Pizza Lord : Slice to the beat ! by Mealky 2024-04-16T15:15:12Z ♥ 2
I love the fact that the UI and scene reacts to the beat, it makes it fun to play. The fact to have to look at the fingers and at the arrows at the same time is a bit hard, because the arrow blinks real fast. Also it might be me being bad at rhythm games. Overall the game feels consistent: everything has a purpose and is well integrated.
LD56 — Tiny Creatures (17)
Tiny Rescue by LilieBagage 2024-10-21T20:35:25Z ♥ 3
Cute game with amazing art and voice acting! It's impressive to do that in 72 hours. Great job!
Tiny Ecosystem SimulatoR by Zliebowitz 2024-10-20T09:51:12Z ♥ 2
I love those kind of games and it's a good one! I had fun trying to balance the ecosystem, with rabbits quickly becoming invasive and then getting regulated by hawks and foxes. Good job!
Meep Mayhem by Kristian Kurktchiev 2024-10-20T09:35:42Z ♥ 1
Oh wow there's a lot of features packed in this entry! It's impressive you made a roguelike in 3 days. I had a hard time figuring out how to level up my meeps: it's not clear that the skill tree can only follow one path and it's not clear when a meep is max tier. The game could have used some more visual and audio feedbacks for that aspect. Once you understand how everything works it's a pleasant and fun game. Good job!
The Mims by Curtis Pelissier 2024-10-19T19:04:42Z ♥ 2
Solid well polished game! You intuitively understand what happens and the visual and music set the mood. The phase with the score can get a bit repetitive. Congratulations on this entry!
Mini Monster Market by mira 2024-10-19T13:09:46Z ♥ 1
I really liked the idea of a memory game where you can sort by yourself what you have to memorize. I wish it would be more progressive though, with less different monsters at the beginning and slowly introducing new ones. The graphics and music worked well and it created a nice experience! Good job!
Late Night Adventure by TDev 2024-10-19T11:37:43Z ♥ 1
This game creates an interesting loop of stress / relief. Seeing the first blue pixels of the pond feels satisfying because the dark visuals and sinister music create a lot of tension. Also getting lost can be frustrating but I think in a good way. It seems to be the aim of the game: getting you lost and despaired until you find a firefly and ultimately your way back home.
It can get a bit heavy/repetitive on the spacebar in longer levels though.
Great job!
Little Guys! by RamChops Games 2024-10-19T11:25:22Z ♥ 1
Simple mechanic but done well, I like that! The amount of levels you have created is truly impressive. I wished the little guys would've had more FX when being clicked, like particles, visual chain reactions, different sounds based on how much are destroyed at once... This can take a game to a whole new dimension. Solid entry, congrats!
Karma Keepers by Nazariglez 2024-10-16T22:32:43Z ♥ 1
Nice entry! I had a hard time with my first game but then I understood that the top left panel was for upgrades and not for switching between different powers. It was satisfying converting all the evil souls and the game supports thousands of units! Good job!
Tiny Defender by AdrianGray 2024-10-13T14:54:54Z ♥ 0
The game has beautiful graphics and music, but it is difficult to understand how to interact with it at first. You should add some instructions in the game or in the description. I also didn’t get what the insect towers actually do. Maybe you could have removed some features to improve others (visual feedback, tutorials, etc.). It’s nonetheless a great job!
Shadow of the itty-bitties by Kaish 2024-10-11T15:39:52Z ♥ 1
I love how the game is coherent and feels polished. You can tell this is a work of love. I had to figure out at first I had to squash the insects. But once I got that the game unfolded smoothly. The conclusion made me laugh and I had a good time! Congratulations!
Tiny Apple by epicSpeedTurtle 2024-10-10T11:01:50Z ♥ 1
I love idle games! And this one kept me hooked until I knew what was behind every upgrade. The line art is simple but readable and sets a mood with only two colors. I'd have preferred smoother lines (like vector drawing) though. The sound design is funny and effective, the whole game feels coherent. Playing this made me happier :)
Tiny bug report: clicking to solve conflicts didn't work on my phone (OnePlus), but worked well on PC.
BeetleWars by Kaspjej 2024-10-09T12:10:38Z ♥ 2
Fun game! The first level where you can only place snails was hard, but once I was able to get ladybugs I moped the floor with the enemies!
Ants Assemble by LGK-Productions 2024-10-09T09:45:05Z ♥ 0
Impressive entry! I had a blast playing it. The art and audio are very relaxing and it is satisfying to explore the map. I've only struggled with fighting, the ants weren't automatically engaging nearby enemies so it required micro management.
Great job on this entry!
TiNY's GardEEn by ROBOWARRIOR1982 2024-10-09T09:23:17Z ♥ 1
I love mixed 2D and 3D, and you made it work well! I had a laugh when I noticed one tiny pet was missing and saw a bush running away with it in the background. In the end I saved 2 on 3. Nice entry!
Gnorberium by geekguy100 2024-10-09T09:16:43Z ♥ 1
The game is mesmerizing, it has a slow pace but somehow you stay here staring at your little blobs eating and getting bigger. I had a relaxing time playing it!
Beetle Tower by Doot 2024-10-09T09:02:16Z ♥ 4
Amazing entry that feels to be crafted with passion and care. All the parts of the game fit consistently together, all of them have sounds and SFX so they are satisfying. The graphics and music are outstanding. The only thing I'd complain about is the cursor hand which felt a bit clunky, sometime missing an obvious catch.
Big thumb up to my "slingshot dragonflies" squad for defending my fort!
Hallow Helpers by crow_seeds 2024-10-09T08:45:43Z ♥ 1
Impressive amount of content with levels, lore, even an intro story! It gets hard pretty fast and can sometime be unpredictable on the physics part.
The art is great, both image and sound, and they set the tone and mood.
The jump felt a bit slow and lacking impact. You could add some screenshake + dust particles when the character jumps and when he touches ground again.
Great work!