Spacy adventure by egordorichev 2017-08-03T09:06:16Z ♥ 1
Super smooth, hard hitting game. Definitely a nice challenge and very fun too.
Sometimes the screen shake made it a bit hard to keep track of what was going on but I feel like that just added to the experience.
Great little game and on pico 8 none the less.
LD45 — Start with nothing (30)
King of Nothing by notapixelstudio 2019-10-22T06:57:41Z ♥ 2
This was a super neat crypt of the necrodancer x chess crossover. Definitely a lot of room for extention.
My only issue was the music wasn't quite syncing up with the gameplay. I expect that was because I was playing it in a browser but I eventual got used to it.
I really enjoyed it! Clean design, juicy gameplay, great job!
triangle game by DaniDev 2019-10-18T05:52:09Z ♥ 1
Honestly this was very dull. The core combat wasn't interesting, there were no fun twists, it was just a standard twinstick shooter.
The visuals were neat and the effects were quite nice.
VELOCE by torfi 2019-10-17T23:04:39Z ♥ 2
Very strong aesthetic with the graphics, effects and music.
I found it frustrating at first when "upgrading" your weapon would make it worse but it was much more interesting when I thought about it from the perspective of each upgrade being a different level that you have to try to beat.
I will admit I eventually stopped because I found it quite frustrating but I did get 12 which I'm quite happy with . I also really like the level based scoring instead of kills or green things collected.
God of the Elements by Keppu 2019-10-17T06:43:13Z ♥ 1
Very clean way of interacting with the game. It was very satisfying to drag an element in and have the result pop up.
Nobody's Journey by Phyro 2019-10-17T06:34:14Z ♥ 1
I had a great time with the game. I loved the concept of adding cards to your deck being your health but also being another option.
I wasn't quite sure about the reveal and depart effects, sometimes they didn't seem to go off so there must have been some rule I missed.
Beautiful graphics, very juicy, I would put a lot of time into a full mobile release of this.
You Lose. Good Day, Sir. by Carraka 2019-10-17T06:16:51Z ♥ 1
Beautifully made game. Some of the words did seem a bit arbitrary but it was actually quite touching in the end.
I loved the couple of times the rules established by the game were stretched. Firstly when the fin popped up but it was yellow so you could click on it. Secondly when all the text was yellow. Such great moments of gameplay reflecting the story.
This is seriously one of the top games of the jam for me. Great job!
REWRITER by johjoh 2019-10-17T00:12:16Z ♥ 1
I had a lot of fun. It was very satisfying to level up over a run to go from being cautious in every encounter to sniping enemies across the map.
My major issue was from being able to tell which square enemies and myself were in. I feel like it should have just been completely grid based instead of this partial mix between free movement and grid based attacks.
I beat it a few times and just kept starting another game so I had a great time.
HEI$T by pataya 2019-10-16T23:21:26Z ♥ 1
Incredibly juicy and clean but it felt undirected and mellowed out quickly.
I loved the text popping, the crunchy sound effects, the bouciness of the characters, great polish.
On the clicker side of things there was no depth. The numbers were too big to mean anything, there was no inderesting decisions, it just felt like a vessel for the juice.
Paint Rush by Ekilibr 2019-10-16T06:31:14Z ♥ 2
Very satisfying combat and it was a lot of fun to launch the enemies at each other and ad the walls.
I had a weird issue where I couldn't attack unless I didn't move for like 3 seconds. I'm not sure if I missed some mechanic but it didn't seem to be happening at first.
Great visuals, punchy sound effects, I definitely enjoyed my experience.
Unlock Everything by DDRKirbyISQ 2019-10-16T00:33:18Z ♥ 1
I was impressed by the organic tutorial. It very much lent itself to teaching you each mechanic (and button) very cleanly.
Obviously amazing music and strong, stylistic visuals. Great job!
Faze by Xenoxygene 2019-10-15T06:19:01Z ♥ 4
A lovely take on the start with no mechanics genre. The visuals were lovely, the world grew at a steady, interesting pace. Brilliantly crafted game.
A Merchant's Adventure by sharbelfs 2019-10-15T06:10:13Z ♥ 1
I enjoyed the aesthetic and theme, had a bit of fun with the resource management and pushing my luck.
I feel like it got quickly to a point where I was just relying on random chance for what the next card drawn was.
The Song of Calirum by Blizary 2019-10-14T23:29:11Z ♥ 3
Incredibly well done game. Really engaging, appropriate difficulty, lovely theme.
I feel like it could have been a bit more directed, like I wasn't really sure what I was trying to do. Of course that could be a design decision as well because it did add to the mysticism of it all.
I also found the coloured circles a bit hard to connect to the resource. I eventual equated the colour to the resource but perhaps an icon or even the lovely art on the card could go in the little circle to make it easier to parse.
There's a bug where you click on the card multiple times and keep getting the reward for every click.
Very well polished, lovely animations, great card art. Just a lovely game all around.
little BEETLE bottle BATTLE by AP Thomson 2019-10-14T22:50:13Z ♥ 0
I had a lot of fun with this game. Took me a few goes to get the hang of collecting the materials I needed and arranging the board how I wanted it but once I figured that out I had a great time. Such a great concept using the match 3 board as the map for the strategy component.
Great sound effects, graphics, solid work all over.
