FoonLudum Dare ExplorerLD45 → Punch Punch Farm!

Punch Punch Farm!

By r4ndomthunder, memel06 and andreadbx

View on ldjam.com

CategoryRankScoreCount
Overall4513.5529
Fun6753.1329
Innovation7102.9829
Theme5363.3329
Graphics1504.1829
Audio2813.5329
Humor1173.7628
Mood3263.6328

Comments

baturinsky 2019-10-07 14:15

Graphics is awesome, but that's pretty much it. Hopefully you'll be able to add some content until the JAM deadline.

memel06 2019-10-07 14:18

@baturinsky Hi! Have you tried to do a fast trip around? You'll find some Buy here signs, where you can buy upgrades. Your goal is to earn enough money to buy your home! Also, there are some nice easter eggs and an actual ending :D

baturinsky 2019-10-07 14:33

I have found sheep. They are nice, but core loop is still tedious. Maybe, make punch animation/sound really over-the-top, give x10 more resources, but destroy object you punch? Also, in web version (at the least) item collect messages in top left corner are very tinypunch.jpg

dk5000p 2019-10-07 14:39

I ended up getting the house but it seems I can continue exploring the world, I would have enjoyed a victory scene. I really liked the artwork and all the sounds the animals make and the things you punch. Was weird punching giant bananas and killing sheep. Seems like this would work really well as VR.

memel06 2019-10-07 14:40

@dk5000p there is actually an ending, look around inside the house for things you can punch :D

dk5000p 2019-10-07 14:45

@memel06 I tried punching the bed and the Unity sign, fireplace, etc. Didn't seem to do anything.

memel06 2019-10-07 14:56

@dk5000p we've just tested all our builds, and punching the unity logo seems working on Win, Linux and WebGL. Have you used the WebGL version? Maybe it's a browser issue

raomer 2019-10-07 15:24

I came, i punched and i finished the game. I really like the graphics and its oddly satsifying to punch bananas!

dk5000p 2019-10-07 15:26

@memel06 It was the web build. Maybe I'll play it again later

kisann 2019-10-07 15:51

Beat them up, hehe

adroitconceptions 2019-10-07 21:20

graphics were amazing. environmental sounds were great (curious to see how you sampled all of that as I didn't see any credits for audio or an opt out.)

game loop was lacking.. mostly due to the optimal path being 'punch flowers until you can afford the bananas then punch bananas until you can afford the house' there wasn't much drive to explore the really well designed [looks] level.

memel06 2019-10-08 06:13

@adroitconceptions hi there! There are credits for audio, I'm the sound guy! I sampled most of the sounds using a Samson Meteor Mic + audacity and my bare voice slightly pitched. I created the intro using Air Ignite and a mini keyboard

owlycode 2019-10-08 20:34

I enjoyed this game, even though it was a bit repetitive at the end. The quality of the art is really impressive. Sometimes hitting my target was a bit hard, I guess some colliders are not 100% accurate (I find it's hard to get those right, especially in jams)

davekingcool 2019-10-09 11:41

nice graphics

iluvatar 2019-10-09 13:38

I really wonder, have you used some premade assets or were you able to do this beautiful art by yourself within just 72 hours? Because it is truly impressive. Beautiful game. Honestly the gameplay is not that thrilling, but considering the fact that the game as a whole feels good, I think it is a pretty solid entry.

drjeebus 2019-10-09 13:46

Couldn't do anything with my camera whipping around, gave me nausea.

andreadbx 2019-10-09 14:06

@iluvatar no premade assets whatsoever, did all those assets, and not even in 72 hours, rather in 48, my secret? i used a technique that speeds up the 3d model creation a lot: using a single texture with some gradients to map all the assets in simple uv projection, this allow me to model without having to think about seams and unwraps! also i worked for commercial titles in the past and had to do even more assets in a very short time, so this is actually not even that impressive as a task, low poly it's pretty good for jams like this! thank you!

andreadbx 2019-10-09 14:11

MasterTavolozza.png @iluvatar here it is, this is the only texture used in all game :D

iluvatar 2019-10-09 14:14

@andreadbx Wow, this is impressive! Good job man! I have literally no idea how 3D modeling work, so for me this is mindblowing. Keep up the good work.

nikita-lozhkin 2019-10-09 14:15

It was fun :D Good job!

rodrigo-denubila 2019-10-10 11:17

I really like these graphics. Awesome work on art department. The game is nice but I felt a little bit tedious on the beginning. But overall it's a good game.

paulsams 2019-10-10 16:09

Cool done, really. And the Low Poly style is well implemented. First of all, I liked the 7th polygonal tree on the side). Both the sheep and the end are famously made. I can only wish good luck to your team and more cool games.

sibi 2019-10-10 19:14

Awesome graphics! Didn't even notice the drops until quite far into the game. It got a little repetitive punching bananas in the end but didn't overstay its welcome. Would be cool if the lower value items had some use later into the game.

xarras 2019-10-10 21:27

I knew from the start that those sheeps would mean trouble, I knew it before running the game, just for the picture. So I started punching them as soon as I saw them. Good graphics! solid game, clear objective, yellow bananas, good ambientation and nice final touch with the unity logo XD

cybersoftuk 2019-10-13 18:47

Nice low poly world, great colours, the sound was good too - nice overall mood but i felt really cruel about punching those bananas!

punchpunchfarm.png

* plus it was hard to find this LD page - you should drop a link into your itch page!