Foon → Ludum Dare Explorer → Users → Rentem
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | S.L.O.P. - Signals lost on planets | jam | 739 | 3.01 | 3.06 | 3.05 | 3.24 | 2.78 | 2.73 | 2.62 | 2.79 |
| 2025 | 58 | Collector | 👥 | F.L.O.P | jam | 767 | 2.55 | 2.69 | 2.80 | 2.68 | 2.28 | 2.46 | 3.38 | 2.70 |
| 2025 | 57 | Depths | 👥 | M.I.N.E - Massive Indifferent Neverending Exploitation | jam | 823 | 2.80 | 2.48 | 2.82 | 3.94 | 2.82 | 3.48 | 3.03 | 3.00 |
| 2024 | 56 | Tiny Creatures | 👥 | B.E.E - Brave Explorer Evangeline | jam | 926 | 3.09 | 2.70 | 3.03 | 3.72 | 3.12 | 2.54 | 3.15 | |
| 2024 | 55 | Summoning | 👥 | S.L.I.M.E - Summoning Lunatic, Infectious Mold Entity | jam | 1214 | 2.33 | 2.08 | 3.11 | 1.91 | 2.19 | 2.55 | 1.88 | 2.38 |
| 2023 | 54 | Limited Space | 👥 | S.P.A.C.E. | jam | 983 | 3.05 | 2.82 | 2.78 | 3.05 | 2.76 | 3.36 | 2.15 | 3.18 |
| 2023 | 53 | Delivery | 👥 | O.W.L. - Owls with luggage | jam | 1212 | 2.47 | 1.97 | 3.02 | 2.92 | 3.05 | 3.15 | 2.31 | 2.94 |
| 2023 | 52 | Harvest | 👥 | H.I.V.E - Highly Involuntary Vain Effort | jam | 741 | 2.85 | 2.41 | 2.83 | 3.69 | 2.60 | 2.51 | 2.18 | 2.67 |
| 2022 | 51 | Every 10 seconds | 👥 | T&T - Trips & Ticks | jam | 1165 | 2.75 | 2.59 | 3.10 | 3.15 | 2.34 | 2.67 | 2.83 | 2.37 |
| 2022 | 50 | Delay the inevitable | 👥 | M.A.D - Maintain A Dictatorship | jam | 678 | 3.54 | 3.46 | 3.70 | 3.90 | 2.94 | 3.10 | 3.39 | 3.41 |
| 2021 | 49 | Unstable | 👥 | D.A.D Logistics ltd. | jam | 796 | 3.48 | 3.37 | 3.61 | 4.12 | 3.20 | 3.47 | 3.05 | 3.20 |
Nice Graphic! Neat and simple gameplay. The gamefield feels a bit clunky, the colliders not matching the graphics and i could not guess which objects i can walk through. Also it kinda bothered me that the timer was sometime stuck at 0.02 while switching weather. :wink:
I can't really add anything which the others haven't mentioned. Nice game, keep at it!
Simply awesome!
Cool game. Has a good feeling to it. I enjoyed it quite a bit.
I liked the game quite a bit, simple but engaging. The Artstyle fits too. The inventory was full realy fast, but the hoverover kept it still manageable. As for the animation duration, fast clicking in the market allows to buy 3 sets while only showing the animation 2 times. And you can skip the second if you leave the market. For the research one, just leave :wink:
rough getting started but overall a nice game. I like the idea! Had a fun ride even if I always tried to drag the harvest button onto the map :sweat_smile: A little bug: the harvest button coldown runs down even when the game is paused
Nice little game, great choice for a first entry! Encountered no game breaking bugs.
I like that you choose to leave out the audio and were able to submit this :smile:
Nice Game! I Love the concept. I had once the problem, that I no longer was able to plant. It went away after some time and I can not reproduce it, so the problem was probably between chair and keyboard :smile:
Awesome Game. I enjoyed it from start to finish.
Nice game! I like the idea, after getting over the initial confusion it plays really well. Sometimes there are some gliches with displaying buildings infront of another Untitled.png
Cool game, even tough games which use rng this heavy are usually not my thing. I would like if it would be possible to skip the animations. I tend to get antsy watching the same animation over and over again :sweat_smile: Is it correct that no money is taken, when you have less than 50? And that it is possible to use the police to move to the finish?
Nice interpretation of the theme :smile: I like the gameplay and the levels are amazing
Nice game, i like it a lot! I had the problem with distinguishing wether a house needs a raw or a factory version of a certain color. Realised i could see it better by pressing the alt key :) I sometimes had the problem that pausing or unpausing it would jump back to the previous setting.
Beeing able to deliver something like this in 6 hours: Respect! A bit long to wait for the baby to advance, but hey you can play with the green bar of the launch power display :wink:
Simple, but catchy :wink:. I like the models and animation.
