sean-esopenko 2023-10-02 20:23
Thanks for your feedback on our game! I like how you took a simple concept and made it pretty fun. The background noise makes it antsy!
Foon → Ludum Dare Explorer → LD54 → People! Panic!!!
By Erto Pena, McChessers, videogamescrapbook and VISteph
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 500 | 3.63 | 31 | |
| Fun | 740 | 3.20 | 31 | |
| Innovation | 357 | 3.60 | 31 | |
| Theme | 176 | 4.20 | 31 | |
| Graphics | 865 | 3.01 | 31 | |
| Audio | 380 | 3.50 | 30 | |
| Humor | 436 | 3.17 | 28 | |
| Mood | 333 | 3.79 | 29 |
Thanks for your feedback on our game! I like how you took a simple concept and made it pretty fun. The background noise makes it antsy!
The idea is really cool. The gameplay right now it's a speed run to the exit, I think it could be better if the population was already spawned and you have to find your way to the exit. Good job !
Good idea! Great job
Reminded of the case from childhood, when in school the first to run to the dining room
Now THIS is a super creative use of theme! I love how the sound gets louder and more distorted the higher the anxiety level gets. Great entry!
Super cool game! The mechanics are simple enough but the theming is super fun. Love the audio getting more busy as you get anxious.
I like the idea! well done.
nice game, sometimes enemies get stuck in the exit and i cant pass but overall good job
game concept is really cool, 2 things i can think of .. 1 the sound shouldnt be actually painful lol, like it should have a limit on the sound, i get its supposed to be like that though, but real polished thing wouldnt be actually painful... and 2 is randomly a guy will totally block a door for waaay too long, and i get its probably supposed to be like that but its totally unfair, it needs a timer or something, like in a polished thing you would figure out the right balance for it.
pretty cool concept though i liked it alot i got to room 22 and 20 and like 12, 15 a few times 22 seemed impossible lol
That is a nice concept indeed. I do agree with the other poster that the sound should not get that loud. I like the helicopter taking off sound though lol. Room 22 is the furthest I could reach:
crowd.jpeg
Would be nice to be able to push others a bit because once they block your way like in this room you are done. You have to be lucky that they all go to the side. Cool game nonetheless. Good job!
this is great! I loved the sound work, it really made me feel for the lil guy :') . Our jam was similar, but our crowd physics ended up with a completely different feel. I'm not sure which one I prefer, yours is much more chaotic and bouncy!
nice use of audio to enhance the panic attack, really made me get aggravated at the people blocking the way lol, nicely done!
Nice interpretation of the theme. Most levels can be pretty easily rushed but some rooms like 22 can quickly become very brutal.
I noticed that it started looping the same levels at a point so I wished there would have been more unique levels cause the game was really fun. Most levels were also pretty easy to quickly run through so something should be done to counter that.
Someone blocked the door!!! Well done and very interesting concept, very good use of the theme. I loved the sound slowly building into a cacophony of voices. Well done!
Like so many people have said already, the audio really brings it all together, even if it does get a bit too much for me late into the level imo. I do wish there were check points every 5-10 levels so if I die in the 20th I don't have to go back to the first, but still, the tone was really interesting and I really enjoyed the fast pace.
Cool game. I like the random effect of the game, so no level is the same even played twice. However even with this some checkpoints would be nice, as replaying the lower levels can get tedious.
Nice one, i can relate to the feeling :smile: