FoonLudum Dare ExplorerLD45 → Froog

Froog

By rebtf

View on ldjam.com

CategoryRankScoreCount
Overall3433.6437
Fun4163.4437
Innovation3043.5437
Theme6033.2537
Graphics2614.0037
Humor3613.1133
Mood5383.3537

Comments

shaolin-dave 2019-10-08 04:50

It's pretty fun. Definitely doesn't appear to be "fake" 3d.

archfan7411 2019-10-08 05:30

Amazing, the animations are very well done. Definitely did not expect this level of polish in an LD game.

dock-frankenstein 2019-10-08 06:18

It's amazing. It feels really fluid by those camera movements.

fredbernardo 2019-10-09 01:28

Great job, it's really fun and cute! The audio got buggy after jumping too fast holding an arrow key. But overall was a nice experience!

toad 2019-10-09 07:39

I loved it, and not just because frog and toad are friends :frog: You could even introduce some of the advanced elements of the level design (like the floating balloons and moving platforms) a little earlier. Definitely an idea worth expanding.

carloso 2019-10-10 17:14

I love the art style and the idea! It was a little hard at first to realize that was going on and what to do but after a bit the game was fun and super cute. Great entry!

4quet 2019-10-10 19:00

The game might be a little too simple but the art style is really great ! Good job :)

marcel-oyuela-bonzani 2019-10-14 01:23

Love the concept of fog of war frogger

walaber 2019-10-14 01:29

nice art, well done!

rebtf 2019-10-14 03:46

@marcel-oyuela-bonzani Fog of war frogger, that's exactly what it is. I never considered it. Haha thanks for giving me a great way to describe it!

tyfus 2019-10-14 13:08

The map generation/loading reminds me a lot of bastion (Looks great!) - also makes the player constantly play attention to the map. The animations of little frogs are really cute too! The tiny fall of the main frog after each jump felt really well - It rally improved the overall feel. The camera rotation was neat and I'm impressed at the amount of different tiles, both at the ground, the sky - there's a ton of them and they all look realy nice. The perspective was a bit tricky when there were platforms at different heights (such as on the last sky level) When it comes to the fire stage - I'm sort of dissapointed that the fire tiles were just a texture, without any fiery-damaging properties (but I understand time was short) I noticed the layers on rocks and grass are a bit visible, so there's this to complain about. I'm blown away you pulled this off all by yourself. Seriously impressed.

kleinzach 2019-10-14 23:43

The graphical style is so cool in this game! I also love how cute the baby frogs are. Great job!

barracudadisaster 2019-10-15 07:08

A very nice polished frog game. The art style is awesome and how the level builds up as you go looks great. I like how colorful the game is. I also noticed if I keep a movement button pressed I become a super frog and move with the speed of light buuut it didn't work in the next level because it caused me to drop :D a very nice polished LD game I enjoyed!

nurkkacthulhu 2019-10-15 12:13

Looked really nice, and played pretty well! I liked the faked+real 3D pixel style. However I did not enjoy the camera spin at all (especially when getting a frog baby), made me dizzy and nauseous. :l

purrseus 2019-10-15 15:15

So many frog games this jam :frog: Frog love forever!

Your game played really well, too. I think it might have started a bit slow. But it is oh so nice to look at, while you think that! I'd also like to thank you for your post about the 2D-3D effect :)

rebtf 2019-10-15 23:30

@nurkkacthulhu Oh man, sorry about the dizziness. I'll add an option to disable it.

w0lfenstein 2019-10-16 08:50

It's very interesting. Enjoyable gameplay, cute graphics and animations + good music and funny cocnept. Thx for your game and good luck! ^^

paulo-brunassi 2019-10-16 19:29

Fun little game, nice graphics and cool concept. Good job.

cedric-matheus 2019-10-17 01:50

Nice gameplay and graphics.

karrar-home-student 2019-10-18 19:05

really enjoyed your game

peachtreeoath 2019-10-19 03:52

That is the least voxel-y voxel art I've ever seen. Was it achieved with just unlit shaders or something else? There's quite a bit of personality to the game with the camera angles and the baby frogs hopping all over you. I'm glad you don't penalize the player too much for falling off the level, I definitely got cocky thinking I knew what the level design was going to be, only to fall to my doom every time.

rebtf 2019-10-21 03:14

@peachtreeoath It's because it's not 3D at all. I draw each layer of the model as a regular sprite offset by a bit for each layer.

If you want more information I made a video about another game I made with this style

[Youtube Link](https://youtu.be/LlNgNuT8tEA?t=79).

peachtreeoath 2019-10-21 03:39

:O that's pretty awesome, never even considered that approach. Thanks for sharing!