FoonLudum Dare ExplorerLD43 → Brace For Impact

Brace For Impact

By keksa

View on ldjam.com

CategoryRankScoreCount
Overall3.2510
Fun3.4310
Innovation3.1810
Theme3.1210
Graphics3.0010
Mood2.7510

Comments

sargonius 2018-12-03 19:55

Survived after second try. Nice little game

gilborn 2018-12-03 20:02

Nice game, the triangle markings for the missiles work perfect to know everything you need to know to dodge, a hit has a clear influence on the control behaviour. Made it on the first run without throwing any damaged part away, so its probably to easy. Tried two times more to see what happens with no engine and only two. Short story and graphics also are likable! Good game with good link to the theme.

tomdeal 2018-12-03 20:05

Nice entry. I like the ship graphics and especially the indicators on the bottom, they provide a good feedback to the player. The game could be a bit harder, in the beginning it is quite easy to dodge the rockets. Also, I managed to get hit once, and then after a while I saw the "You made it" screen wth time left 00:51 and 4 engines. Does this mean I finished the game or it is a bug? Because in the description you mentioned two minutes :-) Some spacey music could also spice up the game.

owlycode 2018-12-03 20:47

Nice entry ! I liked the way damages are handled and the damage control mechanics. I found it too easy to eject an engine to avoid collateral damage. Maybe it should have a 50% chance of making damages to other engines (instead of 100% on being hit) ?

keksa 2018-12-03 21:20

Hey @tomdeal, you actually won, you have to travel the distance displayed in the top left corner before the time runs out. If you toss an engine you're actually flying slower.

Hey @owlycode, the point I was trying to do was to actually make it easy to avoid damage to other engine, but if you toss it away, it will make you slower and you might not make in time.

Thank you all for comments!

tomdeal 2018-12-03 21:27

ah ok, did not notice the top left corner at all :-)

kunonooni 2018-12-04 00:29

Pretty cool little game. I like the fact you showed the location and distances of the missiles but not the direction they would go when they arrived as it added to the challenge. The graphics were clean and sharp and the ship controls were responsive. I liked the little drift the ship made after you stopped moving in a certain direction. This added to the experience. All in all, this was a good game. Congrats on submitting!