FoonLudum Dare ExplorerUsers → Yaroslav Kravtsov

Yaroslav Kravtsov

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353DeliveryDelivery Strandingjam
202251Every 10 secondsArtillery Strike Simulatorextra
202149Unstable👥Puzzled Lovejam1304.043.644.103.864.563.854.17
202148Deeper and deeperThe Ragdoll Pitjam16572.973.192.723.893.502.85
202046Keep it alive👥Delivery for grandmajam22212.972.632.473.572.272.47
201945Start with nothing👥Liberation by Lightjam3593.633.323.613.293.863.552.503.81
201944Your life is currency👥Souls Storejam2.421.852.923.283.072.282.57
201843Sacrifices must be made👥How to ruin your life in 48 hoursjam354.164.113.683.844.274.163.85
201739Running out of PowerWhat remains of Project 424 [HTC Vive Only]jam4403.333.363.732.903.47

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Yaroslav Kravtsov

LD39 — Running out of Power

Station by khofez 2017-08-17T06:56:07Z

Looks good, but controls and gameplay not so good as visual. It will be better to explain controls on LD page here or in the game. For example, I see option Lightning Ball but have no clue how to switch on it.

Messages In The Void by Olowynd 2017-08-02T18:37:24Z

I love Ludum Dare for such kind of games!

The Music Box by DDRKirbyISQ 2017-08-18T19:18:00Z

Crimes!

Punchey! (VR ONLY) by shadowbrain 2017-08-17T07:20:59Z

I played this game in VR and this was awesome. Gameplay has variety and has big freedom for puzzles and stealth action. I would like to know how you did locomotion. I also made VR game on this LD, but I didn't find a solution to combine arm swinging and proper head collision.

Sometimes when I hitting I also jumping. So I found a workaround - make one fist forward and swing with another to approach to the enemy. This looks fun, but it works.

What remains of Project 424 [HTC Vive Only] by Yaroslav Kravtsov 2017-08-01T08:34:18Z

Yes, guys, you totally right. I made the submission in the middle of the night after three days of hard working in two realities and I messed up with categories. Now it fixed. I know the difference between Compo and Jam. I have 4 games made in Compo restrictions. And I know that only a few people can play my VR game instead of hundreds of people if it will be web-based game. But it's okay for me. I come to this LD for my personal goals (learn how to make VR games).

What remains of Project 424 [HTC Vive Only] by Yaroslav Kravtsov 2017-08-02T20:35:37Z

vipbasil, thank you for kind words.

Simone, I haven't Oculus to make a port for it. Probably, it can work on Oculus just from the box. But there is no reason to port this game to the regular first-person shooter for monitors. It is possible and not hard, but all idea was to make VR experience.

What remains of Project 424 [HTC Vive Only] by Yaroslav Kravtsov 2017-08-04T11:05:12Z

0uicmoi, that sad, but it is useful information for me. I will search for solution on my next VR game.

Cataractar, you are the first person who gave me feedback. Thank you! Glad to hear that it is too easy not just for me. It is hard to make a game that you can't playtest on any random person before submit.

House of the Rising Sun by shide 2017-08-05T12:20:37Z

I can play such games for hours. Brilliant!

DONNIE_VR by internetpaulicy 2017-07-31T23:47:05Z

The game looks good, but it is hard to play, because horizontal speed is not enough. And I didn't get where VR here. Is it joke? I made VR game on LD for real and I'm looking for similar cases.

ROOP: The Ship in Danger by tomasara413 2017-08-04T19:24:38Z

Conception is interesting, I really want to play this game, but I stuck with understanding how UI works. I can't understand which parts of the ship is on and how to turn them off. It's not intuitive.

Exodus: Fleet Commander by Saithir 2017-08-17T06:43:31Z

Moral decisions... mmm.. I like it. I think this idea has a great potential.

Roger Wolci - Back in Space! by WbrJr 2017-08-02T19:14:56Z

Congratulation with your first finished game. I can recommend tweaking the game balance. Killing enemies is quite boring because you need to shoot a lot of time before they die. As idea, you can drop powerups randomly or make killing enemies more challenging (hard to aim).

Selfie Or Die by Lazy Goblins 2017-08-17T07:36:28Z

Good result for first try. I wish to say more, but I need to take one more selfie.

