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Rafit345

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202047Stuck in a loop👥Mind Loop : Monsters in my Brain!jam1.501.251.001.002.502.501.001.00
202046Keep it alive👥Coffin : The Gamejam2.903.172.582.922.672.254.002.75

Correlations

Feedback left by Rafit345

Rafit345 leaves an average of 1.5 feedback comments each event.

LD47 — Stuck in a loop (1)

Pulsewave by bitdecay 2020-10-08T03:57:19Z ♥ 2

I didn't have the necessary coordenation to really handle the game, but it feels like a lot of work was put into it. The idea is very cool, and if you all intend on continuing the project in the future, I can see it working like a rythm game with some impossible levels like osu! if you change some things. Music was good, graphics as well, I just found the "great" and "miss" mechanic kind of flawed (when you had to move to get a "great" wasn't really indicated by game design, and it didn't seem to be the white bars because you don't get a great when ou move while passing through them, and mainly, the game doesn't incentivize you to move a lot, there is basically no penalty for not moving, you could make it so that you have to move every time or something to make it more exciting), but with some more work, it could turn into something that multiplies score and makes the visuals go wild and everything go fast if you get it right multiple times.

LD46 — Keep it alive (2)

Be a Good Friend by oxlox 2020-04-20T03:38:25Z ♥ 1

It seems like you are new to Game Dev (Dont worry, I am too!)... Interesting concept, but not a whole bunch to do... No audio and simple art. Try using pixel art programs for art, there are some cool free ones like piskel, and for audio you can use programs like sfxr and bosca ceoil for simple sound effects and music... Or it could be just me misenterpreting your masterpiece lol

Final Instruction by toasteater 2020-04-20T02:20:02Z ♥ 4

Played it for a while, heres what I think

-The graphics are really cool, pleasing visual style

-The sound effects are really well made, and i didnt get bored of them

-The UI is beautiful, but overwhelming at first

-The integration of the tutorial as a part of the game is a really good move, but I didnt get a lot out of it

-The game is really adequate to the theme, in a quite literal way

-The player character is kind of boring visually when compared to the rest of the elements in the game

-The gameplay itself is really fun when you get the hang of it

-The game is surprisingly emocional sometimes

Note:The game isnt supposed to be funny, so I put humor at average

Overall, pretty solid gameplay for a game jam, pleasing graphics, and very enjoyable if you take your time to understand the mechanics, most of the problems were nitpicks or could be just part of the intended experience