Foon → Ludum Dare Explorer → Users → Sean Esopenko

Sean Esopenko

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited Space👥To Hell With You!jam6263.513.233.233.364.423.853.683.78
202352Harvest👥Calorie Crunchjam2953.643.493.623.904.193.573.653.41
202251Every 10 seconds👥Clique Hell Highjam6443.473.353.283.563.693.523.613.39

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Sean Esopenko

Sean Esopenko leaves an average of 23.0 feedback comments each event.

LD54 — Limited Space (12)

Spacetour Express by RenD 2023-10-07T17:15:19Z ♥ 1

This was my most played game so far and my favourite, I gave you 5/5 for everything. It's so well put together. I bookmarked it to play it more later. Good job!

Subwhell in RushHour by Mealky 2023-10-07T16:53:06Z ♥ 2

The concept is great and the how the art and sound's put together makes the theme of the overall game enjoyable. The gameplay reminds me of crazy japanese game shows where the players have to make strange shapes with their bodies to get past cut-outs. I really wanted to get further but had a hard time remembering which key is for which body pattern. I wish the key letter was part of the cut-out symbol.

Great entroy, it's one of my favourites so far!

Denpo by Strato 2023-10-07T16:48:17Z ♥ 1

I love the cute characters and after a few clicks I figured out how the game works. Great job, it's an accessible game that's quick to grasp and the art's great.

Ribbon 2 by 100th_Coin 2023-10-07T16:43:21Z ♥ 1

The mechanics are quite original and I wished I could use more of the ribbon passing through tight areas. Pulling off the mechanic's impressive.

Walking on the jump portion of the ribbon was a little awkward because it often happened when I didn't want to, and having to walk to each end of the ribbon to turn it on and off was time consuming.

I got stuck at the second phase, collecting 4/4 items but nothing happened. I was expecting something to happen on the 4th candy but instead ran around, found the little secretish area up the forward stairs heading right, but couldn't unlock that lock either.

Sticktron 2077 by Stefan B. 2023-10-07T16:31:25Z ♥ 2

I found using up to move right disorienting, I wish I could use up/down to rotate and left/right to control forward/reverse because then it'd match the screen orientation. The mechanic of attaching modules works well and is interesting and the physics were helpful for the gameplay.

RatTrap by JCMonkey 2023-10-03T01:59:08Z ♥ 1

Having to carry and drop the light source is a good idea. I wish the pixel art wasn't so pixelated, I couldn't tell what anything is besides the mine carts and keys, so it was more like playing a game of trial and error with abstract shapes. The music is interesting.

Greasy Justice by kasmilus 2023-10-03T01:36:13Z ♥ 2

I like the presentation. I'm bookmarking this to try it out tomorrow after a good night's because it needs strategic thinking.

FYI: When playing the web view on windows in firefox, when I press D on the keyboard, it shifts the some of the UI right, along with the background tiles. I can't get it to reliably do it, it only happened once.

SPACE FETUS and the FABRIC OF THE UNIVERSE by LuaOnHerComputer 2023-10-02T21:56:15Z ♥ 0

Your "character goes through instructions on the level" system is very similar to the system we used in our own game. I like the concept, the sound works well, and the game's easy to understand. Great job!

Crowing Around by autumnmnmn 2023-10-02T21:51:52Z ♥ 0

Where's the game? I went to the itch.io page and it's not playable.

No Cats! by Raphiell 2023-10-02T21:45:20Z ♥ 1

I like how the cats fly past me in my peripheral vision when I try to catch them

THE RAT - Adventures in a limited space by Magalix 2023-10-02T21:40:18Z ♥ 1

I like the eating sound

People! Panic!!! by VideogameScrapbook 2023-10-02T20:23:24Z ♥ 1

Thanks for your feedback on our game! I like how you took a simple concept and made it pretty fun. The background noise makes it antsy!

LD52 — Harvest (17)

Wheat Master by nyxkn 2023-01-13T02:00:27Z ♥ 2

After my brain turned to mush clicking wheat for almost 10 minutes I bought my freedom. Now I don't know what to do with myself and this newfound freedom.

wheat game screenshot.png

9CELL by kylerhoades 2023-01-12T18:21:54Z ♥ 2

One of the most unique games in the jam, nice job. It's not apparent at first that there are phases so I spent all the money making him happy only to discover that everyone else will starve to death. Oh well, he's happy.