Scrap Hunt by snek 2017-08-01T08:41:29Z

Looks good, but I don't get why I need to collect and deposit scrap and after depositing I can't move.

Walking out of Power by notke 2017-08-02T19:06:16Z

Strange feelings. From the one side, this is arthouse game. From the other side, I feel like I wasted a lot of time to toiled that not working.

KOCMOHaBT Spaceman by PjchardtTheSecond 2017-08-01T08:55:39Z

Excellent entry! I didn't get conception about where to go and what to do, but I had fun flying around and searching for new planets.

Space Squats VR by Vinyl Pixels 2017-08-04T21:14:34Z

I didn't get how to launch this game on HTC Vive. I can't find any options to switch game into VR mode.

powerrungame by XRQTQMWQ 2017-08-19T10:11:35Z

Procedural dungeons is a cool feature and a smart solution how to make a lot of levels in short time.

LD43 — Sacrifices must be made

Summertime Sadness by supr 2018-12-04T08:56:42Z

Oh my gosh! That moment!

How to ruin your life in 48 hours by Yaroslav Kravtsov 2018-12-06T10:32:01Z

@smbe19 we have no option to test the game on Linux, sorry.

Advanced Battalion by designernap 2018-12-03T23:25:56Z

I like this low poly style and casual controls. There is plenty of space for making a puzzle game. Only one thing concerns me - each time I need to run the whole level from the beginning.

GameDev Sacrifices by GerodruS 2018-12-04T08:29:55Z

Looks great! I wish to play longer, but I have no clue why I'm dying after the second monster. Who makes the music? I like it.

Ludum Dare Simulator by Hempuli 2018-12-04T22:20:10Z

Get 1st place in overall on the first try with a lot of free energy. A little tweak of balance and this game will shine like a diamond. Webcam idea is overwhelmingly super.

You can check my game too. We made our interpretation of participation in Ludum Dare too.

Screw them by RAC-Games 2018-12-06T09:49:59Z

The best part is when you leave the city and see the pandemonium of cows. So sad that after a few minutes of play controls get broken and I can't move. Also didn't get how to defeat final bulls.

Rocket of Souls by katamary 2018-12-04T22:05:07Z

I win on the third try, but I throw people away in random order because I have no time to read. But I appreciate that every people and cargo has a unique description. Opening sequence is too long for waiting. I like cascade explosions. It's a quite fun mechanic that similar to fun of match3 cascade effect (that makes this genre to be popular). I has dropped all cargo at the beginning and didn't notice effect in the final. But it's a good idea to give to the play an option to modify the difficulty on the fly.

Game Jam Simulator by UnidayStudio 2018-12-24T10:38:08Z

I like your art style, humor, and narrator. But moreover, I like your idea because of my game also about making games on Ludum Dare :o)

HELL by Smeax 2018-12-04T22:54:05Z

Perfect execution! I have nothing to add or cut. Everything on their place.

Food Chainz by hannaesthetic 2018-12-05T13:14:17Z

Argh! My eyes melting. It's so good and fun!!

SmallCult by AlexKishchinskiy 2018-12-05T12:55:37Z

This game can be played forever Cult.png

V. Girl by Sickdot 2018-12-06T10:27:55Z

The best text game I ever see on Ludum Dares. I like visual, music, plot and humor.

A Mage's New World by SharpStudios 2018-12-06T09:19:13Z

My recommendation on the next time: - Put information about controls directly in the game. At least, as usual text near the starting point. - Give visible feedback on the player's actions. For example, if I hit an enemy with my fireball something should happen. If I do melee attack - I expect to see some attack movements (at least pose change or some slashing effect nearby the character). - The first level better to keep simple and easy. It's about learning game mechanics, not about challenge. - And don't let any feedback ruin your motivation to make games! This game is a great job for your age!

TILL WE UNITE AS ONE: CHAPTER ONE by April_Xu 2018-12-24T12:24:34Z

Too fast for me.

LD45 — Start with nothing

Inmate by dib 2019-10-09T11:00:35Z

Pros: - Simple, but stylish graphics - Procedural generated dungeons - Inventory system - Lots of enemies and bosses Cons: - Music is very loud - No info about item stats. I don't know how to decide which item I want to take and what I want to drop. - Attack zone is too small. It is easy to miss attack at enemy even he is in the close range. - I can't drop weapon that I don't want to use to make easy switching weapons in the fight.

