Bloodgold: Sunken Treasure by BinarySpark 2018-12-15T21:59:08Z ♥ 1
A bit of polish and you'll got a very nice game :)
Foon → Ludum Dare Explorer → Users → Epono
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Keep It Aflame | jam | 1419 | 3.41 | 3.12 | 3.19 | 3.62 | 3.13 | 3.33 | ||||
| 2018 | 43 | Sacrifices must be made | π₯ | Santacrifice | jam | 469 | 3.48 | 3.43 | 3.25 | 3.60 | 3.05 | 2.86 | 3.64 | 3.41 | |
| 2018 | 41 | Combine 2 Incompatible Genres | π₯ | Dinner Hunter - Cook Or Die | jam | 979 | 3.02 | 2.85 | 2.94 | 3.41 | 3.33 | 3.13 | 3.17 | 3.02 | |
| 2017 | 40 | The more you have, the worse it is | π₯ | Filthy-rich and Fastuous | jam | 477 | 3.54 | 3.63 | 3.52 | 4.38 | 3.39 | 3.02 | 3.83 | 3.35 | |
| 2017 | 39 | Running out of Power | π₯ | Big Mommy is Watching (Over) You! | jam | 475 | 3.29 | 2.82 | 3.11 | 3.61 | 3.36 | 3.15 | 3.82 | 3.29 |
Epono leaves an average of 8.0 feedback comments each event.
A bit of polish and you'll got a very nice game :)
I think UI should be a little bigger / centered, very cool simple game otherwise, well played!
Lots of clicks, some shortcuts would have been much appreciated to sacrifice and place units. VERY weird difficulty ramping, really easy start (once you understand how each unit works) but then wave 10 comes like a train. Got surprised and didn't have the motivation to try again because of the really slow start :/
Pretty cool TD game with a twist otherwise!
As DeathStorm, at first it's a bit overwhelming (lots of numbers to keep track of, hard to know how many new animals you'll get, and when), it just needs a bit of polish and better explanation of the game internal rules.
P.S. Unlike DeathStorm, I enjoyed the music, even though the loop is indeed a bit short :)
Really cool puzzle prototype! Loved the atmosphere.
A bit confusing at first but challenging and funny!
Nice entry! I got stuck in a wall and became invincible during my one of my playthroughs, welcome help to defeat the boss :p
Here are a few criticisms: - **-** Not very intuitive menu - **-** No "try again" after game over? - **+** Really cool art direction - **+** Funny gameplay loop - **-/+?** (I don't know where to put it aha)** The movement, which is very weird at first but creative:)
AZERTY mode is really a really cool addition :) Nice little game, and I agree with people above, sounds and musics would make this some much better! And either no mouse control or no movement control make it less weird to control.
Quite complete for a jam game, congrats, although I wish it was a little more fast paced, constant slow dice rolls were hard on my patience :)
Positives: - Good looking effects, especially intro and credits sequences, props to you - The menu looks pro
Negatives: - Controls are way too simplistic, air control shouldn't be as strong - The default Unity background is ugly :( - I don't mind having to download an executable for a jam game, but having to install then uninstall it when i'm only gonna play it for a few tens of minutes top is a pain - Even for a jam, I thought it was a bit short, I spent more time installing it and in the menu than playing it :/
This might sound a bit harsh, but I only mean to help you ^^ looking forward to your next one!
The controls are a bit to precise for me and I spent a more time that I intended stuck on the first screen, but other than that, super impressed: - Really fun - HaxeFlixel doing awesome 3D <3 - Fricking catchy theme song
Very cool combination, lots of fun fun fun fun fun fun FUN, some risk & reward.
Solid entry
I think it really lacks clear feedbacks (what action gives how many of what) and a small tutorial. At first (and still ^^) I didn't know with what I could interact, how many times, etc.
Cool idea tho
As everybody above said, some sound would be greatly appreciated :) The jump is a little weird too I think
Why didn't you use the a key for picking and another one for droping / throwing ? Sounds more logic to me. The only time it would maybe be problematic is if there is the gun and a Fucko at range, which one do you pick, but other than that, I think it's for the best.
