lotor by torcado 2019-10-17T11:43:08Z ♥ 1
Suuuuper cool game. Wished there was a checking on how close kill-object spawns next to the player spawn point because there was a lot of times were I couldn't play the levels because I triggered an instant death collision when starting the level.
However the whole idea is unbelievably well executed. This is potentially a real releasable game with an aesthetic similar to Baba Is You's.
The amount of new mechanics that comes one after another is impressive. Wished there was music tho, although the sfx were nice.
The bonuses on the placing phase (seeing what we can place, removing objects) is well-thought and even if rng-based is ok I believe it could be bonus-objects we could collect in previous levels and thus use them willingly in the placement phase.
LD46 — Keep it alive (3)
Mount Ookie by Brusi 2020-04-30T20:20:50Z ♥ 1
Yeah, so, basically, this is Shadow of the Colossus but we're a cool guy ^^ Very nice entry mates. The only thing we could argue is that everything needed to win is not explained to the player (aka the ability to throw wasps not only in the mouth of Ookie or tree but - most importantly - on other wasps). It took me 3 retries to get it (by mistake) and one more to master this and win the game. But definitely the premise of playing a SotC upside down where we have to help those colossi is super fun :) Could be a real game too. Oh yeah, and maybe the plateforming could felt a bit random (like, what was the idea behind the platforms placement? but that's nit-picking). Great game :)
My Friend Phil by Conroy 2020-04-23T10:58:14Z ♥ 1
Hey there, except from small bugs, your game is awesome. I mean it. It's absolutely the premise of a fun platformer rpg with its own gimmick (the launchable fish). Great job :)
Lamps by qkjosh 2020-04-23T10:55:54Z ♥ 3
Man, with your teasing of the good doggo I never thought it would turned out so gloomy. Felt a vibe kind of like in those caves in Ocarina of Time with those spooky guys jumping on you (except this time they chill on a chair ... Meh). Nice job. The hints about the right path could be more obvious tho.