God Mode by wdebowicz 2019-10-08T21:59:45Z

Haha! Funny story. I'm still trying to summon cats.

I ain't got no body by WeaverDeveloper 2019-10-09T11:14:07Z

It takes time to understand how to beat the boss. And I still not able to pass him. In any case, it was fun to play. I like how you made level design, upgrades, camera moving on rails, animations.

Liberation by Light by Yaroslav Kravtsov 2019-10-09T16:19:41Z

@pedro-miranda it was intented that player will step on floor button by himself, not by putting stone over it. We didn't thought that it is obvious move from the experience of other games like Portal or Zelda.

Press Start For Nothing by evilobjective 2019-10-08T22:18:18Z

Jeff!! Nooo!!!!

FUTHARK by dikkop 2019-10-08T22:24:51Z

Short, but brilliant game. I'd like to know more how you managed to make planets and pathfinding on spheres in Unity.

FUTHARK by dikkop 2019-10-09T12:22:21Z

@dikkop thank you for explanation! Good luck with your game!

Cheese Finder by Tory 2019-10-08T11:06:25Z

Only after your video above I realize that for grabbing stick I need hold button E, not just quick press. Game is tiny, but looks good and cute. I like your scheme of core loop mechanics. I suppose you have a lot of things what you can improve in your developing process on the next ludum dare :o)

Witches Beware by Mads 2019-10-09T16:14:33Z

Perfect sense of darkest humor 😈 I wish to move faster between characters, because long walks brakes the pace.

A Developer's Adventure by Jonas Michael 2019-10-08T21:07:07Z

Unfortunaly, interface doesn't fit on wide screen monitons (2560x1080). I can't see my money. No possible to play :o( wide2.png

A Developer's Adventure by Jonas Michael 2019-10-09T09:48:08Z

@jonas-michael yep, I will check your game again when you say. I recommend to you to use Canvas Scales set Scale With Screen Size and Match set to 1 (Height). This will make you UI works good on any resolution and wide monitors. Here the tutorial about that https://www.youtube.com/watch?v=X4AdT5cKmZQ

A Developer's Adventure by Jonas Michael 2019-10-14T18:37:17Z

@jonas-michael I tried the new version. It's playable and much more convinient, but still have some issues with numbers fit. wide3.png

The Island by Sanguis 2019-10-09T20:29:52Z

Somehow all items except flowers are locked. So it's very zen game for me. zen.png

The Island by Sanguis 2019-10-09T20:51:49Z

Haha, only at this stage I realized that I need click RMB to unselect flowers. zen2.png

Epoch by WhoIsMawal 2019-10-07T23:39:40Z

I get 17 items from 30, but now I stuck. More items I have -> more combination I need to try. I like your idea to use alchemy gameplay for stone age.

BitterSweet by Conroy 2019-10-08T00:40:39Z

C'mon, you are using Synty Studios assets (Fantasy Characters and Knights packs). You should opt-out from graphics nomination.

Palely by Fluffy_Kaeloky 2019-10-07T23:27:13Z

Oh my gosh, it's unbelivable quality for LD. I complete it to the end. Not sure that I found all letters. I like how you made onboarding.

Limbo by Jannick Larsen 2019-10-08T10:53:35Z

Scary! Usually red bars used for health bar, but here it is stamina bar. And it doesn't clear because it used red color on red color. But ok, it works and I understand mechanic. I didn't realize that flashlight need to be reload in the inventory. Few times I got situation when I grab battery and flashlight turns off right after it. And I don't know why I collect some peaces of paper. In any case, it is just my mumbling. You did good entry: playable, complex, difficult, holistic!

Finished Raccoon Bikini Game by D5R 2019-10-08T21:24:11Z

It is incredible how many levels you made. I'm in love how you made tutorial text as a gameplay objects.

Nully by Joshua Young 2019-10-07T23:46:59Z

I died a lot on the first enemy before I realize that there no way to kill him and I just need to continue avoid attacks. Idea is good.

Spooky Mansion by Jeremia 2019-10-08T00:13:50Z

I like this moment when I think that I can avoid gargoyles forever until I get the key :o)

Addicted by Stefan0198 2019-10-08T00:23:24Z

New build is working, I'm able to play. But it's fking scary. I made a few brick when I saw doll nearby under the heavy post-effects. Scary as hell. And I don't understand how random teleport works.

