FoonLudum Dare ExplorerLD40 → Greedy Mummy II

Greedy Mummy II

By piller-yann, alexisgea, seb-degraff, Citarox, vademetro, Gdvaud, SkyzoO, Minimata and Yukaword

View on ldjam.com

CategoryRankScoreCount
Overall2153.8025
Fun723.9725
Innovation9442.7224
Theme9102.9324
Graphics1094.3424
Audio424.1124
Humor5842.8921
Mood2933.6123

Comments

dawik9000 2017-12-05 12:21

Love the art! I like the game but i dont see the theme really integrated.

wolfo 2017-12-05 12:35

This is surprisingly fun, I could keep on playing for a couple of hours without getting bored which is pretty difficult to achieve in 3 days.

Although I don't feel the Theme presence in the game, nor humor of any kind, it was still nice to play, good job.

unfinished 2017-12-05 12:38

Really nice game :).. Maybe a little balancing would make it a bit better. The monsters are quite easy to avoid, but when you hit them, it is over immediately. I don't know if i ran into especially hard mummies. I would like the monsters to be faster and more (and becoming more faster :)) and when you hit them you do not die immediately. Nevertheless great work!!

alexisgea 2017-12-05 15:58

@dawik9000 and @Wolfo Thanks for trying out the game! Unfortunately due to balancing issues the theme becomes more apparent when you reach depth 3 or 4. At that point you will start to loot much faster and quickly you aggro monster from very far. Monster are faster and stronger so it's a real challenge and makes it a lot worse.

@unfinished we are working on a post gamejam version where we will try to balance things better and put a map of some sort to help find the exit.

szabe 2017-12-05 19:40

Nice job! For some reason the framerate was dropping like crazy on the HTML version. I really like the leaderboard and the simplicity the game starts at! As it progresses it becomes more complex. Couldn't really see the theme at work, so maybe there was a feature I missed. I didn't get very far though.

goxua 2017-12-05 19:41

Awesome! Great music and art. I love the visual feedback of the shooting, it reminds me of Nuclear Throne. Congrats, you´ve made a great job!

fenerax 2017-12-05 19:44

Really nice graphics and game. I agree the theme isn't that present but the game makes up for it in its level of polish really impressive for three days.

arctic-allosaurus 2017-12-05 20:05

Very nice game! Art and sound design were delightful, and I enjoyed the gameplay a lot. Well done!

cg-fred 2017-12-05 20:31

AWESOME GAME! I loved it, even though I need a minimap since I always get lost in these kinds of games. The camera was a little bit annoying at times since I wanted it to follow me closer when you run fast, ran into some spikes that I couldn't see because the character was almost off screen. GREAT WORK!

themadstrauss 2017-12-06 20:11

Lovely!!! The dungeon generator is also great. I enjoyed a lot! Nice work.

idinakloppstock 2017-12-07 10:39

A really nice and amusing game. I have played it a while, because my gamer's basic need to collect loot is very well served. ;) I would have played it even longer if I could turn the sound down or off (or did I miss a shot?). I died of stupidity on a trap, not because of the mummies - maybe it could have been a little more difficult to better hit the topic? Anyway, a very nice game!

honest-dan 2017-12-07 13:38

Thanks for letting me play this on stream. Many people in your team have created a very complete game within a short duration. Maybe I needed to get a few levels deeper to really appreciate the relation to the theme. Other than that, really loved it as I said on stream - it feels so good to play. Controls are crisp and responsive. Visuals all suitable and fit together well.

jcmonkey 2017-12-07 21:37

nice game. in the web version there was some glitches like dieing on random things that were not there. but alas its the web version. other the that was a pretty enjoyable game

alexisgea 2017-12-08 08:42

Thanks all for the feedback and trying the game!

@szabe yes unfortunately we have some framerate issue that stacks up with time in a game. We will try to resolve that in our future update.

@goxua was an inspiration indeed :D

@cg-fred normally the camera should move toward were your mouse is, we'll try to improve it though. The UI also hide a bit too much in our opinion.

@idinakloppstock sorry about the sound, we didn't have time to do a sound menu, but it's definitely on our checklist for the update. For the difficulty it ramps a bit too slow at the beginning unfortunately. But if you get to depth 3 or 4 and up, you will be served as you will get soooo much loot that mummies will comme runing at you and much faster from all over the map :D

@jcmonkey I think it's the death screen that comes too fast after you walk on a trap. We will make it slower in the update.

jelch 2017-12-08 21:28

Polished and well thought out. Maybe I didn't get far enough, but how was the theme integrated?

seb-degraff 2017-12-09 22:33

@jelch the range in which enemies spot you grows with the amount of gold you carry. The "!" stat on the bottom right indicates the current range. We wanted to make it more obvious with feedback on the player, but didn't get the time.

Thanks @honest-dan for playing and streaming; it's such a gratifying thing to see the game we worked on beeing actually played and enjoyed! Here is the link if others want to watch https://www.twitch.tv/videos/207246702

bigbazwa 2017-12-09 23:47

Well done game, very polished!

cheveasy 2017-12-09 23:58

Well done. Shooting the mummies feels so rewarding. Great art and sound effects.

chem0pren 2017-12-14 08:03

Nice little game. Love sounds and music. From beginning I just sniping that little beasts from distance, but later it was madness. Great job guys.

umsingelopugmanco 2017-12-27 03:00

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I may have found a bug. =x I'm playing on firefox and no other Unity WebGL game had any graphical glitches. Any idea what might be happening?

The game looks promising and I'd like to play it. Thanks for the web and Linux versions!

EDIT: Sorry, got the same bug on another Unity WebGL game. I'll be playing the Linux version.

EDIT2: You just gave us an 32 bit version, which crashes on my 64 Linux machine. I'll play the web version and look for a video to vote for the graphics.

EDIT3: Played and rated! Thanks for the Web and Linux builds and congratz on the game. One thing that nagged me, does the character continue to walk for a while before stopping after I release the walk buttons? I got the impression he didn't stop immediately.