FoonLudum Dare ExplorerLD39 → Sight Jumper

Sight Jumper

By dhl

View on ldjam.com

CategoryRankScoreCount
Overall2.607
Fun2.607
Innovation4.007
Theme2.007
Graphics2.207
Mood3.207

Comments

epono 2017-08-03 16:21

Very nice concept, but it needs a lot of polishing before it can be really enjoyed.

I don't have any idea of the acceleration / speed / size of my character, wich means that even with the help of the eyes, it's really hard top know where you actually are. Maybe you should have a first level that would act as a tutorial, where you can see your character, and where you introduce the eyes.

Great work !

orcdraco 2017-08-03 16:23

The idea is interesting and creative :)

zelos 2017-08-05 02:01

The idea is cool, but it's not really that fun right now.

As someone already said you have no idea how your character is like. How far can he jump? How fast is he? I never knew where I was and couldn't get past the screen with the two big jumps. I didn't even know when I fell down a hole and only noticed when I was already dead.

I think you really need some kind of mechanic where you can see yourself for a second. It's very weird and not that fun right now.

The idea is very cool indeed, it needs more polish though.

pbg 2017-08-05 02:01

I agree with @epono that there is not quite enough information being given to the player, especially since the eyes on screen convey digital information. That being said, it is a very clever idea. Unfortunately, I also don't see how it fits the theme of running out of power. I would love to see this expanded.

fwazle 2017-08-08 02:18

Clever concept! I feel like the eyes don't give enough information. They give a general idea of where the player is but no real accurate information. This leaves the player having to guess at times where the character is standing. I think you have an amazing idea here and I really hope you continue with it! :3