meursault 2019-04-29 09:35
I really had much fun playing your game. I did'nt get the concept right away, took me some time. But then the upgrade loop was fun. Good job!
Foon → Ludum Dare Explorer → LD44 → ORBid
By martynas
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 15 | 4.07 | 72 | |
| Fun | 23 | 3.95 | 71 | |
| Innovation | 34 | 3.92 | 71 | |
| Theme | 21 | 4.14 | 71 | |
| Graphics | 82 | 3.91 | 71 | |
| Audio | 26 | 3.93 | 70 | |
| Mood | 29 | 4.01 | 70 |
I really had much fun playing your game. I did'nt get the concept right away, took me some time. But then the upgrade loop was fun. Good job!
Considering that this is a compo game and made in 48 hours, you have a lot of content. The game idea is also fascinating. Nice job.
This game is really impressive! Very nice graphics and lots of content. Gameplay is fresh and interesting. Great job!
One of the best games I've played so far for compo. Great graphics, great audio, great idea.
Very nice entry @martynas :thumbsup_tone1:
Really well done! You got me hooked on the gameplay. I like the balance between harvesting and killing the enemies.
Looks and sounds great, and the gameplay is addictive! It was hard to stop playing. I couldn't get past level 9, though! I'd love to see this project elaborated on further. :)
first it was confusing but after a few tries the game became fun
That was fun! The mood is really set well. I really like the music, and how it fits the art style.
Also Orb-id... cute name.
Really cool and fun game!
Wow, this might be my favorite of the compo's so far, this is extremely well done! Extremely good tutorial too.
Really solid game! Very well put together, one of the very best I've tried so far if not the best.
Nice job. Play good, sound good, look good :).
You just blew my mind, sir. This is really, really strong. I would totally play such a game on a phone in the bus. The possibilities with the powerups (shop) are limitless. I love the graphics, the mood, the sounds even, the movement. Awesome. I think you've got something truly solid here!
The music and the graphics set an AMAZING mood, especially with the main character design and the floating life orbs. This would be amazing as a mobile game!
Amazing art style and interesting concept!
Concept slightly remins me of my game. Very cool art and music! Gameplay is pretty fun too. I often kill myself by using all my seeds :D
I really like it, you have great art and style, really sets a mood. Fits the theme well, too. Nice job!
Great game! I kept losing track of my orbs and killing myself, which is the point I imagine.
I will be surprised if this will not be in the top 10 ;) Very good job mate!
Cool concept! I do think it should be a little faster but the mood it sets is very good!
good little game bravo to you :)
Very nice game, I love it! It was very addictive when you had some powerful upgrades. You can improve the tutorial with some gifs in game.
Hi, I played your game on stream today. You can find the video here: https://www.twitch.tv/videos/418104572?t=02h50m40s
This is REALLY impressive, especially for a compo game. Solid mechanics, good graphics, nice sound design... really good overall.
Nice done. Very great concept
Very interesting mechanics
Nicely done and pretty fun game. It was also quite challenging. Well done!
Really well done... the "space-y" effects and music are great. Game play is interesting and fun to play.
I really liked this game! Excited to beat it later when I'm not streaming.
The music, sound effects, and mood are spectacular XD I love the chiptunes haha. I have a few suggestions: When you introduce the first enemy, don't have it spawn right behind the tutorial box. Also it blends into the green background. That's all, really :3 <3
AMazing, a bit hard to understand what's going on in the beginning but once you get going. 👌
I couldn't keep myself to sow my last orb at the beginning, I laughted a lot. The game feels really good and polished as it is.
Wow what a neat take on the theme, I love it! So aesthetic! Very well done!
This was a great game. Super fun. I clicked past using my bank on level 8, that made things interesting for level 9... I was always too greedy with planting too!
Really nice game, man. I enjoyed playing and upgrading a lot until I died to the fast enemies that caught me off guard. Because I wanted to hop right back in, I hastily clicked the restart game button, not knowing that it would erase all my progress. That's such a shame and I think that such buttons should be placed elsewhere and with a warning since I don't think that most people want to ever wipe their progress. It was a really nice and satisfying game loop until then though!
I also liked the complementary colour scheme and in general you built a cool and interesting atmosphere with this game.
However, I think the 8-bit sound effects took away from that atmosphere quite a bit. It's as if the game audio is actively trying to remind me that I'm just playing a video game. I think 8 bit sounds mostly belong into 8 bit games to serve the aesthetic such games are going for. This game didn't give me 8 bit vibes though so the sounds didn't really work for me. The music was great though, loved that part of the audio!
https://www.twitch.tv/videos/418002198?t=05h50m28s
Great work. I really liked the game play and mechanics a lot. Had an issue with the web build, the game didn't read my WASD inputs but the download worked fine. I ran into a bug where I died as I entered the portal. I was taken to the shop as usual but when I was done the next level started to load but still had the death prompt up and I couldn't click anything.
This was a lot of fun and a really cool take on the theme. I played for levels and levels, very addictive, great mechanic!
Cool game. With some extra polish this could be great. The difficulty ramps up significantly after the first 15 levels! Maybe make that transition a little smoother? Some more detailed character/enemy models would be nice. Very addictive game!
Nice. Fantastic little game. Super simple but clever design. I like that even though you have mostly number upgrades they at the very least feel very significant. Really feels like you're constantly getting more and more powerful. Also looks quite pleasing. Well done.
Ahh, this game! I definitely played this game longer than I expected to. :heart:
So far the best game this LD. Compo?! Gratz!
No comments are necessary, except this one:
ldnicegame.jpg
Very cool game! Love the trail effects and the music is actually quite relaxing!
Lots of upgrades def makes the game last a while and want to get better as you play.
Had a ton of fun playing. Keep it up!
Here is my gameplay video from the other day [ORBid By Martnyas](https://www.twitch.tv/videos/420781176)
Very cool game, I kinda exploited using the Growth speed+amount per groith addons so it got really easy pretty fast, but this game is incredibly good for a LD game, Congrats!!
Awesome game! I loved it so much, that I sank half an hour into it. Would have gone further, but I ran out of upgrades, and I ran out of waves, since the next level button doesn't do anything. I didn't find it particularly challenging, but some situations did feel intense. I think the most painful part of this game was that you could kill yourself by planting/shooting. Maybe just prevent the player from shooting and planting whilst on one orb, because there was a few times that I accidentally died from not paying attention to my health. Amazing entry!
**Too much screen shake!**
Jeez, you don't like epileptic people do you ?
I'm not one, but it was so shaky that at the end I had to turn my head elsewhere from the screen and just randomly right click about everywhere
...
Also, quite fun game. But in the end the gameplay was only this: right click. This is because it was more interesting to just have the ennemies suicide themselves against you than to actually shoot anything onto them (except for the bosses). So your action game became a clicker.
+ On point in particular needs to be fixed, in my opinion (other than the screen shaking :angry: ) was the map size. You should make it larger and more diverse maybe.
+ Another one, maybe. Sometime (for one boss fight in particular, for instance), you let us go into the level even if we don't have the required upgrade (speed boost or teleportation) which leads us to a dead end. We have no choice but to restart the game, and that's super frustrating. **Especially considering your game is very addictive.**
Else, the ennemies were more than fine. The concept is cool also. And I really like how you handled teleportation here.
...
But, damn ... **That _screen shake_** :worried:
double post error