FoonLudum Dare ExplorerUsers → Echonia

Echonia

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202047Stuck in a loop👥Donut Olympics (LD47)jam1.001.001.001.001.00
202046Keep it aliveA Friendjam23912.782.512.423.753.243.402.883.16

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Echonia

LD46 — Keep it alive

Reroute Resistance by UncleGubbsy 2020-04-21T23:44:21Z

Couldn't play through for a long time, I was stuck on a money bug it would seem, it never increased and my interaction with the game didn't worked.

I was really interested in the setting and the style of the UI, definetely shows potential.

A Friend by Echonia 2020-04-21T04:31:58Z

@canti I'm so sorry there's nothing behind those incremental numbers, hope it was not too much of a waste of time.

You're supposed to received quests updates until it asks you for 1k poops tho. I'll update soon so we can spend it and so it feels more precious. (If I don't give up)

I hope you still like your ghost friend.

A Friend by Echonia 2020-04-21T13:34:01Z

@vex Thanks for trying my game, I'll produce a bit more in the next weeks!

A Friend by Echonia 2020-04-22T02:37:58Z

@laau I will definetely add a pet cat for the ghost as something you can purchase with poops!

A Friend by Echonia 2020-04-22T17:02:52Z

@laveilleusegraphique it's my next task then. as of now it's mostly a smokescreen, just "hey there's a number growing in the background"

The third progress bar is just the hunger level of the ghost.

The *more* he is hungry, the *less* he will be happy But eating *boosts* happiness

It's not necessary to show the values at all actually. As long as the ghost tells he is happy or sad through is own animations...

A Friend by Echonia 2020-04-25T19:54:24Z

@NathanT Thanks for your kind comment!

In order to achieve those retro style SFX I wrote a little melody for a Master System VST and harmonized with an arpeggiator version of the same VST, sped up the tempo to a ridiculous high value and voilà !

I've learnt not so long ago that speeding the tempo of piece that is already existing was the way they did some SFX for Super Mario and I had to try.

A Friend by Echonia 2020-05-05T14:06:38Z

@ninjacatz thanks for trying. Ludum Dare will help me improve, can't wait for the next one!

A Friend by Echonia 2020-05-06T20:09:28Z

@jmad Seaweed is a such a good name for this ghost! (And not only because there's two things I like merged in one word)

Peck Beach by matfernandestt 2020-04-23T13:01:05Z

Nice 2D visuals, nice blend with 3D. Really liked the arts and feel coming out of the game. I think it's weird that the character portrait/Health Bar goes from top to bottom of the screen depending if you're in overworld or battle. I belong to the design school of consistency so that's just maybe my point of view.

Lich Clicker by Fictions 2020-04-21T04:55:27Z

I just love clicker games, nice iteration, beautiful visuals and overall feelings, nice growl hehe

Dodo - A Dodo Game by theforceluke 2020-04-21T22:38:30Z

Nice job, I obviously laughed at the sound FX! Easy to understand and play through, having a lot of active dodos is hard tho.

Pandamonium by KP_CFTSZ 2020-04-21T22:09:55Z

I understood I had to play all pandas after reaching auto work with my first auto selected panda. Damn. This game made me laugh, panda are exactly just like us it seems!

Delicious Letters by ZakAmana 2020-04-21T14:39:29Z

Gorgeous ideas and visuals, very nice executions feels really polish.

If there's something I can say is that I don't really like the ignore button behavior as is. The player needs to know what it does right away (seems that I couldn't ignore the first letter), maybe only being able ton answer the next day then ? Anyway that was just to try to give some contructive design feedback, but you know... Really good entry!

Anyway great game, could be turned into something bigger and attractive.

Anatomic Mayhem by henrycgs 2020-04-28T00:13:15Z

I was there when world record got broke. 5/5 fun stars.

Keep the LEVEL ALIVE! by magicera 2020-04-21T14:21:07Z

Interesting mechanics, definetely shows potential. I think that if you take time polish the character controller and to work around your ideas to create evolving levels it would be a really cool game!

Heart of Music by lesinvisible 2020-04-21T23:52:03Z

I really liked this. The visuals are awesome, the interpretation of the theme, the fact that it's an RPG about music. Awesome. If you ever improve it let us now!

Happy Life by scalliondelight 2020-04-22T03:28:41Z

Really cute game, a lot to do, it's a fun idea!

Flame Bearer by canti 2020-04-21T04:44:10Z

Nice concept and beautiful pleasant visuals and execution, had a torch concept idea when reading the theme but this one would have killed it, really liked *the twist feature* introduction and the "Aaaaaaah" along the way!

The Consequences of Gardening by JMad 2020-04-28T01:25:34Z

Lovely art and story.

Keep the Doctor Candidate Alive by HuangGaole 2020-04-21T02:50:20Z

The gameplay is easily understandable and seems "fun" (for pros!), even tho the UI is kind of overwhelming. (For a con...)

The scope was "high" as far as I can see from what was accessible to my eyes during the playsession, the concept of the game fits the theme on a strict litteral level (staying alive).

Still nice to see how much seems to have been done in this timeframe. Nice!

Bug I've encountered blocking my session in browser: Cards aren't dealth after the first turn. Even tho I have a pop up saying something along "you figured out your hand fills at the begining of the turn"

(I also refreshed the browser)

God Simulator: Mountain Edition by MartinTale 2020-04-21T14:10:28Z

This game shows a lot of potential, straightforward and fun we immediatly see a lot of design possibilities to create more cool content

Sh'bolga: The Sprawling Terror, Devourer of Souls by JuicyCrew 2020-04-21T14:25:41Z

sh'bolga!