In the beginning there was NOTHING. by Palemek 2019-10-08T20:32:37Z

It takes time to understand how it works and what possible combination can be. I like the concept of the factory of letters and words. Good work, nice game! You nailed the ludum dare theme!

NOTHING : A sentient ascendency by Rooster And Frétillant 2019-10-07T22:56:23Z

I don't get how to play. I have a black screen after NOTHING text and looped sound. I should do something to proceed or it is just a bug?

NOTHING : A sentient ascendency by Rooster And Frétillant 2019-10-07T23:54:47Z

Now game works and I'm able to play. Controls makes me mad, but I understand that this is a part of conception. I can pass through the closed doors if aim into the middle. It is awesome idea to play in the brain literally and metaphorically.

Medieval Mayhem by itsTripp 2019-10-08T10:36:09Z

@drjeebus it's okay than not each time you make exactly what you planned. I participate with my students in Ludum Dare not for victory, but for collecting fails that we can use to learn.

Super Goat Life by Olivier argentieri 2019-10-08T20:57:57Z

This town needs a hero hero1.png

Am not good at being hero hero2.png

Still looking for secret super powah

Kitty Litter Defence by Doodums 2019-10-09T10:31:27Z

Yep, visual style is a top-notch, animations is good and fun. But gameplay is boring. I'd will reduce number of waves per level and put enemy spawns on opposite sides on level to make player move around. But next time I recommend you to think how to make game with less game mechanics. For example, you make large worlds to have exploration gameplay that doesn't require additional coding.

Kitty Litter Defence by Doodums 2019-10-09T10:44:25Z

@doodums this is why I participate in each Ludum Dare. 2-3 days give me more "battle" experience than a few months in other circumstances. This is most important take away from LD, not just a small game I made.

Day Zero by Emma B 2019-10-08T11:34:55Z

Masterpiece! This is exactly how should look game about creation universe and life appearing (+disappearing).

P.O.S.E.V.Y - [CROPS] by Banana090 2019-10-08T00:01:33Z

I don't understand how to find some seeds and start growing something.

A Dream Of Life by LukeDJ 2019-10-08T21:51:26Z

Yeah, 10 out of 10. Totally correct life simulator. No clue what is going on and what shall I do. Somehow I managed to get the end.

Nothing in Room by Colsk 2019-10-08T14:35:16Z

The end is never!

LD46 — Keep it alive

Delivery for grandma by Yaroslav Kravtsov 2020-04-23T10:51:41Z

@aoni sorry, we had no time to implement sound and music.

@gamescodedogs come on, it's just a small game made during Unity lessons about making third-person controller, basics of level design and collaborate work. Usually, I don't like to make aggresive games.

Desert Decryptor by homeworld 2020-04-22T22:16:18Z

I'm stuck with metal gloves. I loose all gloves and I have no idea how to make them metal. But I still in love in the mood of the game. For me it is enough to stand on crawler and feel how it moves throught the desert world. Really moody atmosphere.

Desert Decryptor by homeworld 2020-04-22T22:17:04Z

Oh, and I forgot to thank you for puzzles with insuficient information. It provokes to thinking :o)

🐱 Cat Fun Factory by gamescodedogs 2020-04-22T23:28:37Z

Controls for building doesn't work well at 2560x1080 resolution. Switching to 1920x1080 is workaround for it. I like your idea of factory lines and learning basics of logic. I hope to see this game evolved into a big cat satisfactory :o)

A Samurai Friend Of Mine by voidpointer 2020-04-22T22:34:02Z

Dialogs are funny. I would like to get the story, but I can't pass orge. He is more educated than me. Otherwise, I'm to big for the small time window for attack. Still like this game and your sense of humor.

Stroller Rover by Kupnu4 2020-04-22T21:34:45Z

Perfect execution. Only wish to get some animation or something as the reward for job done.

