FoonLudum Dare ExplorerUsers → Sean Esopenko

Sean Esopenko

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited SpaceπŸ‘₯To Hell With You!jam6263.513.233.233.364.413.853.673.78
202352HarvestπŸ‘₯Calorie Crunchjam2953.643.493.613.904.193.563.653.40
202251Every 10 secondsπŸ‘₯Clique Hell Highjam6443.463.353.273.553.683.513.613.39

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Sean Esopenko

LD51 — Every 10 seconds

Time Surge 3: A Giant Leap Too Far by HitchH1k3r 2022-10-04T00:25:28Z

The mood and music is good, and the recall mechanic is interesting. It took some time to figure out what activates what, and it wasn't apparent immediately that I didn't start with the equipment. Once I got the equipment things started to become clear. It was nice to be introduced to the equipment slowly, so that I could figure out recalling before the zapper.

Binary Blasterzγ€Žγƒ­γƒœγƒƒγƒˆ 弾幕』 by Junber 2022-10-04T06:41:40Z

We built a bullet hell as too but your's is the most unique spin on the genre I've ever seen. Well done!

Voxel Defenders by Tarcisiotm 2022-10-04T00:42:50Z

The art style's interesting because it's simple but effective. Pro tip: don't pick up the dark boxes until you really need them!

Particle Clash by Steffo 2022-10-05T03:20:01Z

Since this was made with Godot it'd be really easy to make an HTML5 build and then more people will play your game! I find that choosing GDNative in the HTML5 export settings to be the best option.

Gnomageddon by Nikolaj 2022-10-05T03:02:38Z

Sometimes clicking to place a mushroom would result in my gnomes running away from what they're doing. The concept is pretty cool though, managing the spawners every 10 seconds and the waves every 10 seconds.

Sprawl: A cyberpunk interactive graphic novel by m11 2022-10-04T17:52:40Z

Oh man would you be interested in turning this into an actual running game? It would be pretty easy to do with Godot and if you're up for it, we could meet on discord and I could show you how. I love the art, this is so good!

Growth Spurt by Cole and Jordan Studios 2022-10-15T06:11:43Z

Thanks for sharing our game on your stream! Your game's pretty funny, I like the concept. I kept getting confused by the trees in the background, I thought they could be eaten. The body getting hauled around by the neck was a good touch.

Watch Out by 100th_Coin 2022-10-03T23:44:59Z

We were surprised to see you record a let's play of our game, then surprised even further to see you produce an awesome game yourself! The progression works great and the polish is quite good. I like how it's a good take on the "10 seconds" theme without being a panicking, anxiety inducing game. It's a breath of relief among all the other games released for this theme.

Good work, and the colour blind mode is great to include! Accessibility is important!

Shutter Chaos by ColeSlaughter 2022-10-08T03:03:18Z

Found you in your strea. How do I get the 10 second timer to go? Or do I just strike a pose with unlimited time?

Silvi by nardandas 2022-10-05T05:48:22Z

Saw your game in the stream, it's really cool!

Beardadette and the Eternal Hiccup by Honest Dan 2022-10-04T17:47:24Z

Hic! Stop stealing my gear, rock. I like that I can horde items and try to bring them to the end with me, like a "hard mode." I wish that when I was standing on a rock on water that I didn't move at water speed, since I'm no longer in the water.

The art and sound is so cute. I wish you had an HTML5 version of your game so it's easier for us to ask friends to play your game!

Bake-o-mancer by Fis 2022-10-04T00:44:02Z

oh no! your html5 link is broken, it says 404!

FLV-51 by landosilva 2022-10-04T17:20:06Z

This was executed quite well. Unfortunately I had to start over because I died a few times in a spot which made it impossible to continue the game (died a few times on the edge of the jumping platform for the large spikes on the right). I wish it was possible to push my corpses around so that I can get them out of the way and continue the game.

