13:47:25Z

Nice concept! I wasn't sure what I was supposed to do, but this was very atmospheric!

Jackhammer by jojocanard 2018-04-26T13:37:36Z

Nice aesthetics and a funny concept! Well done. The story aspects worked well too. I wish there was some way to turn back into a human in the water.

Controls are a bit wonky.

Black Horizon by Kristian David 2018-04-26T15:07:10Z

I am not sure, it feels like this was a mixing of ice skating and racing.:D I like the idea, but I had no idea where to go, since after the second curve I inevitably crashed into a tree and lost the others.

Groove Chase by Matt Pattabhi 2018-04-26T13:29:51Z

Nice work, very difficult game.

Also.. comic sans? really?:D

Remember or Die by GameDevMumin 2018-05-01T14:04:41Z

Very cool and also very difficult! I like this twist on the theme! Maybe a few hints would have been nice or some way to uncover a few just for a short time, otherwise the game is really long! Anyhow, I liked the dodging bullets aspect a lot!

Seagulls by shaw 2018-04-26T12:21:32Z

Very fun game! I do see a form of limitation, which happens because of the theme, looking at the cards and deciding was really difficult, because enemies blend in to the environment, so it was hard to see, when I can look at the cards and the best action was always just activating all of them at once, because while they had different effects. These effects were not that different gameplay wise, except for the unlimited ammo. I feel like the game would have been a hundred times more fun, without the sort of forced card mechanic, because the guns feel great, the enemies are nice, and having a boss was also great, even though I could barely see the thing, because of the screen was covered in the GUI.

Modern Art Critic Hero by jeplmr 2018-05-01T09:06:27Z

It was pretty hard to understand why I was failing, but eventually I did. Interesting combination of mechanics, but maybe better tutorials would have been nicer. I really like the concept of this game!

Opposing Worlds by Particles GameStudio 2018-05-03T08:17:08Z

Interesting entry. The approach to the theme is quite weird, I don't think these are incompatible, they just look kinda bad together and it doesn't seem like they change anything from a mechanical standpoint.

The gameplay is okay, the fighting is kinda awkward, but overall the layout and level design is well done and challenging. I died a lot, and I appreciate, that there was an animation for that. The boomerang is frankly the most interesting aspect of the game, I wish it was expanded a bit more, because it's so much fun!

Escape the room, escape your death by Jakub Panek 2018-04-28T10:03:03Z

Hm... Nice, little puzzle game with very challenging puzzles. I don't really see the connection between the two themes, the survival aspect didn't really work for me, or I just didn't know what to do with it. The third person view is odd in an escape room to my mind, an fps controller might have worked better, or maybe hiding what's behind the cage door, until we find the keys... Some story would have been nice too, these escape rooms always have them.

Stone Age X/O: Inception by stark 2018-04-28T09:07:15Z

Fun little idea. I didn't always understood all the zooming in and out of stuff, and sometimes it was really easy, but the graphics are great, and the text is cool too. Great job!

ShootEm? by Merrol 2018-04-30T07:19:36Z

Short and cool little experience! The narrative you had was cool, I am kinda sad, that it was soo short. Nice job with the graphics! I wish there was a bit more too it, because the game feels so smooth.

Hit 'em harder by Jonas Michael 2018-05-01T13:46:40Z

Alright, this is a tough one. Some kind of tutorial is really necessary, it's very difficult to figure out what is even happening on screen. Maybe a few text screens with some context would be fine too. I like the concept of this game a lot more than the execution. The way the game feels now, is just not very fun, and I can't really point to a single issue, rather it's a combination of the presentation, graphics and overall gameplay. It simply needs a lot more polish, clear indicators of what is happening and when, what we can equip and how and when they work. The artwork has to be more cohesive too.

As said before, the idea of the game is really interesting, and gamifying a topic like this is quite a challenge, perhaps this text based combat style isn't what best suits this narrative.

LeChaudron by Jajakeim 2018-04-28T09:07:38Z

I think, some things might be bugged, sometimes there was responsive to a decision sometimes there wasn't. I like the idea, and the gameplay is simple but cool, the graphics do elevate the game.

Super Slime Slasher Ultra by sebastianscaini 2018-05-03T08:05:02Z

I am not sure what everyone was talking about, I think the game was very fun! The controls were okay, to my mind. The voice over elevates the game so much and the tutorial is really really helpful. The feedback loop is consistent and nice, overall this is a very polished experience. It does get a bit stale over time, but there is only so much you can accomplish during a weekend. Nice job, with this!