LD48 — Deeper and deeper

The Ragdoll Pit by Yaroslav Kravtsov 2021-04-26T19:03:09Z

@brielley @kasparkram it may be hard to believe but absence of control is a design decision and made on purpose. I wanted to make a game about random ragdoll falling and colliding with obstacles. It's just a fun to watch how body falls in unpredictable way. Having controls over the body will confront with the randomness of the process. Moreover, controls are useless when you can't predict the result of your decisions. And you can't because there a lot of random interactions with obstacles. So I decided to stay it simplest mechanics like slot machine where you only need to pull the lever. Sometimes it makes body fall near the mine - emotions go down. Sometimes you see how body makes a long trip down - emotions goes up. In the summary, you get emotional rollecoaster. That is why I'm satisfied with the game in current scope.

The Ragdoll Pit by Yaroslav Kravtsov 2021-04-26T19:04:45Z

btw, here is the game with similar conception but with controls and challanges https://ldjam.com/events/ludum-dare/48/katabasis

The Ragdoll Pit by Yaroslav Kravtsov 2021-05-09T12:14:23Z

@general thank you, it is always interesting to watch how people playing my game.

The Ragdoll Pit by Yaroslav Kravtsov 2021-05-18T20:33:43Z

@coleslaughter thank you for playing! I got a lot of emotions watching how you guys playing and your reactions. It is exactly what I want to make and I'm happy that it works.

Layered World by hiki911 2021-05-08T14:25:53Z

I like the narrative of the last layers ❤

Craft, Code, Burnout by gamescodedogs 2021-05-13T21:07:35Z

Brilliant! I hope you will win this jam! Pls, make it possible to take resources from crates by hand. And I think it will be more convinient if robots will be able to have multiple scripts or store scripts separetly. There are too many activities for only two robots at start.

Between the Lines by Markus 2021-05-03T19:14:23Z

Totally masterpiece! I was engaged to go deeper and deeper in your story. I had to press H only two times and it helps me stay in the pace.

Edge of Space by Marc Grabow 2021-04-26T19:10:32Z

It will be fair to have more hitpoints for player's starship.

DiscQualified by Natwomb 2021-05-08T13:58:08Z

I'm also can't figure how to throw a disc. I only able to throw disc down.

Orpheus by Ametentia 2021-05-03T18:12:43Z

I'm also in love in the art style and can't beat any enemy. I think, you need to have a learning curve: first battle uses only one button to get the idea and feel the rythm, second button - play with two buttons, third battle - still playing around two buttons, fourth battle - ok, playing on three butoon, and etc.

Crushing Blocks Till You Drop by Jonathan Lorenz 2021-05-13T20:23:16Z

All my respects to the tutorial you made. Unfortunately, many developers have forgot to explain how to play their games. But you did it!

Forbidden crystal by hexkritor 2021-05-18T20:48:00Z

Good atempt to make a platformer game. Your art on a very good level. My unsolicited advice: put a story in your game, even you have a lack of time and don't have much content. Currently, you have game with two abstract levels. If you say that main character goes into deep mine to save his brother (really simple plot) - it gives a sense of what happening and what we are doing. But if you put a pinch of humor - your game will impact players much more.

Fishing Likes by Gud 2021-04-26T19:18:11Z

Is there main goal or something? Like a catch of rare fish on the bottom.

Run Ant Run by Ryano 2021-05-11T08:54:38Z

True engagement and pure emotions! Now I'm thinking about conception of the game: you can run fast, but you will die in any case.

Dwarven Delver by cavedens 2021-05-03T18:23:00Z

I played a few tries but still not get the idea how to manage the stamina and find gems. I like the idea of mining and going on deeper levels.

Deeper and Deeper Mining Operations ltd. by saviorium 2021-05-11T08:44:02Z

The best digging simulator I ever seen!

Divine Comedy by skoopidy 2021-05-13T17:03:10Z

Wind section on level 2 and no checkpoints - it's a game breaker. But in general quality of your game is good enough and I would like to see more games like this on Ludums.

RED to the past by Spaint 2021-05-03T19:28:21Z

COMЯADES!

Spectregram by blob 2021-05-08T14:08:39Z

This is really cool idea for a bigger puzzle game

LD49 — Unstable

Take Your Meds Darling by Geckoo1337 2021-10-06T21:44:42Z

Only the companion cube helps me to survive this game. Perfect execution of the game and of the player.

Wacky Pachyderm by fishbrain 2021-10-04T20:45:16Z

Gameplay is challenging but it is 100% match with the theme! Good work!