Nice Game. I have to agree with others that it wasn't clear to me how to figure out how the others make their choices, which took out the fun for me. A way to skip the animations would also be appreciated, at the moment if you click during the card reveal you can choose one even if you do not see what is written on it :smile:
Could use some finishing. e.g. had an enegy zone spawn under a wall. You can only walk in one direction at a time, thats fine. Pressing left or right overrides up and down, however pressing left and right at the same time alows walking up and down. This did iritate me more than it should have :sweat_smile:
Otherwise nice game
Awesome idea for control! I nice story and graphics :smile:
Nice game! Solid submission. I like how you can change de audio volume, tough I was expecting the symbols to be swaped :sweat_smile:
fun little game! It gets a bit repetitive after a time, some variation would be great. For me the background repetition startet to distract me in a not positiv way.
Overall a solid work
Solid little game. I was stuck quite a bit on the third level because the flag did not trigger, welp you should always read the manual :laughing: Side note: I cant get the WebVersion to enter full screen so i am stuck with scroll bars
Neat game! I love the concept of increasing the map with each checkpoint and falling back when killed. Paired with the max amount and deleting the line, simply marvelous. I would have loved a shortkey or a button for fast restarting when failing at the first step :sweat_smile:
After entring full screen on itch the loading bar stayed there until I clicked into the game.
Nice game. I like the fact, that the more damage you take the fewer stones you can pick up.
For me the pressing Esc froze the game. No menu was opened.
All in all a very solid game for a single dev :thumbsup:
Cool game. I like the random effect of the game, so no level is the same even played twice. However even with this some checkpoints would be nice, as replaying the lower levels can get tedious.
Great game!
Lots of options and neat idea of shrinking the arena space. The only issue I had was, that while spamming mouse click to fire I selected upgrades :smile:
Great game! An enjoyment to play
Neet idea with the typing. I enjoyed the game quite a bit. Graphics, sound and feel are on point. The only thing I miss are more levels :wink: I would certainly play more
Nice game. I have to admit I wouldn't have been able to finish it without the tips. And for the second end word I used ChatGPT :smile:
I love the general setup and the puzzles, but more ingame hints would have been appreciated. I probably would have never thought of linking the symbols to letters.
Please do not map Esc to quiting the game, i closed it at least 4 times :sweat_smile: Jumping was sometimes wonky for me but I never got stuck.
The look and feel of the game was great.
All in all, it was an enjoyment to play!
Nice game! The art and mood are great. I liked the concept, but, as others mentioned, the mini-games should be shorter and more varied. Great entry!
Cool entry! Instead of using shift for camera speed, I would prefer zoom in & out. Then using shift to add more units to the selected group
@thetatautau Thank you for playing ond the feedback. I agree with you, we ran out of time so the balancing fell short. The fast forward button is a great idea, i added it to the todo for when we revisit the project.
Yes the last level can not be won, you can only survive as long as possible
@weine, @laszlotimar thank you for playing and the feedback. Jep, graphics are definitely not our strong point, but we were able to test some new stuff. This howerver left us with not time to do any optimization and to few levels 🙈
@mnemosynevl @retrific @anaastaska Thank you all for playing and providing feedback. I totally agree about the restart button; we implemented the functionality for when you lose, but somehow we didn't think about adding it to the screen.
@balimaarthebassfish Did you try restarting the game? I had it also once after we uploaded a new version to itch, but I was never able to reproduce it since.
@balimaarthebassfish Thank you for giving the game another shot!
@custodi @ryusui Thank you for playing and providing feedback. Yes, the restart button is a huge oversight and we didn't get to make enough levels. The ones in the game are mostly for explaining how the game works and are not much of a puzzle themselves. We will upload soonish an updated version with improvements and new levels
@brogan-ward @joshua-miller-pio Thank you for engaging with our game and sharing your feedback.
@donamougou Try refreshing the browser. Sometimes it appears that the level fails to load, but I haven't been able to consistently reproduce the issue or determine the cause.
Neat game. I usaually do not enjoy text games, but this was good. Art, sound and mood are great. It goes into nitpicking, but I would have prefered a bigger text size.
Great entry!
Neat game! It's simple and straightforward but still enjoyable. The graphics and sound fit it great. I used the web version, and after starting a second game, I had to reload the page because only the 'unlock big slime' button was working.
Nice game! The colors are hard to distinguish, but i think it is part of its charm. A bit more distinguishable woud be fine, but they have to stay very similar and to obvious different. I dig the gameplay, the fact that I wasn't able to finish it is not the game's fault :sweat_smile:
Neat game! The graphics and sound are beautiful, and the controls handle well. One small improvement I would enjoy is if pressing the spacebar for the first time would complete the text instead of skipping it.
However, I noticed that when jumping, the cat's mask is removed briefly, which feels a bit off to me.
The zip I got from itch is only 900mb and fails to extract.