FLV-51 by landosilva 2022-10-04T17:34:37Z

@settings: Ooooooh! If you made that an ability that was acquired it'd be completely obvious, because the little tutorial text would pop up. Thanks for the response, I really like your game. I'm still thinking about it and comparing other games to it when playing other games in the jam.

Kill Team 10 - Badasses On Patrol by Human Writes Code 2022-10-04T18:01:59Z

Noooo! Vasquez!

The switching between people is a unique tacke.

Treasure Mapper by TwistedHawk 2022-10-03T22:30:57Z

A clean, well done game. I was a little confused at first and didn't know what to do but after a couple rounds I figured it out. Well executed, followed the theme in a unique way. Well done!

10 Second Mixtape by Scott Steffes 2022-10-05T17:14:59Z

Wow this is innovative compared to everything else in the jam! Thanks for playing our game in your stream last night!

Call It A Day by Stenyin 2022-10-04T18:05:38Z

I love the cute art, the cute sounds. The concept is unique, and the level variety is great. It was easy to understand what to do, too. I wish it the main character didn't get stuck moving around. Great game!

Dead End Job by Codeman1010 2022-10-04T00:12:30Z

The environment is interesting. What am I supposed to do? I opened the store but the people crowd the counter and get angry at me.

Poda Wants a Statue by Doot 2022-10-04T16:54:40Z

Poda wants it now! The poda throwing a tantrum every 10 seconds is so funny and the art style is cute. I wish it was easy to assign a bunny to pick items back up because once the sawmill and quarry are upgraded and I have lots of bunnies the clutter gets difficult to manage. I love how I can play at my own pace and there's no rush to finishing the game, no game-over.

Poda Wants a Statue by Doot 2022-10-05T06:04:49Z

New personal record!

poda wants a statue 150 years.png

Panopticon by Blue Pin Studio 2022-10-03T23:11:41Z

I wish there was an indicator of some sort making it clear that I'm running out of spray, and when it's refreshed, like a spray meter. The music is great, especially when the UFO shakes the screen in time with the music.

Potat-OS by JMad 2022-10-03T23:08:43Z

Clever theme, full of nostalgia. It was kinda hard to figure out what to do in each window. I like the sounds.

Flash Scrumble by vidim888 2022-10-05T03:06:16Z

I wish it was easier to figure out how to do the card game but the rest were fun. I couldn't stop laughing at the guy catching the cabbages!

Sailing through life by Chase of Bass 2022-10-04T00:47:45Z

The movement mechanic is clever, it's like a boat going over large waves at sea.

A Handy Job by 0X_VOID_X0 2022-10-05T03:24:48Z

I know it's a rage game but this makes me want to punch the boss who keeps passing by. It's so hard!

Hotel Catastrophe by Xeltide 2022-10-05T03:10:30Z

I like the cat scratching posts platforming, it's cute. And the noise the cats make when checking in is cute too. The close button isn't working and I don't know how to restart the game.

For Whom The Bell Tolls by Diego Teran 2022-10-04T17:33:22Z

I wish I could move from room to room with the arrow keys. Other than that this is the best "exploration" style game thus far, because you have to get back in time to pull the lever every time. Good job!

T-10 by Kyle Spence 2022-10-04T22:12:25Z

The boss is a crook! I got it to space but he said I failed! It took 8-9 tries but I figured out that you don't click to place pieces but instead carefully touch them against the pieces already placed out. Frantically building a balanced rocket before the timer actually works perfect for the 10 second time period, even after the 20th play through. Great game!

Count Down Dracula by Guilloteam 2022-10-06T03:20:17Z

This is the best game I've played in the jam yet. It gives me a lot to do over time, not ending soon, but also not getting repetitive. It's challenging, but just enough to keep me want to keep playing.

Seconds in Command by Javid Ladhani 2022-10-04T17:58:56Z

It's a little confusing at times but the variety is great.

Bygone Melodies by Save Sloth Studios 2022-10-03T23:20:32Z

It played well on firefox by making it full screen. I like the music and the theme while I wish there was some sort of clear indicator of how many I hit and how many I missed. Great job!

