tad-i-guess 2024-10-07 00:57
Awesome game, I love the little guys.
Foon → Ludum Dare Explorer → LD56 → Kopeng run!
By owlycode
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 73 | 3.82 | 25 | |
| Fun | 41 | 3.95 | 25 | |
| Innovation | 293 | 2.63 | 25 | |
| Theme | 170 | 3.60 | 25 | |
| Graphics | 88 | 3.91 | 25 | |
| Audio | 37 | 3.95 | 25 | |
| Humor | 51 | 3.73 | 25 | |
| Mood | 118 | 3.56 | 26 |
Awesome game, I love the little guys.
A classic runner, with nice and smooth gameplay ! The SFX was really funny ! FAASSSTTERRR ! -> (maybe better with an online leaderboard). piouuupiou.jpg
I almost made it 1000m T_T
Very nice game, for how short it is, it's a lot of fun :smile:
faster.png
Nice runner! Movement feels smooth, the herd gameplay works great! The perspective works extremely well too. Maybe a tiny bit more action, like jumping or moving cactuses would tie this together a bit more. Well done anyway, impressive compo game!
Addicting little infinite runner! Not much in the innovation department, but I do love me some little fellas. The graphics were quite cute and I liked the little screams they make when they hit a cactus lmao
Looks really polished and it really got me into the flow of it. Just dodging cacti(?) and taking a break from life. Great job! :) I really god stressed out the first time the speed increased though, I wasn't expecting it lol. :D (in a good way)
Nice artstyle, very addictive, could work well on mobile.
It's a classic runner, but it's also adorable! I love the visuals and the sounds (except the music, sorry 😅). A bit more variety and it would be really good. FAAAAAASSSSTEEEERRRRR
Failed to read the 'serviceWorker' property from 'Navigator': Service worker is disabled because the context is sandboxed and lacks the 'allow-same-origin' flag.
@sdcorpse Which browser are you using? You can check this Itch.io version, it should work better!
The sound effects and art are very cute! It's a really great game!
Holy-moly, my 400 meters is nothing compared to you guys! :smile: I really like the art style, the sounds were fitting, but a bit annoying, but I guess it's me :smiley: I recieved the same error as @sdcorpse but only on the LD site, on itch it's fine. What features were you planning btw? Anyway, good entry, cheers!
@tudvari Thanks! I was planning to add more kind of obstacles, and the ability to throw a kopeng at an obstacle to destroy it ahah!
PLUS RAPIDE!!!!
L'audio est le meilleur à mon avis. Les voix des petites créatures m'ont beaucoup fait rire. L'art est magnifique et les commandes sont très soignées. Très bio. Même au moment le plus rapide, les commandes répondent instantanément.
Félicitations pour le jeu.
Oye, fun little runner! I like the simple clean art style, especially the little guys and cactii. Nice that it worked with touch controls, too.
Very cute game, and nice sound effects :). This somehow reminded me of a mobile game called "Zombie Tsunami" (Problably just because of how you gradually increase your groupsize). Good polish overall, also the hitboxes seem quite forgiving, so the whole game felt very fair and responsive, great job!
Super polished game, I had fun!
I like the visual and sound effects especially "faster") Great entry for the compo, congrats!
dopamine when I heard "faster", really solid game for a jam!
I really dig this one! I love the graphics and how smooth the scrolling is, it plays really, REALLY well, and the voices are funny. Great game!!
That was fun! Cool 3d effect and love the sounds of the little guys.
The "faster" was amazing. And I loved the sprinkling of humor, awesome
644m! Super polished for a compo - well done with the immersion (screen shake and such). I also enjoyed "Faster!" :smiley:
Very solid entry! Endless runner game was actually my first idea when I saw the theme (only that I envisioned a side-scroller), so I'm glad I could play one. Although it's going to feel weird for me, I want to say what I would change in it. I think I would change controls to mouse so it could support fair movement on faster speeds. And I would check out how the song behaves if it was speeding up with the level, I think that could be cool! Surprisingly polished for a compo, great job!
@thelastslowpoke thank you for your detailed feedback! You have mouse / touch controls on the itch version as part of the postjam port to mobile. I also thought of speeding up the music but it sounded weird and I couldn't manage to fix it in time. Making more musics with faster beats was another option but I ran out of time for that.
@owlycode Oh, great! It would seem we do think even more alike hahah. Maybe you could import all the distinct sounds into godot and glue them up there? It would not deform the samples in any way when changing the tempo. They could overlap weirdly though, but I think it maybe could work.