Nice game. I love the concept and the levels are interressting. You did a great job!
Some obligatory nitpicking:
In one case I could'nt read entire text: borderClipp.png
This pattern also produces an 18: 18.png
This one flashes the rotate but does nothing: rotate.png
All in all greate game, you have my respect.
Interressing approach, could be further expanded on.
The sounds can get repetitive realy fast, but for a LdJam they are good.
You do not have to fight any ghosts, at least on normal. I wanted to test more, but somehow the mouse is no longer captured properly. I can no longer turn around. If you have the time to do some changes, I would recommend a stamina system. As of now you can simply run the entire time and scale all vallies with spamming jump.
But what bugged me the most, was strangly, that there is no start button in the home tab :laughing:
Neet game, i can see myself loosing hours to it. A menu and pause would be appreciated
Nice Game! Tough I have to admit it was quite an ordeal to finish it with my meager skills...
Neat entry. Some more feeback on how far to the black hole it is, would be appreciated. I spammed dash a few times in my first approach, because I didn't know if I was getting closer.
Congratulations on your first entry! I can see the foundation for more, but as always that stupid time. :smirk:
I wish you luck and motivation for your future development endeavors.
@enad96 @pachino55 @m1fex @zoglu @renier Thanks for playing and commenting :blush:
@kanity Thanks we did try to do something else for credits, but due to a bug it was a bit rushed :sweat_smile:
@pete-valeo Thanks for the feedback
@dominic-graziano @frontiersend @nimbushead @hotdog @obidiix-minusinfinity Thank you for your Feedback. Jep, the mouse can use some overhaul. In the updated version we use mouse locking which makes it better.
@tiberiusuciu Strange, something like this would never happen to me, when testing some key setting out :see_no_evil: :sweat_smile: Thanks for playing
Nice entry! I love the art
Neat game. Removing and readding waypoints could use some improvement. Otherwise great job
Nice game! I love the mechanics.
Neat looking and nice gameplay. I enjoyed it!
Nice work! I like the graphics and interface, but sometimes the their status is replaced immediatly and sometimes not Untitled.png
Pathfinding is funny, one diver tried to get to the left side while another tried to go to the right. They then went up and down until a third diver blocked one :laughing:
Fun game, i like the idea. Even though i wasn't able to kill the shark, that is on me however :see_no_evil: I had it once, that all fishes startet flickering and sometime disapeared for seconds.
Nice Game, I like the setting and atmosphere. Good idea with costing when breaking stuff, goes against my ingame habits :laughing:
I don't mind the turning speed. If I had to tweak something, it would be adding a time until reaching full walking speed(no instant acceleration). But that would make the evasion hard, requiring rebalancing...
Nice atmosphere. I love the rewind mechanic, even though at one point i got stuck in an island. But don't fear the hock is here, and i was able to get out again.
Lovely game! A beautiful game with fitting mechanics. Keep bringing us entries like this! :slight_smile:
Nice Game. Art goes well with the theme and retro style. For me the control was however to slow.
Nice Game! Good idea and great excecution. After level 20 the screen went black :(
Such a cozy little game—I really enjoyed it! The game mechanics are great.
Great game! I really like the atmosphere. I didn’t get very far, though—I struggled with moving using the right hand instead of WASD with the left 🙈
Neat game, i enjoyed it. I would have liked it if i would be able to unlock (spawn enemies) for two chests at the same time :smirk:
Nice game! I emjoyed the intro :smile:
Nice game! It took me a while to figure out that I can’t let go of the F key, otherwise the fly is released immediately. There were a few times when a fly would glitch through the container, but other than that, it was an enjoyable experience.
Interessting idea, has the ground work of an good game. But as other mentioned, i also wasn't able to close the overlay or complete another command after completing one. Also there where multiple crashes where i had to reload the page.
I like the concept of pinging and then triangulating the source, was fun playing. However I felt a bit lost in the world. I also stopped after looping back to the village.
Neat game. Well done for a Jam. Music works well, it gets repedetive but for the short duration it is fine. The world had it's rough spots but a bit back and forth does wonders :smile: I like the story a lot. It would be great to be able to look around with the mouse, while driving in another direction (e.g. move with WASD)
@hagamosvideojuegos @kit-gorn Thanks for playing and the feedback! The fire rate and missile amount need some tweeking.
@andriybyelikov Thanks for playing!~You should be able to control the sound levels in the options menu.
It took me less than 2min to get to the second room. But it was by pure accident :see_no_evil:
Was an interessting play. I had my share of problems adjusting to rotating the camera, I was always turning in the wrong directione :laughing:
Nice work!
Unfortunately the game was lagging and crashed twice for me. Once in 2. and once in 3. phase. I love the concept and the art was fitting.
Neat Game. I had to get used to the controls but they work well. The puzzles were great.
Neat game. I like the artstyle. For me a tad to much randomness, wich I can not influece