CrapCirclz by Francois Dervaux 2023-01-12T18:17:25Z ♥ 1

Using Ctrl + key combinations resulted in the browser bookmarking the game then booting my ass out because ctrl + something closed the browser tab in firefox. The physics on the little creature is nice. It's the most creative use of the "harvest where you've walked" mechanics. I wish I didn't have to wait an entire minute for it to judge me.

Neat entry!

Bearly Fitting by jamdong15 2023-01-11T08:08:53Z ♥ 2

I tried for a while but couldn't get past 5/6. I'll come back to it again tomorrow.

Kobold Fishing by Gawain Doell 2023-01-11T07:55:01Z ♥ 2

The kobolds talking is what makes it. So funny.

Pixel Art'Vester by Reikan 2023-01-11T07:51:09Z ♥ 3

Unfortunately it didn't work in the browser for me. Can you upload it to itch.io to play in the browser there? I've seen other games which experience the loading screen freeze bug you have on ldjam.com but work on itch.io.

Harvest Survivor by hadesfury 2023-01-11T07:44:39Z ♥ 3

I really like the "hold your ground" mechanic. It brings the survivors genre to the farming genre!

Hex-Yield by AndideBob 2023-01-10T22:48:17Z ♥ 2

I finally have time to play your game, checking it out now! I wish you had an HTML5 version but because I know who you are ahead of time I trust your downloads. Will let you know what I think!

Vessel Garden by Sciman101 2023-01-10T22:28:20Z ♥ 1

Hopefully you can get the HTML5 export working because 10-100x more players will play your game. Last night our own game had 150 web plays on itch.io and only a single download. Web play is an easy way to get WAY more engagement because it's so convenient for players. We're all trying to play as many games as possible so making it easy helps.

People like myself are afraid of downloading games because of the possibility of viruses so I hope you can get the web view working soon, your game looks interesting. I can't download games at all on my work laptop because of configurations the IT people have made to prevent viruses, so web players make it easier for me to check out games during breaks.

What was godot doing wrong for the web build? Here are some of my settings I've used in Godot 3.5.1 to get it to work properly:

**Don't use the Ludum Dare web player, it's garbage!** Use itch.io's web player!

Export Window Settings for HTML5 export:

* Export Type: GDNative (this is important, my web builds don't work without it, don't know why it's not default) * Canvas Resize Policy: Adaptive * Focus Canvas on Start: On * Export filename: `index.html` (this is important for itch.io and others, they expect your root file to be index.html)

Here's what I configure in my project settings so that it looks good in browsers:

* Display: Window: High DPI Support enabled (not enabling this results in ugly pixel resizing, this setting makes it smooth as butter and even nicer on high res 4k screens, ipads, etc) * display: Window: Mode: 2D * Display: Window: Aspect: Keep

On itch.io I enable the following settings:

* Shared Array Buffer Support. Seems to work well with my godot projects * Run on page load. It says it doesn't work for unity games but I haven't run into issues for godot games with the above settings * Add full screen button. I like this, it adds a full screen button to the game. Sometimes the game has to go full screen to work properly and lots of people doing the jams know this when rating games.

Witch's Wilds by Vipaka 2023-01-10T22:17:23Z ♥ 0

This is a great prototype, good job for such a short time constraint. Ending each day with a shop was an unique idea, I liked that. When handling movement it's good to keep track of what's currently pressed down, and what the most recent movementbutton was that was pressed down, so that the player doesn't have to let their fingers off all the movement buttons to move to another direction. It makes it feel more natural. I didn't figure that out though myself until I built a few prototypes, so not having that in a prototype isn't a big deal.

The character was intriguing, with a larger, more detailed sprite. The music suited the character well, as well as the theme of collecting fruit.

Nice job, keep making more games!

Organigrow by Phillip Scott 2023-01-10T22:00:40Z ♥ 0

Heads up: Your game is broken for me on the Ludum Dare page (Firefox on windows 11) but working on itch.io.

This is what's happening for me:

ogranigrow_broken.png

Moon Harvester by owca 2023-01-09T22:18:32Z ♥ 1

It looks very interesting. Do you have a video recording of the gameplay or can you do an HTML5 export? I'm not able to download the game right now because I'm not at a computer I can download software onto (work computer's locked down).

