FoonLudum Dare ExplorerLD54 → Subwhell in RushHour

Subwhell in RushHour

By mealky and Padlynn

View on ldjam.com

CategoryRankScoreCount
Overall1843.9747
Fun2363.8546
Innovation1553.9445
Theme694.4147
Graphics2034.2147
Audio2823.6745
Humor514.2046
Mood2213.9445

Comments

kro 2023-10-02 23:26

Goofy dog!!!

pyshnyy 2023-10-02 23:35

That is a very clever idea. Good job on that! What I find a bit frustrating is that there sometimes appeares to be space in the line I'm at, but it turns out it is a bit to the left or right of me. I'm not sure wether it's intended or not, maybe I just got something wrong. Nice game overall!

lori-lou 2023-10-02 23:39

Very very cool and funny game, we always want to try a new round! My best is 50 in normal and 22 in hard :)

mealky 2023-10-03 00:07

Thanks a lot for testing it :smile: we will make some game test tomorrow on participant games and all the week long

And more thanks a lot for feedbacks ! :smile:

Love :heart:

tero-pulkkinen 2023-10-03 00:33

very cool idea/implementation. gfx looks pretty and game logic works. Difficult to play, but games should be like that.

mortusnegati 2023-10-03 02:20

I recommend showing the controls to do each move in the world, above the outlines. Then make sure we do all three at the very start. Then you can take away the control indicators. Though I admit that would be an annoying prelude when you jump back in for the second time.

padlynn 2023-10-03 03:38

Yeah that's exactly what we saw we started with a tuto but it was too slow each start ( when you already learned to play )

And yes we love hard game :smile:

We noticed that there is a still bug each run the game keep the speed of your previous, so need to refresh the page each game to restart at same difficulty :cry:

azokal 2023-10-03 16:25

I like the art and what was done with the theme !

pinky-toast 2023-10-03 16:35

My coordination is terrible for this hahaha, my best on normal was 3 xD

treenut 2023-10-03 17:01

Holy heck, normal is pretty difficult already. Very fun and original though, good job. One thing that could be improved is the visibility of the shapes to go through.

mccustard 2023-10-03 17:04

Love the art and the concept of the game, music matches the environment so well! Only thing is for dweebs like me with a keyboard with no arrow keys it makes it quite the difficult game to play xD

I found a slight bug in terms of the shapes, if you don't move from the point you spawn at you will be able to do the right pose for blocked spots and still pass through when it should take a life away.

Other than that amazing game I loved playing it!

scolondev 2023-10-03 17:05

dodge.png

This game surprisingly hard, this was the farthest I was able to get after 10 tries. My main issue was that the openings and dotted lines were very difficult to see. Then I had to remember which button does which pose. This left me very little time to make a decision to get past each wall. Also the game takes a long time to load, but that was mentioned earlier.

Other than that, the graphics are cute and well-polished. The gameplay loop also works well, good job!

mealky 2023-10-03 17:17

Thanks you all for your feedbacks it's really appreciate !! Yeah the game was intentionally made difficult to be mastered ahah :stuck_out_tongue:

When you know how to play you can go faster and faster

And thanks for all you bug report !

roboimuri 2023-10-03 18:01

At times it was hard to see the correct pose to make. Otherwise a good game.

kitira 2023-10-03 18:14

Haha, a really fun take on the theme! Funny name - Subw-hell :laughing: The Angry Power is a very cool idea, I'd like to have that in real life too from time to time :smile: Very funny game!

owca 2023-10-03 18:19

Wow! Great idea! Very positive and fun to play game. Nice graphics and audio.

kenjimarcio 2023-10-03 18:21

I had difficulty seeing the dotted line, but it was a great experience! very FUN game! great job!

cyt 2023-10-03 18:47

I love the art style! The animals look adorable and animated. The theme and storytelling presented in this game are funny! I love it!

I think the normal mode has been a little too responsive for me, but I tried Hard mode ...... WOW This is so fast :D Overall, it's fun and fits the theme!

lapin2686 2023-10-03 19:39

<3 s good, love the concept and art!

crylica 2023-10-03 21:54

I really like the themeing, there's been a few takes on subways/commuting for the limited space theme but this is the first one I've seen using this perspective. On that note of perspective, it's quite difficult to see the oncoming crowd since the character sprite covers it a bit. Perhaps a slightly overhead camera looking down could help with this. I also ran into the bug others have mentioned, where you can pass through blocked people by posing at the right time and not moving from your starting position. The character art is super charming and unique, the animations are really solid! Good job :)

padlynn 2023-10-04 01:11

Thanks a lot for playing our game !! :star:

game-dev-with-michael 2023-10-04 01:41

Cool game. Though, I feel like there are times where it's not really easy to tell which way you're supposed to dodge. With the character and the camera angle, sometimes it's difficult to see the gap, other times when needing to press E, I'm not really sure why it ends up working?

