@kallico 40 Minutes damn, now thats dedication! Thanks for the feedback and your time :D I thought about having ways to command your slimes to retreat, focus on slimes or focus on the enemies "base" etc. But this was simply out of scope for the limited time. I think some other types of slimes (or upgrades) with abilities like being able to attack multiple targets at once or being able to overtake existing slimes could help. But yea, for this jam I wanted to keep it simple and predictable.
@hare-software Thanks for kind words <3
@lame-rat Hey, thanks a lot of the feedback and praise. Yea in the end it's not an actual RTS but a much more casual strategy game where spamming is half the fun imo. Seeing an army of slimes jump towards the enemy is great. I am not sure if limiting the army size would help that much since you could just wait for a slime to die before spawning a new one and unless it's limited a lot this wouldnt make a big difference but do kill some of the fun of being able to save up on mana and then unleash hell.