Troll-mart by SimonO 2023-01-09T22:15:42Z ♥ 5

It's working on itch.io but it's not working on ldjam.com. We stopped using ldjam.com for our own HTML5 games and just use itch.io because it's more reliable.

I got it working and it's just hilarious! I love how the troll is wearing leather spiked cuffs, so funny! I wish the jumping was a little more consistent, it's kinda unpredictable when the ground's at an angle. Pulling out the teeth with the grappling hook is funny, I've never seen a mechanic like that in a game before. Awesome!

HarvesTile by Wieczny 2023-01-09T22:09:00Z ♥ 0

I wish you had an HTML5 version of the game to play because I'm always worried about downloading viruses. Can you link to a youtube video of gameplay of your game? I'd love to see what it's like.

Down to Earth by Chum Chum 2023-01-09T22:07:28Z ♥ 1

I found your game through your comment you left on our game, thanks for the feedback! I tried your game out and I like what you did. I was playing it long enough that I even had to pause it to go do some chores before coming back to it, it's fun! I wish there were more monsters which dropped different things and would like to see you do more with this after the jam, if you're still into it.

Doing this for a compo is impressive!

Honey Harvest by Lukas Boersma 2023-01-09T21:33:25Z ♥ 0

I like the fly mechanic & sound and the puzzle aspect once I got to the 2nd level. The slurp sound is fun. A few things:

* I wish the 2nd level wasn't so hard, and I could do more levels. I can't figure out how to get through that maze in the time frame given * When I do side platform games I like to make it so that if I'm holding right and I press left while holding right, it stops running right and starts running left. Where it listens to whatever was pressed last. It's the proper way to do left/right movement and you'll see it in the most popular platform games out there. This would make it a little easier to navigate through the maze and get under nooks and crannies in your games.

Overall, good job, it's a good game!

Space Harvest 9000! by Vasco Freitas 2023-01-09T02:04:19Z ♥ 1

A turn based growing game is something I haven't seen before, interesting idea. I couldn't figure out why sometimes the watering can would give 2 diagonal watering areas while some would give only one.

LD51 — Every 10 seconds (40)

Growth Spurt by Cole and Jordan Studios 2022-10-15T06:11:43Z ♥ 3

Thanks for sharing our game on your stream! Your game's pretty funny, I like the concept. I kept getting confused by the trees in the background, I thought they could be eaten. The body getting hauled around by the neck was a good touch.

Shutter Chaos by ColeSlaughter 2022-10-08T03:03:18Z ♥ 3

Found you in your strea. How do I get the 10 second timer to go? Or do I just strike a pose with unlimited time?

A Little Bit Of Everything by Matt Ravenhall 2022-10-06T18:24:50Z ♥ 1

I found it light-hearted and up-beat with the music. Some of the puzzles weren't easy to solve because having to use the AD keys wasn't clear for the movement puzzles. The shape sequence puzzle also doesn't have a pattern to recognize so I had to try it each time with one I didn't try last time to get past it.

It was nice to play a game that was bug free. Good job coming up with all the different game mechanics in the limited time frame, good game.

Resource: Remixed by Phillip Scott 2022-10-06T18:19:48Z ♥ 1

Wow building a 3d game in 72 hours by yourself was quite ambitious and you pulled it off. It's working in the browser, too, which is impressive. Good job!

The Great Escape by amarokczukay 2022-10-06T18:17:33Z ♥ 1

Thanks for leaving feedback on our game, I found your game from there. This is the 2nd game I've played from the jam which had the "get back to the original location in 10 seconds" mechanic. Your theme is really good, better than the other one I saw. A baby trying to trick the parents via the baby cam is hilarious! I kind of wish that I didn't have to click words to do things because I'm partially dyslexic, and instead there were visual icons. Like, the same icon for the same type of interactions for each of the objects.

I didn't experience any bugs when I played. Good job, nice game!

Count Down Dracula by Guilloteam 2022-10-06T03:20:17Z ♥ 5

This is the best game I've played in the jam yet. It gives me a lot to do over time, not ending soon, but also not getting repetitive. It's challenging, but just enough to keep me want to keep playing.