Zombie shooter FPS Top view by Tomáš Selmeci 2018-05-01T17:47:24Z

Quite confusing and kinda difficult to control. The graphics look nice and polished though and the concept is very interesting!

Tsun Tsun Button Mash by Team Infernus 2018-04-28T06:17:07Z

Funny, I liked the breaking of genre aspect of this. It was really fun. However I wasn't sure, what I was supposed to do, and after a while she no longer responded to me, and it got a bit boring.

TaiChi by Dreamer 2018-05-01T13:56:17Z

A very moody experience, the music is really well done and adds a lot to the game, great job with that. The approach to theme is quite cool and something I haven't seen before. The gameplay itself is a bit wonky, perhaps the hitboxes are a bit off, or maybe the arrows are too fast.

Numbness by Velocity7 2018-04-26T14:22:55Z

Nice, the mood is great, and I like that there was a narrative and some emotion in the story! About the theme... I am not sure, but I don't think this is merging any themes, this is a run and gun 2D platformer, the fps mechanic isn't an fps mechanic.

Numbness by Velocity7 2018-04-26T15:08:36Z

@Velocity7 Yep, I have.

-------- Noisy - Ninja -------- by ThePhennix 2018-05-01T14:57:19Z

Nice game, but I feel like it proves that these two genres are incompatible. I was never able to look at my character, as I was focused on the keys. The sound was nice, however I feel like it was kinda separate from the game's soundtrack. It is just too difficult the way it is now. I like the idea of this game though, and the overall presentation is quite great, the art and sprites look really cool!

Friends of Rose by Ripter 2018-04-26T13:22:47Z

Well, I can see what you had in mind with this and I think that's an interesting idea. The warp zone approach was cool, although the timings were a bit too tight. I don't really have much to say, I feel like most of this was in a Unity asset, if I recall correctly.

Hoop Tactics by MonstermanMFR 2018-04-30T07:29:31Z

Nice take on the theme! Some kind of tutorial would have been nice, as the controls are not the best.

Crystal Wars by Nico H. 2018-04-26T13:12:38Z

I feel like this is a nice, idea, but at this stage, it's not that interesting. I hope you keep working on this, because there is a lot of potential here.

The art style was nice and minimal, the music was cool. The mouse sensitivity is a bit too much though. I wish there was a bit more to this game, because at this stage you just run to the nearest crystal wall wait there and run back and repeat. Then you just place turrets around the power source. The crystals don't disappear, so there is no reason to go exploring, there are no enemies that make the waiting difficult, no challenge at getting to the crystals, the waves only have a small number of enemies, and fighting them is too easy. A bit more context would have been nice too, like some text explaining, who you are, and what the enemies are. Also, I think the crystal adding is bugged. Sometimes it subtracted what I had. Lastly, fps and turrets are hardly incompatible. I can recall a few games that use this mechanic and with a bit more time, you can make it work in this game too!:)

Just Relax by plufmot 2018-05-03T08:50:00Z

Very cool game mechanic, and you did so many interesting things with it. Well done! I didn't really see how these genres were incompatible or anything, though.

Education to survive by loonydrope 2018-05-01T08:58:39Z

With some refining this could be a great education game for young children. There were a few technical glitches with the numbers, but overall this is a great concept. Everything besides the graphics works really well!

KTAG by Chengarda 2018-04-26T14:04:03Z

Very moody game, I wanted to explore further, because the world seemed interesting. It's got a kind of Dark Souls-esque feel to it.

Unfortunately, it was very unclear, what was happening and why and what my goal was. Not sure how this was connected to the theme, it felt like a standard FPS game.

Dream World by DrSkort 2018-04-26T14:14:31Z

Very nice looking game, and the roguelike element is quite a plus! The fall mechanic is really good. The game is also really difficult, a bit too much, perhaps a health system would have been nice. I got a freeze at some point too, not sure what triggered it though. I didn't understand the connection to theme either.

Rainy Night by kumabotz 2018-04-27T12:02:46Z

Nice little moody game. Didn't really understand how the theme was connected, but nevertheless it was a fun little ride!

Fallen Leaves by LemonBalmGames 2018-04-26T12:36:27Z

I can't say this was very interesting. It looked nice, but seeing that more than half the assets are not even made by you, I can't really give your props for that. The music was fitting and the lighting was beautiful though. I was unable to get past the second island, the floating small islands were so far away, I tried like three times, but never even got close. The blink platforming was an interesting aspect of the game, but I feel like the hidden object part was executed incredibly poorly. You don't have to search for things, basically the object that isn't a tree is the one you have to click on. At least you should have added a few more options. All in all, I feel like this worked great as a sort of atmospheric walking sim-esque game. A bit more narrative would have been nice too.