Clay Boy by davision 2021-10-04T23:03:47Z

Extremely disgusting 🤣 And totally genius!

Puzzled Love by Yaroslav Kravtsov 2021-10-04T20:03:20Z

@crotonyl-alcohol thank you!

@maychant I made fix for snapping due to I have few hours before deadline. Thank you for report!

@pashaloban спасибо, что сообщил. Проблема исправлена, русский язык работает во всех версиях.

@euphelys yep, you understand everything as we designed :) btw, did you know what happen if you click on the final picture? ;)

Puzzled Love by Yaroslav Kravtsov 2021-10-07T18:46:43Z

@xpoho это ты ещё не видел мою игру с предыдущего джема 😆 Но вообще тебе сюда https://twitter.com/YarKravtsov/status/1445691478324518917

Puzzled Love by Yaroslav Kravtsov 2021-10-12T16:10:04Z

😍 ❤❤❤ Thank you @molpe !!! All team are happy to see how you playing and appreciating our work. The first let's play in a major step for the project. So emotional!

Pizza Pony by MattWoelk 2021-10-04T21:43:39Z

Thank you for allowing to play no matter how many fails I did. Because I did them a lot :о)

Frail Ascent by ql28 2021-10-05T14:38:04Z

Amazing! Incredible visual style and chilling music.

The Salatroitsk Incident by DrunkardWolf 2021-10-05T10:15:06Z

Typical day in slav city. Big blob fella is my new friend. My pocket full of glowing pebbles and I don't feel good.

Unstable escape by Tory 2021-10-05T09:45:48Z

Nicely done! I had fun exploring the building.

Escape from Space by Xwilarg 2021-10-04T22:14:00Z

My record is 4400. I like that everyone doomed no matter how I try to be a good player.

Orbital Swing by SpaceMonkey 2021-10-05T10:26:47Z

My record: 126880 x26 I'm in love that your game is about having fun in space.

CandleLight by PaulLyaudet 2021-10-06T19:41:38Z

Excellent execution! You guys are pro! I'm happy to see such high level of quality on jams.

Office Novice by HermesEs 2021-10-05T20:37:49Z

Is this Facebook office on Monday?

WOLFGUN by sodaraptor 2021-10-06T21:04:41Z

Bloody fancy brilliant!

Cat Connect by Zhanna 2021-10-05T22:43:50Z

I think you miss theme of the jam. "Unstable" means you need to use Unity instead of GameMaker :o)) Cats saves the world! I like simplicity of this conception. With exeption to green bugs that appears from nowhere.

A Long Way Home by Alexascher 2021-10-06T21:21:29Z

I like games about sailing and road trips. Atmosphere of an adventure and exploring unknown waters.

Unstable Pitch 24 by Pixel_Error 2021-10-06T20:01:40Z

Gopnik is not a subculture. It is an overculture!

HONK III by Tricky_Fat_Cat 2021-10-08T18:34:32Z

It's kinda funny to play without shooting the mobs.

DUNGEON ECONOMY by bamberga 2021-10-06T19:14:45Z

I think this is a good concept for hyper casual game. More items, more effects, more levels. I see the potential here.

The Show Must Go Down by tykenn 2021-10-04T21:53:37Z

Oh, I see a high art masterpiece here! It is fun, innovative, narrative, and non-linear. Being on the backstage is never had so much entertainment.

Magic Knight Out!!! by Jahwffrey 2021-10-04T22:25:55Z

I shouldn't brough a sword to a fire fight :)

Psycho-unstable Journey by KenForest 2021-10-06T21:36:37Z

I thought that one time I will turn my camera on the right to see a stranger on the seat nearby 😅

Cheating Simulator: Unstable Relationships by kyboon 2021-10-04T22:50:40Z

Failing never was so much fun :)

Horse To Home by tims 2021-10-04T21:33:33Z

I can't stop laughing! Totally historically accurate [un]stable simulation!

Finite Runner by Anthony Servedio 2021-10-04T20:53:25Z

It's quite interesting idea to make runner where you need to stop and wait. Little controversial, but I like this approach. Btw, if you controll movement by keyboard then it's better to make restart button on keyboard too.

Baba Yaga by Teegan 2021-10-04T22:42:04Z

Mind-blowing!!! I made a long trip to the Russian city but it is hard to move above buildings and towers. I'm intrigued what in the final. I will try to play more.

