anomalous source by GuitarBro 2025-04-25T06:10:56Z ♥ 1
Would have loved to see more mechanics, because the game is mostly just a walking simulator
I liked the aesthetic and the atmosphere, but I felt like the game wasn't trying to tell us any story. It's just a bunch of liminal spaces with weird objects. The game didn't make me question what happened or where am I
Also, the game is way too dark (at least for me). A brightness option would have been much appreciated
LD58 — Collector (4)
Out of Chalk by JustCore 2025-10-15T12:07:24Z ♥ 1
Really good use of the sound effects. Even though there is a lot of silence, the rest makes it feel like it's a part of the game
The Cult-lector by Vhalenn 2025-10-15T11:27:03Z ♥ 0
The game has good movement, graphics and audio, but overall it lacks in gameplay. It's basically walking around a slightly changing map. Also, mouse sensitivity is very low
Sorter by rensun 2025-10-15T11:06:08Z ♥ 0
The controls are really confusing and the scanning mechanic is really hard to handle. Also, having most parts of the game not be in english makes it really difficult to understand what is going on. I did like the opening graphics on the itch version, but I'm guessing you added those post-jam
The Glasses Shop by sudocoffee 2025-10-15T10:51:58Z ♥ 1
I am really impressed with your project. At first it was a bit difficult to understand what was going on, but once I grasped the concept, I started having a lot of fun. I see you didn't figure out how to fix z-fighting on some models and (at least on linux) I experienced jittery mouse movement. Also, the window was really fighting my desktop environment (hyprland)