10 Second Mixtape by Scott Steffes 2022-10-05T17:14:59Z ♥ 3

Wow this is innovative compared to everything else in the jam! Thanks for playing our game in your stream last night!

Silvi by nardandas 2022-10-05T05:48:22Z ♥ 2

Saw your game in the stream, it's really cool!

Feed the Deep by Matt Green 2022-10-05T03:43:51Z ♥ 1

I found myself in carrot zen, collecting them to feed the beast. I wish the music was a little more varied but being able to turn it off made it fine. How do I generate the resource needed for the gold mine?

A Handy Job by 0X_VOID_X0 2022-10-05T03:24:48Z ♥ 1

I know it's a rage game but this makes me want to punch the boss who keeps passing by. It's so hard!

Particle Clash by Steffo 2022-10-05T03:20:01Z ♥ 1

Since this was made with Godot it'd be really easy to make an HTML5 build and then more people will play your game! I find that choosing GDNative in the HTML5 export settings to be the best option.

Hotel Catastrophe by Xeltide 2022-10-05T03:10:30Z ♥ 3

I like the cat scratching posts platforming, it's cute. And the noise the cats make when checking in is cute too. The close button isn't working and I don't know how to restart the game.

Flash Scrumble by vidim888 2022-10-05T03:06:16Z ♥ 3

I wish it was easier to figure out how to do the card game but the rest were fun. I couldn't stop laughing at the guy catching the cabbages!

Gnomageddon by Nikolaj 2022-10-05T03:02:38Z ♥ 0

Sometimes clicking to place a mushroom would result in my gnomes running away from what they're doing. The concept is pretty cool though, managing the spawners every 10 seconds and the waves every 10 seconds.

T-10 by Kyle Spence 2022-10-04T22:12:25Z ♥ 5

The boss is a crook! I got it to space but he said I failed! It took 8-9 tries but I figured out that you don't click to place pieces but instead carefully touch them against the pieces already placed out. Frantically building a balanced rocket before the timer actually works perfect for the 10 second time period, even after the 20th play through. Great game!

Call It A Day by Stenyin 2022-10-04T18:05:38Z ♥ 2

I love the cute art, the cute sounds. The concept is unique, and the level variety is great. It was easy to understand what to do, too. I wish it the main character didn't get stuck moving around. Great game!

Kill Team 10 - Badasses On Patrol by Human Writes Code 2022-10-04T18:01:59Z ♥ 2

Noooo! Vasquez!

The switching between people is a unique tacke.

Seconds in Command by Javid Ladhani 2022-10-04T17:58:56Z ♥ 0

It's a little confusing at times but the variety is great.

Sprawl: A cyberpunk interactive graphic novel by m11 2022-10-04T17:52:40Z ♥ 0

Oh man would you be interested in turning this into an actual running game? It would be pretty easy to do with Godot and if you're up for it, we could meet on discord and I could show you how. I love the art, this is so good!

Beardadette and the Eternal Hiccup by Honest Dan 2022-10-04T17:47:24Z ♥ 1

Hic! Stop stealing my gear, rock. I like that I can horde items and try to bring them to the end with me, like a "hard mode." I wish that when I was standing on a rock on water that I didn't move at water speed, since I'm no longer in the water.

The art and sound is so cute. I wish you had an HTML5 version of your game so it's easier for us to ask friends to play your game!

For Whom The Bell Tolls by Diego Teran 2022-10-04T17:33:22Z ♥ 3

I wish I could move from room to room with the arrow keys. Other than that this is the best "exploration" style game thus far, because you have to get back in time to pull the lever every time. Good job!

In The Hair Tonight by sdelay 2022-10-04T17:28:24Z ♥ 1

I want to go faster! This is one of the best executed "type within 10 seconds" games. I wish it got more difficult faster because I'm piling up money and have nothing to do with it. Good job, great game!

FLV-51 by landosilva 2022-10-04T17:20:06Z ♥ 2

This was executed quite well. Unfortunately I had to start over because I died a few times in a spot which made it impossible to continue the game (died a few times on the edge of the jumping platform for the large spikes on the right). I wish it was possible to push my corpses around so that I can get them out of the way and continue the game.