Trenchmouth by Mords 2021-10-04T21:07:44Z

Game looks like a start of something big. I see potential to make a good indie game in unique setting and gameplay. Keep it up!

Lab Run by mikeklubnika 2021-10-05T09:52:22Z

Thank you for making instant restart. In your gameplay this is the most important part.

Plundering Boy by HaaYaargh 2021-10-06T19:27:50Z

Soundtrack of the year! 😂 0.5Gb for voxel art game - typical Unreal Engine 😆 I had fun playing your game. Much better than looting ships in Assassin's Creed Odyssey.

Chronondrum by Marius.png 2021-10-04T21:25:54Z

This is a good result for the first game jam. I like how time traveling changes the gameplay pace.

LD51 — Every 10 seconds

Artillery Strike Simulator by Yaroslav Kravtsov 2022-10-04T18:42:00Z

@poboy to be clear, I'm not from Ukraine and I never said that I'm from this country. But I have empathy, Ukrainian roots in my family and many good friends from this beautiful country. I hear stories and they make me cry. I just want to reflect this feelings into the game form. Moreover I want to make a statement about wars in general, because what happening in Ukraine is not the first war and unfortunately not the last one.

10 is The End by TrueVacuum 2022-10-03T20:55:46Z

It was hard, but I did it. Puzzles are clever. I think issue with 7&8 levels in the pace. Every previous level has obvious controls and clear feedback. I beat first 6 levels very quickly. And after that 7&8 feels like it from other game, where you need to spend a lot of time to notice that small elements can work in unusual way. But still very good game I'm happy to play.

ChickChick by DaivyIsHere 2022-10-08T10:39:15Z

It was fun to play with a random guy. I like your brave idea to make the multiplayer game on LD.

LD53 — Delivery

Deliverey 2 (VR Only) by shadowbrain 2023-05-02T14:51:02Z

Totally Realistic Delivery Simulator

Delivery Stranding by Yaroslav Kravtsov 2023-05-02T13:50:53Z

@unkilledshadow135-alex thank you for the idea about quests. I'm thinking about this for the further development. Every game can be better with characters, story and quests. I just didn't have enough time to make it for jam version.

Delivery Stranding by Yaroslav Kravtsov 2023-05-02T13:51:54Z

Everyone, thank you for your feedback. Please, let me know if you find any other games made on Roblox on this jam.

Hexpress by RunicPixels 2023-05-04T11:49:58Z

Gameboy vibes! You are totally get the style.

Mad Delivery by Fluffy_Kaeloky 2023-05-02T14:23:45Z

I'm impressed by the quality of this game. Even the camera motion and the car trails made with professional approach. This game concept can be evolved into game Vangers or game Gripper.

Seven Trains by Matthew Bond 2023-05-02T14:35:18Z

It will be good to have two levels. One as the current level and other as a small level to learn the basics. You made a very clever game.

Drone Delivery Despair by KenForest 2023-05-02T08:34:24Z

This game totally deserves to have a screenshot on the game page. Visual style, atmosphere and slowly developing story - this all makes me feel that I'm playing something more than a small jam game. Outstanding work!

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Interstellar Delivery by KudneuS 2023-05-07T17:21:49Z

I like the music and the theme of space traveling. Game has good vibes of the old school games.

Planet Xpress by Retrific 2023-05-03T10:56:00Z

It takes time to learn how to land on the planed and how to use fuel efficiently. Thank you for making rocket indestructible. My best moment is when I smash to the land on the high speed, get kicked from the ship and now flying among the stars. Romantic of space!

Destruction Delivery by DK Game Labs 2023-05-02T14:43:18Z

Metal robot on the motorcycle with flamethrower? Sold!

Apocalyptic Pizza by hatheus 2023-05-03T11:02:28Z

I wish to play desktop version of this game to avoid issues with performance in the browser version. The concept of the game looks fun, but getting stuck in zombies and obstacles are not fun.

Apocalyptic Pizza by hatheus 2023-05-03T12:42:54Z

@hatheus thank you for downloadable version. It plays better for me. But now I see another thing to improve. Cracks on the road can be hide by tall buildings so it is easy to stuck in a crack and be blocked by zombies around.

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