Resource: Remixed by Phillip Scott 2022-10-06T18:19:48Z

Wow building a 3d game in 72 hours by yourself was quite ambitious and you pulled it off. It's working in the browser, too, which is impressive. Good job!

Don't Shoot Yourself by Bo Dangles 2022-10-04T00:35:06Z

I've never seen a mechanic like this before, it's great.

In The Hair Tonight by sdelay 2022-10-04T17:28:24Z

I want to go faster! This is one of the best executed "type within 10 seconds" games. I wish it got more difficult faster because I'm piling up money and have nothing to do with it. Good job, great game!

Birdwatching by Iguanana 2022-10-04T16:58:13Z

I found it rather difficult to type with the text moving right to left across the screen because it's natural to read left to right. I normally type at 140 wpm without errors but couldn't get through a single bird. I was disappointed because the concept is great and I wished I could see more bird facts.

Void Well by Helzinko 2022-10-04T06:45:39Z

A tetris style run & gun and the polish is top notch. I keep getting smacked in the head while I feverishly avoid falling in the water. Well done!

The Great Escape by amarokczukay 2022-10-06T18:17:33Z

Thanks for leaving feedback on our game, I found your game from there. This is the 2nd game I've played from the jam which had the "get back to the original location in 10 seconds" mechanic. Your theme is really good, better than the other one I saw. A baby trying to trick the parents via the baby cam is hilarious! I kind of wish that I didn't have to click words to do things because I'm partially dyslexic, and instead there were visual icons. Like, the same icon for the same type of interactions for each of the objects.

I didn't experience any bugs when I played. Good job, nice game!

A Little Bit Of Everything by Matt Ravenhall 2022-10-06T18:24:50Z

I found it light-hearted and up-beat with the music. Some of the puzzles weren't easy to solve because having to use the AD keys wasn't clear for the movement puzzles. The shape sequence puzzle also doesn't have a pattern to recognize so I had to try it each time with one I didn't try last time to get past it.

It was nice to play a game that was bug free. Good job coming up with all the different game mechanics in the limited time frame, good game.

Clique Hell High by Sean Esopenko 2022-10-03T23:26:26Z

Holy cow, you recorded a Let's Play for us, [100th_Coin](https://ldjam.com/users/100th-coin)? That's amazing, so much <3<3<3!!!

Clique Hell High by Sean Esopenko 2022-10-04T07:22:17Z

@human-writes-code what is your browser, operating statement, and hardware specs so i can try to replicate it? It would be good to figure out why it's happening for you. That way others can avoid the same bug when making their own games, not just fix it in my game.

Thanks for the feedback, I'm going to check out your games.

Clique Hell High by Sean Esopenko 2022-10-04T14:17:54Z

@cdmaniac: thanks, ikaruga was definitely an inspiration. That game is so good.

Clique Hell High by Sean Esopenko 2022-10-04T18:11:11Z

@settings congrats on finishing the game. Hearing that it was challenging while not "cheap" is good and I'm glad we made you laugh. Thanks for the feedback!

Clique Hell High by Sean Esopenko 2022-10-05T03:17:08Z

@trusty did you make it to the end?

Clique Hell High by Sean Esopenko 2022-10-06T03:11:44Z

@bytomancer thanks for your feedback on the legibility of the characters. Definitely give the AnimationPlayer node a look and if you're ambitious, look into AnimationTree.

Clique Hell High by Sean Esopenko 2022-10-06T03:13:34Z

@diego-escalante yeah with the game being reported as difficult we were thinking it would be good to add a mode that's lower in difficulty. Some people like the challenge but others just want to try the different rooms without having to start from scratch. Thanks for the feedback, good luck with your bug zapper game, I really like it!

Clique Hell High by Sean Esopenko 2022-10-06T03:14:30Z

@jrevel yeah the lack of visual feedback when switching makes it challenging. If we were allowed to iterate on feedback right away I'd add a visual indicator so that the hearing impaired know when the switch is happening.

