Anna's Tale by BloodJohn 2018-08-13T16:15:37Z
Really interesting! At first, the choice of music felt a little disjointed, but as I started losing memories, it set the exact right tone.
Foon → Ludum Dare Explorer → Users → toad
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Tomb of the Starless Sky | jam | 1452 | 2.95 | 2.79 | 2.60 | 2.77 | 3.28 | 2.47 | 2.83 | 3.12 | |
| 2020 | 46 | Keep it alive | 👥 | Plant Fren | jam | 2307 | 2.89 | 2.68 | 3.05 | 3.52 | 2.63 | 2.94 | 3.14 | 3.02 |
| 2019 | 45 | Start with nothing | Mishka's Beauty Salon | jam | 1042 | 2.78 | 2.43 | 3.06 | 3.20 | 3.80 | 2.61 | 2.90 | 3.23 | |
| 2018 | 42 | Running out of space | Hidden Hearts | jam | 1175 | 2.71 | 2.71 | 2.54 | 2.28 | 2.50 | 3.16 |
Really interesting! At first, the choice of music felt a little disjointed, but as I started losing memories, it set the exact right tone.
Interesting visuals, but I felt the level design was a little too aimless for what seems to be an exploration game.
Looks really interesting, unfortunately I was unable to figure out how the controls worked. The up, down, enter and minus (?) keys did not seem to make anything happen when I pressed them, and I don't know if that's a bug or I didn't understand the controls. In any case, I can see there's some really cool ideas here, hope you keep working on it!
Really fun and cute, enjoyed it a lot! It would probably make sense to keep the player movement grid-based, as I got stuck between falling tiles or activated unintended tiles by veering a bit off course a couple of times.
Very glad to see a screenshake toggle in a jam game! Though I couldn't really tell the difference between off and on, the effort is greatly appreciated. Other than that, the game is really cute and fun, and I really enjoyed the sound design.
Great fun, and looks great as well! Would definitely play a full game like this.
Really fun! I feel like the movement and physics could use a small bit of tweaking to make them a little less out of control in some parts, but it's already pretty much there, well done!
Really interesting game! I think I had viewport issues despite using the Unity fullscreen button (using Firefox), but the concept shone through.
Truly an amazing amount of content you put it, well done! The space between the initial tutorial and the opening of the shop could just be *slightly* shorter, but seeing as you had to cover a lot of information, it's done really well!
Really fun and atmospheric! The levels are a little too big and empty, which makes them hard to navigate around.
Really cool! It took me a second to get what's going on and the jumping was a bit difficult to get a handle on, but otherwise really fun and stylish!
Super fun and frantic! If I had one suggestion, it took me a second to realise the bones + stuff = trash meant those items were trash and not that you could eventually craft some sort of mystical trash container (or can you??). But all in all, well done!
Great fun and really impressive amounts of polish!
What a beautiful way to tell a sad story. Well done! This is one of my favorites so far.
Fun atmosphere! Unfortunately the interactable range of things was a bit hard to judge on the whole. Sometimes doors, candies and ghosts would not trigger when I was right on top of them, and then would trigger when I thought I was out of range. With a little tweaking it'll be great!
Cool game with a really interesting story! I was missing a little visual feedback in the combat section (maybe a flash or something), because I couldn't immediately tell anything was happening.
Really beautiful and masterfully crafted game! The only possible criticism I can make is that the font was very hard to read at my resolution.
Really cute game! It has a lot of potential!
Hi, I couldn't figure out how to move, nothing happened when I pressed the arrow keys (I'm on Firefox). But your game looks very promising! Let me know if I missed something and I'd love to try it again.
Really awesome and creative take on the theme! Really well done!
I can't believe I didn't check this out until now, beautiful, perfect, I'd pledge allegiance to this king in a heartbeat. The art and writing was wonderful, but I think the game over mechanic where you have to start from the beginning isn't really needed in the current iteration of the game, where the level layout stays the same over repeated tries. I agree with a lot of the comments here that it's difficult to keep up with the text while playing, but I do like the idea of it. Maybe you can even lean into it more to make it really part of the game mechanics in some way? Anyway, keep it up!
It seemed really interesting, but unfortunately I couldn't figure out how to get the special skills to work, so I got stuck.
I don't think I ever fully understood what was going on, but I had a great time just clicking things and seeing what happens, so a success for us simpler minds as well :D A really cool thing you made there, and my fullest admiration for taking a risk!
Loved it! Big fan of the graphics :D
Very cute! The movement is a little clunky though. There's a large gap between pressing the key and moving, particularly when going left/right.
I loved this! The idea to restrict dexterity with the alphabet keys was really great. Also fantastic job on the audio.
This was really fun and clever, great job! I especially liked the little * :joy:
Really cool game! I was missing a reset button though, for being able to end inifinte battles.
Really cute! I think it might have been easier to use if collision didn't remove all the momentum from Bubbles.
this is the bomb dot com