Overall I liked it, but I just found it a bit tricky to see what I needed to.

majomirez 2023-10-04 14:45

Good game! As someone who used to commute in rush hours, I relate so much! It need some tweaks though, the unclear how many "health" I have, I think I can miss 2 or 3 times ? Also sometimes it's hard to see the space (maybe a moving or glowing outline instead of solid black outline)

owlycode 2023-10-04 19:10

dodge.png

I had a decent third run in normal mode. I found out that you can anticipate the next wave by looking over the next one and it really helps catching the right spot.

Once I reached 20-30 dodge it got to a spot where the speed was pleasant and the sound matched the rhythm of the music and it felt enjoyable, I was full focused.

Great job on the 2D/3D mix, the mood is great too as if this could be one level of a broader game with its own universe.

You could add more juice to the game by adding increasingly strong effects when succeeding dodges in a row, like increasing the pitch of the beep, adding stronger and stronger particles burst etc...

Great job!

doot 2023-10-04 19:31

Cool little runner!

The art is really cute, and the 2D/3D mix works very well. Loved to play it on stream ✨

Bien joué c'est très cool 💌

vhalenn 2023-10-04 20:10

A bit hard at start but quite fun to try and retry ! I managed to dodge 27 rows ! Great job !!!

raddishradish 2023-10-05 02:31

This is such a clever take on the theme, and the art is so charming and has a lot of personality! I love the little animations and music, though I think the music would have benefited from changing tempo with the speed of the game.

It was hard to see the outlines and occasionally, there would be waves with no outlines on normal mode, so I wasn't sure which pose would be best. Is that what I'm supposed to use angry power for?

The angry power bar and the pose instructions were hard to notice while playing the game since they are off to the top corners when I would be focusing on the middle of the screen. I didn't even realize that I had to also match poses when I started playing the game, so maybe adding an instructions screen within the game would have been beneficial. I think if the angry power bar were at the bottom middle and flashed to show when it was maxed, it would help me notice it better!

scoobydoo 2023-10-05 11:42

Clearly the funniest game i played that fit so well with the theme.

Really Nice Job !!!!

andruid 2023-10-05 23:17

This is hard and I am terrible! I love it! Great idea and great first LD! Very funny and creative idea.

mealky 2023-10-05 23:17

Thanks a lot for all the feedbacks and im really glad you take pleasure to play :heart: ( next time we will do better on the tutorial part ahah ! )

mealky 2023-10-05 23:19

@raddishradish not exactly power bar its juste for taking some point for free but I think you point here a bug snif

a1stakesauce 2023-10-06 02:17

Nice take on the theme. Mechanics worked great. Sometimes adding a little buffer for the player to feel like they are "winning" is a good idea. Good game. Really nice artwork well done.

ntourand 2023-10-06 02:36

Had a lot of fun with this! It was sometimes tough to see my next shape to make, but I love the art style and overall idea!

artofluba 2023-10-06 18:25

Great concept! Very challenging but good!

bill-marcy 2023-10-07 02:35

I once I got a hang of the controls, I found I got into a good flow. Like the character art, and I just noticed that the combination of the character silhouettes form the shapes you can squeeze past. Nice!

raphiell 2023-10-07 13:38

Sweet little game, enjoyed the presentation of it, and very well done using a new workflow! You did an excellent job, well done.

mealky 2023-10-07 15:30

Thank you all for your feebdbacks its really nice to see lot of people playing the game :smile: @bill-marcy yeeeah you got the character combination !! nice job :smile:

Also thanks all for the kind word to the artist @padlynn she is very happy since they got trouble the first day :scream: all her work was deleted due to a tool she test and that was buggy, she work hard after that so its really nice to see that people enjoy the art style !! thanks a lot :heart:

sean-esopenko 2023-10-07 16:53

The concept is great and the how the art and sound's put together makes the theme of the overall game enjoyable. The gameplay reminds me of crazy japanese game shows where the players have to make strange shapes with their bodies to get past cut-outs. I really wanted to get further but had a hard time remembering which key is for which body pattern. I wish the key letter was part of the cut-out symbol.

Great entroy, it's one of my favourites so far!

ryusui 2023-10-07 19:50

There's a learning curve here, t'be sure! My one gripe is that it's hard to spot the (intended) gaps sometimes - more than once I ended up aiming for something other than the target silhouette. Love the character artwork and the concept!

Gamepad controls would make it even better. D-pad to move, face buttons to pose. (As a fellow Godot dev, I know this is easy to do for a game like this! ;) )

silvio 2023-10-09 10:44

Surprisingly hard but pretty fun :crocodile:

padlynn 2023-10-09 14:57

@sean-esopenko Thanks a lot! :star: while doing this game we also thought about theses japanese games as references haha

alexandrina 2023-10-17 06:55

really cool imprementation, I also like the sound effects used