Clique Hell High by Sean Esopenko 2022-10-06T15:44:38Z

Thanks @rincs, I'll update the link to the new one soon. Thanks again for streaming our game!

Clique Hell High by Sean Esopenko 2022-10-08T03:04:24Z

@kr4ft3r the feedback on inconsistency between plays is excellent, I've never thought of that before. Thanks a bunch, it's something to think hard about.

Clique Hell High by Sean Esopenko 2022-10-09T16:11:22Z

@kalendhos that language bug is strange. Is your operating system set to French? We hid the language picker and default to English because we're not translating the game but i suspect the menu started plug-in we used, which itself is translated, is picking up a default language from somewhere.

Feed the Deep by Matt Green 2022-10-05T03:43:51Z

I found myself in carrot zen, collecting them to feed the beast. I wish the music was a little more varied but being able to turn it off made it fine. How do I generate the resource needed for the gold mine?

Platelet Commander by dandeliondino 2022-10-04T00:08:03Z

Can you share instructions on how to play? I like the concept and really want to figure out how to play it.

The House of Gillamoor by Piboy314 2022-10-03T22:27:57Z

I experienced a few bugs:

* My up/right movement was swapped during gameplay which made it difficult to finish the game. * I was caught on enemies and unable to move a few times * Sometimes an enemy got caught on me then was thrown across the space

Overall feedback:

* I like the positional audio for the door, it lets me know where I have to go * I can't figure out how the theme was integrated in the game. What events are happening every 10 seconds?

LD52 — Harvest

Harvest Survivor by hadesfury 2023-01-11T07:44:39Z

I really like the "hold your ground" mechanic. It brings the survivors genre to the farming genre!

9CELL by binroot 2023-01-12T18:21:54Z

One of the most unique games in the jam, nice job. It's not apparent at first that there are phases so I spent all the money making him happy only to discover that everyone else will starve to death. Oh well, he's happy.

Hex-Yield by AndideBob 2023-01-10T22:48:17Z

I finally have time to play your game, checking it out now! I wish you had an HTML5 version but because I know who you are ahead of time I trust your downloads. Will let you know what I think!

Hex-Yield by AndideBob 2023-01-10T23:20:35Z

Lots of play time can be had from this game, it's great. It's a fairly deep game which would requires play time to figure out the combinations and the cascading effects makes it tricky to set up combinations. I unlocked about 3/4 of the tiles before I reached the "end" where the lower bar filled. I was expecting something to happen when I filled the bar but seeing it change to "-/-" was a little disappointing. I was expecting some sort of celebratory fanfare.

The first time I placed towns my play area increased, so I built more towns thinking it'd increase it further but was disappointed when it didn't. I still don't quite know exactly what controls the play area increases, maybe the total accumulated points?

Great game, lots of depth to it. Very impressive!

Space Harvest 9000! by Vasco Freitas 2023-01-09T02:04:19Z

A turn based growing game is something I haven't seen before, interesting idea. I couldn't figure out why sometimes the watering can would give 2 diagonal watering areas while some would give only one.

Witch's Wilds by Vipaka 2023-01-10T22:17:23Z

This is a great prototype, good job for such a short time constraint. Ending each day with a shop was an unique idea, I liked that. When handling movement it's good to keep track of what's currently pressed down, and what the most recent movementbutton was that was pressed down, so that the player doesn't have to let their fingers off all the movement buttons to move to another direction. It makes it feel more natural. I didn't figure that out though myself until I built a few prototypes, so not having that in a prototype isn't a big deal.

The character was intriguing, with a larger, more detailed sprite. The music suited the character well, as well as the theme of collecting fruit.

Nice job, keep making more games!