Him & I by Aaronacus 2018-04-26T14:32:38Z

Well, nothing new here: The art is quite beautiful, but it's a bit too short. I would have loved to see a few more choices and consequences. The text was sometimes really hard to read.

Pet Food by thebreakfast 2018-05-03T07:54:12Z

The way you can change parts of the being is really nice, I don't remember ever seeing such a mechanic in an LD entry before. Nice job with that, because the three beings even look cool. The artstyle is a bit inconsistent, as the 3D part is too different from the art of the customers. The music works and the presentation is nice.

The odd thing is, there is not much gameplay here, you just have to memorize what the three customers want and that's it. It's a shame because the assembling mechanic is so interesting. I wish there was some interaction between you and customers, they would say something and you would have to assemble something for them and hope for the best.

The forgotten jacket by CodeKoto 2018-04-29T21:10:23Z

The sound effects and overall ambiance is quite amazing. The little story bits are great too, but some kind of goal would have been nice. The combat is not exactly my kind of gameplay. It seems to be bugged too, even if I hit the correct buttons it subtracted points. Nice job with the graphics as a whole, my only problem is with the combat system, it could have been a bit more engaging.

The forgotten jacket by CodeKoto 2018-04-29T21:37:42Z

@CodeKoto wow... this aspect of the game was totally lost on me. I was under the impression we need to attack all. Perhaps the setting is the reason for this, a less scary setting might reinforce the moral choice system better.

Chalk Racer! by PSiv 2018-05-01T15:55:02Z

I was surprised because this isn't the first game that I've seen during this jam that used this mechanic, but this was probably the best one out of all those. Of course, it's still kinda hard to look at both screens at once, but I guess, that's just the challenge of the game. It does get a bit tedious, perhaps a shorter track might have worked better. All in all, okay concept, and great execution! The sound effects are hilarious and add so much to the game, so well done in that department as well!

Rogue Ball by ctran13 2018-04-27T19:56:33Z

I was very surprised by this game. It looks like the kind of game that I hate, but the whole mood was so great, that I had to keep playing even if the controls were a little hard to get used to. The combination works surprisingly well, it's weird but interesting, and that's rare!

Missing Princess by rzaba 2018-04-28T09:15:37Z

One of the few games that really nailed the theme. I love that you can jump on text and interact with words. This is an amazing mechanic. The visuals are a little goofy, but it matches the story. Great job, Rated high on innovation!

Desert Evac by DevinStuff 2018-04-29T21:33:25Z

Nice and complete game. I was surprised that I didn't see more turn based fps games, but nice job with this one. I like that you took your time with the characters and made a robot and two humans. The music and sfx were nice.

I did have a few issues with it. Primarily that tactics and planing plays almost no role in the game. I enjoyed that I could only fire one gun every second turn, but there could have been more of these challenges, because the game was simply too easy and too long. The art was a bit inconsistent, like the model quality of robot was so much different from the model quality of everything else. I liked the ground and rock texture, but you could have just made everything with simple colors like the characters, that way everything would be more cohesive.

All in all, nice job, I am sure, it's difficult to balance something like this, and for a weekend you did a great job!

Desert Evac by DevinStuff 2018-05-10T20:53:15Z

@DevinStuff Check this tool, it's kinda helpful when it comes to categories, even though it only lists like 5% of LD games: http://ld41-matrix.appspot.com/

SmackTalk! Live by forlorn79 2018-04-29T21:46:46Z

Not sure what exactly is happening here... Seems really funny though!

Elaab Bark by Zlabya 2018-05-01T16:03:21Z

The keybindings are definitely an issue, just like the jumping. The graphics look great, and consistent. Cool for a first game!

It's a Date Then: Multiplayer Crab and Moai Head dating simulator by veztron 2018-05-04T19:48:36Z

Well, this was hilarious! Probably the most funny game this event.

Torrejón Love Story by Yahialds 2018-04-26T12:48:47Z

It's a mixed bag, some things worked a lot better than others. For one developer this is a really nice job! On the other, I am probably not the ideal player, as I am not a fan of any of these genres, however I quite liked the self-referential humor and the sort of fourth wall breaking moments. That aspect was much more interesting to me, that the seemingly random gameplay mechanics that didn't really fit together.

Witch's Escape by cristiano.m.garcia 2018-05-06T21:02:27Z

Fun little game! The art is very nice, but there isn't any challenge here. Mashing all buttons at once, simply does the trick.