worldofmush 2024-04-15 19:08
I feel like 30second games are kinda too long, other than that it was fun. Really liked the graphics. Some horror click adventure in this style would look amazing
Foon → Ludum Dare Explorer → LD55 → Summoner's Basement
By mnemosynevl
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1169 | 2.75 | 26 | |
| Fun | 1208 | 2.18 | 26 | |
| Innovation | 1100 | 2.68 | 26 | |
| Theme | 715 | 3.50 | 26 | |
| Graphics | 674 | 3.60 | 26 | |
| Humor | 939 | 2.39 | 25 | |
| Mood | 1044 | 2.97 | 26 |
I feel like 30second games are kinda too long, other than that it was fun. Really liked the graphics. Some horror click adventure in this style would look amazing
It looks good, I didnt get real far, but its cool.
The graphics are so cool, but the minigames are a little repetitive and too long
Wasn't able to figure out the controls, but I like the concept. Edit: Turns out I'm getting like 1 frame every 10-20 seconds. I'll change my review if I can get it working, but regardless it's not on you atm.
@memz It's just mouse no other buttons
@bollatix23500, Thanks for playing my game and thanks for the feedback, I am planning to add more minigames and to balance the length when the jam is over.
Pretty much the same sentiment as others - the minigames are a bit long for how quick you have to go, but the overall vibe and theming is great!
Cool aesthetics on the voxel models and lights.
I found the minigames to be more on the annoying side and their plain look was very detached from the rest of the game, even immersion breaking. Frankly I think the game would be better without these minigames. It could be more of a cozy, combinatory puzzle or exploration game where you can check out different demons through combinations and have a laugh at those funny comments for the ingredients. The hectic minigames deterred me from trying out more than two combinations.
I like the setup and the idea of collecting all the combinations (it reminds me of a small game I played as a kid called Sue's Witch Magic Makeover), but the minigames made it hard to explore these.
@unless-games Thanks for playing! And thanks for the comments! Probably I should have done more minigames instead, but should have made them much shorter, then they would be more immersive and less repetitive, but time was not on my side. I tried to add challenge, but probably overdid it.
@rabator Thanks for playing! I don't know if we are talking about the same game, but I actually kept in mind some games that I played as a kid with a similar gameplay.
Sometimes less is more. Games that provide a good atmosphere and nice art like your voxel sculptures can definitely get away without providing any challenge in my opinion.
While I do like the idea and visuals I have to agree with others that 30 seconds doing the challenges is a little too long to enjoy, it gets pretty exhausting after 10 seconds.
When I started playing, I didn't think I'd get into the map for aim in CS) Summoned a few different ones, it turned out funny
OW MY FINGER! Aside from game induced RSI (joking here) this was a solid game. On a serious note as others have said, the clicking minigame for 30 seconds was too long.
As mentioned before, I feel like 30 seconds is a bit too much (especially because I'm playing it at(instead of) work and spamming the mouse for 30 seconds is kinda sus) Really like your graphics, how did you do this voxel effect ?
Overall, a nice entry ! Well done !
@donamougou The software I used is called MagicaVoxel.
Beautiful game! And I love the voxel models! The wood texture is very pretty with the soft lighting. With my carpal tunnel wrist, I was not quite able to do the clicking minigame, but had fun nonetheless. Thanks!
This game has some good visuals! Love the voxel models and the particle effects. I think the minigames could have used some more visual fidelity as well but seeing as you're a solo dev that is totally forgivable given the time crunch. The minigames could also use maybe a bit more variety and be a bit shorter, because they do get repetitive after the first few times. However, still pretty solid overall. Nice work!
Interesting game, I liked the idea of clicking to perform the ritual, but I think there could be a different mini-game for each element of the ritual. Anyway, congratulations on your work, the result was fun.
Nice game! The art and mood are great. I liked the concept, but, as others mentioned, the mini-games should be shorter and more varied. Great entry!