Vessel Garden by Sciman101 2023-01-10T22:28:20Z

Hopefully you can get the HTML5 export working because 10-100x more players will play your game. Last night our own game had 150 web plays on itch.io and only a single download. Web play is an easy way to get WAY more engagement because it's so convenient for players. We're all trying to play as many games as possible so making it easy helps.

People like myself are afraid of downloading games because of the possibility of viruses so I hope you can get the web view working soon, your game looks interesting. I can't download games at all on my work laptop because of configurations the IT people have made to prevent viruses, so web players make it easier for me to check out games during breaks.

What was godot doing wrong for the web build? Here are some of my settings I've used in Godot 3.5.1 to get it to work properly:

**Don't use the Ludum Dare web player, it's garbage!** Use itch.io's web player!

Export Window Settings for HTML5 export:

* Export Type: GDNative (this is important, my web builds don't work without it, don't know why it's not default) * Canvas Resize Policy: Adaptive * Focus Canvas on Start: On * Export filename: `index.html` (this is important for itch.io and others, they expect your root file to be index.html)

Here's what I configure in my project settings so that it looks good in browsers:

* Display: Window: High DPI Support enabled (not enabling this results in ugly pixel resizing, this setting makes it smooth as butter and even nicer on high res 4k screens, ipads, etc) * display: Window: Mode: 2D * Display: Window: Aspect: Keep

On itch.io I enable the following settings:

* Shared Array Buffer Support. Seems to work well with my godot projects * Run on page load. It says it doesn't work for unity games but I haven't run into issues for godot games with the above settings * Add full screen button. I like this, it adds a full screen button to the game. Sometimes the game has to go full screen to work properly and lots of people doing the jams know this when rating games.

Vessel Garden by Sciman101 2023-01-11T00:02:54Z

Oh you're using Godot 4, ok. Yeah I would have liked to use all the new features of Godot 4 but we're waiting for the official release before using it in a jam. What were some of the new features you liked from Godot 4?

HarvesTile by Wieczny 2023-01-09T22:09:00Z

I wish you had an HTML5 version of the game to play because I'm always worried about downloading viruses. Can you link to a youtube video of gameplay of your game? I'd love to see what it's like.

HarvesTile by Wieczny 2023-01-10T21:40:47Z

@marryvss omg thanks so much I'm going to try it out now. The screenshots looked very interesting so I'm going to check it out right this second!

HarvesTile by Wieczny 2023-01-10T21:49:22Z

Uh oh, the built in ludum dare web player isn't playing your game. This is what's happening for me on chrome in firefox. I've seen this bug on other players games where it doesn't work on the ludum dare site but adding the html version to their itch.io game makes it work on itch.

game_broken.png

Wheat Master by nyxkn 2023-01-13T02:00:27Z

After my brain turned to mush clicking wheat for almost 10 minutes I bought my freedom. Now I don't know what to do with myself and this newfound freedom.

wheat game screenshot.png

Moon Harvester by owca 2023-01-09T22:18:32Z

It looks very interesting. Do you have a video recording of the gameplay or can you do an HTML5 export? I'm not able to download the game right now because I'm not at a computer I can download software onto (work computer's locked down).

Organigrow by Phillip Scott 2023-01-10T22:00:40Z

Heads up: Your game is broken for me on the Ludum Dare page (Firefox on windows 11) but working on itch.io.

This is what's happening for me:

ogranigrow_broken.png

Organigrow by Phillip Scott 2023-01-10T22:09:16Z

Building a 3d game for the jam is really ambitious and the progress you made in the short time period was impressive. Implementing different tools was a great achievement. I wish there was some UI so that I could switch between tools instead of having to pick them up from where they were thrown because I didn't realize at first it was throwing my tools when picking them up. It makes it a little hard to reach the end of the game on the first play through, I was a little confused. Once I figured that out, I started to cultivate some seeds.

Art style is great. Great job for a jam game, lots built in only 72 hours!