Mullet Man and the Apocalypse by clemonades 2019-10-14T06:57:10Z ♥ 2
Nice sprites, engaging core loop.
I found the game a bit lacking, I was looking for more but it didn't seem to have it. Just a bit more variety in enemies, environment, something.
The Persistent Thief by Darylsteak 2019-10-14T06:47:47Z ♥ 1
Very lovely theme and setting, immersive sound effects.
I was held back by the controls, definitely could have been context sensitive for most of them, i.e. one button that changes based on what you're looking at.
Quite ambitious and you pulled off a nice little heist game.
PUMP by mmatt_ugh 2019-10-14T06:26:08Z ♥ 1
Really impressive game. Soooo juicy, felt great to play. I loved all the little touches like pumping the ghosts adding to your score, being able to pump your own ghost, hovering in the air when you attack, punchy sound effects when you hit an enemy. It was all great.
It had a surprising amount of depth too. Such as being able to combo the enemies from full health to death with the right timing as you fall down next to them, and being able to hover in the air by constantly pumping for extra distance.
I was seriously impressed with this game, great job!
TRIGGORE by Lumpy 2019-10-14T06:04:42Z ♥ 3
I loved the little exploration aspect at the start where you had to find all your available resources.
The looping horizontal scrolling was great but I felt like the vertical scrolling didn't add anything to the game. It slightly added to the exploration at the start but often just got in the way when I was trying to fight off the enemies. So in a way it did add to the frenecity of the game, just not in a satisfying way.
Great art, I thought I recognised the artist and sure enough I had seen his garfield gameboy video.
The Unknown Nude by romes 2019-10-13T23:53:34Z ♥ 1
Neat little game, I found it a little arbitrary at points but it told a nice story. Solid use of limited mechanics to convey emotion.
Minigod by JackLeHamster 2019-10-13T23:30:20Z ♥ 1
I found it quite enjoyable. Obviously it was a bit convoluted and I found it laggy at points but the core concept was really interesting. Teaching your creatures to eat and spread and evolve was a fun twist on a strategy/management game.
Great job!
The Nothings by Stefanie Leitch 2019-10-13T11:05:58Z ♥ 0
Lovely little adventure with some cute characters.
I had an issue where I got hit in combat after I'd already won then I couldn't move once I was out of combat.
Very impressive, fully featured jam game. The different songs really helped set distinct tones for different parts of the game.
Start with nothing by rubyleehs 2019-10-12T13:01:07Z ♥ 1
Very innovative idea and well executed.
I did find it a little frustrating at points but when I came at it from the perspective of what objects look like letters it was a lot more interesting.
Beat it with 198 words. I was not gonna stop until I was done!
Star Seeker by Ryano 2019-10-08T22:43:44Z ♥ 1
Lovely little experience, I was left wanting more at the end.
The only critism I have is it would be nice to be able to draw through stars and have them connect without leting go of the mouse.
Amazing atmosphere, graphics, mood, I love it!
Life Starts With Nothing by NoobDev 2019-10-08T22:37:12Z ♥ 2
Neat visual effects and the core loop was kind of fun.
The theme felt a bit forced but it worked.
The Glowing Adventure by Clickbait 2019-10-08T10:58:43Z ♥ 1
I loved the smooth, bouncy animations.
I found the wand really difficult to use, I mean it was amusing to watch the character wave it around but it was to the detriment of gameplay.
The characters were cute and the artstyle was lovely.
You Gotta Be Kitten Me by Silas Reinagel 2019-10-08T10:39:26Z ♥ 5
The laser was super satisfying to use but I found the cool down annoyingly long. I just wanted to use if more often!
The controls were a little wonky but I was starting to enjoy it by the end.
Good music, cool effects, solid game.
I Don't Think That's Math by ratly 2019-10-08T09:42:59Z ♥ 0
I love the idea, great concept, but it was just too hard. I really tried and just could not do even the second challenge. It definitely could have done with some easier levels to ease in the difficulty and teach the player some of the mecahnics.
Very funny concept through, I love it!
edit: Just saw the answer in the screenshot. Haha I gotta pay more attention.
Survivor Slots by PeachTreeOath 2019-10-08T08:40:02Z ♥ 1
I love this game. Escaped on the 10th day.
Very well designed, great pacing, interesting decisions.
It was very engaging to refine the slots and to build up characters as you go.
Ah, I'm just very impressed with the game. I would love to see more, like more options to influence the slots and more scenarios. Great job!
Mishka's Beauty Salon by toad 2019-10-08T06:49:24Z ♥ 0
That was super cute. The art style was lovely and minimal with enough to convey plenty of emotion. The theme was really adorable, even such a small glimpse into their lives was immensely engrosing.
It was a little hard to navigate. It wasn't super clear when things were combining and there were some items below the screen I didn't see until I zoomed out. Also I couldn't find the cheeks.
The music was charming, the characters were adorable. Just a really great little experience.
Love Letter by MoonAgent 2019-10-08T06:35:25Z ♥ 0
I enjoyed the strategy of planning out each of your shots however it felt like I wasn't really in control.
The spikes were a bit too unforgiving and the low friction made it difficult to stop where I wanted to.
I liked the ball catcher and the mechanic where spikes retract/extend when you bounce off a wall.