Cool concept and nice graphics :)
Nice game, really cool graphics and sound design (although it was a bit loud)
Also, don't know if that's a bug or intended, but you run faster diagonally :)
As @BudgieM2 said, long pauses are a bummer. Maube by increasing the rate of falling items, but reducing a bit the speed at which they fall, you could be onto something more fun !
Alo, while a little backstory is always nice, having to go through (relatively speaking) long "cutscenes" is a pain for me, so try to keep it short, especially for a jam game.
Nice concept though !
The lack of sound (as feedback or background sound) is a real drawback for me :/
The game is not THAT fun, but the different types of turrets is a nice addition
Really cool idea and well implemented, though the controls felt a bit harsh at time (too much inertia I believe)
Same as Mr.McGibblets, can't open it (Windows 10).
Really nice idea, too bad you didn't have the time to do more.
Good work with the camera, it gives a cinematic effect to the game which I really like (although sometimes the switch from one spot to another is a bit weird / not practical)
Adding an heavy ambient music would enhance a lot the mood, IMO.
Is the lack of pointer on the screen a design choice ? I think it would be easier to target well with one.
Lighting is indeed really pretty.
PS : Really liked the "lulululululu" sound as well :)
Really nice work, didn't expect to enjoy myself as much as I did!
A couple of things though : - You should consider increasing the size of the pointer. With that many projectiles on the screen, it's easy to lose track of it. - The last boss is quite challenging, but also a bit unfair. Unless I missed it, you can't know when a tower or the boss is going to shoot.
Other than that, great game!
Haaaaaaaaaaard
Really well done ! I do believe it misses a few feedbacks to know actually WHEN to press an arrow.
itβs not there
Seems that you put a lot of work into it, but you should have a detailed tutorial, it's way to hard to understand by my own (or maybe i'm just stupid π€)
Really low FPS on a laptop computer and didn't know how to interact with the environment. Seems like you spent most of the time learning UE4, more than actually making the game.
Very nice concept, but it needs a lot of polishing before it can be really enjoyed.
I don't have any idea of the acceleration / speed / size of my character, wich means that even with the help of the eyes, it's really hard top know where you actually are. Maybe you should have a first level that would act as a tutorial, where you can see your character, and where you introduce the eyes.
Great work !
Nice gameplay, jumps are a little too rigid though I think.
Nice graphics and steering controls
Some feedbacks missing, but quite nice to play
LD46 — Keep it alive (6)
YMGYPBVF: You Must Gather Your Party Before Venturing Forth by amkingTRP 2020-05-01T14:24:15Z ♥ 1
Really great game, simple mechanics yet complex puzzles, good job!
Keep It (restaurant and baby) alive by Nutriz 2020-05-01T14:04:23Z ♥ 1
Really cool concept, I especially love the way she serves the plates. As people said, tank controls are a bit weird for this kind of game in my opinion.
Really impressed by what you've accomplished overall.
Jezebel and the Flame by Francisco_caal 2020-05-01T13:57:34Z ♥ 1
Well that's depressing. Good game but depressing atmosphere ^^
Kaze No Kami by ssh.randy 2020-05-01T13:23:24Z ♥ 0
Really cool concept and nice take on the theme. When I first started the game I tried to cover as much ground as possible and only realize that I sould have been more strategic about it when the entire land was burnt and I had nowhere left to go :p After that I was more careful of my decisions and had a much better time.
It's too bad you didn't have time to add more features because after the first few minutes of play it loses some novelty. As you said, a few other agents would bring a lot of life.
As for additional controls, what about some cooldowns, like launching a tornado to quickly recover from a bad situation?
Anyway, great entry.
ANICTO by WeAreDev 2020-05-01T13:09:36Z ♥ 3
Really cool atmosphere, physics of the rocks is a bit wonky but overall a great entry!
The Ludum Dare Flame π₯ by tobiasw 2020-05-01T13:02:20Z ♥ 1
Interesting take on the theme with asynchronous multiplayer. The UI is very clear and intuitive. A bit too addictive for my taste though :)