Bug found:

When playing in full screen on itch.io it appears that my camera movement is attached to the mouse, and when the invisible mouse cursor hits the edge of the screen I can't look further in that direction. It resulted in me only being able to look around in a 90 degree area and could only move towards one end of the map. I didn't get this problem when using Firefox on Mac OS using the mac's touch pad. Only when using a mouse on firefox on windows 11.

Troll-mart by SimonO 2023-01-09T22:15:42Z

It's working on itch.io but it's not working on ldjam.com. We stopped using ldjam.com for our own HTML5 games and just use itch.io because it's more reliable.

I got it working and it's just hilarious! I love how the troll is wearing leather spiked cuffs, so funny! I wish the jumping was a little more consistent, it's kinda unpredictable when the ground's at an angle. Pulling out the teeth with the grappling hook is funny, I've never seen a mechanic like that in a game before. Awesome!

Bearly Fitting by jamdong15 2023-01-11T08:08:53Z

I tried for a while but couldn't get past 5/6. I'll come back to it again tomorrow.

Calorie Crunch by Sean Esopenko 2023-01-10T00:33:57Z

omg @phillip-scott that is just absolutely hilarious! 43 waste harvested hahahahaha!

Calorie Crunch by Sean Esopenko 2023-01-10T19:16:36Z

Thanks for the kind words @100th-coin . We haven't checked out your game yet but plan on doing it. We've had some ideas for improvements, based on feedback so far, and some sort of recipe book is high on the list.

Calorie Crunch by Sean Esopenko 2023-01-11T15:58:29Z

@leoatopos πŸ˜‚πŸ˜‚πŸ˜‚ did you manage to make a hotdog?

Calorie Crunch by Sean Esopenko 2023-01-11T15:59:24Z

@shadowbrain was it frustrating or was that part of the fun?

CrapCirclz by Francois Dervaux 2023-01-12T18:17:25Z

Using Ctrl + key combinations resulted in the browser bookmarking the game then booting my ass out because ctrl + something closed the browser tab in firefox. The physics on the little creature is nice. It's the most creative use of the "harvest where you've walked" mechanics. I wish I didn't have to wait an entire minute for it to judge me.

Neat entry!

Honey Harvest by Lukas Boersma 2023-01-09T21:33:25Z

I like the fly mechanic & sound and the puzzle aspect once I got to the 2nd level. The slurp sound is fun. A few things:

* I wish the 2nd level wasn't so hard, and I could do more levels. I can't figure out how to get through that maze in the time frame given * When I do side platform games I like to make it so that if I'm holding right and I press left while holding right, it stops running right and starts running left. Where it listens to whatever was pressed last. It's the proper way to do left/right movement and you'll see it in the most popular platform games out there. This would make it a little easier to navigate through the maze and get under nooks and crannies in your games.

Overall, good job, it's a good game!

Down to Earth by Chum Chum 2023-01-09T22:07:28Z

I found your game through your comment you left on our game, thanks for the feedback! I tried your game out and I like what you did. I was playing it long enough that I even had to pause it to go do some chores before coming back to it, it's fun! I wish there were more monsters which dropped different things and would like to see you do more with this after the jam, if you're still into it.

Doing this for a compo is impressive!

Pixel Art'Vester by Reikan 2023-01-11T07:51:09Z

Unfortunately it didn't work in the browser for me. Can you upload it to itch.io to play in the browser there? I've seen other games which experience the loading screen freeze bug you have on ldjam.com but work on itch.io.

Pixel Art'Vester by Reikan 2023-01-12T18:01:07Z

The polish is incredibly high, good sound and visuals. It doesn't quite play like a rubik's cube because you have to accumulate all of the required pixels before painting the image because as space disappears you need to mix your last few pixels. It's a creative game, pretty interesting.

FYI: The web player works on Microsoft Edge and Chrome on Windows but it's not working in Firefox for me, it's stuck on the loading screen on firefox.

Pixel Art'Vester by Reikan 2023-01-12T21:01:52Z

@reikan if you find a solution to Firefox not working you can help others by sharing your solution in a blog post on the site :). It's a common problem I'm seeing with Unity games.