Birdwatching by Iguanana 2022-10-04T16:58:13Z ♥ 2

I found it rather difficult to type with the text moving right to left across the screen because it's natural to read left to right. I normally type at 140 wpm without errors but couldn't get through a single bird. I was disappointed because the concept is great and I wished I could see more bird facts.

Poda Wants a Statue by Doot 2022-10-04T16:54:40Z ♥ 3

Poda wants it now! The poda throwing a tantrum every 10 seconds is so funny and the art style is cute. I wish it was easy to assign a bunny to pick items back up because once the sawmill and quarry are upgraded and I have lots of bunnies the clutter gets difficult to manage. I love how I can play at my own pace and there's no rush to finishing the game, no game-over.

Void Well by Helzinko 2022-10-04T06:45:39Z ♥ 1

A tetris style run & gun and the polish is top notch. I keep getting smacked in the head while I feverishly avoid falling in the water. Well done!

Binary Blasterz『ロボット 弾幕』 by Junber 2022-10-04T06:41:40Z ♥ 3

We built a bullet hell as too but your's is the most unique spin on the genre I've ever seen. Well done!

Sailing through life by Chase of Bass 2022-10-04T00:47:45Z ♥ 2

The movement mechanic is clever, it's like a boat going over large waves at sea.

Bake-o-mancer by Fis 2022-10-04T00:44:02Z ♥ 2

oh no! your html5 link is broken, it says 404!

Voxel Defenders by Tarcisiotm 2022-10-04T00:42:50Z ♥ 1

The art style's interesting because it's simple but effective. Pro tip: don't pick up the dark boxes until you really need them!

Don't Shoot Yourself by Bo Dangles 2022-10-04T00:35:06Z ♥ 1

I've never seen a mechanic like this before, it's great.

Time Surge 3: A Giant Leap Too Far by HitchH1k3r 2022-10-04T00:25:28Z ♥ 1

The mood and music is good, and the recall mechanic is interesting. It took some time to figure out what activates what, and it wasn't apparent immediately that I didn't start with the equipment. Once I got the equipment things started to become clear. It was nice to be introduced to the equipment slowly, so that I could figure out recalling before the zapper.

Dead End Job by Codeman1010 2022-10-04T00:12:30Z ♥ 3

The environment is interesting. What am I supposed to do? I opened the store but the people crowd the counter and get angry at me.

Platelet Commander by dandeliondino 2022-10-04T00:08:03Z ♥ 1

Can you share instructions on how to play? I like the concept and really want to figure out how to play it.

Watch Out by 100th_Coin 2022-10-03T23:44:59Z ♥ 4

We were surprised to see you record a let's play of our game, then surprised even further to see you produce an awesome game yourself! The progression works great and the polish is quite good. I like how it's a good take on the "10 seconds" theme without being a panicking, anxiety inducing game. It's a breath of relief among all the other games released for this theme.

Good work, and the colour blind mode is great to include! Accessibility is important!

Bygone Melodies by Save Sloth Studios 2022-10-03T23:20:32Z ♥ 1

It played well on firefox by making it full screen. I like the music and the theme while I wish there was some sort of clear indicator of how many I hit and how many I missed. Great job!

Panopticon by Blue Pin Studio 2022-10-03T23:11:41Z ♥ 3

I wish there was an indicator of some sort making it clear that I'm running out of spray, and when it's refreshed, like a spray meter. The music is great, especially when the UFO shakes the screen in time with the music.

Potat-OS by JMad 2022-10-03T23:08:43Z ♥ 8

Clever theme, full of nostalgia. It was kinda hard to figure out what to do in each window. I like the sounds.

Treasure Mapper by TwistedHawk 2022-10-03T22:30:57Z ♥ 0

A clean, well done game. I was a little confused at first and didn't know what to do but after a couple rounds I figured it out. Well executed, followed the theme in a unique way. Well done!

The House of Gillamoor by Piboy314 2022-10-03T22:27:57Z ♥ 1

I experienced a few bugs:

* My up/right movement was swapped during gameplay which made it difficult to finish the game. * I was caught on enemies and unable to move a few times * Sometimes an enemy got caught on me then was thrown across the space

Overall feedback:

* I like the positional audio for the door, it lets me know where I have to go * I can't figure out how the theme was integrated in the game. What events are happening every 10 seconds?