Fairytiles by fre 2019-10-08T00:09:29Z ♥ 3
Nice game! Managed to get 12/26 achievemnts in about half an hour. I was dissapointed that it doesnt accept all words. Despite that, trying to get the achievements was pretty fun! Adding a bit of audio/bgm would have set the mood really well considering how nice and cozy the visuals look. Also, minor bug - clicking on the tiles make it always show a "Q" tile for a moment.
Have you considered showing the word a player got was valid, but just doesn't do something? Better still, add to a words-found count? I too made a word/letter game for this jam and having a counter made "failures" aka words that don't do anything feel more like progress!
LD46 — Keep it alive (14)
Pixel Pandemic by LKAccidental 2020-05-03T17:36:55Z ♥ 0
Congratz on your first game/ludum dare!
Pretty good for your first time! Rufus(Rufas?) best doggo of jam. Would be nice of Rufus/rats moved they faced. Got the hang of it pretty fast but also got a bit unfair in terms of difficulty really fast too.
All in all, needs a bit more polishing a balancing.
My Best Friend Has Many Tentacles (VR) by andyman404 2020-05-03T17:25:07Z ♥ 0
Wow, A VR game is super uncommon in a jam. Recently got a VR headset due to not being able to go out for Covid reasons so gave it a shot.
Oddly, it just showed me nothing the first time I ran it, but was ok when I forced closed and restarted it. Not sure if the issue was on my end. As you mentioned, there was lag at the start but was ok in maybe ~10-15 secs. Sometimes lag spikes for under a second, though it is probably more noticable coz VR.
The spells and art looked real good. Though I felt...constrainted by the lack of ability to adjust the camera/camera angle.
All in all, I think it would be a much much better game if you were given maybe a week instead. But for an LD? A bit ambitious but definately respectable.
Wayfarers by Tednesday 2020-05-03T17:11:19Z ♥ 4
Fantastic game with an interesting concept. Sounded great and visually - while relatively simple, was sufficient to not distract from the gameplay.
Decently challenging. Felt like there need to be more "progression" as despite after dying a few times, didn't really feel I learned anything that would have helped me survive longer.
Dodger by Unevilicorn 2020-05-03T17:07:06Z ♥ 1
Nice simple game, surprisingly fun for how it looked. Needs a bit more of a challenge and more content though.
With a bit more polishing and better graphics, I can see it as a minigame within a larger game. :)
Meatball VS Gymzilla by davision 2020-05-03T17:03:14Z ♥ 1
Wow. Just wow.
Loved the visuals. For the first few times playing I kept getting distracted by how stuff looked. Also had to play around a bit to figure out what some of the mutations actually did, just needed it to be slightly clearer.
Gameplay was great, pretty fun. But playing a few times made it obvious that how "easy" it is depends on RNG. However, was never really screwed over by it to the point i felt it was unfair.
Loading... by AlexAuragan 2020-05-03T16:55:11Z ♥ 3
Great simple game, controls felt nice and was pretty fun. Looked great, Sounded nice.
However, lacking in content - which is ok for a jam. Feels more like a minigame that you would find in a bigger game than a stand-alone game.
Message by NoamRaz 2020-05-03T16:49:07Z ♥ 2
To be honest, I don't have much to say that other people haven't already said. Congratz on making a game and even having a TRAILER for it. Impressive.
Gameplay wise, I feel the controls could have better, felt like it was slippery/input delays.
On Air by Beebo Studios 2020-05-03T16:45:29Z ♥ 2
Tbh I had nothing to new that others haven't mentioned yet not do I have anything constructive/feedback to give now. But I played the updated version for a short while and it definately felt more balanced. Though not too sure how much less buggy it is - not that it impacted gameplay/enjoyment much though >.<
Algernon's Flower by bentglasstube 2020-05-03T16:39:30Z ♥ 0
Item spawns can be pretty brutal and after a while it gets kinda repetitive.
Evolve by Ecrush11989 2020-05-03T16:32:33Z ♥ 1
Heyo, firstly, congratz on completing your first Ludum Dare and your 2nd ever Game Jam!
Likewise, I found it pretty hard to understand what I am supposed to do, but the game is relatively simple so I got the hang about it decently fast(I think).
Otherwise, Some of your UI text are scaled diffrently and are of different sizes. It would be better to keep it consistant.
Party - Sea Battle - Keep your battle fleet alive... in music by rlods 2020-04-21T18:31:40Z ♥ 1
Had issues getting in after trying multiple times.
Elevator Orator by Le Slo 2020-04-21T16:21:00Z ♥ 1
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Love all your games and this is no exception! Took a while to get used to remembering where vowels/consonents are in words.
To be honest, idk how else the game can be better. Maybe more colours that appear the further you go?
A Friend by Echonia 2020-04-21T15:14:35Z ♥ 1
First of all, congratz on your first jam!
Sounds were great, visuals was too! Simple, but pretty effective at showing what is needed, espiecially if this is your first jam.
Gameplay was ok, but needed more. Fun for a while but I personally lost interest after ~10 mins, that said my tamagotchi died when I used to had it.
Theme-wise, a tamogotchi game fits it almost perfectly - tho is a ghost really alive? hmm >.<
Battery Panic by HacksawUnit 2020-04-20T03:22:07Z ♥ 3
Wow great game!
Pretty hard to learn/get the hang of - had to restart a few times before I "got" it.
Can't help but want to see the battery chain have more...oomph. For example, seeing a sort of electrical chain and having those high voltage sounds as the power builds up.
Also, maybe I am too used to playing tetris, but I felt rotating pieces/placing them were a bit harsh, would have preferred more leeway/sliding.
Overall, while i love the concept, and its decently fun, I feel it could be wayy more sastifiying/fun with just a bit more work/polishing.