Kobold Fishing by Gawain Doell 2023-01-11T07:55:01Z

The kobolds talking is what makes it. So funny.

LD54 — Limited Space

RatTrap by JCMonkey 2023-10-03T01:59:08Z

Having to carry and drop the light source is a good idea. I wish the pixel art wasn't so pixelated, I couldn't tell what anything is besides the mine carts and keys, so it was more like playing a game of trial and error with abstract shapes. The music is interesting.

Spacetour Express by RenD 2023-10-07T17:15:19Z

This was my most played game so far and my favourite, I gave you 5/5 for everything. It's so well put together. I bookmarked it to play it more later. Good job!

Ribbon 2 by 100th_Coin 2023-10-07T16:43:21Z

The mechanics are quite original and I wished I could use more of the ribbon passing through tight areas. Pulling off the mechanic's impressive.

Walking on the jump portion of the ribbon was a little awkward because it often happened when I didn't want to, and having to walk to each end of the ribbon to turn it on and off was time consuming.

I got stuck at the second phase, collecting 4/4 items but nothing happened. I was expecting something to happen on the 4th candy but instead ran around, found the little secretish area up the forward stairs heading right, but couldn't unlock that lock either.

Denpo by Strato 2023-10-07T16:48:17Z

I love the cute characters and after a few clicks I figured out how the game works. Great job, it's an accessible game that's quick to grasp and the art's great.

No Cats! by Raphiell 2023-10-02T21:45:20Z

I like how the cats fly past me in my peripheral vision when I try to catch them

Sticktron 2077 by Stefan B. 2023-10-07T16:31:25Z

I found using up to move right disorienting, I wish I could use up/down to rotate and left/right to control forward/reverse because then it'd match the screen orientation. The mechanic of attaching modules works well and is interesting and the physics were helpful for the gameplay.

SPACE FETUS and the FABRIC OF THE UNIVERSE by LuaOnHerComputer 2023-10-02T21:56:15Z

Your "character goes through instructions on the level" system is very similar to the system we used in our own game. I like the concept, the sound works well, and the game's easy to understand. Great job!

To Hell With You! by Sean Esopenko 2023-10-02T20:40:31Z

@kasmilus, thanks for the feedback. Yeah, you have to balance digging graves and rushing forwards. Once you get far enough you stop digging graves and rush to the end of the level, avoiding the hazards, before heaven is full.

To Hell With You! by Sean Esopenko 2023-10-05T16:53:30Z

@iluvatar thanks for the feedback. It was hard to tweak the zombie frequency because any less and you can just run to the end without digging any graves. We had conversations after releasing about different difficulty levels to make the game more accessible for players.

Crowing Around by autumnmnmn 2023-10-02T21:51:52Z

Where's the game? I went to the itch.io page and it's not playable.

Greasy Justice by kasmilus 2023-10-03T01:36:13Z

I like the presentation. I'm bookmarking this to try it out tomorrow after a good night's because it needs strategic thinking.

FYI: When playing the web view on windows in firefox, when I press D on the keyboard, it shifts the some of the UI right, along with the background tiles. I can't get it to reliably do it, it only happened once.

People! Panic!!! by VideogameScrapbook 2023-10-02T20:23:24Z

Thanks for your feedback on our game! I like how you took a simple concept and made it pretty fun. The background noise makes it antsy!

Subwhell in RushHour by Mealky 2023-10-07T16:53:06Z

The concept is great and the how the art and sound's put together makes the theme of the overall game enjoyable. The gameplay reminds me of crazy japanese game shows where the players have to make strange shapes with their bodies to get past cut-outs. I really wanted to get further but had a hard time remembering which key is for which body pattern. I wish the key letter was part of the cut-out symbol.

Great entroy, it's one of my favourites so far!

THE RAT - Adventures in a limited space by Magalix 2023-10-02T21:40:18Z

I like the eating sound